finalize 2.0.2

This commit is contained in:
dborth 2009-05-26 06:09:58 +00:00
parent b9c609408e
commit 8a3d3fa8c5
4 changed files with 25 additions and 4 deletions

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@ -1,7 +1,7 @@
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- Visual Boy Advance GX - - Visual Boy Advance GX -
Version 2.0.1 Version 2.0.2
http://code.google.com/p/vba-wii http://code.google.com/p/vba-wii
(Under GPL License) (Under GPL License)
@ -28,6 +28,16 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
|0O×øo· UPDATE HISTORY ·oø×O0| |0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨' `¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.0.2 - May 26, 2009]
* Improved stability
* Fixed broken SDHC from HBC 1.0.2 update
* Fixed issues with returning to menu from in-game
* Add option to disable rumble
* Auto-determines if HBC is present - returns to Wii menu otherwise
* Unfiltered mode fixed
* Miscellaneous bugfixes
[2.0.1 - April 30, 2009] [2.0.1 - April 30, 2009]
* Multiple state saves now working * Multiple state saves now working
@ -38,6 +48,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* Fixed Harry Potter 1-3 keyboard bug * Fixed Harry Potter 1-3 keyboard bug
[2.0.0 - April 27, 2009] [2.0.0 - April 27, 2009]
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR * New GX-based menu, with a completely redesigned layout. Has Wiimote IR
support, sounds, graphics, animation effects, and more support, sounds, graphics, animation effects, and more
* Thanks to the3seashells for designing some top-notch artwork, to * Thanks to the3seashells for designing some top-notch artwork, to
@ -65,9 +76,11 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* Minor bug fixes * Minor bug fixes
[1.0.9 - April 7, 2009] [1.0.9 - April 7, 2009]
* Gamecube controller should no longer rumble constantly * Gamecube controller should no longer rumble constantly
[1.0.8 - April 4, 2009] [1.0.8 - April 4, 2009]
* "Match Wii Game" controls option! Games that have a Wii equivalent can be * "Match Wii Game" controls option! Games that have a Wii equivalent can be
played using the controls for that Wii game. For example all Zelda games played using the controls for that Wii game. For example all Zelda games
can be played with Twilight Princess controls. See the Instructions section can be played with Twilight Princess controls. See the Instructions section
@ -85,6 +98,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* Instructions section added to this readme file * Instructions section added to this readme file
[1.0.7 - January 27, 2009] [1.0.7 - January 27, 2009]
* Updated to VBA-M r847 * Updated to VBA-M r847
* Corrected sound interpolation * Corrected sound interpolation
* Faster SD/USB - new read-ahead cache * Faster SD/USB - new read-ahead cache
@ -96,6 +110,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* Code cleanup, other general bugfixes * Code cleanup, other general bugfixes
[1.0.6 - December 24, 2008] [1.0.6 - December 24, 2008]
* Fixed save state saving bug * Fixed save state saving bug
* Fixed unstable SD card access * Fixed unstable SD card access
* Proper SD/USB hotswap (Wii only) * Proper SD/USB hotswap (Wii only)
@ -106,6 +121,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* Minor bug fixes * Minor bug fixes
[1.0.5 - November 19, 2008] [1.0.5 - November 19, 2008]
* SDHC works now * SDHC works now
* Frameskipping tweaks * Frameskipping tweaks
* Fixed snapshot loading issue * Fixed snapshot loading issue
@ -121,6 +137,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* GameCube - Fixed GBA loading issue * GameCube - Fixed GBA loading issue
[1.0.4 - October 28, 2008] [1.0.4 - October 28, 2008]
* Complete port of VBA-M - now uses blaarg's new audio core, latest GB core * Complete port of VBA-M - now uses blaarg's new audio core, latest GB core
* Frameskipping improvements * Frameskipping improvements
* Sound processing improved - L-R channel reversal corrected, skipping fixed * Sound processing improved - L-R channel reversal corrected, skipping fixed
@ -133,6 +150,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* GameCube support is back, including Qoob support! * GameCube support is back, including Qoob support!
[1.0.3 - October 15, 2008] [1.0.3 - October 15, 2008]
* New timing / frameskip algorithm - should (hopefully) work 100% better! * New timing / frameskip algorithm - should (hopefully) work 100% better!
* Performance improvements - video threading, PPC core partly activated * Performance improvements - video threading, PPC core partly activated
* Video zooming option * Video zooming option
@ -141,6 +159,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* Loading progress bars added * Loading progress bars added
[1.0.2 - October 6, 2008] [1.0.2 - October 6, 2008]
* New core! The core is now a custom combination of VBA-M and VBA 1.72 * New core! The core is now a custom combination of VBA-M and VBA 1.72
* Added DVD, SMB, ZIP, GameCube MC support * Added DVD, SMB, ZIP, GameCube MC support
* Faster USB/SD speeds * Faster USB/SD speeds
@ -155,6 +174,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* Many other tweaks behind the scenes * Many other tweaks behind the scenes
[1.0.1 - September 18, 2008] [1.0.1 - September 18, 2008]
* GBA games now run at full speed * GBA games now run at full speed
* Menu improvements, with spiffy new background * Menu improvements, with spiffy new background
* Fixed L/R buttons - they work now * Fixed L/R buttons - they work now

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@ -2971,6 +2971,7 @@ static int MenuSettingsFile()
sprintf(options.name[i++], "Auto Save"); sprintf(options.name[i++], "Auto Save");
sprintf(options.name[i++], "Verify MC Saves"); sprintf(options.name[i++], "Verify MC Saves");
options.length = i; options.length = i;
options.name[4][0] = 0; // hide cheats folder (not implemented)
GuiText titleTxt("Settings - Saving & Loading", 28, (GXColor){255, 255, 255, 255}); GuiText titleTxt("Settings - Saving & Loading", 28, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP); titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);

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@ -14,7 +14,7 @@
#include "filelist.h" #include "filelist.h"
#define APPNAME "Visual Boy Advance GX" #define APPNAME "Visual Boy Advance GX"
#define APPVERSION "2.0.1" #define APPVERSION "2.0.2"
#define PREF_FILE_NAME "settings.xml" #define PREF_FILE_NAME "settings.xml"
#define NOTSILENT 0 #define NOTSILENT 0

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="2.0.1"> <app version="2.0.2">
<file url="http://vba-wii.googlecode.com/files/Visual%20Boy%20Advance%20GX%202.0.1%20-%20Wii.zip"></file> <file url="http://vba-wii.googlecode.com/files/Visual%20Boy%20Advance%20GX%202.0.2%20-%20Wii.zip"></file>
</app> </app>