From 99cd8862bfdd0b82121e47fde4ed5fdc056a9345 Mon Sep 17 00:00:00 2001 From: Daryl Borth Date: Sun, 31 Jan 2021 09:45:26 -0700 Subject: [PATCH] fix SD2SP2 --- README.md | 5 +++++ hbc/meta.xml | 4 ++-- source/fileop.cpp | 1 + source/menu.cpp | 4 ++-- source/vbagx.h | 2 +- 5 files changed, 11 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 5162591..b0990e4 100644 --- a/README.md +++ b/README.md @@ -38,6 +38,11 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube. ## UPDATE HISTORY +[2.4.3 - January 31, 2021] + +* Fixed SD2SP2 issues +* Changed max game image dimensions to 640x480 to support screenshots + [2.4.2 - January 18, 2021] * Compiled with latest devkitPPC/libogc diff --git a/hbc/meta.xml b/hbc/meta.xml index ad6443f..faa8280 100644 --- a/hbc/meta.xml +++ b/hbc/meta.xml @@ -2,8 +2,8 @@ Visual Boy Advance GX Tantric - 2.4.2 - 20210118 + 2.4.3 + 20210131 GBA/GBC/GB Emulator A port of Visual Boy Advance - M to the Wii. diff --git a/source/fileop.cpp b/source/fileop.cpp index 8205f08..cb35829 100644 --- a/source/fileop.cpp +++ b/source/fileop.cpp @@ -298,6 +298,7 @@ void MountAllFAT() #else MountFAT(DEVICE_SD_SLOTA, SILENT); MountFAT(DEVICE_SD_SLOTB, SILENT); + MountFAT(DEVICE_SD_PORT2, SILENT); #endif } diff --git a/source/menu.cpp b/source/menu.cpp index 378559e..4be35d4 100644 --- a/source/menu.cpp +++ b/source/menu.cpp @@ -3782,9 +3782,9 @@ static int MenuSettingsFile() #endif // correct load/save methods out of bounds - if(GCSettings.LoadMethod > 6) + if(GCSettings.LoadMethod > 7) GCSettings.LoadMethod = 0; - if(GCSettings.SaveMethod > 6) + if(GCSettings.SaveMethod > 7) GCSettings.SaveMethod = 0; if (GCSettings.LoadMethod == DEVICE_AUTO) sprintf (options.value[0],"Auto Detect"); diff --git a/source/vbagx.h b/source/vbagx.h index e0f98f4..162d28a 100644 --- a/source/vbagx.h +++ b/source/vbagx.h @@ -17,7 +17,7 @@ #include "utils/FreeTypeGX.h" #define APPNAME "Visual Boy Advance GX" -#define APPVERSION "2.4.2" +#define APPVERSION "2.4.3" #define APPFOLDER "vbagx" #define PREF_FILE_NAME "settings.xml" #define PAL_FILE_NAME "palettes.xml"