This commit is contained in:
dborth 2009-04-08 07:08:12 +00:00
parent a3e494daf1
commit afd2335815
37 changed files with 4843 additions and 1883 deletions

View File

@ -41,7 +41,7 @@ LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with
#---------------------------------------------------------------------------------
LIBS := -lpngu -lpng -lmxml -lbba -ltinysmb -lfat -lz -logc -lm -lfreetype
LIBS := -lpngu -lpng -lmxml -lmetaphrasis -lfat -lz -logc -lfreetype
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
@ -147,6 +147,10 @@ $(OUTPUT).elf: $(OFILES)
@echo $(notdir $<)
$(bin2o)
%.pcm.o : %.pcm
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------

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@ -41,7 +41,8 @@ LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with
#---------------------------------------------------------------------------------
LIBS := -ldi -lpngu -lpng -lmxml -lfat -lwiiuse -lz -lbte -logc -lm -lfreetype -ltinysmb
LIBS := -ldb -ldi -lpngu -lpng -lmxml -lmetaphrasis \
-lfat -lwiiuse -lz -lbte -logc -lasnd -ltremor -lfreetype -ltinysmb
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing

View File

@ -9,9 +9,11 @@
***************************************************************************/
#include <gccore.h>
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <asndlib.h>
#include "audio.h"
@ -90,6 +92,34 @@ void SetAudioRate(int type)
gameType = type;
}
/****************************************************************************
* SwitchAudioMode
*
* Switches between menu sound and emulator sound
***************************************************************************/
void
SwitchAudioMode(int mode)
{
if(mode == 0) // emulator
{
#ifndef NO_SOUND
ASND_Pause(1);
ASND_End();
#endif
AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ);
AUDIO_RegisterDMACallback(AudioPlayer);
}
else // menu
{
AUDIO_StopDMA();
AUDIO_RegisterDMACallback(NULL);
#ifndef NO_SOUND
ASND_Init();
ASND_Pause(0);
#endif
}
}
/****************************************************************************
* InitialiseSound
***************************************************************************/
@ -97,8 +127,22 @@ void SetAudioRate(int type)
void InitialiseSound()
{
AUDIO_Init(NULL); // Start audio subsystem
AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ);
AUDIO_RegisterDMACallback(AudioPlayer);
}
/****************************************************************************
* ShutdownAudio
*
* Shuts down audio subsystem. Useful to avoid unpleasant sounds if a
* crash occurs during shutdown.
***************************************************************************/
void ShutdownAudio()
{
#ifndef NO_SOUND
ASND_Pause(1);
ASND_End();
#endif
AUDIO_StopDMA();
AUDIO_RegisterDMACallback(NULL);
}
/****************************************************************************

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@ -16,6 +16,8 @@
void InitialiseSound();
void StopAudio();
void SetAudioRate(int type);
void SwitchAudioMode(int mode);
void ShutdownAudio();
class SoundWii: public SoundDriver
{

View File

@ -25,6 +25,50 @@
***************************************************************************/
CtrlrMap ctrlr_def[5] = {
// Gamecube controller btn def
{
CTRLR_GCPAD,
13,
{
{PAD_BUTTON_DOWN, "DOWN"},
{PAD_BUTTON_UP, "UP"},
{PAD_BUTTON_LEFT, "LEFT"},
{PAD_BUTTON_RIGHT, "RIGHT"},
{PAD_BUTTON_A, "A"},
{PAD_BUTTON_B, "B"},
{PAD_BUTTON_X, "X"},
{PAD_BUTTON_Y, "Y"},
{PAD_BUTTON_MENU, "START"},
{PAD_BUTTON_START, "START"},
{PAD_TRIGGER_L, "L"},
{PAD_TRIGGER_R, "R"},
{PAD_TRIGGER_Z, "Z"},
{0, ""},
{0, ""}
}
},
// Wiimote btn def
{
CTRLR_WIIMOTE,
11,
{
{WPAD_BUTTON_DOWN, "DOWN"},
{WPAD_BUTTON_UP, "UP"},
{WPAD_BUTTON_LEFT, "LEFT"},
{WPAD_BUTTON_RIGHT, "RIGHT"},
{WPAD_BUTTON_A, "A"},
{WPAD_BUTTON_B, "B"},
{WPAD_BUTTON_1, "1"},
{WPAD_BUTTON_2, "2"},
{WPAD_BUTTON_PLUS, "PLUS"},
{WPAD_BUTTON_MINUS, "MINUS"},
{WPAD_BUTTON_HOME, "HOME"},
{0, ""},
{0, ""},
{0, ""},
{0, ""}
}
},
// Nunchuk btn def
{
CTRLR_NUNCHUK,
@ -63,56 +107,12 @@ CtrlrMap ctrlr_def[5] = {
{WPAD_CLASSIC_BUTTON_PLUS, "PLUS"},
{WPAD_CLASSIC_BUTTON_MINUS, "MINUS"},
{WPAD_CLASSIC_BUTTON_HOME, "HOME"},
{WPAD_CLASSIC_BUTTON_FULL_L, "L TRIG"},
{WPAD_CLASSIC_BUTTON_FULL_R, "R TRIG"},
{WPAD_CLASSIC_BUTTON_FULL_L, "L"},
{WPAD_CLASSIC_BUTTON_FULL_R, "R"},
{WPAD_CLASSIC_BUTTON_ZL, "ZL"},
{WPAD_CLASSIC_BUTTON_ZR, "ZR"}
}
},
// Gamecube controller btn def
{
CTRLR_GCPAD,
13,
{
{PAD_BUTTON_DOWN, "DOWN"},
{PAD_BUTTON_UP, "UP"},
{PAD_BUTTON_LEFT, "LEFT"},
{PAD_BUTTON_RIGHT, "RIGHT"},
{PAD_BUTTON_A, "A"},
{PAD_BUTTON_B, "B"},
{PAD_BUTTON_X, "X"},
{PAD_BUTTON_Y, "Y"},
{PAD_BUTTON_MENU, "MENU"},
{PAD_BUTTON_START, "START"},
{PAD_TRIGGER_L, "L TRIG"},
{PAD_TRIGGER_R, "R TRIG"},
{PAD_TRIGGER_Z, "Z"},
{0, ""},
{0, ""}
}
},
// Wiimote btn def
{
CTRLR_WIIMOTE,
11,
{
{WPAD_BUTTON_DOWN, "DOWN"},
{WPAD_BUTTON_UP, "UP"},
{WPAD_BUTTON_LEFT, "LEFT"},
{WPAD_BUTTON_RIGHT, "RIGHT"},
{WPAD_BUTTON_A, "A"},
{WPAD_BUTTON_B, "B"},
{WPAD_BUTTON_1, "1"},
{WPAD_BUTTON_2, "2"},
{WPAD_BUTTON_PLUS, "PLUS"},
{WPAD_BUTTON_MINUS, "MINUS"},
{WPAD_BUTTON_HOME, "HOME"},
{0, ""},
{0, ""},
{0, ""},
{0, ""}
}
},
// Keyboard btn def, see http://www.usb.org/developers/devclass_docs/Hut1_12.pdf
{
CTRLR_KEYBOARD,
@ -250,9 +250,7 @@ CtrlrMap ctrlr_def[5] = {
{231, "RWIN"},
{232, "MOUSEL"},
{233, "MOUSER"},
{234, "MOUSEM"},
{234, "MOUSEM"}
}
}
};

View File

@ -13,14 +13,16 @@
enum {
CTRLR_NONE = -1,
CTRLR_NUNCHUK,
CTRLR_CLASSIC,
CTRLR_GCPAD,
CTRLR_WIIMOTE,
CTRLR_KEYBOARD,
CTRLR_SNES = 7 // give some other value for the snes padmap
CTRLR_NUNCHUK,
CTRLR_CLASSIC,
CTRLR_KEYBOARD
};
const char ctrlrName[4][20] =
{ "GameCube Controller", "Wiimote", "Nunchuk + Wiimote", "Classic Controller" };
typedef struct _btn_map {
u32 btn; // button 'id'
char* name; // button name

View File

@ -21,10 +21,11 @@ extern "C" {
}
#endif
#include "menudraw.h"
#include "gcunzip.h"
#include "filesel.h"
#include "vba.h"
#include "menu.h"
#include "gcunzip.h"
#include "filebrowser.h"
#include "fileop.h"
#define MAXDVDFILES 2000
@ -141,7 +142,6 @@ static int dvd_buffered_read(void *dst, u32 len, u64 offset)
* This function relies on dvddir (file offset) being prepopulated!
* returns: 1 - ok ; 0 - error
***************************************************************************/
int dvd_safe_read(void *dst_v, u32 len, u64 fileoffset)
{
u64 offset = dvddir + fileoffset;
@ -318,35 +318,40 @@ getpvd ()
*
* Tests if a ISO9660 DVD is inserted and available, and mounts it
***************************************************************************/
bool MountDVD(bool silent)
{
if (!getpvd())
bool res = false;
if (getpvd())
{
return true;
}
else
{
ShowAction("Loading DVD...");
#ifdef HW_DOL
DVD_Mount(); // mount the DVD unit again
#elif HW_RVL
#else
u32 val;
DI_GetCoverRegister(&val);
if(val & 0x1) // True if no disc inside, use (val & 0x2) for true if disc inside.
{
if(!silent)
WaitPrompt("No disc inserted!");
ErrorPrompt("No disc inserted!");
CancelAction();
return false;
}
DI_Mount();
while(DI_GetStatus() & DVD_INIT);
while(DI_GetStatus() & DVD_INIT) usleep(20000);
#endif
if (!getpvd())
{
if(!silent)
WaitPrompt ("Invalid DVD.");
return false;
}
if (getpvd())
res = true;
else if(!silent)
ErrorPrompt("Invalid DVD.");
}
return true;
CancelAction();
return res;
}
/****************************************************************************
@ -355,7 +360,6 @@ bool MountDVD(bool silent)
* Support function to return the next file entry, if any
* Declared static to avoid accidental external entry.
***************************************************************************/
static int
getentry (int entrycount, unsigned char dvdbuffer[])
{
@ -445,7 +449,7 @@ getentry (int entrycount, unsigned char dvdbuffer[])
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
WaitPrompt("Out of memory: too many files!");
ErrorPrompt("Out of memory: too many files!");
return 0;
}
else
@ -455,8 +459,16 @@ getentry (int entrycount, unsigned char dvdbuffer[])
memset(&(browserList[entrycount]), 0, sizeof(BROWSERENTRY)); // clear the new entry
strncpy (browserList[entrycount].filename, fname, MAXJOLIET);
StripExt(tmpname, fname); // hide file extension
strncpy (browserList[entrycount].displayname, tmpname, MAXDISPLAY);
if(strcmp(fname,"..") == 0)
{
sprintf(browserList[entrycount].displayname, "Up One Level");
}
else
{
StripExt(tmpname, fname); // hide file extension
strncpy (browserList[entrycount].displayname, tmpname, MAXDISPLAY);
}
memcpy (&offset32, &dvdbuffer[diroffset + EXTENT], 4);
@ -483,7 +495,7 @@ getentry (int entrycount, unsigned char dvdbuffer[])
* It relies on dvddir and dvddirlength being pre-populated by a call to
* getpvd, a previous parse or a menu selection.
*
* The return value is number of files collected, or 0 on failure.
* The return value is number of files collected, or -1 on failure.
***************************************************************************/
int
ParseDVDdirectory ()
@ -506,7 +518,7 @@ ParseDVDdirectory ()
while (len < pdlength)
{
if (dvd_read (&dvdbuffer, 2048, pdoffset) == 0)
return 0;
return -1;
diroffset = 0;
@ -523,6 +535,7 @@ ParseDVDdirectory ()
// Sort the file list
qsort(browserList, filecount, sizeof(BROWSERENTRY), FileSortCallback);
browser.numEntries = filecount;
return filecount;
}
@ -530,7 +543,6 @@ ParseDVDdirectory ()
* SetDVDdirectory
* Set the current DVD file offset
***************************************************************************/
void SetDVDdirectory(u64 dir, int length)
{
dvddir = dir;
@ -579,12 +591,18 @@ static bool SwitchDVDFolderR(char * dir, int maxDepth)
if(dirindex >= 0)
{
dvddir = browserList[dirindex].offset;
dvddirlength = browserList[dirindex].length;
browser.selIndex = dirindex;
if(browserList[dirindex].isdir) // only parse directories
browser.numEntries = ParseDVDdirectory();
{
UpdateDirName(METHOD_DVD);
ParseDVDdirectory();
}
else
{
dvddir = browserList[dirindex].offset;
dvddirlength = browserList[dirindex].length;
}
if(lastdir)
return true;
@ -597,8 +615,8 @@ static bool SwitchDVDFolderR(char * dir, int maxDepth)
bool SwitchDVDFolder(char origdir[])
{
// make a copy of origdir so we don't mess with original
char dir[200];
strcpy(dir, origdir);
char dir[1024];
strncpy(dir, origdir, 1024);
char * dirptr = dir;
@ -612,6 +630,7 @@ bool SwitchDVDFolder(char origdir[])
// start searching at root of DVD
dvddir = dvdrootdir;
dvddirlength = dvdrootlength;
browser.dir[0] = 0;
ParseDVDdirectory();
return SwitchDVDFolderR(dirptr, 0);
@ -622,10 +641,10 @@ bool SwitchDVDFolder(char origdir[])
* This function will load a file from DVD
* It assumes dvddir and dvddirlength are prepopulated
***************************************************************************/
int
LoadDVDFileOffset (unsigned char *buffer, int length)
{
int result = 0;
int offset;
int blocks;
int i;
@ -643,17 +662,19 @@ LoadDVDFileOffset (unsigned char *buffer, int length)
{
ret = dvd_read (buffer, length, discoffset);
if(ret <= 0) // read failure
return 0;
goto done;
else
result = length;
}
else // load whole file
{
ret = dvd_read (readbuffer, 2048, discoffset);
if(ret <= 0) // read failure
return 0;
goto done;
if (IsZipFile (readbuffer))
{
return UnZipBuffer (buffer, METHOD_DVD); // unzip from dvd
result = UnZipBuffer (buffer, METHOD_DVD); // unzip from dvd
}
else
{
@ -661,7 +682,7 @@ LoadDVDFileOffset (unsigned char *buffer, int length)
{
ret = dvd_read (readbuffer, 2048, discoffset);
if(ret <= 0) // read failure
return 0;
goto done;
memcpy (buffer + offset, readbuffer, 2048);
offset += 2048;
discoffset += 2048;
@ -674,12 +695,15 @@ LoadDVDFileOffset (unsigned char *buffer, int length)
i = dvddirlength % 2048;
ret = dvd_read (readbuffer, 2048, discoffset);
if(ret <= 0) // read failure
return 0;
goto done;
memcpy (buffer + offset, readbuffer, i);
}
result = dvddirlength;
}
}
return dvddirlength;
done:
CancelAction();
return result;
}
/****************************************************************************
@ -688,20 +712,30 @@ LoadDVDFileOffset (unsigned char *buffer, int length)
* It will attempt to find the offset of the file, and if successful it
* will populate dvddir and dvddirlength, and load the file
***************************************************************************/
int
LoadDVDFile(char * buffer, char *filepath, int datasize, bool silent)
{
int ret = 0;
// retain original browser information
char origDir[MAXPATHLEN];
memset(origDir, 0, MAXPATHLEN);
strncpy(origDir, browser.dir, MAXPATHLEN);
int origSelIndex = browser.selIndex;
int origPageIndex = browser.selIndex;
if(SwitchDVDFolder(filepath))
{
return LoadDVDFileOffset ((unsigned char *)buffer, datasize);
}
else
{
if(!silent)
WaitPrompt("Error loading file!");
return 0;
}
ret = LoadDVDFileOffset ((unsigned char *)buffer, datasize);
else if(!silent)
ErrorPrompt("Error loading file!");
// restore browser information
memset(browser.dir, 0, MAXPATHLEN);
strncpy(browser.dir, origDir, MAXPATHLEN);
browser.selIndex = origSelIndex;
browser.pageIndex = origPageIndex;
return ret;
}
/****************************************************************************
@ -768,8 +802,8 @@ int dvd_driveid()
dvd[6] = 0x20;
dvd[7] = 3;
while( dvd[7] & 1 )
;
while( dvd[7] & 1 );
DCFlushRange((void *)0x80000000, 32);
return (int)inquiry[2];

View File

@ -3,7 +3,7 @@
*
* Tantric September 2008
*
* filesel.cpp
* filebrowser.cpp
*
* Generic file routines - reading, writing, browsing
***************************************************************************/
@ -23,16 +23,16 @@ extern "C" {
#endif
#include "vba.h"
#include "dvd.h"
#include "vbasupport.h"
#include "vmmem.h"
#include "menudraw.h"
#include "filebrowser.h"
#include "menu.h"
#include "video.h"
#include "networkop.h"
#include "fileop.h"
#include "filesel.h"
#include "memcardop.h"
#include "input.h"
#include "dvd.h"
#include "networkop.h"
#include "gcunzip.h"
#include "wiiusbsupport.h"
@ -55,7 +55,7 @@ int autoLoadMethod()
{
ShowAction ("Attempting to determine load method...");
int method = 0;
int method = METHOD_AUTO;
if(ChangeInterface(METHOD_SD, SILENT))
method = METHOD_SD;
@ -66,10 +66,11 @@ int autoLoadMethod()
else if(ChangeInterface(METHOD_SMB, SILENT))
method = METHOD_SMB;
else
WaitPrompt("Unable to auto-determine load method!");
ErrorPrompt("Unable to auto-determine load method!");
if(GCSettings.LoadMethod == METHOD_AUTO)
GCSettings.LoadMethod = method; // save method found for later use
CancelAction();
return method;
}
@ -83,23 +84,25 @@ int autoSaveMethod(bool silent)
if(!silent)
ShowAction ("Attempting to determine save method...");
int method = 0;
int method = METHOD_AUTO;
if(ChangeInterface(METHOD_SD, SILENT))
method = METHOD_SD;
else if(ChangeInterface(METHOD_USB, SILENT))
method = METHOD_USB;
else if(TestCard(CARD_SLOTA, SILENT))
else if(ChangeInterface(METHOD_MC_SLOTA, SILENT))
method = METHOD_MC_SLOTA;
else if(TestCard(CARD_SLOTB, SILENT))
else if(ChangeInterface(METHOD_MC_SLOTB, SILENT))
method = METHOD_MC_SLOTB;
else if(ChangeInterface(METHOD_SMB, SILENT))
method = METHOD_SMB;
else if(!silent)
WaitPrompt("Unable to auto-determine save method!");
ErrorPrompt("Unable to auto-determine save method!");
if(GCSettings.SaveMethod == METHOD_AUTO)
GCSettings.SaveMethod = method; // save method found for later use
CancelAction();
return method;
}
@ -109,7 +112,9 @@ int autoSaveMethod(bool silent)
***************************************************************************/
void ResetBrowser()
{
browser.selIndex = browser.pageIndex = 0;
browser.numEntries = 0;
browser.selIndex = 0;
browser.pageIndex = 0;
// Clear any existing values
if(browserList != NULL)
@ -118,7 +123,7 @@ void ResetBrowser()
browserList = NULL;
}
// set aside space for 1 entry
browserList = (BROWSERENTRY *)memalign(32, sizeof(BROWSERENTRY));
browserList = (BROWSERENTRY *)malloc(sizeof(BROWSERENTRY));
memset(browserList, 0, sizeof(BROWSERENTRY));
}
@ -171,16 +176,17 @@ int UpdateDirName(int method)
}
else
{
WaitPrompt("Directory name is too long!");
ErrorPrompt("Directory name is too long!");
return -1;
}
}
}
bool MakeFilePath(char filepath[], int type, int method)
bool MakeFilePath(char filepath[], int type, int method, char * filename, int filenum)
{
char file[512];
char folder[1024];
char ext[4];
char temppath[MAXPATHLEN];
if(type == FILE_ROM)
@ -188,7 +194,7 @@ bool MakeFilePath(char filepath[], int type, int method)
// Check path length
if ((strlen(browser.dir)+1+strlen(browserList[browser.selIndex].filename)) >= MAXPATHLEN)
{
WaitPrompt("Maximum filepath length reached!");
ErrorPrompt("Maximum filepath length reached!");
filepath[0] = 0;
return false;
}
@ -202,12 +208,31 @@ bool MakeFilePath(char filepath[], int type, int method)
switch(type)
{
case FILE_SRAM:
sprintf(folder, GCSettings.SaveFolder);
sprintf(file, "%s.sav", ROMFilename);
break;
case FILE_SNAPSHOT:
sprintf(folder, GCSettings.SaveFolder);
sprintf(file, "%s.sgm", ROMFilename);
if(type == FILE_SRAM) sprintf(ext, "sav");
else sprintf(ext, "sgm");
if(filenum >= 0)
{
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
filename[26] = 0; // truncate filename
sprintf(file, "%s%i.%s", filename, filenum, ext);
}
else
{
if(filenum == 0)
sprintf(file, "%s Auto.%s", filename, ext);
else
sprintf(file, "%s %i.%s", filename, filenum, ext);
}
}
else
{
sprintf(file, "%s", filename);
}
break;
case FILE_CHEAT:
sprintf(folder, GCSettings.CheatFolder);
@ -230,7 +255,7 @@ bool MakeFilePath(char filepath[], int type, int method)
break;
}
}
strcpy(filepath, temppath);
strncpy(filepath, temppath, MAXPATHLEN);
return true;
}
@ -266,7 +291,6 @@ int FileSortCallback(const void *f1, const void *f2)
*
* Checks if the specified file is a 7z
***************************************************************************/
bool IsSz()
{
if (strlen(browserList[browser.selIndex].filename) > 4)
@ -285,298 +309,141 @@ bool IsSz()
*
* Strips an extension from a filename
***************************************************************************/
void StripExt(char* returnstring, char * inputstring)
{
char* loc_dot;
strcpy (returnstring, inputstring);
strncpy (returnstring, inputstring, 255);
if(inputstring == NULL || strlen(inputstring) < 4)
return;
loc_dot = strrchr(returnstring,'.');
if (loc_dot != NULL)
*loc_dot = 0; // strip file extension
*loc_dot = 0; // strip file extension
}
/****************************************************************************
* FileSelector
* BrowserLoadSz
*
* Let user select a file from the listing
* Opens the selected 7z file, and parses a listing of the files within
***************************************************************************/
int FileSelector (int method)
int BrowserLoadSz(int method)
{
u32 p = 0;
u32 wp = 0;
u32 ph = 0;
u32 wh = 0;
signed char gc_ay = 0;
signed char gc_sx = 0;
signed char wm_ay = 0;
signed char wm_sx = 0;
char filepath[MAXPATHLEN];
memset(filepath, 0, MAXPATHLEN);
int haverom = 0;
int redraw = 1;
int selectit = 0;
// we'll store the 7z filepath for extraction later
if(!MakeFilePath(szpath, FILE_ROM, method))
return 0;
int scroll_delay = 0;
bool move_selection = 0;
#define SCROLL_INITIAL_DELAY 15
#define SCROLL_LOOP_DELAY 2
// add device to filepath
if(method != METHOD_DVD)
{
sprintf(filepath, "%s%s", rootdir, szpath);
memcpy(szpath, filepath, MAXPATHLEN);
}
while (haverom == 0)
{
if (redraw)
ShowFiles (browserList, browser.numEntries, browser.pageIndex, browser.selIndex);
redraw = 0;
int szfiles = SzParse(szpath, method);
if(szfiles)
{
browser.numEntries = szfiles;
inSz = true;
}
else
ErrorPrompt("Error opening archive!");
updateRumbleFrame();
VIDEO_WaitVSync(); // slow things down a bit so we don't overread the pads
return szfiles;
}
gc_ay = PAD_StickY (0);
gc_sx = PAD_SubStickX (0);
/****************************************************************************
* BrowserLoadFile
*
* Loads the selected ROM
***************************************************************************/
int BrowserLoadFile(int method)
{
// store the filename (w/o ext) - used for sram/freeze naming
StripExt(ROMFilename, browserList[browser.selIndex].filename);
p = PAD_ButtonsDown (0);
ph = PAD_ButtonsHeld (0);
#ifdef HW_RVL
wm_ay = WPAD_Stick (0, 0, 0);
wm_sx = WPAD_Stick (0, 1, 1);
ROMLoaded = LoadVBAROM(method);
inSz = false;
wp = WPAD_ButtonsDown (0);
wh = WPAD_ButtonsHeld (0);
#endif
if (!ROMLoaded)
{
ErrorPrompt("Error loading ROM!");
}
else
{
ResetBrowser();
}
CancelAction();
return ROMLoaded;
}
/*** Check for exit combo ***/
if ( (gc_sx < -70) || (wm_sx < -70) || (wp & WPAD_BUTTON_HOME) || (wp & WPAD_CLASSIC_BUTTON_HOME) || DownUsbKeys[KB_ESC])
return 0;
/****************************************************************************
* BrowserChangeFolder
*
* Update current directory and set new entry list if directory has changed
***************************************************************************/
int BrowserChangeFolder(int method)
{
if(inSz && browser.selIndex == 0) // inside a 7z, requesting to leave
{
if(method == METHOD_DVD)
SetDVDdirectory(browserList[0].offset, browserList[0].length);
/*** Check buttons, perform actions ***/
if ( (p & PAD_BUTTON_A) || selectit || (wp & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)) || DownUsbKeys[KB_ENTER] )
{
if ( selectit )
selectit = 0;
if (browserList[browser.selIndex].isdir) // This is directory
{
/* update current directory and set new entry list if directory has changed */
int status;
inSz = false;
SzClose();
}
if(inSz && browser.selIndex == 0) // inside a 7z, requesting to leave
{
if(method == METHOD_DVD)
SetDVDdirectory(browserList[0].offset, browserList[0].length);
if(!UpdateDirName(method))
return -1;
inSz = false;
status = 1;
SzClose();
}
else
{
status = UpdateDirName(method);
}
switch (method)
{
case METHOD_DVD:
ParseDVDdirectory();
break;
if (status == 1) // ok, open directory
{
switch (method)
{
case METHOD_DVD:
browser.numEntries = ParseDVDdirectory();
break;
default:
ParseDirectory(method);
break;
}
default:
browser.numEntries = ParseDirectory();
break;
}
if (!browser.numEntries)
{
ErrorPrompt("Error reading directory!");
}
if (!browser.numEntries)
{
WaitPrompt ("Error reading directory!");
haverom = 1; // quit menu
}
}
else if (status == -1) // directory name too long
{
haverom = 1; // quit menu
}
}
else // this is a file
{
// 7z file - let's open it up to select a file inside
if(IsSz())
{
// we'll store the 7z filepath for extraction later
if(!MakeFilePath(szpath, FILE_ROM, method))
return 0;
// add device to filepath
char fullpath[1024];
sprintf(fullpath, "%s%s", rootdir, szpath);
strcpy(szpath, fullpath);
int szfiles = SzParse(szpath, method);
if(szfiles)
{
browser.numEntries = szfiles;
inSz = true;
}
else
WaitPrompt("Error opening archive!");
}
else
{
// store the filename (w/o ext) - used for sram/freeze naming
StripExt(ROMFilename, browserList[browser.selIndex].filename);
ShowAction ("Loading...");
ROMLoaded = LoadVBAROM(method);
inSz = false;
if (ROMLoaded)
{
return 1;
}
}
}
redraw = 1;
} // End of A
if ( (p & PAD_BUTTON_B) || (wp & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B) || DownUsbKeys[KB_BKSP]))
{
while ( (PAD_ButtonsDown(0) & PAD_BUTTON_B)
#ifdef HW_RVL
|| (WPAD_ButtonsDown(0) & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B))
#endif
) {
updateRumbleFrame();
VIDEO_WaitVSync();
}
if ( strcmp(browserList[0].filename,"..") == 0 )
{
browser.selIndex = 0;
selectit = 1;
}
else if ( strcmp(browserList[1].filename,"..") == 0 )
{
browser.selIndex = selectit = 1;
} else {
return 0;
}
} // End of B
if ( ((p | ph) & PAD_BUTTON_DOWN) || ((wp | wh) & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN)) || (gc_ay < -PADCAL) || (wm_ay < -PADCAL) )
{
if ( (p & PAD_BUTTON_DOWN) || (wp & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN)) ) { /*** Button just pressed ***/
scroll_delay = SCROLL_INITIAL_DELAY; // reset scroll delay.
move_selection = 1; //continue (move selection)
}
else if (scroll_delay == 0) { /*** Button is held ***/
scroll_delay = SCROLL_LOOP_DELAY;
move_selection = 1; //continue (move selection)
} else {
scroll_delay--; // wait
}
if (move_selection)
{
browser.selIndex++;
if (browser.selIndex == browser.numEntries)
browser.selIndex = browser.pageIndex = 0;
if ((browser.selIndex - browser.pageIndex) >= PAGESIZE)
browser.pageIndex += PAGESIZE;
redraw = 1;
move_selection = 0;
}
} // End of down
if ( ((p | ph) & PAD_BUTTON_UP) || ((wp | wh) & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)) || (gc_ay > PADCAL) || (wm_ay > PADCAL) )
{
if ( (p & PAD_BUTTON_UP) || (wp & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)) ) { /*** Button just pressed***/
scroll_delay = SCROLL_INITIAL_DELAY; // reset scroll delay.
move_selection = 1; //continue (move selection)
}
else if (scroll_delay == 0) { /*** Button is held ***/
scroll_delay = SCROLL_LOOP_DELAY;
move_selection = 1; //continue (move selection)
} else {
scroll_delay--; // wait
}
if (move_selection)
{
browser.selIndex--;
if (browser.selIndex < 0) {
browser.selIndex = browser.numEntries - 1;
browser.pageIndex = browser.selIndex - PAGESIZE + 1;
}
if (browser.selIndex < browser.pageIndex)
browser.pageIndex -= PAGESIZE;
if (browser.pageIndex < 0)
browser.pageIndex = 0;
redraw = 1;
move_selection = 0;
}
} // End of Up
if ( (p & PAD_BUTTON_LEFT) || (wp & (WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT)) )
{
/*** Go back a page ***/
browser.selIndex -= PAGESIZE;
if (browser.selIndex < 0)
{
browser.selIndex = browser.numEntries - 1;
browser.pageIndex = browser.selIndex - PAGESIZE + 1;
}
if (browser.selIndex < browser.pageIndex)
browser.pageIndex -= PAGESIZE;
if (browser.pageIndex < 0)
browser.pageIndex = 0;
redraw = 1;
}
if ( (p & PAD_BUTTON_RIGHT) || (wp & (WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT)) )
{
/*** Go forward a page ***/
browser.selIndex += PAGESIZE;
if (browser.selIndex > browser.numEntries - 1)
browser.selIndex = browser.pageIndex = 0;
if ((browser.selIndex - browser.pageIndex) >= PAGESIZE)
browser.pageIndex += PAGESIZE;
redraw = 1;
}
}
return 0;
return browser.numEntries;
}
/****************************************************************************
* OpenROM
* Opens device specified by method, displays a list of ROMS
* Displays a list of ROMS on load device
***************************************************************************/
int
OpenROM (int method)
OpenGameList ()
{
int method = GCSettings.LoadMethod;
if(method == METHOD_AUTO)
method = autoLoadMethod();
if(ChangeInterface(method, NOTSILENT))
// change current dir to roms directory
switch(method)
{
// change current dir to roms directory
switch(method)
{
case METHOD_DVD:
browser.dir[0] = 0;
browser.numEntries = ParseDVDdirectory(); // Parse root directory
SwitchDVDFolder(GCSettings.LoadFolder); // switch to ROM folder
break;
default:
sprintf(browser.dir, "/%s", GCSettings.LoadFolder);
browser.numEntries = ParseDirectory(); // Parse root directory
break;
}
if (browser.numEntries > 0)
{
// Select an entry
return FileSelector (method);
}
else
{
// no entries found
WaitPrompt ("No Files Found!");
return 0;
}
case METHOD_DVD:
browser.dir[0] = 0;
if(MountDVD(NOTSILENT))
if(ParseDVDdirectory()) // Parse root directory
SwitchDVDFolder(GCSettings.LoadFolder); // switch to ROM folder
break;
default:
sprintf(browser.dir, "/%s", GCSettings.LoadFolder);
ParseDirectory(method); // Parse root directory
break;
}
return 0;
return browser.numEntries;
}

View File

@ -3,18 +3,19 @@
*
* Tantric September 2008
*
* filesel.h
* filebrowser.h
*
* Generic file routines - reading, writing, browsing
****************************************************************************/
#ifndef _NGCFILESEL_
#define _NGCFILESEL_
#ifndef _FILEBROWSER_H_
#define _FILEBROWSER_H_
#include <unistd.h>
#include <gccore.h>
#define MAXJOLIET 255
#define MAXDISPLAY 40
#define MAXDISPLAY 35
typedef struct
{
@ -28,6 +29,7 @@ typedef struct
{
u64 offset; // DVD offset
unsigned int length; // file length
time_t mtime; // file modified time
char isdir; // 0 - file, 1 - directory
char filename[MAXJOLIET + 1]; // full filename
char displayname[MAXDISPLAY + 1]; // name for browser display
@ -36,17 +38,22 @@ typedef struct
extern BROWSERINFO browser;
extern BROWSERENTRY * browserList;
extern char rootdir[10];
extern char ROMFilename[512];
extern bool ROMLoaded;
extern char szpath[MAXPATHLEN];
extern bool inSz;
extern char ROMFilename[512];
bool MakeFilePath(char filepath[], int type, int method);
int OpenROM (int method);
bool MakeFilePath(char filepath[], int type, int method, char * filename = NULL, int filenum = -1);
int UpdateDirName(int method);
int OpenGameList();
int autoLoadMethod();
int autoSaveMethod(bool silent);
int FileSortCallback(const void *f1, const void *f2);
void StripExt(char* returnstring, char * inputstring);
bool IsSz();
void ResetBrowser();
int BrowserLoadSz(int method);
int BrowserChangeFolder(int method);
int BrowserLoadFile(int method);
#endif

View File

@ -5,7 +5,8 @@
*
* filelist.h
*
* Contains a list of all of the files in the images/ folder
* Contains a list of all of the files stored in the images/, fonts/, and
* sounds/ folders
***************************************************************************/
#ifndef _FILELIST_H_
@ -16,6 +17,208 @@
extern const u8 font_ttf[];
extern const u32 font_ttf_size;
extern const u8 bg_music_ogg[];
extern const u32 bg_music_ogg_size;
extern const u8 enter_ogg[];
extern const u32 enter_ogg_size;
extern const u8 exit_ogg[];
extern const u32 exit_ogg_size;
extern const u8 button_over_pcm[];
extern const u32 button_over_pcm_size;
extern const u8 button_click_pcm[];
extern const u32 button_click_pcm_size;
extern const u8 logo_png[];
extern const u32 logo_png_size;
extern const u8 logo_over_png[];
extern const u32 logo_over_png_size;
extern const u8 bg_top_png[];
extern const u32 bg_top_png_size;
extern const u8 bg_bottom_png[];
extern const u32 bg_bottom_png_size;
extern const u8 icon_settings_png[];
extern const u32 icon_settings_png_size;
extern const u8 icon_home_png[];
extern const u32 icon_home_png_size;
extern const u8 icon_game_cheats_png[];
extern const u32 icon_game_cheats_png_size;
extern const u8 icon_game_controllers_png[];
extern const u32 icon_game_controllers_png_size;
extern const u8 icon_game_load_png[];
extern const u32 icon_game_load_png_size;
extern const u8 icon_game_save_png[];
extern const u32 icon_game_save_png_size;
extern const u8 icon_game_reset_png[];
extern const u32 icon_game_reset_png_size;
extern const u8 icon_settings_wiimote_png[];
extern const u32 icon_settings_wiimote_png_size;
extern const u8 icon_settings_classic_png[];
extern const u32 icon_settings_classic_png_size;
extern const u8 icon_settings_gamecube_png[];
extern const u32 icon_settings_gamecube_png_size;
extern const u8 icon_settings_nunchuk_png[];
extern const u32 icon_settings_nunchuk_png_size;
extern const u8 icon_settings_file_png[];
extern const u32 icon_settings_file_png_size;
extern const u8 icon_settings_mappings_png[];
extern const u32 icon_settings_mappings_png_size;
extern const u8 icon_settings_menu_png[];
extern const u32 icon_settings_menu_png_size;
extern const u8 icon_settings_network_png[];
extern const u32 icon_settings_network_png_size;
extern const u8 icon_settings_video_png[];
extern const u32 icon_settings_video_png_size;
extern const u8 button_png[];
extern const u32 button_png_size;
extern const u8 button_over_png[];
extern const u32 button_over_png_size;
extern const u8 button_small_png[];
extern const u32 button_small_png_size;
extern const u8 button_small_over_png[];
extern const u32 button_small_over_png_size;
extern const u8 button_large_png[];
extern const u32 button_large_png_size;
extern const u8 button_large_over_png[];
extern const u32 button_large_over_png_size;
extern const u8 button_arrow_left_png[];
extern const u32 button_arrow_left_png_size;
extern const u8 button_arrow_right_png[];
extern const u32 button_arrow_right_png_size;
extern const u8 button_arrow_up_png[];
extern const u32 button_arrow_up_png_size;
extern const u8 button_arrow_down_png[];
extern const u32 button_arrow_down_png_size;
extern const u8 button_arrow_left_over_png[];
extern const u32 button_arrow_left_over_png_size;
extern const u8 button_arrow_right_over_png[];
extern const u32 button_arrow_right_over_png_size;
extern const u8 button_arrow_up_over_png[];
extern const u32 button_arrow_up_over_png_size;
extern const u8 button_arrow_down_over_png[];
extern const u32 button_arrow_down_over_png_size;
extern const u8 button_gamesave_png[];
extern const u32 button_gamesave_png_size;
extern const u8 button_gamesave_over_png[];
extern const u32 button_gamesave_over_png_size;
extern const u8 button_gamesave_blank_png[];
extern const u32 button_gamesave_blank_png_size;
extern const u8 screen_position_png[];
extern const u32 screen_position_png_size;
extern const u8 dialogue_box_png[];
extern const u32 dialogue_box_png_size;
extern const u8 credits_box_png[];
extern const u32 credits_box_png_size;
extern const u8 progressbar_png[];
extern const u32 progressbar_png_size;
extern const u8 progressbar_empty_png[];
extern const u32 progressbar_empty_png_size;
extern const u8 progressbar_outline_png[];
extern const u32 progressbar_outline_png_size;
extern const u8 throbber_png[];
extern const u32 throbber_png_size;
extern const u8 folder_png[];
extern const u32 folder_png_size;
extern const u8 battery_png[];
extern const u32 battery_png_size;
extern const u8 battery_red_png[];
extern const u32 battery_red_png_size;
extern const u8 battery_bar_png[];
extern const u32 battery_bar_png_size;
extern const u8 bg_options_png[];
extern const u32 bg_options_png_size;
extern const u8 bg_options_entry_png[];
extern const u32 bg_options_entry_png_size;
extern const u8 bg_game_selection_png[];
extern const u32 bg_game_selection_png_size;
extern const u8 bg_game_selection_entry_png[];
extern const u32 bg_game_selection_entry_png_size;
extern const u8 scrollbar_png[];
extern const u32 scrollbar_png_size;
extern const u8 scrollbar_arrowup_png[];
extern const u32 scrollbar_arrowup_png_size;
extern const u8 scrollbar_arrowup_over_png[];
extern const u32 scrollbar_arrowup_over_png_size;
extern const u8 scrollbar_arrowdown_png[];
extern const u32 scrollbar_arrowdown_png_size;
extern const u8 scrollbar_arrowdown_over_png[];
extern const u32 scrollbar_arrowdown_over_png_size;
extern const u8 scrollbar_box_png[];
extern const u32 scrollbar_box_png_size;
extern const u8 scrollbar_box_over_png[];
extern const u32 scrollbar_box_over_png_size;
extern const u8 keyboard_textbox_png[];
extern const u32 keyboard_textbox_png_size;
extern const u8 keyboard_key_png[];
extern const u32 keyboard_key_png_size;
extern const u8 keyboard_key_over_png[];
extern const u32 keyboard_key_over_png_size;
extern const u8 keyboard_mediumkey_png[];
extern const u32 keyboard_mediumkey_png_size;
extern const u8 keyboard_mediumkey_over_png[];
extern const u32 keyboard_mediumkey_over_png_size;
extern const u8 keyboard_largekey_png[];
extern const u32 keyboard_largekey_png_size;
extern const u8 keyboard_largekey_over_png[];
extern const u32 keyboard_largekey_over_png_size;
extern const u8 player1_point_png[];
extern const u32 player1_point_png_size;

View File

@ -29,8 +29,8 @@
#include "memcardop.h"
#include "gcunzip.h"
#include "video.h"
#include "menudraw.h"
#include "filesel.h"
#include "menu.h"
#include "filebrowser.h"
#include "preferences.h"
unsigned char * savebuffer = NULL;
@ -49,7 +49,7 @@ bool isMounted[9] = { false, false, false, false, false, false, false, false, fa
/****************************************************************************
* deviceThreading
***************************************************************************/
lwp_t devicethread;
lwp_t devicethread = LWP_THREAD_NULL;
/****************************************************************************
* devicecallback
@ -103,7 +103,6 @@ devicecallback (void *arg)
#endif
usleep(500000); // suspend thread for 1/2 sec
}
return NULL;
}
@ -116,7 +115,7 @@ devicecallback (void *arg)
void
InitDeviceThread()
{
LWP_CreateThread (&devicethread, devicecallback, NULL, NULL, 0, 80);
LWP_CreateThread (&devicethread, devicecallback, NULL, NULL, 0, 40);
}
/****************************************************************************
@ -181,6 +180,7 @@ bool MountFAT(int method)
unmountRequired[method] = false;
fatUnmount(rootdir);
disc->shutdown();
isMounted[method] = false;
}
if(!isMounted[method])
{
@ -227,7 +227,7 @@ bool ChangeInterface(int method, bool silent)
mounted = MountFAT(METHOD_SD_SLOTB); // try SD Gecko on slot B
#endif
if(!mounted && !silent) // no SD device found
WaitPrompt ("SD card not found!");
ErrorPrompt("SD card not found!");
}
else if(method == METHOD_USB)
{
@ -235,19 +235,31 @@ bool ChangeInterface(int method, bool silent)
mounted = MountFAT(method);
if(!mounted && !silent)
WaitPrompt ("USB drive not found!");
ErrorPrompt("USB drive not found!");
#endif
}
else if(method == METHOD_DVD)
{
sprintf(rootdir, "/");
rootdir[0] = 0;
mounted = MountDVD(silent);
}
#ifdef HW_RVL
else if(method == METHOD_SMB)
{
sprintf(rootdir, "smb:/");
mounted = ConnectShare(silent);
}
#endif
else if(method == METHOD_MC_SLOTA)
{
rootdir[0] = 0;
mounted = TestMC(CARD_SLOTA, silent);
}
else if(method == METHOD_MC_SLOTB)
{
rootdir[0] = 0;
mounted = TestMC(CARD_SLOTB, silent);
}
return mounted;
}
@ -256,39 +268,49 @@ bool ChangeInterface(int method, bool silent)
* Browse subdirectories
**************************************************************************/
int
ParseDirectory()
ParseDirectory(int method)
{
DIR_ITER *dir;
DIR_ITER *dir = NULL;
char fulldir[MAXPATHLEN];
char filename[MAXPATHLEN];
char tmpname[MAXPATHLEN];
struct stat filestat;
char msg[128];
int retry = 1;
bool mounted = false;
// reset browser
ResetBrowser();
// add device to path
sprintf(fulldir, "%s%s", rootdir, browser.dir);
ShowAction("Loading...");
// open the directory
dir = diropen(fulldir);
while(dir == NULL && retry == 1)
{
mounted = ChangeInterface(method, NOTSILENT);
sprintf(fulldir, "%s%s", rootdir, browser.dir); // add device to path
if(mounted) dir = diropen(fulldir);
if(dir == NULL)
{
unmountRequired[method] = true;
sprintf(msg, "Error opening %s", fulldir);
retry = ErrorPromptRetry(msg);
}
}
// if we can't open the dir, try opening the root dir
if (dir == NULL)
{
sprintf(msg, "Error opening %s", fulldir);
WaitPrompt(msg);
// if we can't open the dir, open root dir
sprintf(browser.dir,"/");
dir = diropen(rootdir);
if (dir == NULL)
if(ChangeInterface(method, SILENT))
{
sprintf(msg, "Error opening %s", rootdir);
WaitPrompt(msg);
return 0;
sprintf(browser.dir,"/");
dir = diropen(rootdir);
if (dir == NULL)
{
sprintf(msg, "Error opening %s", rootdir);
ErrorPrompt(msg);
return -1;
}
}
}
@ -304,8 +326,8 @@ ParseDirectory()
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
WaitPrompt("Out of memory: too many files!");
entryNum = 0;
ErrorPrompt("Out of memory: too many files!");
entryNum = -1;
break;
}
else
@ -315,9 +337,19 @@ ParseDirectory()
memset(&(browserList[entryNum]), 0, sizeof(BROWSERENTRY)); // clear the new entry
strncpy(browserList[entryNum].filename, filename, MAXJOLIET);
StripExt(tmpname, filename); // hide file extension
strncpy(browserList[entryNum].displayname, tmpname, MAXDISPLAY); // crop name for display
if(strcmp(filename,"..") == 0)
{
sprintf(browserList[entryNum].displayname, "Up One Level");
}
else
{
StripExt(tmpname, filename); // hide file extension
strncpy(browserList[entryNum].displayname, tmpname, MAXDISPLAY); // crop name for display
}
browserList[entryNum].length = filestat.st_size;
browserList[entryNum].mtime = filestat.st_mtime;
browserList[entryNum].isdir = (filestat.st_mode & _IFDIR) == 0 ? 0 : 1; // flag this as a dir
entryNum++;
@ -330,6 +362,9 @@ ParseDirectory()
// Sort the file list
qsort(browserList, entryNum, sizeof(BROWSERENTRY), FileSortCallback);
CancelAction();
browser.numEntries = entryNum;
return entryNum;
}
@ -340,8 +375,8 @@ ParseDirectory()
void
AllocSaveBuffer ()
{
if (savebuffer != NULL)
free(savebuffer);
while(savebuffer != NULL) // save buffer is in use
usleep(50); // wait for it to be free
savebuffer = (unsigned char *) memalign(32, SAVEBUFFERSIZE);
memset (savebuffer, 0, SAVEBUFFERSIZE);
@ -382,7 +417,7 @@ LoadSzFile(char * filepath, unsigned char * rbuffer)
}
else
{
WaitPrompt("Error opening file");
ErrorPrompt("Error opening file");
}
// go back to checking if devices were inserted/removed
@ -400,9 +435,8 @@ LoadFile (char * rbuffer, char *filepath, u32 length, int method, bool silent)
char zipbuffer[2048];
u32 size = 0;
u32 readsize = 0;
if(!ChangeInterface(method, NOTSILENT))
return 0;
char fullpath[MAXPATHLEN];
int retry = 1;
switch(method)
{
@ -421,69 +455,84 @@ LoadFile (char * rbuffer, char *filepath, u32 length, int method, bool silent)
// since we're loading a file
LWP_SuspendThread (devicethread);
// add device to filepath
char fullpath[1024];
sprintf(fullpath, "%s%s", rootdir, filepath);
file = fopen (fullpath, "rb");
if (file > 0)
// open the file
while(!size && retry == 1)
{
if(length > 0 && length <= 2048) // do a partial read (eg: to check file header)
if(ChangeInterface(method, silent))
{
size = fread (rbuffer, 1, length, file);
}
else // load whole file
{
readsize = fread (zipbuffer, 1, 2048, file);
sprintf(fullpath, "%s%s", rootdir, filepath); // add device to filepath
file = fopen (fullpath, "rb");
if(readsize > 0)
if(file > 0)
{
if (IsZipFile (zipbuffer))
if(length > 0 && length <= 2048) // do a partial read (eg: to check file header)
{
size = UnZipBuffer ((unsigned char *)rbuffer, method); // unzip
size = fread (rbuffer, 1, length, file);
}
else
else // load whole file
{
struct stat fileinfo;
fstat(file->_file, &fileinfo);
size = fileinfo.st_size;
readsize = fread (zipbuffer, 1, 2048, file);
memcpy (rbuffer, zipbuffer, readsize); // copy what we already read
u32 offset = readsize;
while(offset < size)
if(readsize > 0)
{
ShowProgress ("Loading...", offset, size);
readsize = fread (rbuffer + offset, 1, (1024*512), file); // read in 512K chunks
if (IsZipFile (zipbuffer))
{
size = UnZipBuffer ((unsigned char *)rbuffer, method); // unzip
}
else
{
struct stat fileinfo;
fstat(file->_file, &fileinfo);
size = fileinfo.st_size;
if(readsize <= 0 || readsize > (1024*512))
break; // read failure
memcpy (rbuffer, zipbuffer, readsize); // copy what we already read
if(readsize > 0)
offset += readsize;
u32 offset = readsize;
u32 nextread = 0;
while(offset < size)
{
if(size - offset > 1024*512) nextread = 1024*512;
else nextread = size-offset;
ShowProgress ("Loading...", offset, size);
readsize = fread (rbuffer + offset, 1, nextread, file); // read in next chunk
if(readsize <= 0 || readsize > nextread)
break; // read failure
if(readsize > 0)
offset += readsize;
}
CancelAction();
if(offset != size) // # bytes read doesn't match # expected
size = 0;
}
}
if(offset != size) // # bytes read doesn't match # expected
size = 0;
}
fclose (file);
}
}
if(!size)
{
if(!silent)
{
unmountRequired[method] = true;
retry = ErrorPromptRetry("Error loading file!");
}
else
{
retry = 0;
}
}
fclose (file);
}
if(!size && !silent)
{
unmountRequired[method] = true;
WaitPrompt("Error loading file!");
}
// go back to checking if devices were inserted/removed
LWP_ResumeThread (devicethread);
CancelAction();
return size;
}
u32 LoadFile(char filepath[], int method, bool silent)
u32 LoadFile(char * filepath, int method, bool silent)
{
return LoadFile((char *)savebuffer, filepath, 0, method, silent);
}
@ -495,53 +544,59 @@ u32 LoadFile(char filepath[], int method, bool silent)
u32
SaveFile (char * buffer, char *filepath, u32 datasize, int method, bool silent)
{
char fullpath[MAXPATHLEN];
u32 written = 0;
int retry = 1;
if(!ChangeInterface(method, NOTSILENT))
if(datasize == 0)
return 0;
switch(method)
ShowAction("Saving...");
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
case METHOD_MC_SLOTA:
if(method == METHOD_MC_SLOTA)
return SaveMCFile (buffer, CARD_SLOTA, filepath, datasize, silent);
break;
case METHOD_MC_SLOTB:
else
return SaveMCFile (buffer, CARD_SLOTB, filepath, datasize, silent);
break;
}
if (datasize)
{
// stop checking if devices were removed/inserted
// since we're saving a file
LWP_SuspendThread (devicethread);
// stop checking if devices were removed/inserted
// since we're saving a file
LWP_SuspendThread (devicethread);
// add device to filepath
char fullpath[1024];
sprintf(fullpath, "%s%s", rootdir, filepath);
// open file for writing
file = fopen (fullpath, "wb");
if (file > 0)
while(!written && retry == 1)
{
if(ChangeInterface(method, silent))
{
written = fwrite (savebuffer, 1, datasize, file);
fclose (file);
}
sprintf(fullpath, "%s%s", rootdir, filepath); // add device to filepath
file = fopen (fullpath, "wb");
if(!written && !silent)
if (file > 0)
{
written = fwrite (savebuffer, 1, datasize, file);
if(written < datasize) written = 0;
fclose (file);
}
}
if(!written)
{
unmountRequired[method] = true;
WaitPrompt ("Error saving file!");
if(!silent)
retry = ErrorPromptRetry("Error saving file!");
else
retry = 0;
}
}
// go back to checking if devices were inserted/removed
LWP_ResumeThread (devicethread);
}
// go back to checking if devices were inserted/removed
LWP_ResumeThread (devicethread);
CancelAction();
return written;
}
u32 SaveFile(char filepath[], u32 datasize, int method, bool silent)
u32 SaveFile(char * filepath, u32 datasize, int method, bool silent)
{
return SaveFile((char *)savebuffer, filepath, datasize, method, silent);
}

View File

@ -24,14 +24,14 @@ void InitDeviceThread();
void MountAllFAT();
void UnmountAllFAT();
bool ChangeInterface(int method, bool silent);
int ParseDirectory();
int ParseDirectory(int method);
void AllocSaveBuffer();
void FreeSaveBuffer();
u32 LoadFile(char * rbuffer, char *filepath, u32 length, int method, bool silent);
u32 LoadFile(char filepath[], int method, bool silent);
u32 LoadFile(char * filepath, int method, bool silent);
u32 LoadSzFile(char * filepath, unsigned char * rbuffer);
u32 SaveFile(char * buffer, char *filepath, u32 datasize, int method, bool silent);
u32 SaveFile(char filepath[], u32 datasize, int method, bool silent);
u32 SaveFile(char * filepath, u32 datasize, int method, bool silent);
extern unsigned char * savebuffer;
extern FILE * file;

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@ -20,13 +20,14 @@ extern "C" {
#include "../sz/7zExtract.h"
}
#include "vba.h"
#include "dvd.h"
#include "networkop.h"
#include "fileop.h"
#include "filebrowser.h"
#include "video.h"
#include "menudraw.h"
#include "menu.h"
#include "gcunzip.h"
#include "vba.h"
#define ZIPCHUNK 2048
@ -146,7 +147,7 @@ UnZipBuffer (unsigned char *outbuffer, int method)
res = inflateInit2 (&zs, -MAX_WBITS);
if (res != Z_OK)
return 0;
goto done;
/*** Set ZipChunk for first pass ***/
zipoffset =
@ -170,8 +171,7 @@ UnZipBuffer (unsigned char *outbuffer, int method)
if (res == Z_MEM_ERROR)
{
inflateEnd (&zs);
return 0;
goto done;
}
have = ZIPCHUNK - zs.avail_out;
@ -199,23 +199,20 @@ UnZipBuffer (unsigned char *outbuffer, int method)
break;
}
if(sizeread <= 0)
break; // read failure
goto done; // read failure
ShowProgress ("Loading...", bufferoffset, pkzip.uncompressedSize);
}
while (res != Z_STREAM_END);
done:
inflateEnd (&zs);
CancelAction();
if (res == Z_STREAM_END)
{
if (pkzip.uncompressedSize == (u32) bufferoffset)
return bufferoffset;
else
return pkzip.uncompressedSize;
}
return 0;
return pkzip.uncompressedSize;
else
return 0;
}
/****************************************************************************
@ -248,7 +245,7 @@ GetFirstZipFilename (int method)
}
else
{
WaitPrompt("Error - Invalid ZIP file!");
ErrorPrompt("Error - Invalid ZIP file!");
}
}
@ -318,7 +315,7 @@ Is7ZipFile (char *buffer)
// display an error message
static void SzDisplayError(SZ_RESULT res)
{
WaitPrompt(szerrormsg[(res - 1)]);
ErrorPrompt(szerrormsg[(res - 1)]);
}
// function used by the 7zip SDK to read data from SD/USB/DVD/SMB
@ -473,7 +470,7 @@ int SzParse(char * filepath, int method)
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
WaitPrompt("Out of memory: too many files!");
ErrorPrompt("Out of memory: too many files!");
nbfiles = 0;
break;
}
@ -554,6 +551,8 @@ int SzExtractFile(int i, unsigned char *buffer)
// close 7Zip archive and free memory
SzClose();
CancelAction();
// check for errors
if(SzRes != SZ_OK)
{

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@ -40,12 +40,11 @@
#include <asndlib.h>
#include "pngu/pngu.h"
#include "FreeTypeGX.h"
#include "snes9xGX.h"
#include "vba.h"
#include "video.h"
#include "input.h"
#include "filelist.h"
#include "fileop.h"
#include "menu.h"
#include "oggplayer.h"
#define SCROLL_INITIAL_DELAY 20

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@ -13,16 +13,14 @@
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <ogcsys.h>
#include <network.h>
#include <ogc/lwp_watchdog.h>
#include <sys/types.h>
#include <sys/errno.h>
#include <fcntl.h>
#include "menudraw.h"
#include "menu.h"
#include "http.h"
static s32 tcp_socket(void)
@ -416,6 +414,7 @@ bool http_request(const char *url, FILE * hfile, u8 * buffer,
ShowProgress("Downloading...", (content_length - bytesLeft),
content_length);
}
CancelAction();
}
if (!b || !res)

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@ -25,26 +25,29 @@
#include "gameinput.h"
#include "vbasupport.h"
#include "wiiusbsupport.h"
#include "gui/gui.h"
#include "gba/GBA.h"
#include "gba/bios.h"
#include "gba/GBAinline.h"
extern bool InMenu;
int rumbleRequest[4] = {0,0,0,0};
GuiTrigger userInput[4];
#ifdef HW_RVL
static int rumbleCount[4] = {0,0,0,0};
#endif
bool cartridgeRumble = false;
int gameRumbleCount = 0, menuRumbleCount = 0, rumbleCountAlready = 0;
unsigned int vbapadmap[10]; // VBA controller buttons
unsigned int gcpadmap[10]; // Gamecube controller Padmap
unsigned int wmpadmap[10]; // Wiimote Padmap
unsigned int ccpadmap[10]; // Classic Controller Padmap
unsigned int ncpadmap[10]; // Nunchuk + wiimote Padmap
unsigned int kbpadmap[10]; // Keyboard Padmap
u32 btnmap[5][10]; // button mapping
void ResetControls()
{
int i = 0;
memset(btnmap, 0, sizeof(btnmap));
int i;
// VBA controller buttons
// All other pads are mapped to this
@ -62,70 +65,72 @@ void ResetControls()
/*** Gamecube controller Padmap ***/
i=0;
gcpadmap[i++] = PAD_BUTTON_B;
gcpadmap[i++] = PAD_BUTTON_A;
gcpadmap[i++] = PAD_TRIGGER_Z;
gcpadmap[i++] = PAD_BUTTON_START;
gcpadmap[i++] = PAD_BUTTON_UP;
gcpadmap[i++] = PAD_BUTTON_DOWN;
gcpadmap[i++] = PAD_BUTTON_LEFT;
gcpadmap[i++] = PAD_BUTTON_RIGHT;
gcpadmap[i++] = PAD_TRIGGER_L;
gcpadmap[i++] = PAD_TRIGGER_R;
btnmap[CTRLR_GCPAD][i++] = PAD_BUTTON_B;
btnmap[CTRLR_GCPAD][i++] = PAD_BUTTON_A;
btnmap[CTRLR_GCPAD][i++] = PAD_TRIGGER_Z;
btnmap[CTRLR_GCPAD][i++] = PAD_BUTTON_START;
btnmap[CTRLR_GCPAD][i++] = PAD_BUTTON_UP;
btnmap[CTRLR_GCPAD][i++] = PAD_BUTTON_DOWN;
btnmap[CTRLR_GCPAD][i++] = PAD_BUTTON_LEFT;
btnmap[CTRLR_GCPAD][i++] = PAD_BUTTON_RIGHT;
btnmap[CTRLR_GCPAD][i++] = PAD_TRIGGER_L;
btnmap[CTRLR_GCPAD][i++] = PAD_TRIGGER_R;
/*** Wiimote Padmap ***/
i=0;
wmpadmap[i++] = WPAD_BUTTON_1;
wmpadmap[i++] = WPAD_BUTTON_2;
wmpadmap[i++] = WPAD_BUTTON_MINUS;
wmpadmap[i++] = WPAD_BUTTON_PLUS;
wmpadmap[i++] = WPAD_BUTTON_RIGHT;
wmpadmap[i++] = WPAD_BUTTON_LEFT;
wmpadmap[i++] = WPAD_BUTTON_UP;
wmpadmap[i++] = WPAD_BUTTON_DOWN;
wmpadmap[i++] = WPAD_BUTTON_B;
wmpadmap[i++] = WPAD_BUTTON_A;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_1;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_2;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_MINUS;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_PLUS;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_RIGHT;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_LEFT;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_UP;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_DOWN;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_B;
btnmap[CTRLR_WIIMOTE][i++] = WPAD_BUTTON_A;
/*** Classic Controller Padmap ***/
i=0;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_Y;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_B;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_MINUS;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_PLUS;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_UP;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_DOWN;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_LEFT;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_RIGHT;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_FULL_L;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_FULL_R;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_Y;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_B;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_MINUS;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_PLUS;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_UP;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_DOWN;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_LEFT;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_RIGHT;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_FULL_L;
btnmap[CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_FULL_R;
/*** Nunchuk + wiimote Padmap ***/
i=0;
ncpadmap[i++] = WPAD_NUNCHUK_BUTTON_C;
ncpadmap[i++] = WPAD_NUNCHUK_BUTTON_Z;
ncpadmap[i++] = WPAD_BUTTON_MINUS;
ncpadmap[i++] = WPAD_BUTTON_PLUS;
ncpadmap[i++] = WPAD_BUTTON_UP;
ncpadmap[i++] = WPAD_BUTTON_DOWN;
ncpadmap[i++] = WPAD_BUTTON_LEFT;
ncpadmap[i++] = WPAD_BUTTON_RIGHT;
ncpadmap[i++] = WPAD_BUTTON_2;
ncpadmap[i++] = WPAD_BUTTON_1;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_NUNCHUK_BUTTON_C;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_NUNCHUK_BUTTON_Z;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_BUTTON_MINUS;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_BUTTON_PLUS;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_BUTTON_UP;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_BUTTON_DOWN;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_BUTTON_LEFT;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_BUTTON_RIGHT;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_BUTTON_2;
btnmap[CTRLR_NUNCHUK][i++] = WPAD_BUTTON_1;
/*** Keyboard map ***/
i=0;
kbpadmap[i++] = KB_X; // VBA stupidly has B on the right instead of left
kbpadmap[i++] = KB_Z;
kbpadmap[i++] = KB_BKSP;
kbpadmap[i++] = KB_ENTER;
kbpadmap[i++] = KB_UP;
kbpadmap[i++] = KB_DOWN;
kbpadmap[i++] = KB_LEFT;
kbpadmap[i++] = KB_RIGHT;
kbpadmap[i++] = KB_A;
kbpadmap[i++] = KB_S;
btnmap[CTRLR_KEYBOARD][i++] = KB_X; // VBA stupidly has B on the right instead of left
btnmap[CTRLR_KEYBOARD][i++] = KB_Z;
btnmap[CTRLR_KEYBOARD][i++] = KB_BKSP;
btnmap[CTRLR_KEYBOARD][i++] = KB_ENTER;
btnmap[CTRLR_KEYBOARD][i++] = KB_UP;
btnmap[CTRLR_KEYBOARD][i++] = KB_DOWN;
btnmap[CTRLR_KEYBOARD][i++] = KB_LEFT;
btnmap[CTRLR_KEYBOARD][i++] = KB_RIGHT;
btnmap[CTRLR_KEYBOARD][i++] = KB_A;
btnmap[CTRLR_KEYBOARD][i++] = KB_S;
}
#ifdef HW_RVL
/****************************************************************************
* ShutoffRumble
***************************************************************************/
@ -136,6 +141,7 @@ void ShutoffRumble()
for(int i=0;i<4;i++)
{
WPAD_Rumble(i, 0);
rumbleCount[i] = 0;
}
#endif
PAD_ControlMotor(PAD_CHAN0, PAD_MOTOR_STOP);
@ -164,10 +170,12 @@ void DoRumble(int i)
WPAD_Rumble(i, 0); // rumble off
}
}
#endif
static void updateRumble() {
static void updateRumble()
{
bool r = false;
if (InMenu) r = (menuRumbleCount > 0);
if (ConfigRequested) r = (menuRumbleCount > 0);
else r = cartridgeRumble || (gameRumbleCount > 0) || (menuRumbleCount > 0);
#ifdef HW_RVL
@ -178,7 +186,7 @@ static void updateRumble() {
}
void updateRumbleFrame() {
// If we already rumbled continuously for more than 50 frames,
// If we already rumbled continuously for more than 50 frames,
// then disable rumbling for a while.
if (rumbleCountAlready > 50) {
gameRumbleCount = 0;
@ -187,7 +195,7 @@ void updateRumbleFrame() {
if (rumbleCountAlready > 50+10)
rumbleCountAlready = 0;
else rumbleCountAlready++;
} else if (InMenu) {
} else if (ConfigRequested) {
if (menuRumbleCount>0)
rumbleCountAlready++;
} else {
@ -195,7 +203,7 @@ void updateRumbleFrame() {
rumbleCountAlready++;
}
updateRumble();
if (gameRumbleCount>0 && !InMenu) gameRumbleCount--;
if (gameRumbleCount>0 && !ConfigRequested) gameRumbleCount--;
if (menuRumbleCount>0) menuRumbleCount--;
}
@ -576,7 +584,7 @@ u32 DecodeKeyboard(unsigned short pad)
#ifdef HW_RVL
for (int i = 0; i < MAXJP; i++)
{
if (DownUsbKeys[kbpadmap[i]]) // keyboard
if (DownUsbKeys[btnmap[CTRLR_KEYBOARD][i]]) // keyboard
J |= vbapadmap[i];
}
#endif
@ -589,7 +597,7 @@ u32 DecodeGamecube(unsigned short pad)
u32 jp = PAD_ButtonsHeld(pad);
for (int i = 0; i < MAXJP; i++)
{
if (jp & gcpadmap[i])
if (jp & btnmap[CTRLR_GCPAD][i])
J |= vbapadmap[i];
}
return J;
@ -602,7 +610,7 @@ u32 DecodeWiimote(unsigned short pad)
WPADData * wp = WPAD_Data(pad);
for (int i = 0; i < MAXJP; i++)
{
if ( (wp->exp.type == WPAD_EXP_NONE) && (wp->btns_h & wmpadmap[i]) )
if ( (wp->exp.type == WPAD_EXP_NONE) && (wp->btns_h & btnmap[CTRLR_WIIMOTE][i]) )
J |= vbapadmap[i];
}
#endif
@ -616,7 +624,7 @@ u32 DecodeClassic(unsigned short pad)
WPADData * wp = WPAD_Data(pad);
for (int i = 0; i < MAXJP; i++)
{
if ( (wp->exp.type == WPAD_EXP_CLASSIC) && (wp->btns_h & ccpadmap[i]) )
if ( (wp->exp.type == WPAD_EXP_CLASSIC) && (wp->btns_h & btnmap[CTRLR_CLASSIC][i]) )
J |= vbapadmap[i];
}
#endif
@ -630,7 +638,7 @@ u32 DecodeNunchuk(unsigned short pad)
WPADData * wp = WPAD_Data(pad);
for (int i = 0; i < MAXJP; i++)
{
if ( (wp->exp.type == WPAD_EXP_NUNCHUK) && (wp->btns_h & ncpadmap[i]) )
if ( (wp->exp.type == WPAD_EXP_NUNCHUK) && (wp->btns_h & btnmap[CTRLR_NUNCHUK][i]) )
J |= vbapadmap[i];
}
#endif
@ -714,7 +722,7 @@ static u32 DecodeJoy(unsigned short pad)
#endif
// check for games that should have special Wii controls
if (GCSettings.WiiControls)
if (GCSettings.WiiControls)
switch (RomIdCode & 0xFFFFFF)
{
// Zelda
@ -828,7 +836,7 @@ static u32 DecodeJoy(unsigned short pad)
case BOKTAI2:
case BOKTAI3:
return Boktai2Input(pad);
// One Piece
case ONEPIECE:
return OnePieceInput(pad);
@ -859,12 +867,12 @@ static u32 DecodeJoy(unsigned short pad)
for (i = 0; i < MAXJP; i++)
{
if ((jp & gcpadmap[i]) // gamecube controller
if ((jp & btnmap[CTRLR_GCPAD][i]) // gamecube controller
#ifdef HW_RVL
|| ( (wp->exp.type == WPAD_EXP_NONE) && (wp->btns_h & wmpadmap[i]) ) // wiimote
|| ( (wp->exp.type == WPAD_EXP_CLASSIC) && (wp->btns_h & ccpadmap[i]) ) // classic controller
|| ( (wp->exp.type == WPAD_EXP_NUNCHUK) && (wp->btns_h & ncpadmap[i]) ) // nunchuk + wiimote
|| ( (DownUsbKeys[kbpadmap[i]]) ) // keyboard
|| ( (wp->exp.type == WPAD_EXP_NONE) && (wp->btns_h & btnmap[CTRLR_WIIMOTE][i]) ) // wiimote
|| ( (wp->exp.type == WPAD_EXP_CLASSIC) && (wp->btns_h & btnmap[CTRLR_CLASSIC][i]) ) // classic controller
|| ( (wp->exp.type == WPAD_EXP_NUNCHUK) && (wp->btns_h & btnmap[CTRLR_NUNCHUK][i]) ) // nunchuk + wiimote
|| ( (DownUsbKeys[btnmap[CTRLR_KEYBOARD][i]]) ) // keyboard
#endif
)
J |= vbapadmap[i];
@ -878,24 +886,11 @@ u32 GetJoy(int pad)
pad = 0;
s8 gc_px = PAD_SubStickX(0);
s8 gc_py = PAD_SubStickY(0);
#ifdef HW_RVL
s8 wm_sy = WPAD_Stick (0,1,1);
u32 wm_pb = WPAD_ButtonsHeld (0); // wiimote / expansion button info
u32 wm_pb = WPAD_ButtonsDown(0); // wiimote / expansion button info
#endif
// Check for video zoom
if (GCSettings.Zoom)
{
if (gc_py < -36 || gc_py > 36)
zoom((float) gc_py / -36);
#ifdef HW_RVL
if (wm_sy < -36 || wm_sy> 36)
zoom ((float) wm_sy / -36);
#endif
}
// request to go back to menu
if ((gc_px < -70)
#ifdef HW_RVL

View File

@ -12,10 +12,11 @@
#define _INPUT_H_
#include <gccore.h>
#include <wiiuse/wpad.h>
#define PI 3.14159265f
#define PADCAL 50
#define MAXJP 10
#define PI 3.14159265f
#define PADCAL 50
#define MAXJP 10 // # of mappable controller buttons
#define VBA_BUTTON_A 1
#define VBA_BUTTON_B 2
@ -30,13 +31,48 @@
#define VBA_SPEED 1024
#define VBA_CAPTURE 2048
extern int rumbleRequest[4];
enum
{
TRIGGER_SIMPLE,
TRIGGER_BUTTON_ONLY,
TRIGGER_BUTTON_ONLY_IN_FOCUS
};
extern unsigned int gcpadmap[];
extern unsigned int wmpadmap[];
extern unsigned int ccpadmap[];
extern unsigned int ncpadmap[];
extern unsigned int kbpadmap[];
typedef struct _paddata {
u16 btns_d;
u16 btns_u;
u16 btns_h;
s8 stickX;
s8 stickY;
s8 substickX;
s8 substickY;
u8 triggerL;
u8 triggerR;
} PADData;
class GuiTrigger
{
public:
GuiTrigger();
~GuiTrigger();
void SetSimpleTrigger(s32 ch, u32 wiibtns, u16 gcbtns);
void SetButtonOnlyTrigger(s32 ch, u32 wiibtns, u16 gcbtns);
void SetButtonOnlyInFocusTrigger(s32 ch, u32 wiibtns, u16 gcbtns);
s8 WPAD_Stick(u8 right, int axis);
bool Left();
bool Right();
bool Up();
bool Down();
u8 type;
s32 chan;
WPADData wpad;
PADData pad;
};
extern GuiTrigger userInput[4];
extern int rumbleRequest[4];
extern u32 btnmap[5][10];
void ResetControls();
void ShutoffRumble();

View File

@ -15,104 +15,133 @@
#include <string.h>
#include <unistd.h>
#include "system.h"
#include "vba.h"
#include "video.h"
#include "menudraw.h"
#include "menu.h"
#include "preferences.h"
#include "filebrowser.h"
#include "fileop.h"
#include "dvd.h"
#include "images/saveicon.h"
static u8 * SysArea = NULL;
static char savecomments[2][32];
/****************************************************************************
* CardFileExists
*
* Wrapper to search through the files on the card.
* Returns TRUE if found.
***************************************************************************/
static int
CardFileExists (char *filename, int slot)
{
card_dir CardDir;
int CardError;
CardError = CARD_FindFirst (slot, &CardDir, TRUE);
while (CardError != CARD_ERROR_NOFILE)
{
CardError = CARD_FindNext (&CardDir);
if (strcmp ((char *) CardDir.filename, filename) == 0)
return 1;
}
return 0;
}
/****************************************************************************
* MountCard
* MountMC
*
* Mounts the memory card in the given slot.
* Returns the result of the last attempted CARD_Mount command.
***************************************************************************/
static int MountCard(int cslot, bool silent, u8 * SysArea)
static int MountMC(int slot, bool silent)
{
int ret = -1;
int tries = 0;
// Initialize Card System
SysArea = (u8 *)memalign(32, CARD_WORKAREA);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("VBA0", "00");
// Mount the card
while ( tries < 10 && ret != 0)
while(tries < 10 && ret != 0)
{
EXI_ProbeReset ();
ret = CARD_Mount (cslot, &SysArea, NULL);
updateRumbleFrame ();
VIDEO_WaitVSync ();
EXI_ProbeReset();
ret = CARD_Mount (slot, SysArea, NULL);
VIDEO_WaitVSync();
tries++;
}
if(ret != 0 && !silent)
{
if (slot == CARD_SLOTA)
ErrorPrompt("Unable to mount Slot A Memory Card!");
else
ErrorPrompt("Unable to mount Slot B Memory Card!");
}
return ret;
}
/****************************************************************************
* TestCard
* TestMC
*
* Checks to see if a card is in the card slot specified
***************************************************************************/
bool TestCard(int slot, bool silent)
bool TestMC(int slot, bool silent)
{
// Memory Cards do not work in Wii mode - disable
#ifdef HW_RVL
return false;
#endif
/*** Initialize Card System ***/
u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("VBA0", "00");
bool ret = false;
/*** Try to mount the card ***/
if (MountCard(slot, silent, (u8 *)SysArea) == 0)
// Try to mount the card
if (MountMC(slot, silent) == 0)
{
// Mount successful!
if(!silent)
{
if (slot == CARD_SLOTA)
WaitPrompt("Mounted Slot A Memory Card!");
else
WaitPrompt("Mounted Slot B Memory Card!");
}
CARD_Unmount (slot);
return true;
ret = true;
}
else
{
if(!silent)
{
if (slot == CARD_SLOTA)
WaitPrompt("Unable to Mount Slot A Memory Card!");
else
WaitPrompt("Unable to Mount Slot B Memory Card!");
}
free(SysArea);
return ret;
}
return false;
/****************************************************************************
* ParseMCDirectory
*
* Parses a list of all files on the specified memory card
***************************************************************************/
int
ParseMCDirectory (int slot)
{
card_dir CardDir;
int CardError;
int entryNum = 0;
char tmpname[MAXPATHLEN];
// Try to mount the card
CardError = MountMC(slot, NOTSILENT);
if (CardError == 0)
{
CardError = CARD_FindFirst (slot, &CardDir, TRUE);
while (CardError != CARD_ERROR_NOFILE)
{
BROWSERENTRY * newBrowserList = (BROWSERENTRY *)realloc(browserList, (entryNum+1) * sizeof(BROWSERENTRY));
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
ErrorPrompt("Out of memory: too many files!");
entryNum = -1;
break;
}
else
{
browserList = newBrowserList;
}
memset(&(browserList[entryNum]), 0, sizeof(BROWSERENTRY)); // clear the new entry
strncpy(browserList[entryNum].filename, (char *)CardDir.filename, MAXJOLIET);
StripExt(tmpname, (char *)CardDir.filename); // hide file extension
strncpy(browserList[entryNum].displayname, tmpname, MAXDISPLAY); // crop name for display
browserList[entryNum].length = CardDir.filelen;
entryNum++;
CardError = CARD_FindNext (&CardDir);
}
CARD_Unmount(slot);
}
// Sort the file list
qsort(browserList, entryNum, sizeof(BROWSERENTRY), FileSortCallback);
CancelAction();
browser.numEntries = entryNum;
return entryNum;
}
/****************************************************************************
@ -122,37 +151,27 @@ static int
VerifyMCFile (char *buf, int slot, char *filename, int datasize)
{
card_file CardFile;
unsigned char verifbuffer[65536] ATTRIBUTE_ALIGN (32);
unsigned char verifybuffer[65536] ATTRIBUTE_ALIGN (32);
int CardError;
unsigned int blocks;
unsigned int SectorSize;
char msg[80];
int bytesleft = 0;
int bytesread = 0;
int bytesleft = 0;
int bytesread = 0;
/*** Initialize Card System ***/
u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("VBA0", "00");
memset (verifybuffer, 0, 65536);
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT, (u8 *)SysArea);
// Get Sector Size
CARD_GetSectorSize (slot, &SectorSize);
if (CardError == 0)
memset (&CardFile, 0, sizeof (CardFile));
CardError = CARD_Open (slot, filename, &CardFile);
if(CardError)
{
ErrorPrompt("Unable to open file!");
}
else
{
/*** Get Sector Size ***/
CARD_GetSectorSize (slot, &SectorSize);
if (!CardFileExists (filename, slot))
{
CARD_Unmount (slot);
WaitPrompt("Unable to open file for verify!");
return 0;
}
memset (&CardFile, 0, sizeof (CardFile));
CardError = CARD_Open (slot, filename, &CardFile);
blocks = CardFile.len;
if (blocks < SectorSize)
@ -161,41 +180,29 @@ VerifyMCFile (char *buf, int slot, char *filename, int datasize)
if (blocks % SectorSize)
blocks += SectorSize;
if (blocks > (unsigned int)datasize)
blocks = datasize;
if (blocks > (unsigned int)datasize)
blocks = datasize;
memset (verifbuffer, 0, 65536);
bytesleft = blocks;
bytesread = 0;
while (bytesleft > 0)
{
CARD_Read (&CardFile, verifbuffer, SectorSize, bytesread);
if ( memcmp (buf + bytesread, verifbuffer, (unsigned int)bytesleft < SectorSize ? bytesleft : SectorSize) )
{
CARD_Close (&CardFile);
CARD_Unmount (slot);
WaitPrompt("File did not verify!");
return 0;
}
CardError = CARD_Read (&CardFile, verifybuffer, SectorSize, bytesread);
if (CardError || memcmp (buf + bytesread, verifybuffer, (unsigned int)bytesleft < SectorSize ? bytesleft : SectorSize) )
{
bytesread = 0;
ErrorPrompt("File integrity could not be verified!");
break;
}
bytesleft -= SectorSize;
bytesread += SectorSize;
sprintf (msg, "Verified %d of %d bytes", bytesread, blocks);
ShowProgress (msg, bytesread, blocks);
ShowProgress ("Verifying...", bytesread, blocks);
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
return 1;
CancelAction();
}
else
if (slot == CARD_SLOTA)
WaitPrompt("Unable to Mount Slot A Memory Card!");
else
WaitPrompt("Unable to Mount Slot B Memory Card!");
return 0;
return bytesread;
}
/****************************************************************************
@ -209,59 +216,63 @@ LoadMCFile (char *buf, int slot, char *filename, bool silent)
int CardError;
unsigned int blocks;
unsigned int SectorSize;
int bytesleft = 0;
int bytesread = 0;
int bytesleft = 0;
int bytesread = 0;
/*** Initialize Card System ***/
u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("VBA0", "00");
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT, (u8 *)SysArea);
// Try to mount the card
CardError = MountMC(slot, NOTSILENT);
if (CardError == 0)
{
/*** Get Sector Size ***/
// Get Sector Size
CARD_GetSectorSize (slot, &SectorSize);
if (!CardFileExists (filename, slot))
{
if (!silent)
WaitPrompt("Unable to open file");
return 0;
}
memset (&CardFile, 0, sizeof (CardFile));
CardError = CARD_Open (slot, filename, &CardFile);
blocks = CardFile.len;
if (blocks < SectorSize)
blocks = SectorSize;
if (blocks % SectorSize)
blocks += SectorSize;
memset (buf, 0, 0x22000);
bytesleft = blocks;
bytesread = 0;
while (bytesleft > 0)
if(CardError)
{
CARD_Read (&CardFile, buf + bytesread, SectorSize, bytesread);
bytesleft -= SectorSize;
bytesread += SectorSize;
if(!silent)
ErrorPrompt("Unable to open file!");
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
}
else
if (slot == CARD_SLOTA)
WaitPrompt("Unable to Mount Slot A Memory Card!");
else
WaitPrompt("Unable to Mount Slot B Memory Card!");
{
blocks = CardFile.len;
if (blocks < SectorSize)
blocks = SectorSize;
if (blocks % SectorSize)
blocks += SectorSize;
bytesleft = blocks;
bytesread = 0;
while (bytesleft > 0)
{
CardError = CARD_Read (&CardFile, buf + bytesread, SectorSize, bytesread);
if(CardError)
{
ErrorPrompt("Error loading file!");
bytesread = 0;
break;
}
bytesleft -= SectorSize;
bytesread += SectorSize;
ShowProgress ("Loading...", bytesread, blocks);
}
CARD_Close (&CardFile);
CancelAction();
}
CARD_Unmount(slot);
}
// discard save icon and comments
memmove(buf, buf+sizeof(saveicon)+64, bytesread);
bytesread -= (sizeof(saveicon)+64);
free(SysArea);
return bytesread;
}
@ -277,99 +288,59 @@ SaveMCFile (char *buf, int slot, char *filename, int datasize, bool silent)
int CardError;
unsigned int blocks;
unsigned int SectorSize;
char msg[80];
int byteswritten = 0;
int bytesleft = 0;
if(datasize <= 0)
return 0;
/*** Initialize Card System ***/
u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("VBA0", "00");
// add save icon and comments
memmove(buf+sizeof(saveicon)+64, buf, datasize);
memcpy(buf, saveicon, sizeof(saveicon));
memcpy(buf+sizeof(saveicon), savecomments, 64);
datasize += (sizeof(saveicon)+64);
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT, (u8 *)SysArea);
// Try to mount the card
CardError = MountMC(slot, NOTSILENT);
if (CardError == 0)
{
/*** Get Sector Size ***/
// Get Sector Size
CARD_GetSectorSize (slot, &SectorSize);
/*** Calculate number of blocks required ***/
// Calculate number of blocks required
blocks = (datasize / SectorSize) * SectorSize;
if (datasize % SectorSize)
blocks += SectorSize;
/*** Does this file exist ? ***/
if (CardFileExists (filename, slot))
// Delete existing file (if present)
memset(&CardStatus, 0, sizeof(card_stat));
CardError = CARD_Open (slot, filename, &CardFile);
if(CardError == 0)
{
/*** Try to open the file ***/
CardError = CARD_Open (slot, filename, &CardFile);
CARD_Close (&CardFile);
CardError = CARD_Delete(slot, filename);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Unable to open card file!");
return 0;
}
if ( (s32)blocks > CardFile.len ) /*** new data is longer ***/
{
CARD_Close (&CardFile);
/*** Try to create temp file to check available space ***/
CardError = CARD_Create (slot, "TEMPFILESNES9XGX201", blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Not enough space to update file!");
return 0;
}
/*** Delete the temporary file ***/
CARD_Close (&CardFile);
CardError = CARD_Delete(slot, "TEMPFILESNES9XGX201");
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Unable to delete temporary file!");
return 0;
}
/*** Delete the existing shorter file ***/
CardError = CARD_Delete(slot, filename);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Unable to delete existing file!");
return 0;
}
/*** Create new, longer file ***/
CardError = CARD_Create (slot, filename, blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Unable to create updated card file!");
return 0;
}
}
}
else /*** no file existed, create new one ***/
{
/*** Create new file ***/
CardError = CARD_Create (slot, filename, blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
if ( CardError == CARD_ERROR_INSSPACE )
WaitPrompt("Not enough space to create file!");
else
WaitPrompt("Unable to create card file!");
return 0;
ErrorPrompt("Unable to delete existing file!");
goto done;
}
}
/*** Now, have an open file handle, ready to send out the data ***/
// Create new file
memset(&CardStatus, 0, sizeof(card_stat));
CardError = CARD_Create (slot, filename, blocks, &CardFile);
if (CardError)
{
if (CardError == CARD_ERROR_INSSPACE)
ErrorPrompt("Insufficient space to create file!");
else
ErrorPrompt("Unable to create card file!");
goto done;
}
// Now, have an open file handle, ready to send out the data
CARD_GetStatus (slot, CardFile.filenum, &CardStatus);
CardStatus.icon_addr = 0x0;
CardStatus.icon_fmt = 2;
@ -377,40 +348,43 @@ SaveMCFile (char *buf, int slot, char *filename, int datasize, bool silent)
CardStatus.comment_addr = 2048;
CARD_SetStatus (slot, CardFile.filenum, &CardStatus);
int byteswritten = 0;
int bytesleft = blocks;
bytesleft = blocks;
while (bytesleft > 0)
{
CardError =
CARD_Write (&CardFile, buf + byteswritten,
SectorSize, byteswritten);
CARD_Write (&CardFile, buf + byteswritten, SectorSize, byteswritten);
if(CardError)
{
ErrorPrompt("Error writing file!");
byteswritten = 0;
break;
}
bytesleft -= SectorSize;
byteswritten += SectorSize;
sprintf (msg, "Wrote %d of %d bytes", byteswritten, blocks);
ShowProgress (msg, byteswritten, blocks);
ShowProgress ("Saving...", byteswritten, blocks);
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
CancelAction();
if ( GCSettings.VerifySaves )
if (byteswritten > 0 && GCSettings.VerifySaves)
{
/*** Verify the written file, but only up to the length we wrote
because the file could be longer due to past writes ***/
if ( VerifyMCFile (buf, slot, filename, byteswritten) )
return byteswritten;
else
return 0;
// Verify the written file
if (!VerifyMCFile (buf, slot, filename, byteswritten) )
byteswritten = 0;
}
else
return byteswritten;
done:
CARD_Unmount (slot);
}
else
if (slot == CARD_SLOTA)
WaitPrompt("Unable to Mount Slot A Memory Card!");
else
WaitPrompt("Unable to Mount Slot B Memory Card!");
return 0;
free(SysArea);
return byteswritten;
}
void SetMCSaveComments(char comments[2][32])
{
memcpy(savecomments, comments, 64);
}

View File

@ -8,11 +8,13 @@
* Memory Card routines
***************************************************************************/
#ifndef _NGCMCSAVE_
#define _NGCMCSAVE_
#ifndef _MEMCARDOP_
#define _MEMCARDOP_
int ParseMCDirectory (int slot);
int LoadMCFile (char *buf, int slot, char *filename, bool silent);
int SaveMCFile (char *buf, int slot, char *filename, int datasize, bool silent);
bool TestCard(int slot, bool silent);
bool TestMC(int slot, bool silent);
void SetMCSaveComments(char comments[2][32]);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -9,9 +9,38 @@
***************************************************************************/
#ifndef _NGCMENU_
#define _NGCMENU_
void MainMenu (int selectedMenu);
#include <ogcsys.h>
#include "gui/gui.h"
extern GuiImageData * pointer[4];
void InitGUIThreads();
void MainMenu (int menuitem);
void ErrorPrompt(const char * msg);
int ErrorPromptRetry(const char * msg);
void InfoPrompt(const char * msg);
void ShowAction (const char *msg);
void CancelAction();
void ShowProgress (const char *msg, int done, int total);
enum
{
MENU_EXIT = -1,
MENU_NONE,
MENU_SETTINGS,
MENU_SETTINGS_MAPPINGS,
MENU_SETTINGS_MAPPINGS_MAP,
MENU_SETTINGS_VIDEO,
MENU_SETTINGS_FILE,
MENU_SETTINGS_MENU,
MENU_SETTINGS_NETWORK,
MENU_GAMESELECTION,
MENU_GAME,
MENU_GAME_SAVE,
MENU_GAME_LOAD,
MENU_GAME_CHEATS
};
#endif

View File

@ -8,18 +8,20 @@
* Network and SMB support routines
****************************************************************************/
#ifdef HW_RVL
#include <network.h>
#include <smb.h>
#include <mxml.h>
#include "unzip.h"
#include "miniunz.h"
#include "vba.h"
#include "menudraw.h"
#include "menu.h"
#include "fileop.h"
#include "http.h"
static bool inNetworkInit = false;
static bool networkInit = false;
static bool autoNetworkInit = true;
static bool networkShareInit = false;
@ -44,7 +46,7 @@ void UpdateCheck()
snprintf(url, 128, "http://vba-wii.googlecode.com/svn/trunk/update.xml");
u8 * tmpbuffer = (u8 *)malloc(32768);
u8 * tmpbuffer = (u8 *)memalign(32,32768);
memset(tmpbuffer, 0, 32768);
retval = http_request(url, NULL, tmpbuffer, 32768);
memset(url, 0, 128);
@ -64,7 +66,7 @@ void UpdateCheck()
{
const char * version = mxmlElementGetAttr(item, "version");
if(version)
if(version && strlen(version) == 5)
{
int verMajor = version[0] - '0';
int verMinor = version[2] - '0';
@ -78,8 +80,8 @@ void UpdateCheck()
verMinor >= 0 && verMinor <= 9 &&
verPoint >= 0 && verPoint <= 9) &&
(verMajor > curMajor ||
verMinor > curMinor ||
verPoint > curPoint))
(verMajor == curMajor && verMinor > curMinor) ||
(verMajor == curMajor && verMinor == curMinor && verPoint > curPoint)))
{
item = mxmlFindElement(xml, xml, "file", NULL, NULL, MXML_DESCEND);
if(item)
@ -147,12 +149,12 @@ bool DownloadUpdate()
if(unzipResult)
{
result = true;
WaitPrompt("Update successful!");
InfoPrompt("Update successful!");
}
else
{
result = false;
WaitPrompt("Update failed!");
ErrorPrompt("Update failed!");
}
updateFound = false; // updating is finished (successful or not!)
@ -178,6 +180,14 @@ void InitializeNetwork(bool silent)
if(!silent)
ShowAction ("Initializing network...");
while(inNetworkInit) // a network init is already in progress!
usleep(50);
if(networkInit) // check again if the network was inited
return;
inNetworkInit = true;
char ip[16];
s32 initResult = if_config(ip, NULL, NULL, true);
@ -194,15 +204,18 @@ void InitializeNetwork(bool silent)
{
char msg[150];
sprintf(msg, "Unable to initialize network (Error #: %i)", initResult);
WaitPrompt(msg);
ErrorPrompt(msg);
}
}
if(!silent)
CancelAction();
inNetworkInit = false;
}
void CloseShare()
{
if(networkShareInit)
smbClose("smb:");
smbClose("smb");
networkShareInit = false;
networkInit = false; // trigger a network reinit
}
@ -243,7 +256,7 @@ ConnectShare (bool silent)
sprintf(msg, "Share IP is blank.");
sprintf(msg2, "Invalid network settings - %s", msg);
WaitPrompt(msg2);
ErrorPrompt(msg2);
}
return false;
}
@ -266,11 +279,15 @@ ConnectShare (bool silent)
{
networkShareInit = true;
}
if(!silent)
CancelAction();
}
if(!networkShareInit && !silent)
WaitPrompt ("Failed to connect to network share.");
ErrorPrompt("Failed to connect to network share.");
}
return networkShareInit;
}
#endif

View File

@ -15,12 +15,13 @@
#include <mxml.h>
#include "vba.h"
#include "images/saveicon.h"
#include "menudraw.h"
#include "vbaconfig.h"
#include "menu.h"
#include "memcardop.h"
#include "fileop.h"
#include "filesel.h"
#include "filebrowser.h"
#include "input.h"
#include "button_mapping.h"
/****************************************************************************
* Prepare Preferences Data
@ -107,31 +108,12 @@ static const char * XMLSaveCallback(mxml_node_t *node, int where)
static int
preparePrefsData (int method)
{
int offset = 0;
// add save icon and comments for Memory Card saves
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
offset = sizeof (saveicon);
// Copy in save icon
memcpy (savebuffer, saveicon, offset);
// And the comments
char prefscomment[2][32];
memset(prefscomment, 0, 64);
sprintf (prefscomment[0], "%s Prefs", APPNAME);
sprintf (prefscomment[1], "Preferences");
memcpy (savebuffer + offset, prefscomment, 64);
offset += 64;
}
xml = mxmlNewXML("1.0");
mxmlSetWrapMargin(0); // disable line wrapping
data = mxmlNewElement(xml, "file");
mxmlElementSetAttr(data, "app",APPNAME);
mxmlElementSetAttr(data, "version",APPVERSION);
mxmlElementSetAttr(data, "app", APPNAME);
mxmlElementSetAttr(data, "version", APPVERSION);
createXMLSection("File", "File Settings");
@ -151,23 +133,29 @@ preparePrefsData (int method)
createXMLSetting("smbuser", "Share Username", GCSettings.smbuser);
createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd);
createXMLSection("Emulation", "Emulation Settings");
createXMLSection("Video", "Video Settings");
createXMLSetting("Zoom", "Zoom On/Off", toStr(GCSettings.Zoom));
createXMLSetting("ZoomLevel", "Zoom Level", FtoStr(GCSettings.ZoomLevel));
createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
createXMLSetting("scaling", "Aspect Ratio Correction", toStr(GCSettings.scaling));
createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
createXMLSection("Menu", "Menu Settings");
createXMLSetting("WiimoteOrientation", "Wiimote Orientation", toStr(GCSettings.WiimoteOrientation));
createXMLSetting("ExitAction", "Exit Action", toStr(GCSettings.ExitAction));
createXMLSetting("MusicVolume", "Music Volume", toStr(GCSettings.MusicVolume));
createXMLSetting("SFXVolume", "Sound Effects Volume", toStr(GCSettings.SFXVolume));
createXMLSection("Controller", "Controller Settings");
createXMLSetting("WiiControls", "Match Wii Game", toStr(GCSettings.WiiControls));
createXMLController(gcpadmap, "gcpadmap", "GameCube Pad");
createXMLController(wmpadmap, "wmpadmap", "Wiimote");
createXMLController(ccpadmap, "ccpadmap", "Classic Controller");
createXMLController(ncpadmap, "ncpadmap", "Nunchuk");
createXMLController(kbpadmap, "kbpadmap", "Keyboard");
createXMLController(btnmap[CTRLR_GCPAD], "gcpadmap", "GameCube Pad");
createXMLController(btnmap[CTRLR_WIIMOTE], "wmpadmap", "Wiimote");
createXMLController(btnmap[CTRLR_CLASSIC], "ccpadmap", "Classic Controller");
createXMLController(btnmap[CTRLR_NUNCHUK], "ncpadmap", "Nunchuk");
createXMLController(btnmap[CTRLR_KEYBOARD], "kbpadmap", "Keyboard");
int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, XMLSaveCallback);
@ -176,7 +164,6 @@ preparePrefsData (int method)
return datasize;
}
/****************************************************************************
* loadXMLSetting
*
@ -250,26 +237,19 @@ static bool
decodePrefsData (int method)
{
bool result = false;
int offset = 0;
// skip save icon and comments for Memory Card saves
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
offset = sizeof (saveicon);
offset += 64; // sizeof comments
}
xml = mxmlLoadString(NULL, (char *)savebuffer+offset, MXML_TEXT_CALLBACK);
xml = mxmlLoadString(NULL, (char *)savebuffer, MXML_TEXT_CALLBACK);
if(xml)
{
// check settings version
// we don't do anything with the version #, but we'll store it anyway
item = mxmlFindElement(xml, xml, "file", "version", NULL, MXML_DESCEND);
if(item) // a version entry exists
{
const char * version = mxmlElementGetAttr(item, "version");
if(version)
if(version && strlen(version) == 5)
{
// this code assumes version in format X.X.X
// XX.X.X, X.XX.X, or X.X.XX will NOT work
@ -314,27 +294,32 @@ decodePrefsData (int method)
loadXMLSetting(GCSettings.smbuser, "smbuser", sizeof(GCSettings.smbuser));
loadXMLSetting(GCSettings.smbpwd, "smbpwd", sizeof(GCSettings.smbpwd));
// Emulation Settings
// Video Settings
loadXMLSetting(&GCSettings.Zoom, "Zoom");
loadXMLSetting(&GCSettings.ZoomLevel, "ZoomLevel");
loadXMLSetting(&GCSettings.render, "render");
loadXMLSetting(&GCSettings.scaling, "scaling");
loadXMLSetting(&GCSettings.xshift, "xshift");
loadXMLSetting(&GCSettings.yshift, "yshift");
// Menu Settings
loadXMLSetting(&GCSettings.WiimoteOrientation, "WiimoteOrientation");
loadXMLSetting(&GCSettings.ExitAction, "ExitAction");
loadXMLSetting(&GCSettings.MusicVolume, "MusicVolume");
loadXMLSetting(&GCSettings.SFXVolume, "SFXVolume");
// Controller Settings
loadXMLSetting(&GCSettings.WiiControls, "WiiControls");
loadXMLController(gcpadmap, "gcpadmap");
loadXMLController(wmpadmap, "wmpadmap");
loadXMLController(ccpadmap, "ccpadmap");
loadXMLController(ncpadmap, "ncpadmap");
loadXMLController(kbpadmap, "kbpadmap");
loadXMLController(btnmap[CTRLR_GCPAD], "gcpadmap");
loadXMLController(btnmap[CTRLR_WIIMOTE], "wmpadmap");
loadXMLController(btnmap[CTRLR_CLASSIC], "ccpadmap");
loadXMLController(btnmap[CTRLR_NUNCHUK], "ncpadmap");
loadXMLController(btnmap[CTRLR_KEYBOARD], "kbpadmap");
}
mxmlDelete(xml);
}
return result;
}
@ -352,23 +337,40 @@ SavePrefs (bool silent)
// is the method preferences will be loaded from by default
int method = autoSaveMethod(silent);
if(method == METHOD_AUTO)
return false;
if(!MakeFilePath(filepath, FILE_PREF, method))
return false;
if (!silent)
ShowAction ("Saving preferences...");
FixInvalidSettings();
AllocSaveBuffer ();
datasize = preparePrefsData (method);
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
// Set the comments
char prefscomment[2][32];
memset(prefscomment, 0, 64);
sprintf (prefscomment[0], "%s Prefs", APPNAME);
sprintf (prefscomment[1], "Preferences");
SetMCSaveComments(prefscomment);
}
offset = SaveFile(filepath, datasize, method, silent);
FreeSaveBuffer ();
CancelAction();
if (offset > 0)
{
if (!silent)
WaitPrompt ("Preferences saved");
InfoPrompt("Preferences saved");
return true;
}
return false;
@ -403,20 +405,29 @@ LoadPrefsFromMethod (int method)
* Load Preferences
* Checks sources consecutively until we find a preference file
***************************************************************************/
static bool prefLoaded = false;
bool LoadPrefs()
{
ShowAction ("Loading preferences...");
if(prefLoaded) // already attempted loading
return true;
bool prefFound = false;
if(ChangeInterface(METHOD_SD, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_SD);
if(!prefFound && ChangeInterface(METHOD_USB, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_USB);
if(!prefFound && TestCard(CARD_SLOTA, SILENT))
if(!prefFound && TestMC(CARD_SLOTA, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_MC_SLOTA);
if(!prefFound && TestCard(CARD_SLOTB, SILENT))
if(!prefFound && TestMC(CARD_SLOTB, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_MC_SLOTB);
if(!prefFound && ChangeInterface(METHOD_SMB, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_SMB);
prefLoaded = true; // attempted to load preferences
if(prefFound)
FixInvalidSettings();
return prefFound;
}

View File

@ -22,6 +22,8 @@ extern "C" {
}
#endif
#include "FreeTypeGX.h"
#include "gba/Sound.h"
#include "vba.h"
@ -30,21 +32,21 @@ extern "C" {
#include "audio.h"
#include "dvd.h"
#include "networkop.h"
#include "filebrowser.h"
#include "fileop.h"
#include "menu.h"
#include "menudraw.h"
#include "input.h"
#include "video.h"
#include "vbaconfig.h"
#include "wiiusbsupport.h"
extern bool ROMLoaded;
extern int emulating;
bool InMenu = true;
int ConfigRequested = 0;
int ShutdownRequested = 0;
int ResetRequested = 0;
int ExitRequested = 0;
char appPath[1024];
FreeTypeGX *fontSystem;
/****************************************************************************
* Shutdown / Reboot / Exit
@ -56,9 +58,11 @@ static void ExitCleanup()
ShutoffRumble();
StopWiiKeyboard();
#endif
ShutdownAudio();
StopGX();
LWP_SuspendThread (devicethread);
UnmountAllFAT();
CloseShare();
#ifdef HW_RVL
DI_Close();
@ -71,27 +75,32 @@ static void ExitCleanup()
void (*PSOReload) () = (void (*)()) 0x80001800;
#endif
void Reboot()
void ExitApp()
{
ExitCleanup();
#ifdef HW_RVL
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
#else
#define SOFTRESET_ADR ((volatile u32*)0xCC003024)
*SOFTRESET_ADR = 0x00000000;
#endif
}
void ExitToLoader()
{
ExitCleanup();
// Exit to Loader
#ifdef HW_RVL
exit(0);
#else // gamecube
if (psoid[0] == PSOSDLOADID)
PSOReload();
#endif
if(GCSettings.ExitAction == 0) // Exit to Loader
{
#ifdef HW_RVL
exit(0);
#else
if (psoid[0] == PSOSDLOADID)
PSOReload ();
#endif
}
else if(GCSettings.ExitAction == 1) // Exit to Menu
{
#ifdef HW_RVL
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
#else
#define SOFTRESET_ADR ((volatile u32*)0xCC003024)
*SOFTRESET_ADR = 0x00000000;
#endif
}
else // Shutdown Wii
{
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
}
}
#ifdef HW_RVL
@ -185,13 +194,13 @@ int main(int argc, char *argv[])
WPAD_Init();
#endif
InitialiseVideo();
InitializeVideo();
ResetVideo_Menu (); // change to menu video mode
#ifdef HW_RVL
// read wiimote accelerometer and IR data
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL,640,480);
WPAD_SetVRes(WPAD_CHAN_ALL,screenwidth,screenheight);
// Wii Power/Reset buttons
WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB);
@ -199,30 +208,24 @@ int main(int argc, char *argv[])
SYS_SetResetCallback(ResetCB);
#endif
// Initialise freetype font system
if (FT_Init ())
{
printf ("Cannot initialise font subsystem!\n");
while (1);
}
// Initialize libFAT for SD and USB
MountAllFAT();
MountAllFAT(); // Initialize libFAT for SD and USB
// Initialize DVD subsystem (GameCube only)
#ifdef HW_DOL
DVD_Init ();
#endif
// Check if DVD drive belongs to a Wii
SetDVDDriveType();
SetDVDDriveType(); // Check if DVD drive belongs to a Wii
InitialiseSound();
InitialisePalette();
DefaultSettings (); // Set defaults
// Set defaults
DefaultSettings ();
// Initialize font system
fontSystem = new FreeTypeGX();
fontSystem->loadFont(font_ttf, font_ttf_size, 0);
fontSystem->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE);
InitGUIThreads();
// store path app was loaded from
sprintf(appPath, "vbagx");
@ -231,18 +234,8 @@ int main(int argc, char *argv[])
StartWiiKeyboardMouse();
int selectedMenu = -1;
// Load preferences
if(!LoadPrefs())
{
WaitPrompt("Preferences reset - check settings!");
selectedMenu = 2; // change to preferences menu
}
while(1) // main loop
{
InMenu = true;
#ifdef HW_RVL
if(ShutdownRequested)
ShutdownWii();
@ -252,15 +245,22 @@ int main(int argc, char *argv[])
// since we're entering the menu
LWP_ResumeThread (devicethread);
MainMenu(selectedMenu);
selectedMenu = 3; // return to game menu from now on
ConfigRequested = 1;
SwitchAudioMode(1);
if(!ROMLoaded)
MainMenu(MENU_GAMESELECTION);
else
MainMenu(MENU_GAME);
ConfigRequested = 0;
SwitchAudioMode(0);
// stop checking if devices were removed/inserted
// since we're starting emulation again
LWP_SuspendThread (devicethread);
ResetVideo_Emu();
InMenu = false;
while (emulating) // emulation loop
{
@ -274,30 +274,10 @@ int main(int argc, char *argv[])
if(ConfigRequested)
{
InMenu = true;
ShutoffRumble();
StopAudio();
ResetVideo_Menu (); // change to menu video mode
if (GCSettings.AutoSave == 1)
{
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SRAM, SILENT); // save battery
}
else if (GCSettings.AutoSave == 2)
{
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SNAPSHOT, SILENT); // save state
}
else if(GCSettings.AutoSave == 3)
{
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SRAM, SILENT); // save battery
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SNAPSHOT, SILENT); // save state
}
// save zoom level
SavePrefs(SILENT);
ConfigRequested = 0;
break;
TakeScreenshot();
ResetVideo_Menu();
break; // leave emulation loop
}
}
}
} // emulation loop
} // main loop
}

View File

@ -10,6 +10,9 @@
#ifndef _VBAGX_H_
#define _VBAGX_H_
#include "FreeTypeGX.h"
#include "filelist.h"
#define APPNAME "Visual Boy Advance GX"
#define APPVERSION "1.0.8"
#define PREF_FILE_NAME "settings.xml"
@ -45,29 +48,32 @@ struct SGCSettings{
char LoadFolder[200]; // Path to game files
char SaveFolder[200]; // Path to save files
char CheatFolder[200]; // Path to cheat files
int VerifySaves;
char smbip[16];
char smbuser[20];
char smbpwd[20];
char smbshare[20];
int Zoom; // 0 - off, 1 - on
float ZoomLevel; // zoom amount
int scaling; // 0 - default, 1 - partial stretch, 2 - stretch to fit, 3 - widescreen correction
int render; // 0 - original, 1 - filtered, 2 - unfiltered
int VerifySaves;
int xshift; // video output shift
int yshift;
int WiiControls; // Match Wii Game
int WiimoteOrientation;
int ExitAction;
int MusicVolume;
int SFXVolume;
};
void ExitToLoader();
void Reboot();
void ExitApp();
void ShutdownWii();
extern struct SGCSettings GCSettings;
extern int ConfigRequested;
extern int ShutdownRequested;
extern int ExitRequested;
extern char appPath[];
extern FreeTypeGX *fontSystem;
#endif

View File

@ -16,6 +16,33 @@
struct SGCSettings GCSettings;
/****************************************************************************
* FixInvalidSettings
*
* Attempts to correct at least some invalid settings - the ones that
* might cause crashes
***************************************************************************/
void FixInvalidSettings()
{
if(!(GCSettings.ZoomLevel > 0.5 && GCSettings.ZoomLevel < 1.5))
GCSettings.ZoomLevel = 1.0;
if(!(GCSettings.xshift > -50 && GCSettings.xshift < 50))
GCSettings.xshift = 0;
if(!(GCSettings.yshift > -50 && GCSettings.yshift < 50))
GCSettings.yshift = 0;
if(!(GCSettings.MusicVolume >= 0 && GCSettings.MusicVolume <= 100))
GCSettings.MusicVolume = 40;
if(!(GCSettings.SFXVolume >= 0 && GCSettings.SFXVolume <= 100))
GCSettings.SFXVolume = 40;
if(!(GCSettings.render >= 0 && GCSettings.render < 2))
GCSettings.render = 1;
}
/****************************************************************************
* DefaultSettings
*
* Sets all the defaults!
***************************************************************************/
void
DefaultSettings ()
{
@ -44,12 +71,16 @@ DefaultSettings ()
GCSettings.WiimoteOrientation = 0;
GCSettings.VerifySaves = 0;
GCSettings.Zoom = 0; // zooming default off
GCSettings.ZoomLevel = 1.0; // zoom level
GCSettings.render = 1; // Filtered
GCSettings.scaling = 1; // partial stretch
GCSettings.WiiControls = true; // Match Wii Game
GCSettings.WiiControls = false; // Match Wii Game
GCSettings.xshift = 0; // video shift
GCSettings.yshift = 0;
GCSettings.xshift = 0; // horizontal video shift
GCSettings.yshift = 0; // vertical video shift
GCSettings.WiimoteOrientation = 0;
GCSettings.ExitAction = 0;
GCSettings.MusicVolume = 40;
GCSettings.SFXVolume = 40;
}

View File

@ -12,6 +12,7 @@
#define _VBACONFIG_
void FixInvalidSettings();
void DefaultSettings ();
#endif

View File

@ -15,6 +15,8 @@
#include <wiiuse/wpad.h>
#include <malloc.h>
#include "pngu/pngu.h"
#include "unzip.h"
#include "Util.h"
#include "common/Port.h"
@ -32,6 +34,7 @@
#include "vba.h"
#include "fileop.h"
#include "filebrowser.h"
#include "dvd.h"
#include "memcardop.h"
#include "audio.h"
@ -39,10 +42,9 @@
#include "input.h"
#include "gameinput.h"
#include "video.h"
#include "menudraw.h"
#include "menu.h"
#include "gcunzip.h"
#include "gamesettings.h"
#include "images/saveicon.h"
extern "C"
{
@ -251,9 +253,8 @@ int MemCPUWriteBatteryFile(char * membuffer)
* action = FILE_SNAPSHOT - Load state
****************************************************************************/
bool LoadBatteryOrState(int method, int action, bool silent)
bool LoadBatteryOrState(char * filepath, int method, int action, bool silent)
{
char filepath[1024];
bool result = false;
int offset = 0;
@ -270,15 +271,6 @@ bool LoadBatteryOrState(int method, int action, bool silent)
// load the file into savebuffer
offset = LoadFile(filepath, method, silent);
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
// skip save icon and comments for Memory Card saves
int skip = sizeof (saveicon);
skip += 64; // sizeof savecomment
memmove(savebuffer, savebuffer+skip, offset-skip);
offset -= skip;
}
// load savebuffer into VBA memory
if (offset > 0)
{
@ -302,21 +294,36 @@ bool LoadBatteryOrState(int method, int action, bool silent)
if(offset == 0)
{
if(action == FILE_SRAM)
WaitPrompt ("Save file not found");
ErrorPrompt ("Save file not found");
else
WaitPrompt ("State file not found");
ErrorPrompt ("State file not found");
}
else
{
if(action == FILE_SRAM)
WaitPrompt ("Invalid save file");
ErrorPrompt ("Invalid save file");
else
WaitPrompt ("Invalid state file");
ErrorPrompt ("Invalid state file");
}
}
return result;
}
bool LoadBatteryOrStateAuto(int method, int action, bool silent)
{
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if(method == METHOD_AUTO)
return false;
char filepath[1024];
if(!MakeFilePath(filepath, FILE_SNAPSHOT, method, ROMFilename, 0))
return false;
return LoadBatteryOrState(filepath, method, action, silent);
}
/****************************************************************************
* SaveBatteryOrState
@ -325,46 +332,34 @@ bool LoadBatteryOrState(int method, int action, bool silent)
* action = 1 - Save state
****************************************************************************/
bool SaveBatteryOrState(int method, int action, bool silent)
bool SaveBatteryOrState(char * filename, int method, int action, bool silent)
{
char filepath[1024];
bool result = false;
int offset = 0;
int datasize = 0; // we need the actual size of the data written
int imgSize = 0; // image screenshot bytes written
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if(!MakeFilePath(filepath, action, method))
return false;
ShowAction ("Saving...");
AllocSaveBuffer();
// add save icon and comments for Memory Card saves
// set comments for Memory Card saves
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
char savecomment[2][32];
memset(savecomment, 0, 64);
char savecomments[2][32];
char savetype[10];
memset(savecomments, 0, 64);
offset = sizeof (saveicon);
// Copy in save icon
memcpy (savebuffer, saveicon, offset);
// And the comments
if(action == FILE_SRAM)
sprintf(savetype, "SRAM");
else
sprintf(savetype, "Freeze");
sprintf (savecomment[0], "%s %s", APPNAME, savetype);
strncpy(savecomment[1], ROMFilename, 31); // truncate filename to 31 chars
savecomment[1][31] = 0; // make sure last char is null byte
memcpy (savebuffer + offset, savecomment, 64);
offset += 64;
sprintf (savecomments[0], "%s %s", APPNAME, savetype);
snprintf (savecomments[1], 32, ROMFilename);
SetMCSaveComments(savecomments);
}
// put VBA memory into savebuffer, sets datasize to size of memory written
@ -423,21 +418,61 @@ bool SaveBatteryOrState(int method, int action, bool silent)
if(offset > 0)
{
if(!silent)
WaitPrompt ("Save successful");
InfoPrompt ("Save successful");
result = true;
}
}
else
{
if(!silent)
WaitPrompt("No data to save!");
InfoPrompt("No data to save!");
}
FreeSaveBuffer();
// save screenshot - I would prefer to do this from gameScreenTex
if(offset > 0 && gameScreenTex2 != NULL && method != METHOD_MC_SLOTA && method != METHOD_MC_SLOTB)
{
AllocSaveBuffer ();
IMGCTX pngContext = PNGU_SelectImageFromBuffer(savebuffer);
if (pngContext != NULL)
{
imgSize = PNGU_EncodeFromGXTexture(pngContext, 640, 480, gameScreenTex2, 0);
PNGU_ReleaseImageContext(pngContext);
}
if(imgSize > 0)
{
char screenpath[1024];
filepath[strlen(filepath)-4] = 0;
sprintf(screenpath, "%s.png", filepath);
SaveFile(screenpath, imgSize, method, silent);
}
FreeSaveBuffer ();
}
return result;
}
bool SaveBatteryOrStateAuto(int method, int action, bool silent)
{
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if(method == METHOD_AUTO)
return false;
char filepath[1024];
if(!MakeFilePath(filepath, FILE_SNAPSHOT, method, ROMFilename, 0))
return false;
return SaveBatteryOrState(filepath, method, action, silent);
}
/****************************************************************************
* Sound
****************************************************************************/
@ -877,13 +912,13 @@ bool LoadVBAROM(int method)
else if(utilIsGBImage(zippedFilename))
cartridgeType = 1;
else {
WaitPrompt("Rom must be 1st file in zip, or unzipped!");
ErrorPrompt("Rom must be 1st file in zip, or unzipped!");
return false;
}
}
else // loading the file failed
{
WaitPrompt("Empty or invalid zip file!");
ErrorPrompt("Empty or invalid zip file!");
return false;
}
}
@ -892,7 +927,7 @@ bool LoadVBAROM(int method)
if(cartridgeType != 1 && cartridgeType != 2)
{
// Not zip gba agb gbc cgb sgb gb mb bin elf or dmg!
WaitPrompt("Invalid filename extension! Not a rom?");
ErrorPrompt("Invalid filename extension! Not a rom?");
return false;
}
@ -945,7 +980,7 @@ bool LoadVBAROM(int method)
if(!loaded)
{
WaitPrompt("Error loading game!");
ErrorPrompt("Error loading game!");
return false;
}
else

View File

@ -22,7 +22,9 @@ extern bool TiltSideways;
bool LoadVBAROM(int method);
void InitialisePalette();
bool LoadBatteryOrState(int method, int action, bool silent);
bool SaveBatteryOrState(int method, int action, bool silent);
bool LoadBatteryOrState(char * filepath, int method, int action, bool silent);
bool LoadBatteryOrStateAuto(int method, int action, bool silent);
bool SaveBatteryOrState(char * filepath, int method, int action, bool silent);
bool SaveBatteryOrStateAuto(int method, int action, bool silent);
#endif

View File

@ -6,21 +6,20 @@
*
* video.cpp
*
* Generic GX Support for Emulators
* NGC GX Video Functions
* These are pretty standard functions to setup and use GX scaling.
* Video routines
***************************************************************************/
#include <gccore.h>
#include <unistd.h>
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
#include <unistd.h>
#include <wiiuse/wpad.h>
#include "images/bg.h"
#include "vba.h"
#include "menudraw.h"
#include "gui/gui.h"
#include "menu.h"
#include "input.h"
s32 CursorX, CursorY;
bool CursorVisible;
@ -28,7 +27,6 @@ bool CursorValid;
bool TiltScreen = false;
float TiltAngle = 0;
u32 FrameTimer = 0;
GuiImageData * pointer1;
/*** External 2D Video ***/
/*** 2D Video Globals ***/
@ -36,6 +34,11 @@ static GXRModeObj *vmode = NULL; // Graphics Mode Object
unsigned int *xfb[2]; // Framebuffers
int whichfb = 0; // Frame buffer toggle
static Mtx GXmodelView2D;
u8 * gameScreenTex = NULL; // a GX texture screen capture of the game
u8 * gameScreenTex2 = NULL; // a GX texture screen capture of the game (copy)
int screenheight;
int screenwidth;
@ -145,44 +148,6 @@ copy_to_xfb (u32 arg)
FrameTimer++;
}
/****************************************************************************
* Drawing screen
***************************************************************************/
void
clearscreen ()
{
// PAL is 640x576 NOT 640x480!
// Fill the bottom of the screen with the background's top? left corner
int colour = bg[0];
whichfb ^= 1;
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
if (vmode->xfbHeight==480)
{
memcpy (xfb[whichfb], &bg, 1280 * 480);
}
else if (vmode->xfbHeight<480)
{
memcpy (xfb[whichfb], &bg, 1280 * vmode->xfbHeight);
}
else
{
memcpy (xfb[whichfb], &bg, 1280 * 240);
for (int i=0; i<vmode->xfbHeight-480; i++)
memcpy (((char *)xfb[whichfb])+1280*(240+i), ((char *)&bg)+1280 * 240, 1280 * 1);
memcpy (((char *)xfb[whichfb])+1280*(vmode->xfbHeight-240), ((char *)&bg)+1280 * 240, 1280 * 240);
}
}
void
showscreen ()
{
VIDEO_SetNextFramebuffer (xfb[whichfb]);
VIDEO_Flush ();
updateRumbleFrame();
VIDEO_WaitVSync ();
}
/****************************************************************************
* Scaler Support Functions
@ -201,8 +166,17 @@ static void draw_init(void)
GX_SetArray (GX_VA_POS, square, 3 * sizeof (s16));
GX_SetNumTexGens (1);
GX_SetNumChans (0);
GX_SetTexCoordGen (GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
GX_SetTevOp (GX_TEVSTAGE0, GX_REPLACE);
GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
memset (&view, 0, sizeof (Mtx));
guLookAt(view, &cam.pos, &cam.up, &cam.view);
GX_LoadPosMtxImm (view, GX_PNMTX0);
GX_InvVtxCache (); // update vertex cache
GX_InitTexObj(&texobj, texturemem, vwidth, vheight, GX_TF_RGB565,
@ -245,12 +219,13 @@ static void draw_square(Mtx v)
GX_End();
}
#ifdef HW_RVL
static void draw_cursor(Mtx v)
{
if (!CursorVisible || !CursorValid)
return;
GX_InitTexObj(&texobj, pointer1->GetImage(), 96, 96, GX_TF_RGBA8,GX_CLAMP, GX_CLAMP,GX_FALSE);
GX_InitTexObj(&texobj, pointer[0]->GetImage(), 96, 96, GX_TF_RGBA8,GX_CLAMP, GX_CLAMP,GX_FALSE);
GX_LoadTexObj(&texobj, GX_TEXMAP0);
GX_SetBlendMode(GX_BM_BLEND,GX_BL_DSTALPHA,GX_BL_INVSRCALPHA,GX_LO_CLEAR);
GX_SetTevOp (GX_TEVSTAGE0, GX_REPLACE);
@ -294,16 +269,16 @@ static void draw_cursor(Mtx v)
GX_CLAMP, GX_CLAMP, GX_FALSE);
if (!(GCSettings.render&1))
GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
}
#endif
/****************************************************************************
* StartGX
****************************************************************************/
static void GX_Start()
*
* Initialises GX and sets it up for use
***************************************************************************/
static void StartGX ()
{
Mtx44 p;
GXColor background = { 0, 0, 0, 0xff };
/*** Clear out FIFO area ***/
@ -313,27 +288,25 @@ static void GX_Start()
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
GX_SetCopyClear (background, 0x00ffffff);
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
GX_SetCullMode (GX_CULL_NONE);
GX_SetDispCopyGamma (GX_GM_1_0);
guOrtho(p, 480/2, -(480/2), -(640/2), 640/2, 10, 1000); // matrix, t, b, l, r, n, f
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
GX_SetCullMode (GX_CULL_NONE);
GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
GX_Flush();
}
pointer1 = new GuiImageData(player1_point_png);
/****************************************************************************
* StopGX
*
* Stops GX (when exiting)
***************************************************************************/
void StopGX()
{
GX_AbortFrame();
GX_Flush();
VIDEO_SetBlack(TRUE);
VIDEO_Flush();
}
/****************************************************************************
@ -344,20 +317,41 @@ static void GX_Start()
static void
UpdatePadsCB ()
{
#ifdef HW_RVL
#ifdef HW_RVL
WPAD_ScanPads();
#endif
#endif
PAD_ScanPads();
for(int i=3; i >= 0; i--)
{
#ifdef HW_RVL
memcpy(&userInput[i].wpad, WPAD_Data(i), sizeof(WPADData));
#endif
userInput[i].chan = i;
userInput[i].pad.btns_d = PAD_ButtonsDown(i);
userInput[i].pad.btns_u = PAD_ButtonsUp(i);
userInput[i].pad.btns_h = PAD_ButtonsHeld(i);
userInput[i].pad.stickX = PAD_StickX(i);
userInput[i].pad.stickY = PAD_StickY(i);
userInput[i].pad.substickX = PAD_SubStickX(i);
userInput[i].pad.substickY = PAD_SubStickY(i);
userInput[i].pad.triggerL = PAD_TriggerL(i);
userInput[i].pad.triggerR = PAD_TriggerR(i);
}
}
/****************************************************************************
* Initialise Video
*
* Before doing anything in libogc, it's recommended to configure a video
* output.
****************************************************************************/
void InitialiseVideo ()
* InitializeVideo
*
* This function MUST be called at startup.
* - also sets up menu video mode
***************************************************************************/
void
InitializeVideo ()
{
// get default video mode
vmode = VIDEO_GetPreferredMode(NULL);
switch (vmode->viTVMode >> 2)
@ -375,31 +369,33 @@ void InitialiseVideo ()
break;
}
#ifdef HW_DOL
/* we have component cables, why don't we switch into progressive?
* on the Wii, the user can do this themselves on their Wii Settings */
#ifdef HW_DOL
/* we have component cables, but the preferred mode is interlaced
* why don't we switch into progressive?
* on the Wii, the user can do this themselves on their Wii Settings */
if(VIDEO_HaveComponentCable())
vmode = &TVNtsc480Prog;
#endif
#endif
// check for progressive scan
if (vmode->viTVMode == VI_TVMODE_NTSC_PROG)
progressive = true;
#ifdef HW_RVL
#ifdef HW_RVL
// widescreen fix
if(CONF_GetAspectRatio())
if(CONF_GetAspectRatio() == CONF_ASPECT_16_9)
{
vmode->viWidth = VI_MAX_WIDTH_PAL-12;
vmode->viXOrigin = ((VI_MAX_WIDTH_PAL - vmode->viWidth) / 2) + 2;
}
#endif
#endif
VIDEO_Configure(vmode);
VIDEO_Configure (vmode);
screenheight = vmode->xfbHeight;
screenwidth = vmode->fbWidth;
// Allocate the video buffers
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
@ -415,21 +411,28 @@ void InitialiseVideo ()
VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB);
VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb);
VIDEO_SetBlack(FALSE);
VIDEO_SetBlack (FALSE);
VIDEO_Flush();
VIDEO_WaitVSync();
if(vmode->viTVMode&VI_NON_INTERLACE)
if(vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync();
copynow = GX_FALSE;
GX_Start();
draw_init();
StartGX ();
InitVideoThread ();
#ifdef HW_RVL
pointer[0] = new GuiImageData(player1_point_png);
pointer[1] = new GuiImageData(player2_point_png);
pointer[2] = new GuiImageData(player3_point_png);
pointer[3] = new GuiImageData(player4_point_png);
#endif
}
static void UpdateScaling()
{
int xscale;
@ -534,12 +537,12 @@ ResetVideo_Emu ()
GX_SetCopyFilter (rmode->aa, rmode->sample_pattern, (GCSettings.render == 1) ? GX_TRUE : GX_FALSE, rmode->vfilter); // deflickering filter only for filtered mode
GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
GX_SetCullMode (GX_CULL_NONE);
GX_SetDispCopyGamma (GX_GM_1_0);
GX_SetBlendMode(GX_BM_BLEND,GX_BL_DSTALPHA,GX_BL_INVSRCALPHA,GX_LO_CLEAR);
guOrtho(p, 480/2, -(480/2), -(640/2), 640/2, 10, 1000); // matrix, t, b, l, r, n, f
guOrtho(p, rmode->efbHeight/2, -(rmode->efbHeight/2), -(rmode->fbWidth/2), rmode->fbWidth/2, 100, 1000); // matrix, t, b, l, r, n, f
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
// reinitialize texture
@ -549,46 +552,12 @@ ResetVideo_Emu ()
GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
GX_Flush();
draw_init();
// set aspect ratio
updateScaling = 1;
}
/****************************************************************************
* ResetVideo_Menu
*
* Reset the video/rendering mode for the menu
****************************************************************************/
void
ResetVideo_Menu ()
{
Mtx44 p;
VIDEO_Configure (vmode);
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
VIDEO_Flush();
VIDEO_WaitVSync();
if (vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync();
else
while (VIDEO_GetNextField())
VIDEO_WaitVSync();
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
guOrtho(p, 480/2, -(480/2), -(640/2), 640/2, 10, 1000); // matrix, t, b, l, r, n, f
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
}
void GX_Render_Init(int width, int height)
{
if (texturemem)
@ -676,7 +645,9 @@ void GX_Render(int width, int height, u8 * buffer, int pitch)
GX_LoadTexObj(&texobj, GX_TEXMAP0);
draw_square(view); // render textured quad
#ifdef HW_RVL
draw_cursor(view); // render cursor
#endif
GX_DrawDone();
GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
@ -706,14 +677,217 @@ zoom (float speed)
GCSettings.ZoomLevel = 0.5;
else if (GCSettings.ZoomLevel > 2.0)
GCSettings.ZoomLevel = 2.0;
updateScaling = 1; // update video
}
void
zoom_reset ()
{
GCSettings.ZoomLevel = 1.0;
updateScaling = 1; // update video
}
/****************************************************************************
* TakeScreenshot
*
* Copies the current screen into a GX texture
***************************************************************************/
void TakeScreenshot()
{
int texSize = vmode->fbWidth * vmode->efbHeight * 4;
if(gameScreenTex) free(gameScreenTex);
gameScreenTex = (u8 *)memalign(32, texSize);
if(gameScreenTex == NULL) return;
GX_SetTexCopySrc(0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetTexCopyDst(vmode->fbWidth, vmode->efbHeight, GX_TF_RGBA8, GX_FALSE);
GX_CopyTex(gameScreenTex, GX_FALSE);
GX_PixModeSync();
DCFlushRange(gameScreenTex, texSize);
#ifdef HW_RVL
if(gameScreenTex2) free(gameScreenTex2);
gameScreenTex2 = (u8 *)memalign(32, texSize);
if(gameScreenTex2 == NULL) return;
GX_CopyTex(gameScreenTex2, GX_FALSE);
GX_PixModeSync();
DCFlushRange(gameScreenTex2, texSize);
#endif
}
/****************************************************************************
* ResetVideo_Menu
*
* Reset the video/rendering mode for the menu
****************************************************************************/
void
ResetVideo_Menu ()
{
Mtx44 p;
f32 yscale;
u32 xfbHeight;
VIDEO_Configure (vmode);
VIDEO_Flush();
VIDEO_WaitVSync();
if (vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync();
else
while (VIDEO_GetNextField())
VIDEO_WaitVSync();
// clears the bg to color and clears the z buffer
GXColor background = {0, 0, 0, 255};
GX_SetCopyClear (background, 0x00ffffff);
yscale = GX_GetYScaleFactor(vmode->efbHeight,vmode->xfbHeight);
xfbHeight = GX_SetDispCopyYScale(yscale);
GX_SetScissor(0,0,vmode->fbWidth,vmode->efbHeight);
GX_SetDispCopySrc(0,0,vmode->fbWidth,vmode->efbHeight);
GX_SetDispCopyDst(vmode->fbWidth,xfbHeight);
GX_SetCopyFilter(vmode->aa,vmode->sample_pattern,GX_TRUE,vmode->vfilter);
GX_SetFieldMode(vmode->field_rendering,((vmode->viHeight==2*vmode->xfbHeight)?GX_ENABLE:GX_DISABLE));
if (vmode->aa)
GX_SetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR);
else
GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
// setup the vertex descriptor
// tells the flipper to expect direct data
GX_ClearVtxDesc();
GX_InvVtxCache ();
GX_InvalidateTexAll();
GX_SetVtxDesc(GX_VA_TEX0, GX_NONE);
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
GX_SetVtxDesc (GX_VA_CLR0, GX_DIRECT);
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
GX_SetZMode (GX_FALSE, GX_LEQUAL, GX_TRUE);
GX_SetNumChans(1);
GX_SetNumTexGens(1);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
guMtxIdentity(GXmodelView2D);
guMtxTransApply (GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -50.0F);
GX_LoadPosMtxImm(GXmodelView2D,GX_PNMTX0);
guOrtho(p,0,479,0,639,0,300);
GX_LoadProjectionMtx(p, GX_ORTHOGRAPHIC);
GX_SetViewport(0,0,vmode->fbWidth,vmode->efbHeight,0,1);
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
GX_SetAlphaUpdate(GX_TRUE);
}
/****************************************************************************
* Menu_Render
*
* Renders everything current sent to GX, and flushes video
***************************************************************************/
void Menu_Render()
{
GX_DrawDone ();
whichfb ^= 1; // flip framebuffer
GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
GX_SetColorUpdate(GX_TRUE);
GX_CopyDisp(xfb[whichfb],GX_TRUE);
VIDEO_SetNextFramebuffer(xfb[whichfb]);
VIDEO_Flush();
VIDEO_WaitVSync();
}
/****************************************************************************
* Menu_DrawImg
*
* Draws the specified image on screen using GX
***************************************************************************/
void Menu_DrawImg(f32 xpos, f32 ypos, u16 width, u16 height, u8 data[],
f32 degrees, f32 scaleX, f32 scaleY, u8 alpha)
{
if(data == NULL)
return;
GXTexObj texObj;
GX_InitTexObj(&texObj, data, width,height, GX_TF_RGBA8,GX_CLAMP, GX_CLAMP,GX_FALSE);
GX_LoadTexObj(&texObj, GX_TEXMAP0);
GX_InvalidateTexAll();
GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
Mtx m,m1,m2, mv;
width *=.5;
height*=.5;
guMtxIdentity (m1);
guMtxScaleApply(m1,m1,scaleX,scaleY,1.0);
Vector axis = (Vector) {0 , 0, 1 };
guMtxRotAxisDeg (m2, &axis, degrees);
guMtxConcat(m2,m1,m);
guMtxTransApply(m,m, xpos+width,ypos+height,0);
guMtxConcat (GXmodelView2D, m, mv);
GX_LoadPosMtxImm (mv, GX_PNMTX0);
GX_Begin(GX_QUADS, GX_VTXFMT0,4);
GX_Position3f32(-width, -height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(0, 0);
GX_Position3f32(width, -height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(1, 0);
GX_Position3f32(width, height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(1, 1);
GX_Position3f32(-width, height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(0, 1);
GX_End();
GX_LoadPosMtxImm (GXmodelView2D, GX_PNMTX0);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
GX_SetVtxDesc (GX_VA_TEX0, GX_NONE);
}
/****************************************************************************
* Menu_DrawRectangle
*
* Draws a rectangle at the specified coordinates using GX
***************************************************************************/
void Menu_DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color, u8 filled)
{
u8 fmt;
long n;
int i;
f32 x2 = x+width;
f32 y2 = y+height;
Vector v[] = {{x,y,0.0f}, {x2,y,0.0f}, {x2,y2,0.0f}, {x,y2,0.0f}, {x,y,0.0f}};
if(!filled)
{
fmt = GX_LINESTRIP;
n = 5;
}
else
{
fmt = GX_TRIANGLEFAN;
n = 4;
}
GX_Begin(fmt, GX_VTXFMT0, n);
for(i=0; i<n; i++)
{
GX_Position3f32(v[i].x, v[i].y, v[i].z);
GX_Color4u8(color.r, color.g, color.b, color.a);
}
GX_End();
}

View File

@ -6,23 +6,27 @@
*
* video.h
*
* Generic GX Support for Emulators
* NGC GX Video Functions
* These are pretty standard functions to setup and use GX scaling.
* Video routines
***************************************************************************/
#ifndef __VIDEOGX_H__
#define __VIDEOGX_H__
#ifndef _GCVIDEOH_
#define _GCVIDEOH_
void InitialiseVideo ();
#include <ogcsys.h>
void InitializeVideo ();
void GX_Render_Init(int width, int height);
void GX_Render(int width, int height, u8 * buffer, int pitch);
void clearscreen ();
void showscreen ();
void StopGX();
void ResetVideo_Emu();
void zoom (float speed);
void zoom_reset ();
void ResetVideo_Menu ();
void ResetVideo_Emu ();
void ResetVideo_Menu();
void TakeScreenshot();
void Menu_Render();
void Menu_DrawImg(f32 xpos, f32 ypos, u16 width, u16 height, u8 data[], f32 degrees, f32 scaleX, f32 scaleY, u8 alphaF );
void Menu_DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color, u8 filled);
extern int screenheight;
extern int screenwidth;
@ -31,5 +35,7 @@ extern bool CursorVisible;
extern bool CursorValid;
extern bool TiltScreen;
extern float TiltAngle;
extern u8 * gameScreenTex;
extern u8 * gameScreenTex2;
#endif

View File

@ -23,8 +23,8 @@
#include "vba.h"
#include "fileop.h"
#include "dvd.h"
#include "menudraw.h"
#include "filesel.h"
#include "menu.h"
#include "filebrowser.h"
#include "gcunzip.h"
extern "C" {
@ -148,7 +148,7 @@ static void VMAllocGBA( void )
paletteRAM == NULL || vram == NULL || oam == NULL ||
pix == NULL || ioMem == NULL)
{
WaitPrompt("Out of memory!");
ErrorPrompt("Out of memory!");
VMClose();
}
}
@ -302,7 +302,7 @@ int VMCPULoadROM(int method)
// loading compressed files via VM is not supported
if(!utilIsGBAImage(filepath))
{
WaitPrompt("Compressed GBA files are not supported!");
InfoPrompt("Compressed GBA files are not supported!");
return 0;
}
@ -317,7 +317,7 @@ int VMCPULoadROM(int method)
if (romfile == NULL)
{
WaitPrompt("Error opening file!");
InfoPrompt("Error opening file!");
return 0;
}
@ -332,7 +332,7 @@ int VMCPULoadROM(int method)
if ( res != (1 << VMSHIFTBITS ) )
{
sprintf(msg, "Error reading file! %i \n",res);
WaitPrompt(msg);
InfoPrompt(msg);
VMClose();
return 0;
}
@ -371,9 +371,9 @@ static void VMNewPage( int pageid )
if (res) // fseek returns non-zero on a failure
{
sprintf(msg, "Seek error! - Offset %d / %08x %d\n", pageid, pageid << VMSHIFTBITS, res);
WaitPrompt(msg);
InfoPrompt(msg);
VMClose();
ExitToLoader();
ExitApp();
}
VMAllocate( pageid );
@ -385,9 +385,9 @@ static void VMNewPage( int pageid )
// and then end up here - but they still work - so we won't throw an error
/*sprintf(msg, "Error reading! %d bytes only\n", res);
WaitPrompt(msg);
InfoPrompt(msg);
VMClose();
ExitToLoader();*/
ExitApp();*/
}
//mftb(&end);
@ -424,9 +424,9 @@ u32 VMRead32( u32 address )
default:
sprintf(msg, "VM32 : Unknown page type! (%d) [%d]", vmpage[pageid].pagetype, pageid);
WaitPrompt(msg);
InfoPrompt(msg);
VMClose();
ExitToLoader();
ExitApp();
return 0;
}
}
@ -456,9 +456,9 @@ u16 VMRead16( u32 address )
return READ16LE( vmpage[pageid].pageptr + ( address & VMSHIFTMASK ) );
default:
WaitPrompt("VM16 : Unknown page type!");
InfoPrompt("VM16 : Unknown page type!");
VMClose();
ExitToLoader();
ExitApp();
return 0;
}
}
@ -488,9 +488,9 @@ u8 VMRead8( u32 address )
return (u8)vmpage[pageid].pageptr[ (address & VMSHIFTMASK) ];
default:
WaitPrompt("VM8 : Unknown page type!");
InfoPrompt("VM8 : Unknown page type!");
VMClose();
ExitToLoader();
ExitApp();
return 0;
}
}

View File

@ -16,7 +16,7 @@
#include <utime.h>
#include "unzip.h"
#include "menudraw.h"
#include "menu.h"
#define CASESENSITIVITY (0)
#define WRITEBUFFERSIZE (1024*256)
@ -303,7 +303,7 @@ int extractZip(unzFile uf,int opt_extract_without_path,int opt_overwrite,const c
}
}
}
CancelAction();
return 0;
}