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Fix for issue 70, http://code.google.com/p/vba-wii/issues/detail?id=70
Colorised games should now work. This patch hasn't been fully tested. It is based on a few differences between releases r60 and r61 that broke colorised game support, along with much trial and error.
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@ -1435,10 +1435,12 @@ void gbWriteMemory(register u16 address, register u8 value)
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int paletteHiLo = (v & 0x01);
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// No access to gbPalette during mode 3 (Color Panel Demo)
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if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) ||
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(gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) ||
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((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) ||
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((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2))))))
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// CAK - The following check has to be commented out for
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// colourised roms like Metroid 2 DX
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//if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) ||
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// (gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) ||
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// ((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) ||
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// ((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2))))))
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{
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gbMemory[0xff69] = value;
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gbPalette[paletteIndex] = (paletteHiLo ?
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@ -1489,10 +1491,12 @@ void gbWriteMemory(register u16 address, register u8 value)
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paletteIndex += 32;
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// No access to gbPalette during mode 3 (Color Panel Demo)
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if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) ||
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(gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) ||
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((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) ||
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((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2))))))
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// CAK - The following check has to be commented out for
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// colourised roms like Metroid 2 DX
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//if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) ||
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// (gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) ||
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// ((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) ||
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// ((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2))))))
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{
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gbMemory[0xff6b] = value;
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gbPalette[paletteIndex] = (paletteHiLo ?
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@ -1669,13 +1673,13 @@ u8 gbReadOpcode(register u16 address)
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if (gbCgbMode)
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{
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// No access to gbPalette during mode 3 (Color Panel Demo)
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if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) ||
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(gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) ||
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((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) ||
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((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2))))))
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//if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) ||
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// (gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) ||
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// ((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) ||
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// ((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2))))))
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return (gbMemory[address]);
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else
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return 0xff;
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//else
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// return 0xff;
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}
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else
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return 0xff;
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@ -1930,13 +1934,13 @@ u8 gbReadMemory(register u16 address)
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if (gbCgbMode)
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{
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// No access to gbPalette during mode 3 (Color Panel Demo)
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if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) ||
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(gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) ||
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((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) ||
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((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2))))))
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//if (((gbLcdModeDelayed != 3) && (!((gbLcdMode == 0) && (gbLcdTicks>=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-1)))) && (!gbSpeed)) ||
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// (gbSpeed && ((gbLcdMode == 1) || (gbLcdMode == 2) ||
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// ((gbLcdMode == 3) && (gbLcdTicks>(GBLCD_MODE_3_CLOCK_TICKS-2))) ||
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// ((gbLcdMode == 0) && (gbLcdTicks<=(GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299]-2))))))
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return (gbMemory[address]);
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else
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return 0xff;
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//else
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// return 0xff;
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}
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else
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return 0xff;
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@ -4585,9 +4589,9 @@ void gbEmulate(int ticksToStop)
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if (register_LCDCBusy)
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{
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register_LCDCBusy-=clockTicks;
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if (register_LCDCBusy<0)
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register_LCDCBusy = 0;
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//register_LCDCBusy-=clockTicks;
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//if (register_LCDCBusy<0)
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// register_LCDCBusy = 0;
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}
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@ -4843,7 +4847,7 @@ void gbEmulate(int ticksToStop)
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framesToSkip = 9; // try 6 FPS during speedup
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//gbLcdTicksDelayed = gbLcdTicks+1;
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gbLCDChangeHappened = false;
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switch(gbLcdModeDelayed) {
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switch(gbLcdMode) {
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case 0:
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{
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// H-Blank
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@ -4874,7 +4878,7 @@ void gbEmulate(int ticksToStop)
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}
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gbLcdTicksDelayed += GBLCD_MODE_1_CLOCK_TICKS;
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gbLcdModeDelayed = 1;
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gbLcdMode = 1;
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gbFrameCount++;
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systemFrame();
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@ -4947,7 +4951,7 @@ void gbEmulate(int ticksToStop)
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} else {
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// go the the OAM being accessed mode
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gbLcdTicksDelayed += GBLCD_MODE_2_CLOCK_TICKS;
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gbLcdModeDelayed = 2;
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gbLcdMode = 2;
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gbInt48Signal &= ~3;
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}
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}
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@ -4962,7 +4966,7 @@ void gbEmulate(int ticksToStop)
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oldRegister_WY = register_WY;
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gbLcdTicksDelayed += GBLCD_MODE_2_CLOCK_TICKS;
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gbLcdModeDelayed = 2;
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gbLcdMode = 2;
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// reset the window line
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gbWindowLine = -1;
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@ -4973,7 +4977,7 @@ void gbEmulate(int ticksToStop)
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// OAM being accessed mode
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// next mode is OAM and VRAM in use
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gbLcdTicksDelayed += GBLCD_MODE_3_CLOCK_TICKS+gbSpritesTicks[299];
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gbLcdModeDelayed = 3;
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gbLcdMode = 3;
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}
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break;
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case 3:
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@ -5006,7 +5010,7 @@ void gbEmulate(int ticksToStop)
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}
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}
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gbLcdTicksDelayed += GBLCD_MODE_0_CLOCK_TICKS-gbSpritesTicks[299];
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gbLcdModeDelayed = 0;
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gbLcdMode = 0;
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}
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break;
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}
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@ -5033,7 +5037,7 @@ void gbEmulate(int ticksToStop)
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}
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gbLcdLYIncrementTicksDelayed += GBLY_INCREMENT_CLOCK_TICKS;
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if (gbLcdModeDelayed == 1)
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if (gbLcdMode == 1)
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{
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if(register_LY == 153)
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