mirror of
https://github.com/dborth/vbagx.git
synced 2024-12-27 03:01:50 +01:00
more stable threading, file IO corrections, inline video functions
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f1b70317ba
commit
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@ -60,6 +60,7 @@ lwp_t devicethread = LWP_THREAD_NULL;
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static void *
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devicecallback (void *arg)
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{
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sleep(1);
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while (1)
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{
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#ifdef HW_RVL
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@ -74,7 +75,7 @@ devicecallback (void *arg)
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if(isMounted[METHOD_USB])
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{
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if(!usb->isInserted()) // check if the device was removed - doesn't work on USB!
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if(!usb->isInserted()) // check if the device was removed
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{
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unmountRequired[METHOD_USB] = true;
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isMounted[METHOD_USB] = false;
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@ -101,7 +102,7 @@ devicecallback (void *arg)
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}
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}
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#endif
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usleep(500000); // suspend thread for 1/2 sec
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sleep(1); // suspend thread for 1 sec
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}
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return NULL;
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}
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@ -478,30 +479,32 @@ LoadFile (char * rbuffer, char *filepath, u32 length, int method, bool silent)
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else
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{
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struct stat fileinfo;
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fstat(file->_file, &fileinfo);
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size = fileinfo.st_size;
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memcpy (rbuffer, zipbuffer, readsize); // copy what we already read
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u32 offset = readsize;
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u32 nextread = 0;
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while(offset < size)
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if(fstat(file->_file, &fileinfo) == 0)
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{
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if(size - offset > 1024*512) nextread = 1024*512;
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else nextread = size-offset;
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ShowProgress ("Loading...", offset, size);
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readsize = fread (rbuffer + offset, 1, nextread, file); // read in next chunk
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size = fileinfo.st_size;
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if(readsize <= 0 || readsize > nextread)
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break; // read failure
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memcpy (rbuffer, zipbuffer, readsize); // copy what we already read
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if(readsize > 0)
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offset += readsize;
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u32 offset = readsize;
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u32 nextread = 0;
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while(offset < size)
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{
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if(size - offset > 1024*512) nextread = 1024*512;
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else nextread = size-offset;
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ShowProgress ("Loading...", offset, size);
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readsize = fread (rbuffer + offset, 1, nextread, file); // read in next chunk
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if(readsize <= 0 || readsize > nextread)
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break; // read failure
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if(readsize > 0)
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offset += readsize;
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}
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CancelAction();
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if(offset != size) // # bytes read doesn't match # expected
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size = 0;
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}
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CancelAction();
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if(offset != size) // # bytes read doesn't match # expected
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size = 0;
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}
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}
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}
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@ -570,8 +573,17 @@ SaveFile (char * buffer, char *filepath, u32 datasize, int method, bool silent)
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if (file > 0)
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{
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written = fwrite (savebuffer, 1, datasize, file);
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if(written < datasize) written = 0;
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u32 writesize, nextwrite;
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while(written < datasize)
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{
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if(datasize - written > 16*1024) nextwrite=16*1024;
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else nextwrite = datasize-written;
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writesize = fwrite (buffer+written, 1, nextwrite, file);
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if(writesize != nextwrite) break; // write failure
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written += writesize;
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}
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if(written != datasize) written = 0;
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fclose (file);
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}
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}
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@ -40,6 +40,8 @@ extern "C" {
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#include "menu.h"
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#include "wiiusbsupport.h"
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#define THREAD_SLEEP 100
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#ifdef HW_RVL
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GuiImageData * pointer[4];
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#endif
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@ -99,7 +101,7 @@ HaltGui()
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// wait for thread to finish
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while(!LWP_ThreadIsSuspended(guithread))
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usleep(50);
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usleep(THREAD_SLEEP);
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}
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/****************************************************************************
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@ -194,7 +196,7 @@ WindowPrompt(const char *title, const char *msg, const char *btn1Label, const ch
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while(choice == -1)
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{
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VIDEO_WaitVSync();
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usleep(THREAD_SLEEP);
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if(btn1.GetState() == STATE_CLICKED)
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choice = 1;
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@ -203,7 +205,7 @@ WindowPrompt(const char *title, const char *msg, const char *btn1Label, const ch
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}
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promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
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while(promptWindow.GetEffect() > 0) usleep(50);
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while(promptWindow.GetEffect() > 0) usleep(THREAD_SLEEP);
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HaltGui();
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mainWindow->Remove(&promptWindow);
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mainWindow->SetState(STATE_DEFAULT);
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@ -291,6 +293,7 @@ UpdateGUI (void *arg)
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#endif
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}
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}
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usleep(THREAD_SLEEP);
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}
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return NULL;
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}
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@ -380,7 +383,7 @@ ProgressWindow(char *title, char *msg)
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while(showProgress)
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{
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VIDEO_WaitVSync();
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usleep(20000);
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if(showProgress == 1)
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{
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@ -443,7 +446,7 @@ CancelAction()
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// wait for thread to finish
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while(!LWP_ThreadIsSuspended(progressthread))
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usleep(50);
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usleep(THREAD_SLEEP);
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}
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/****************************************************************************
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@ -572,7 +575,7 @@ static void OnScreenKeyboard(char * var, u32 maxlen)
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while(save == -1)
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{
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VIDEO_WaitVSync();
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usleep(THREAD_SLEEP);
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if(okBtn.GetState() == STATE_CLICKED)
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save = 1;
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@ -665,7 +668,7 @@ SettingWindow(const char * title, GuiWindow * w)
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while(save == -1)
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{
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VIDEO_WaitVSync();
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usleep(THREAD_SLEEP);
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if(okBtn.GetState() == STATE_CLICKED)
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save = 1;
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@ -800,6 +803,7 @@ static void WindowCredits(void * ptr)
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if(userInput[i].wpad.btns_d || userInput[i].pad.btns_d)
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exit = true;
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}
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usleep(THREAD_SLEEP);
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}
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// clear buttons pressed
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@ -915,7 +919,7 @@ static int MenuGameSelection()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync();
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usleep(THREAD_SLEEP);
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// update gameWindow based on arrow buttons
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// set MENU_EXIT if A button pressed on a game
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@ -1254,7 +1258,7 @@ static int MenuGame()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync();
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usleep(THREAD_SLEEP);
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#ifdef HW_RVL
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int level;
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@ -1559,7 +1563,7 @@ static int MenuGameSaves(int action)
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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ret = saveBrowser.GetClickedSave();
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@ -1826,7 +1830,7 @@ static int MenuGameSettings()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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if(mappingBtn.GetState() == STATE_CLICKED)
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{
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@ -1947,7 +1951,7 @@ static int MenuGameSettings()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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for(i=0; i < Cheat.num_cheats; i++)
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sprintf (options.value[i], "%s", Cheat.c[i].enabled == true ? "On" : "Off");
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@ -2127,7 +2131,7 @@ static int MenuSettingsMappings()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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if(keyboardBtn.GetState() == STATE_CLICKED)
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{
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@ -2234,7 +2238,7 @@ ButtonMappingWindow()
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while(pressed == 0)
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{
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VIDEO_WaitVSync();
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usleep(THREAD_SLEEP);
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if(mapMenuCtrl == CTRLR_GCPAD)
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{
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@ -2379,7 +2383,7 @@ static int MenuSettingsMappingsMap()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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for(i=0; i < options.length; i++)
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{
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@ -2685,7 +2689,7 @@ static int MenuSettingsVideo()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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if (GCSettings.render == 0)
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sprintf (options.value[0], "Original");
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@ -2909,7 +2913,7 @@ static int MenuSettings()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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if(savingBtn.GetState() == STATE_CLICKED)
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{
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@ -3014,7 +3018,7 @@ static int MenuSettingsFile()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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// some load/save methods are not implemented - here's where we skip them
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// they need to be skipped in the order they were enumerated in snes9xGX.h
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@ -3200,7 +3204,7 @@ static int MenuSettingsMenu()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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#ifdef HW_RVL
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if (GCSettings.ExitAction == 1)
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@ -3333,7 +3337,7 @@ static int MenuSettingsNetwork()
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while(menu == MENU_NONE)
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{
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VIDEO_WaitVSync ();
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usleep(THREAD_SLEEP);
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strncpy (options.value[0], GCSettings.smbip, 15);
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strncpy (options.value[1], GCSettings.smbshare, 19);
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@ -3499,6 +3503,7 @@ MainMenu (int menu)
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break;
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}
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lastMenu = currentMenu;
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usleep(THREAD_SLEEP);
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}
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#ifdef HW_RVL
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@ -136,7 +136,7 @@ InitVideoThread ()
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* Stock code to copy the GX buffer to the current display mode.
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* Also increments the frameticker, as it's called for each vb.
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***************************************************************************/
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static void
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static inline void
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copy_to_xfb (u32 arg)
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{
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if (copynow == GX_TRUE)
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@ -153,7 +153,7 @@ copy_to_xfb (u32 arg)
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/****************************************************************************
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* Scaler Support Functions
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****************************************************************************/
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static void draw_init(void)
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static inline void draw_init(void)
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{
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GX_ClearVtxDesc ();
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GX_SetVtxDesc (GX_VA_POS, GX_INDEX8);
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@ -186,14 +186,14 @@ static void draw_init(void)
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GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
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}
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static void draw_vert(u8 pos, u8 c, f32 s, f32 t)
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static inline void draw_vert(u8 pos, u8 c, f32 s, f32 t)
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{
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GX_Position1x8(pos);
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GX_Color1x8(c);
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GX_TexCoord2f32(s, t);
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}
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static void draw_square(Mtx v)
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static inline void draw_square(Mtx v)
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{
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Mtx m; // model matrix.
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Mtx mv; // modelview matrix.
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@ -221,7 +221,7 @@ static void draw_square(Mtx v)
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}
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#ifdef HW_RVL
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static void draw_cursor(Mtx v)
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static inline void draw_cursor(Mtx v)
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{
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if (!CursorVisible || !CursorValid)
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return;
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@ -474,7 +474,7 @@ InitializeVideo ()
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}
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static void UpdateScaling()
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static inline void UpdateScaling()
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{
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int xscale;
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int yscale;
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