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corrected interpolation increment - 30065 for 1468 (thanks eke-eke)
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@ -131,7 +131,7 @@ void SoundWii::write(u16 * finalWave, int length)
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u32 fixinc;
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u32 fixinc;
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if (gameType == 2) // length = 1468 - GBA
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if (gameType == 2) // length = 1468 - GBA
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fixinc = 30106;
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fixinc = 30065;
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else // length = 2940 - GB
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else // length = 2940 - GB
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fixinc = 60211;
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fixinc = 60211;
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