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https://github.com/dborth/vbagx.git
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fix update window causing crash, misc tweaks
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83a1f38626
commit
c04fcf573f
@ -85,7 +85,7 @@ HaltDeviceThread()
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* This checks our devices for changes (SD/USB removed) and
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* This checks our devices for changes (SD/USB removed) and
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* initializes the network in the background
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* initializes the network in the background
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***************************************************************************/
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***************************************************************************/
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static int devsleep = 3*1000*1000;
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static int devsleep = 1*1000*1000;
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static void *
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static void *
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devicecallback (void *arg)
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devicecallback (void *arg)
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@ -102,6 +102,11 @@ ResumeGui()
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static void
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static void
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HaltGui()
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HaltGui()
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{
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{
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#ifdef HW_RVL
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if(updatethread != LWP_THREAD_NULL)
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LWP_JoinThread(updatethread, NULL);
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#endif
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guiHalt = true;
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guiHalt = true;
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// wait for thread to finish
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// wait for thread to finish
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@ -227,7 +232,6 @@ WindowPrompt(const char *title, const char *msg, const char *btn1Label, const ch
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static void *
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static void *
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EmulatorUpdate (void *arg)
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EmulatorUpdate (void *arg)
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{
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{
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sleep(3);
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bool installUpdate = WindowPrompt(
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bool installUpdate = WindowPrompt(
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"Update Available",
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"Update Available",
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"An update is available!",
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"An update is available!",
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@ -183,9 +183,8 @@ void InitializeNetwork(bool silent)
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while(inNetworkInit) // a network init is already in progress!
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while(inNetworkInit) // a network init is already in progress!
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usleep(50);
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usleep(50);
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if(networkInit) // check again if the network was inited
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if(!networkInit) // check again if the network was inited
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return;
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{
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inNetworkInit = true;
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inNetworkInit = true;
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char ip[16];
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char ip[16];
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@ -208,6 +207,9 @@ void InitializeNetwork(bool silent)
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}
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}
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}
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}
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inNetworkInit = false;
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inNetworkInit = false;
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}
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if(!silent)
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CancelAction();
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}
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}
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void CloseShare()
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void CloseShare()
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@ -277,6 +279,9 @@ ConnectShare (bool silent)
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{
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{
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networkShareInit = true;
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networkShareInit = true;
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}
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}
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if(!silent)
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CancelAction();
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}
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}
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if(!networkShareInit && !silent)
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if(!networkShareInit && !silent)
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