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fix the game browser extending too far right, fix border color on game
preview box. restore video settings to same defaults used by other emus.
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@ -4658,8 +4658,6 @@ MainMenu (int menu)
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mainWindow->Append(bgBottomImg);
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mainWindow->Append(btnLogo);
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printf("in main menu()\n");
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if(currentMenu == MENU_GAMESELECTION)
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ResumeGui();
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@ -324,35 +324,12 @@ static GXRModeObj * FindVideoMode()
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progressive = false;
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#ifdef HW_RVL
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bool pal = false;
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if (mode == &TVPal576IntDfScale)
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pal = true;
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/*if (CONF_GetAspectRatio() == CONF_ASPECT_16_9 && mode->xfbHeight != 240)
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{
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if (pal)
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{
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mode = &TVPal528IntDf;
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mode->xfbHeight = 542;
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mode->viHeight = 542;
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}
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if (CONF_GetAspectRatio() == CONF_ASPECT_16_9)
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mode->viWidth = 678;
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else
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{
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mode->xfbHeight = 456;
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mode->viHeight = 456;
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}
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mode->viWidth = 672;
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mode->fbWidth = 640;
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mode->efbHeight = 456;
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mode->viWidth = 686;
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}
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else*/
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{
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mode->viWidth = 704;
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}
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if (pal)
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if (mode->viTVMode >> 2 == VI_PAL)
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{
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mode->viXOrigin = (VI_MAX_WIDTH_PAL - mode->viWidth) / 2;
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mode->viYOrigin = (VI_MAX_HEIGHT_PAL - mode->viHeight) / 2;
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@ -363,7 +340,6 @@ static GXRModeObj * FindVideoMode()
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mode->viYOrigin = (VI_MAX_HEIGHT_NTSC - mode->viHeight) / 2;
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}
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#endif
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return mode;
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}
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