Update preferences.cpp

on wii, it tries to access 5 elements even though filepath only holds 4, meaning it overwrites part of the stack leading to random crashes etc.
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FIX94 2018-03-08 01:59:43 +01:00 committed by GitHub
parent 221a547c3e
commit c6fb52762b
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@ -813,7 +813,7 @@ bool LoadPrefs()
return true; return true;
bool prefFound = false; bool prefFound = false;
char filepath[4][MAXPATHLEN]; char filepath[5][MAXPATHLEN];
int numDevices; int numDevices;
#ifdef HW_RVL #ifdef HW_RVL