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Update preferences.cpp
on wii, it tries to access 5 elements even though filepath only holds 4, meaning it overwrites part of the stack leading to random crashes etc.
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@ -813,7 +813,7 @@ bool LoadPrefs()
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return true;
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return true;
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bool prefFound = false;
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bool prefFound = false;
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char filepath[4][MAXPATHLEN];
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char filepath[5][MAXPATHLEN];
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int numDevices;
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int numDevices;
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#ifdef HW_RVL
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#ifdef HW_RVL
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