Update README.md to fix Nightly Build status (#449)

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bladeoner 2022-12-02 18:09:58 +01:00 committed by GitHub
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@ -20,8 +20,8 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
|Download nightly builds from continuous integration: | [![Build Status][Build]][Actions] |Download nightly builds from continuous integration: | [![Build Status][Build]][Actions]
|-------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------| |-------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------|
[Actions]: https://github.com/dborth/vbagx/actions/workflows/continuous-integration-workflow.yml [Actions]: https://github.com/dborth/vbagx/actions/workflows/build.yml
[Build]: https://github.com/dborth/vbagx/actions/workflows/continuous-integration-workflow.yml/badge.svg [Build]: https://github.com/dborth/vbagx/actions/workflows/build.yml/badge.svg
## FEATURES ## FEATURES
@ -188,7 +188,7 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
* To squish the picture so it appears correctly on a 16:9 TV, you can open * To squish the picture so it appears correctly on a 16:9 TV, you can open
the settings.xml file and add 10 to the gbFixed/gbaFixed value. However, the settings.xml file and add 10 to the gbFixed/gbaFixed value. However,
setting your TV to 4:3 mode will yield a better picture. setting your TV to 4:3 mode will yield a better picture.
* Real-time clock fixes for GB/GBC games, including Pokémon G/S/C * Real-time clock fixes for GB/GBC games, including Pokémon G/S/C
* RTC data in save file stored as little-endian * RTC data in save file stored as little-endian
* Option added for UTC offset in the main menu (only required if you use the * Option added for UTC offset in the main menu (only required if you use the
same SRAM on other, time-zone-aware platforms) same SRAM on other, time-zone-aware platforms)
@ -746,7 +746,7 @@ Game Boy (Color) and Game Boy Advance games.
For both loading and saving, the PNG filename is [TITLE].png, where [TITLE] For both loading and saving, the PNG filename is [TITLE].png, where [TITLE]
is the ROM title defined at 0x134 (for GB games) or 0xA0 (for GBA games). For is the ROM title defined at 0x134 (for GB games) or 0xA0 (for GBA games). For
example, POKEMON_SFXAAXE.png will be loaded for Pokémon Silver. If no PNG file example, POKEMON_SFXAAXE.png will be loaded for Pokémon Silver. If no PNG file
by that name exists, VBA-GX will try loading default.png (for GB games) or by that name exists, VBA-GX will try loading default.png (for GB games) or
defaultgba.png (for GBA games) instead. defaultgba.png (for GBA games) instead.