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change games works now!
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@ -225,7 +225,7 @@ void GX_Render_Init(int width, int height, int haspect, int vaspect)
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memset(texturemem, 0, texturesize);
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/*** Setup for first call to scaler ***/
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vwidth = vheight = -1;
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vwidth = vheight = oldvwidth = oldvheight = -1;
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}
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/****************************************************************************
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* GX_Render
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