hide saving dialog that pops up briefly when returning from a game. bump

version.
This commit is contained in:
Daryl Borth 2016-12-10 13:53:14 -07:00
parent 5812be3d01
commit d92d2ca8f3
4 changed files with 11 additions and 5 deletions

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@ -2,8 +2,8 @@
<app version="1">
<name>Visual Boy Advance GX</name>
<coder>Tantric</coder>
<version>2.2.8</version>
<release_date>20120729</release_date>
<version>2.3.5</version>
<release_date>20161210</release_date>
<short_description>GBA/GBC/GB Emulator</short_description>
<long_description>A port of Visual Boy Advance - M to the Wii.</long_description>
<ahb_access />

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@ -38,6 +38,10 @@ https://github.com/dborth/vbagx/releases
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.3.5 - December 10, 2016]
* Hide saving dialog that pops up briefly when returning from a game
[2.3.4 - September 15, 2016]
* Added the delete save file (SRAM / Snapshot) option

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@ -886,7 +886,8 @@ SaveFile (char * buffer, char *filepath, size_t datasize, bool silent)
// halt parsing
HaltParseThread();
ShowAction("Saving...");
if(!silent)
ShowAction("Saving...");
while(!written && retry == 1)
{
@ -927,7 +928,8 @@ SaveFile (char * buffer, char *filepath, size_t datasize, bool silent)
// go back to checking if devices were inserted/removed
ResumeDeviceThread();
CancelAction();
if(!silent)
CancelAction();
return written;
}

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@ -16,7 +16,7 @@
#include "utils/FreeTypeGX.h"
#define APPNAME "Visual Boy Advance GX"
#define APPVERSION "2.3.4"
#define APPVERSION "2.3.5"
#define APPFOLDER "vbagx"
#define PREF_FILE_NAME "settings.xml"
#define PAL_FILE_NAME "palettes.xml"