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hide saving dialog that pops up briefly when returning from a game. bump
version.
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@ -2,8 +2,8 @@
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<app version="1">
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<name>Visual Boy Advance GX</name>
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<coder>Tantric</coder>
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<version>2.2.8</version>
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<release_date>20120729</release_date>
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<version>2.3.5</version>
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<release_date>20161210</release_date>
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<short_description>GBA/GBC/GB Emulator</short_description>
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<long_description>A port of Visual Boy Advance - M to the Wii.</long_description>
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<ahb_access />
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@ -38,6 +38,10 @@ https://github.com/dborth/vbagx/releases
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|0O×øo· UPDATE HISTORY ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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[2.3.5 - December 10, 2016]
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* Hide saving dialog that pops up briefly when returning from a game
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[2.3.4 - September 15, 2016]
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* Added the delete save file (SRAM / Snapshot) option
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@ -886,7 +886,8 @@ SaveFile (char * buffer, char *filepath, size_t datasize, bool silent)
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// halt parsing
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HaltParseThread();
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ShowAction("Saving...");
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if(!silent)
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ShowAction("Saving...");
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while(!written && retry == 1)
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{
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@ -927,7 +928,8 @@ SaveFile (char * buffer, char *filepath, size_t datasize, bool silent)
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// go back to checking if devices were inserted/removed
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ResumeDeviceThread();
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CancelAction();
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if(!silent)
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CancelAction();
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return written;
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}
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@ -16,7 +16,7 @@
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#include "utils/FreeTypeGX.h"
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#define APPNAME "Visual Boy Advance GX"
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#define APPVERSION "2.3.4"
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#define APPVERSION "2.3.5"
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#define APPFOLDER "vbagx"
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#define PREF_FILE_NAME "settings.xml"
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#define PAL_FILE_NAME "palettes.xml"
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