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finalize 2.2.7
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@ -2,8 +2,8 @@
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<app version="1">
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<name>Visual Boy Advance GX</name>
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<coder>Tantric</coder>
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<version>2.2.6</version>
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<release_date>20120706</release_date>
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<version>2.2.7</version>
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<release_date>20120707</release_date>
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<short_description>GBA/GBC/GB Emulator</short_description>
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<long_description>A port of Visual Boy Advance - M to the Wii.</long_description>
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<ahb_access />
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@ -27,6 +27,10 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
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|0O×øo· UPDATE HISTORY ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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[2.2.7 - July 7, 2012]
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* Fixed PAL support
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[2.2.6 - July 6, 2012]
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* Support for newer Wiimotes
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@ -181,8 +181,6 @@ SetupPads()
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PAD_Init();
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#ifdef HW_RVL
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WPAD_Init();
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// read wiimote accelerometer and IR data
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WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
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WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
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@ -251,11 +251,13 @@ static mutex_t gecko_mutex = 0;
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static ssize_t __out_write(struct _reent *r, int fd, const char *ptr, size_t len)
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{
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u32 level;
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if (!gecko || len == 0)
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return len;
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if (!ptr || len <= 0 || !gecko)
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if(!ptr || len < 0)
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return -1;
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u32 level;
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LWP_MutexLock(gecko_mutex);
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level = IRQ_Disable();
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usb_sendbuffer(1, ptr, len);
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@ -287,15 +289,20 @@ const devoptab_t gecko_out = {
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NULL // device statvfs_r
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};
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void USBGeckoOutput()
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static void USBGeckoOutput()
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{
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LWP_MutexInit(&gecko_mutex, false);
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gecko = usb_isgeckoalive(1);
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LWP_MutexInit(&gecko_mutex, false);
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devoptab_list[STD_OUT] = &gecko_out;
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devoptab_list[STD_ERR] = &gecko_out;
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}
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extern "C" {
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s32 __STM_Close();
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s32 __STM_Init();
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}
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/****************************************************************************
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* main
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*
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@ -315,47 +322,49 @@ int main(int argc, char *argv[])
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if(SupportedIOS(preferred))
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IOS_ReloadIOS(preferred);
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}
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#endif
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//USBGeckoOutput(); // uncomment to enable USB gecko output
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__exception_setreload(8);
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#ifdef HW_DOL
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#else
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ipl_set_config(6); // disable Qoob modchip
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#endif
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#ifdef HW_RVL
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StartNetworkThread();
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DI_Init();
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#endif
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USBGeckoOutput(); // uncomment to enable USB gecko output
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__exception_setreload(8);
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InitDeviceThread();
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InitializeVideo();
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ResetVideo_Menu (); // change to menu video mode
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SetupPads();
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// Initialize DVD subsystem (GameCube only)
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#ifdef HW_DOL
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DVD_Init ();
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#endif
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#ifdef HW_RVL
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// Wii Power/Reset buttons
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WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB);
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__STM_Close();
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__STM_Init();
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__STM_Close();
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__STM_Init();
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SYS_SetPowerCallback(ShutdownCB);
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SYS_SetResetCallback(ResetCB);
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WPAD_Init();
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WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB);
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DI_Init();
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USBStorage_Initialize();
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StartNetworkThread();
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#else
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DVD_Init (); // Initialize DVD subsystem (GameCube only)
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#endif
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SetupPads();
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InitDeviceThread();
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MountAllFAT(); // Initialize libFAT for SD and USB
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#ifdef HW_RVL
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// store path app was loaded from
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if(argc > 0 && argv[0] != NULL)
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CreateAppPath(argv[0]);
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#endif
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InitialiseSound();
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InitialisePalette();
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DefaultSettings (); // Set defaults
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InitFreeType((u8*)font_ttf, font_ttf_size); // Initialize font system
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#ifdef HW_RVL
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if(argc > 0 && argv[0] != NULL)
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CreateAppPath(argv[0]); // store path app was loaded from
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InitMem2Manager();
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savebuffer = (unsigned char *)mem2_malloc(SAVEBUFFERSIZE);
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browserList = (BROWSERENTRY *)mem2_malloc(sizeof(BROWSERENTRY)*MAX_BROWSER_SIZE);
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@ -16,7 +16,7 @@
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#include "utils/FreeTypeGX.h"
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#define APPNAME "Visual Boy Advance GX"
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#define APPVERSION "2.2.6"
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#define APPVERSION "2.2.7"
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#define APPFOLDER "vbagx"
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#define PREF_FILE_NAME "settings.xml"
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#define PAL_FILE_NAME "palettes.xml"
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@ -401,10 +401,10 @@ InitializeVideo ()
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VIDEO_Init();
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// Allocate the video buffers
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xfb[0] = (u32 *) memalign(32, 640*574*2);
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xfb[1] = (u32 *) memalign(32, 640*574*2);
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DCInvalidateRange(xfb[0], 640*574*2);
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DCInvalidateRange(xfb[1], 640*574*2);
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xfb[0] = (u32 *) memalign(32, 640*576*2);
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xfb[1] = (u32 *) memalign(32, 640*576*2);
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DCInvalidateRange(xfb[0], 640*576*2);
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DCInvalidateRange(xfb[1], 640*576*2);
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xfb[0] = (u32 *) MEM_K0_TO_K1 (xfb[0]);
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xfb[1] = (u32 *) MEM_K0_TO_K1 (xfb[1]);
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<app version="2.2.6">
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<file url="http://vba-wii.googlecode.com/files/Visual%20Boy%20Advance%20GX%202.2.6.zip"></file>
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<app version="2.2.7">
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<file url="http://vba-wii.googlecode.com/files/Visual%20Boy%20Advance%20GX%202.2.7.zip"></file>
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</app>
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