mirror of
https://github.com/dborth/vbagx.git
synced 2024-11-22 18:49:18 +01:00
finalize 1.0.1
This commit is contained in:
parent
c3ad79eb38
commit
e851cb9dd3
@ -25,7 +25,7 @@ INCLUDES := source/vba source/vba/gb source/ngc
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
CFLAGS = -g -Os -Wall $(MACHDEP) $(INCLUDE) -maltivec \
|
||||
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) -maltivec \
|
||||
-DNGC -DWORDS_BIGENDIAN -DC_CORE \
|
||||
-DCHANFFS -DSDL -DHAVE_ZUTIL_H
|
||||
CXXFLAGS = -save-temps -Xassembler -aln=$@.lst $(CFLAGS)
|
||||
|
@ -25,7 +25,7 @@ INCLUDES := source/vba source/vba/gb source/ngc
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
CFLAGS = -g -Os -Wall $(MACHDEP) $(INCLUDE) -maltivec \
|
||||
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) -maltivec \
|
||||
-DNGC -DWORDS_BIGENDIAN -DC_CORE \
|
||||
-DCHANFFS -DSDL -DHAVE_ZUTIL_H
|
||||
CXXFLAGS = -save-temps -Xassembler -aln=$@.lst $(CFLAGS)
|
||||
|
30
compiling.txt
Normal file
30
compiling.txt
Normal file
@ -0,0 +1,30 @@
|
||||
¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤
|
||||
|
||||
- Visual Boy Advance GX -
|
||||
(Under GPL License)
|
||||
|
||||
¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤
|
||||
|
||||
-=[ Compiling ]=-
|
||||
|
||||
This thing is a bugger to compile, at least for now. You can compile
|
||||
everything using -Os, but gameplay will run slow. Compiling with -O2
|
||||
using devkitppc 15 will crash on GBA.cpp. This must be due to some change in
|
||||
gcc 4.x that sets a compiler flag that the assembly code in thumb.h can't
|
||||
handle.
|
||||
|
||||
To get around this:
|
||||
|
||||
-use a precompiled GBA.o
|
||||
|
||||
OR
|
||||
|
||||
-compile a GBA.o and GBA.d using devkitpcc 13 (gcc 3.4.6)
|
||||
-copy these precompiled files to the build dir, and compile everything else
|
||||
with -O2 on devkitppc 15 (gcc 4.2.3)
|
||||
|
||||
It would be really nice to automate this messy build process, or preferably
|
||||
to find out how to get gcc 4.x to play nice.
|
||||
|
||||
|
||||
-- Tantric, September 2008
|
@ -1,7 +1,7 @@
|
||||
¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤
|
||||
|
||||
- Visual Boy Advance GX -
|
||||
Version 1.0.0
|
||||
Version 1.0.1
|
||||
(Under GPL License)
|
||||
|
||||
¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤
|
||||
@ -22,6 +22,11 @@ With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
|
||||
|0O×øo· UPDATE HISTORY ·oø×O0|
|
||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
||||
|
||||
[What's New 1.0.1]
|
||||
* GBA games now run at full speed
|
||||
* Menu improvements, with spiffy new background - thanks brakken!
|
||||
* Fixed L/R buttons - they work now
|
||||
|
||||
[What's New 1.0.0]
|
||||
|
||||
* Now compiles with devkitpro r15
|
||||
|
@ -12,9 +12,9 @@
|
||||
#define _VBA_H_
|
||||
|
||||
#include <gccore.h>
|
||||
#define VERSIONNUM "1.0.0"
|
||||
#define VERSIONSTR "VBA GX 1.0.0"
|
||||
#define VERSIONSTRFULL "Visual Boy Advance GX 1.0.0"
|
||||
#define VERSIONNUM "1.0.1"
|
||||
#define VERSIONSTR "VBA GX 1.0.1"
|
||||
#define VERSIONSTRFULL "Visual Boy Advance GX 1.0.1"
|
||||
|
||||
#define NOTSILENT 0
|
||||
#define SILENT 1
|
||||
|
Loading…
Reference in New Issue
Block a user