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fix sfx vol
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@ -42,7 +42,7 @@ void GuiSound::Play()
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switch(type)
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{
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case SOUND_PCM:
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vol = 2.55f*(volume*GCSettings.SFXVolume);
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vol = 0.0255f*(volume*GCSettings.SFXVolume);
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voice = ASND_GetFirstUnusedVoice();
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if(voice >= 0)
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ASND_SetVoice(voice, VOICE_STEREO_16BIT, 48000, 0,
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@ -134,7 +134,7 @@ void GuiSound::SetVolume(int vol)
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if(voice < 0)
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return;
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int newvol = 2.55f*(volume*GCSettings.SFXVolume);
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int newvol = 0.0255f*(volume*GCSettings.SFXVolume);
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switch(type)
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{
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