mirror of
https://github.com/dborth/vbagx.git
synced 2024-11-22 10:39:18 +01:00
battery and saves work now, many many other improvements
This commit is contained in:
parent
10ef70fcdd
commit
eff1bf8705
@ -30,26 +30,25 @@ static u8 soundbuffer[3200] ATTRIBUTE_ALIGN(32);
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****************************************************************************/
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void MIXER_AddSamples( u8 *sampledata, int len )
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{
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u32 *src = (u32 *)sampledata;
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u32 *dst = (u32 *)mixerdata;
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u32 intlen = (3200 >> 2);
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u32 fixofs = 0;
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u32 fixinc;
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u32 *src = (u32 *)sampledata;
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u32 *dst = (u32 *)mixerdata;
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u32 intlen = (3200 >> 2);
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u32 fixofs = 0;
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u32 fixinc;
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if ( !len )
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fixinc = 30106;
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else
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fixinc = 60211;
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do
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{
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/* Do simple linear interpolate */
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dst[head++] = src[fixofs >> 16];
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head &= MIXERMASK;
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fixofs += fixinc;
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}
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while( --intlen );
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if ( !len )
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fixinc = 30106;
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else
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fixinc = 60211;
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do
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{
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// Do simple linear interpolate
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dst[head++] = src[fixofs >> 16];
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head &= MIXERMASK;
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fixofs += fixinc;
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}
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while( --intlen );
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}
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/****************************************************************************
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@ -57,29 +56,29 @@ void MIXER_AddSamples( u8 *sampledata, int len )
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****************************************************************************/
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int MIXER_GetSamples( u8 *dstbuffer, int maxlen )
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{
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u32 *src = (u32 *)mixerdata;
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u32 *dst = (u32 *)dstbuffer;
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u32 intlen = maxlen >> 2;
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u32 *src = (u32 *)mixerdata;
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u32 *dst = (u32 *)dstbuffer;
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u32 intlen = maxlen >> 2;
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memset(dstbuffer, 0, maxlen);
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memset(dstbuffer, 0, maxlen);
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while( ( head != tail ) && intlen )
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{
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*dst++ = src[tail++];
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tail &= MIXERMASK;
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intlen--;
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}
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while( ( head != tail ) && intlen )
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{
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*dst++ = src[tail++];
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tail &= MIXERMASK;
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intlen--;
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}
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return 3200;
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return 3200;
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}
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static void AudioPlayer()
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{
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AUDIO_StopDMA();
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MIXER_GetSamples(soundbuffer, 3200);
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DCFlushRange(soundbuffer,3200);
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AUDIO_InitDMA((u32)soundbuffer,3200);
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AUDIO_StartDMA();
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AUDIO_StopDMA();
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MIXER_GetSamples(soundbuffer, 3200);
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DCFlushRange(soundbuffer,3200);
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AUDIO_InitDMA((u32)soundbuffer,3200);
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AUDIO_StartDMA();
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}
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void InitialiseSound()
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@ -17,12 +17,10 @@
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#include <string.h>
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#ifdef WII_DVD
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#ifdef __cplusplus
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extern "C" {
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#include <di/di.h>
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}
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#endif
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#endif
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#include "menudraw.h"
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#include "gcunzip.h"
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@ -174,12 +174,12 @@ ParseFATdirectory(int method)
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int
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LoadFATFile (char *filename, int length)
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{
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char zipbuffer[2048];
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/* char zipbuffer[2048];
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char filepath[MAXPATHLEN];
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FILE *handle;
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unsigned char *rbuffer;
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u32 size;
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*/
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/* Check filename length */
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if ((strlen(currentdir)+1+strlen(filelist[selection].filename)) < MAXPATHLEN)
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sprintf(filepath, "%s/%s",currentdir,filelist[selection].filename);
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@ -19,19 +19,16 @@
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#include <sys/dir.h>
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#ifdef WII_DVD
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#ifdef __cplusplus
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extern "C" {
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#include <di/di.h>
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}
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#endif
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#endif
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#include "vba.h"
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#include "vbasupport.h"
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#include "vmmem.h"
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#include "menudraw.h"
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#include "video.h"
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#include "filesel.h"
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#include "fileop.h"
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#include "memcardop.h"
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#include "input.h"
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@ -28,6 +28,7 @@ typedef struct
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#define MAXFILES 2000 // Restrict to 2000 files per dir
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extern FILEENTRIES filelist[MAXFILES];
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extern char ROMFilename[512];
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void ClearSaveBuffer ();
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int OpenROM (int method);
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@ -20,6 +20,8 @@
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "vba.h"
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#include "vbasupport.h"
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#include "button_mapping.h"
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#include "menu.h"
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#include "video.h"
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@ -44,7 +46,7 @@
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// VBA controller buttons
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// All other pads are mapped to this
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unsigned int vbapadmap[] = {
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VBA_BUTTON_A, VBA_BUTTON_B,
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VBA_BUTTON_B, VBA_BUTTON_A,
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VBA_BUTTON_SELECT, VBA_BUTTON_START,
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VBA_UP, VBA_DOWN,
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VBA_LEFT, VBA_RIGHT,
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@ -53,7 +55,7 @@ unsigned int vbapadmap[] = {
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/*** Gamecube controller Padmap ***/
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unsigned int gcpadmap[] = {
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PAD_BUTTON_A, PAD_BUTTON_B,
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PAD_BUTTON_B, PAD_BUTTON_A,
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PAD_TRIGGER_Z, PAD_BUTTON_START,
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PAD_BUTTON_UP, PAD_BUTTON_DOWN,
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PAD_BUTTON_LEFT, PAD_BUTTON_RIGHT,
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@ -65,23 +67,23 @@ unsigned int wmpadmap[] = {
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WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
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WPAD_BUTTON_RIGHT, WPAD_BUTTON_LEFT,
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WPAD_BUTTON_UP, WPAD_BUTTON_DOWN,
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0x0000, 0x0000
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WPAD_BUTTON_B, WPAD_BUTTON_A
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};
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/*** Classic Controller Padmap ***/
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unsigned int ccpadmap[] = {
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WPAD_CLASSIC_BUTTON_A, WPAD_CLASSIC_BUTTON_B,
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WPAD_CLASSIC_BUTTON_Y, WPAD_CLASSIC_BUTTON_B,
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WPAD_CLASSIC_BUTTON_MINUS, WPAD_CLASSIC_BUTTON_PLUS,
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WPAD_CLASSIC_BUTTON_UP, WPAD_CLASSIC_BUTTON_DOWN,
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WPAD_CLASSIC_BUTTON_LEFT, WPAD_CLASSIC_BUTTON_RIGHT,
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WPAD_CLASSIC_BUTTON_FULL_L, WPAD_CLASSIC_BUTTON_FULL_R
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};
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/*** Nunchuk + wiimote Padmap ***/
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unsigned int ncpadmap[] = { WPAD_BUTTON_A, WPAD_BUTTON_B,
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unsigned int ncpadmap[] = {
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WPAD_NUNCHUK_BUTTON_C, WPAD_NUNCHUK_BUTTON_Z,
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WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
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WPAD_BUTTON_2, WPAD_BUTTON_1,
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WPAD_BUTTON_UP, WPAD_BUTTON_DOWN,
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WPAD_BUTTON_LEFT, WPAD_BUTTON_RIGHT
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WPAD_BUTTON_LEFT, WPAD_BUTTON_RIGHT,
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WPAD_BUTTON_2, WPAD_BUTTON_1
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};
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#ifdef HW_RVL
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@ -302,12 +304,10 @@ u32 DecodeJoy(unsigned short pad)
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}
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u32 GetJoy()
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{
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short i;
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int pad = 0;
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u32 res = 0;
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s8 gc_px = PAD_SubStickX (0);
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u32 jp = PAD_ButtonsHeld (0); // gamecube controller button info
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#ifdef HW_RVL
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s8 wm_sx = WPAD_StickX (0,1);
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@ -315,7 +315,7 @@ u32 GetJoy()
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#endif
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// request to go back to menu
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if ((gc_px < -70) || (jp & PAD_BUTTON_START)
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if ((gc_px < -70)
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#ifdef HW_RVL
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|| (wm_pb & WPAD_BUTTON_HOME)
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|| (wm_pb & WPAD_CLASSIC_BUTTON_HOME)
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@ -323,10 +323,9 @@ u32 GetJoy()
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#endif
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)
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{
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/*
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if (GCSettings.AutoSave == 1)
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{
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SaveRAM(GCSettings.SaveMethod, SILENT);
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SaveBattery(GCSettings.SaveMethod, SILENT);
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}
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else if (GCSettings.AutoSave == 2)
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{
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@ -334,11 +333,10 @@ u32 GetJoy()
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}
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else if(GCSettings.AutoSave == 3)
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{
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SaveRAM(GCSettings.SaveMethod, SILENT);
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SaveBattery(GCSettings.SaveMethod, SILENT);
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SaveState(GCSettings.SaveMethod, SILENT);
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}
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*/
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mainmenu(3);
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MainMenu(3);
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return 0;
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}
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else
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@ -1,9 +1,7 @@
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/****************************************************************************
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* Snes9x 1.51 Nintendo Wii/Gamecube Port
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*
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* softdev July 2006
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* crunchy2 May-June 2007
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* Tantric August 2008
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* Tantric September 2008
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*
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* menu.cpp
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*
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@ -80,17 +78,14 @@ LoadManager ()
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int loadROM = OpenROM(GCSettings.LoadMethod);
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/***
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* check for autoloadsram / freeze
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* check for autoload battery / state
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***/
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if ( loadROM == 1 ) // if ROM was loaded, load the SRAM & settings
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if ( loadROM == 1 ) // if ROM was loaded, load the battery / state
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{
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//if ( GCSettings.AutoLoad == 1 )
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// LoadSRAM(GCSettings.SaveMethod, SILENT);
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//else if ( GCSettings.AutoLoad == 2 )
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// NGCUnfreezeGame (GCSettings.SaveMethod, SILENT);
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// setup cheats
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//SetupCheats();
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if (GCSettings.AutoLoad == 1)
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LoadBattery(GCSettings.SaveMethod, SILENT);
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else if (GCSettings.AutoLoad == 2)
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LoadState(GCSettings.SaveMethod, SILENT);
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}
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return loadROM;
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@ -125,7 +120,20 @@ PreferencesMenu ()
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while (quit == 0)
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{
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// some load/save methods are not implemented - here's where we skip them
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// they need to be skipped in the order they were enumerated in snes9xGX.h
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// they need to be skipped in the order they were enumerated in vba.h
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// skip
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if(GCSettings.LoadMethod == METHOD_DVD)
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GCSettings.LoadMethod++;
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if(GCSettings.LoadMethod == METHOD_SMB)
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GCSettings.LoadMethod++;
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if(GCSettings.SaveMethod == METHOD_SMB)
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GCSettings.SaveMethod++;
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if(GCSettings.SaveMethod == METHOD_MC_SLOTA)
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GCSettings.SaveMethod++;
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if(GCSettings.SaveMethod == METHOD_MC_SLOTB)
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GCSettings.SaveMethod++;
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// no USB ports on GameCube
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#ifndef HW_RVL
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@ -200,7 +208,6 @@ PreferencesMenu ()
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sprintf (prefmenu[6], "Verify MC Saves %s",
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GCSettings.VerifySaves == true ? " ON" : "OFF");
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ret = RunMenu (prefmenu, prefmenuCount, (char*)"Preferences", 16);
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switch (ret)
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@ -302,21 +309,20 @@ GameMenu ()
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quit = retval = 1;
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break;
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case 2: // Load SRAM
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//quit = retval = LoadSRAM(GCSettings.SaveMethod, NOTSILENT);
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case 2: // Load Battery
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quit = retval = LoadBattery(GCSettings.SaveMethod, NOTSILENT);
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break;
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case 3: // Save SRAM
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//SaveSRAM(GCSettings.SaveMethod, NOTSILENT);
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case 3: // Save Battery
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SaveBattery(GCSettings.SaveMethod, NOTSILENT);
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break;
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case 4: // Load Freeze
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//quit = retval = NGCUnfreezeGame (GCSettings.SaveMethod, NOTSILENT);
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case 4: // Load State
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quit = retval = LoadState(GCSettings.SaveMethod, NOTSILENT);
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break;
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case 5: // Save Freeze
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//NGCFreezeGame (GCSettings.SaveMethod, NOTSILENT);
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//emulator.emuWriteState(statename);
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case 5: // Save State
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SaveState(GCSettings.SaveMethod, NOTSILENT);
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break;
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case -1: // Button B
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@ -334,10 +340,6 @@ GameMenu ()
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/****************************************************************************
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* Controller Configuration
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*
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* Snes9x 1.51 uses a cmd system to work out which button has been pressed.
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* Here, I simply move the designated value to the gcpadmaps array, which
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* saves on updating the cmd sequences.
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***************************************************************************/
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u32
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GetInput (u16 ctrlr_type)
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@ -365,13 +367,7 @@ GetInput (u16 ctrlr_type)
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#ifdef HW_RVL
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else
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{
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// if ( WPAD_Probe( 0, &exp_type) == 0) // check wiimote and expansion status (first if wiimote is connected & no errors)
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// {
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pressed = WPAD_ButtonsHeld (0);
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// if (ctrlr_type != CTRLR_WIIMOTE && exp_type != ctrlr_type+1) // if we need input from an expansion, and its not connected...
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// pressed = 0;
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// }
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pressed = WPAD_ButtonsHeld (0);
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}
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#endif
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/*** check for exit sequence (c-stick left OR home button) ***/
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@ -429,27 +425,22 @@ GetButtonMap(u16 ctrlr_type, char* btn_name)
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DrawMenu(&cfg_text[0], NULL, cfg_text_count, 1); // display text
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// while (previous != pressed && pressed == 0); // get two consecutive button presses (which are the same)
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// {
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// previous = pressed;
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// VIDEO_WaitVSync(); // slow things down a bit so we don't overread the pads
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pressed = GetInput(ctrlr_type);
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// }
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pressed = GetInput(ctrlr_type);
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return pressed;
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} // end getButtonMap()
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int cfg_btns_count = 11;
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char cfg_btns_menu[][50] = {
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"A - ",
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"B - ",
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"L TRIG - ",
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"R TRIG - ",
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"A - ",
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"SELECT - ",
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"START - ",
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"UP - ",
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"DOWN - ",
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"LEFT - ",
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"RIGHT - ",
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"L TRIG - ",
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"R TRIG - ",
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"Return to previous"
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};
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@ -512,7 +503,7 @@ ConfigureButtons (u16 ctrlr_type)
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strncat (temp, ctrlr_def[ctrlr_type].map[j].name, 6); // update button map display
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}
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else
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strcat (temp, (char*)"---"); // otherwise, button is 'unmapped'
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strcat (temp, (char*)"---"); // otherwise, button is 'unmapped'
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strncpy (cfg_btns_menu[i], temp, 19); // move back updated information
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}
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@ -531,8 +522,6 @@ ConfigureButtons (u16 ctrlr_type)
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case 7:
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case 8:
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case 9:
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case 10:
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case 11:
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/*** Change button map ***/
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// wait for input
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memset (temp, 0, sizeof(temp));
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@ -544,7 +533,7 @@ ConfigureButtons (u16 ctrlr_type)
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break;
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case -1: /*** Button B ***/
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case 12:
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case 10:
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/*** Return ***/
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quit = 1;
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break;
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@ -634,7 +623,7 @@ char menuitems[][50] = {
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};
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void
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mainmenu (int selectedMenu)
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MainMenu (int selectedMenu)
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{
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tb_t start,end;
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mftb(&start);
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|
@ -14,6 +14,6 @@
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#define _NGCMENU_
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void mainmenu (int selectedMenu);
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void MainMenu (int selectedMenu);
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#endif
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|
@ -48,12 +48,6 @@ extern int screenheight;
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extern unsigned int *xfb[2];
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extern int whichfb;
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/*** Permanent backdrop ***/
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#ifdef HW_RVL
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u32 *backdrop;
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#else
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static u32 *backdrop;
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#endif
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unsigned int getcolour (u8 r1, u8 g1, u8 b1);
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void DrawLineFast( int startx, int endx, int y, u8 r, u8 g, u8 b );
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u32 getrgb( u32 ycbr, u32 low );
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@ -235,33 +229,23 @@ Credits ()
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else
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ypos += 32;
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setfontsize (18);
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DrawText (-1, ypos += 30, (char*)"Technical");
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DrawText (125, ypos += 22, (char*)"VBA GX GameCube/Wii Port");
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DrawText (350, ypos, (char*)"Tantric");
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DrawText (125, ypos += 18, (char*)"VBA GameCube Port Improvements");
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DrawText (350, ypos, (char*)"emukidid");
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DrawText (125, ypos += 18, (char*)"Original VBA GameCube Port");
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DrawText (350, ypos, (char*)"SoftDev");
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DrawText (125, ypos += 18, (char*)"Visual Boy Advance 1.7.2");
|
||||
DrawText (350, ypos, (char*)"Forgotten");
|
||||
DrawText (125, ypos += 18, (char*)"libogc");
|
||||
DrawText (350, ypos, (char*)"Shagkur & wintermute");
|
||||
DrawText (125, ypos += 18, (char*)"Testing");
|
||||
DrawText (350, ypos, (char*)"tehskeen users");
|
||||
|
||||
setfontsize (14);
|
||||
DrawText (-1, ypos += 22, (char*)"Snes9x v1.5.1 - Snes9x Team");
|
||||
DrawText (-1, ypos += 18, (char*)"GameCube Port 2.0 WIP6 and earlier - SoftDev");
|
||||
DrawText (-1, ypos += 18, (char*)"Additional improvements to 2.0 WIP6 - eke-eke");
|
||||
DrawText (-1, ypos += 18, (char*)"GameCube 2.0.1bx enhancements - crunchy2");
|
||||
DrawText (-1, ypos += 18, (char*)"v00x updates - michniewski & Tantric");
|
||||
DrawText (-1, ypos += 18, (char*)"GX - http://www.gc-linux.org");
|
||||
DrawText (-1, ypos += 18, (char*)"libogc - Shagkur & wintermute");
|
||||
|
||||
setfontsize (18);
|
||||
DrawText (-1, ypos += 30, (char*)"Testing");
|
||||
|
||||
setfontsize (14);
|
||||
DrawText (-1, ypos += 22, (char*)"crunchy2 / tehskeen users / others");
|
||||
|
||||
setfontsize (18);
|
||||
DrawText (-1, ypos += 30, (char*)"Documentation");
|
||||
|
||||
setfontsize (14);
|
||||
DrawText (-1, ypos += 22, (char*)"brakken, crunchy2, michniewski");
|
||||
DrawText (-1, ypos += 36, (char*)"And many others who have contributed over the years!");
|
||||
|
||||
setfontsize (12);
|
||||
DrawText (-1, ypos += 50, (char*)"Snes9x - Copyright (c) Snes9x Team 1996 - 2006");
|
||||
DrawText (-1, ypos += 15, (char*)"This software is open source and may be copied, distributed, or modified");
|
||||
DrawText (-1, ypos += 50, (char*)"This software is open source and may be copied, distributed, or modified");
|
||||
DrawText (-1, ypos += 15, (char*)"under the terms of the GNU General Public License (GPL) Version 2.");
|
||||
|
||||
showscreen ();
|
||||
@ -447,7 +431,7 @@ DrawMenu (char items[][50], char *title, int maxitems, int selected, int fontsiz
|
||||
}
|
||||
|
||||
setfontsize (12);
|
||||
DrawText (510, screenheight - 20, VERSIONSTR);
|
||||
DrawText (510, screenheight - 20, (char *)VERSIONSTR);
|
||||
|
||||
// Draw menu items
|
||||
|
||||
|
@ -31,7 +31,7 @@ extern unsigned int wmpadmap[];
|
||||
extern unsigned int ccpadmap[];
|
||||
extern unsigned int ncpadmap[];
|
||||
|
||||
#define PREFS_FILE_NAME "SNES9xGX.xml"
|
||||
#define PREFS_FILE_NAME "VBAGX.xml"
|
||||
|
||||
char prefscomment[2][32];
|
||||
|
||||
@ -147,7 +147,7 @@ preparePrefsData (int method)
|
||||
createXMLSetting("SaveMethod", "Save Method", toStr(GCSettings.SaveMethod));
|
||||
createXMLSetting("LoadFolder", "Load Folder", GCSettings.LoadFolder);
|
||||
createXMLSetting("SaveFolder", "Save Folder", GCSettings.SaveFolder);
|
||||
createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
|
||||
//createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
|
||||
createXMLSetting("VerifySaves", "Verify Memory Card Saves", toStr(GCSettings.VerifySaves));
|
||||
|
||||
createXMLSection("Network", "Network Settings");
|
||||
@ -157,7 +157,7 @@ preparePrefsData (int method)
|
||||
createXMLSetting("smbuser", "Share Username", GCSettings.smbuser);
|
||||
createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd);
|
||||
|
||||
createXMLSection("Emulation", "Emulation Settings");
|
||||
//createXMLSection("Emulation", "Emulation Settings");
|
||||
|
||||
createXMLSection("Controller", "Controller Settings");
|
||||
|
||||
|
@ -24,6 +24,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
#include "vbasupport.h"
|
||||
#include "preferences.h"
|
||||
#include "audio.h"
|
||||
#include "dvd.h"
|
||||
#include "smbop.h"
|
||||
@ -44,19 +45,20 @@ extern int emulating;
|
||||
****************************************************************************/
|
||||
int main()
|
||||
{
|
||||
#ifdef WII_DVD
|
||||
#ifdef WII_DVD
|
||||
DI_Init(); // first
|
||||
#endif
|
||||
#endif
|
||||
|
||||
int selectedMenu = -1;
|
||||
|
||||
PAD_Init (); /*** Initialise pads for input ***/
|
||||
// Initialise controllers
|
||||
#ifdef HW_RVL
|
||||
WPAD_Init();
|
||||
// read wiimote accelerometer and IR data
|
||||
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
|
||||
WPAD_SetVRes(WPAD_CHAN_ALL,640,480);
|
||||
#endif
|
||||
PAD_Init ();
|
||||
|
||||
int selectedMenu = -1;
|
||||
|
||||
InitialiseVideo();
|
||||
|
||||
@ -85,9 +87,16 @@ int main()
|
||||
// Set defaults
|
||||
DefaultSettings ();
|
||||
|
||||
// Load preferences
|
||||
if(!LoadPrefs())
|
||||
{
|
||||
WaitPrompt((char*) "Preferences reset - check settings!");
|
||||
selectedMenu = 2; // change to preferences menu
|
||||
}
|
||||
|
||||
while (ROMSize == 0)
|
||||
{
|
||||
mainmenu (selectedMenu);
|
||||
MainMenu (selectedMenu);
|
||||
}
|
||||
|
||||
//Main loop
|
||||
|
@ -16,7 +16,7 @@
|
||||
#include <gccore.h>
|
||||
|
||||
#define VERSIONNUM "1.0.0"
|
||||
#define VERSIONSTR "VBA 1.0.0"
|
||||
#define VERSIONSTR "VBA GX 1.0.0"
|
||||
|
||||
#define NOTSILENT 0
|
||||
#define SILENT 1
|
||||
|
@ -1,11 +1,18 @@
|
||||
|
||||
/****************************************************************************
|
||||
* Visual Boy Advance 1.7.2 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* Tantric September 2008
|
||||
*
|
||||
* vbasupport.cpp
|
||||
*
|
||||
* VBA support code
|
||||
***************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
#include "GBA.h"
|
||||
#include "agbprint.h"
|
||||
#include "Flash.h"
|
||||
@ -18,7 +25,8 @@
|
||||
#include "gb/GB.h"
|
||||
#include "gb/gbGlobals.h"
|
||||
|
||||
|
||||
#include "vba.h"
|
||||
#include "fileop.h"
|
||||
#include "audio.h"
|
||||
#include "vmmem.h"
|
||||
#include "pal60.h"
|
||||
@ -27,14 +35,27 @@
|
||||
#include "menudraw.h"
|
||||
|
||||
extern "C"
|
||||
{
|
||||
{
|
||||
#include "tbtime.h"
|
||||
#include "sdfileio.h"
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Globals
|
||||
*/
|
||||
static tb_t start, now;
|
||||
|
||||
u32 loadtimeradjust;
|
||||
|
||||
int throttle = 100;
|
||||
u32 throttleLastTime = 0;
|
||||
|
||||
static u32 autoFrameSkipLastTime = 0;
|
||||
static int frameskipadjust = 0;
|
||||
|
||||
int vAspect = 0;
|
||||
int hAspect = 0;
|
||||
|
||||
/****************************************************************************
|
||||
* VBA Globals
|
||||
***************************************************************************/
|
||||
int RGB_LOW_BITS_MASK=0x821;
|
||||
int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
||||
|
||||
@ -54,7 +75,6 @@ int destWidth = 0;
|
||||
int destHeight = 0;
|
||||
int srcPitch = 0;
|
||||
int saveExists = 0;
|
||||
|
||||
int systemRedShift = 0;
|
||||
int systemBlueShift = 0;
|
||||
int systemGreenShift = 0;
|
||||
@ -64,51 +84,43 @@ u16 systemColorMap16[0x10000];
|
||||
//u32 systemColorMap32[0x10000];
|
||||
u32 *systemColorMap32 = (u32 *)&systemColorMap16;
|
||||
|
||||
/*** 2D Video Globals ***/
|
||||
extern u32 whichfb;
|
||||
extern u32 *xfb[2];
|
||||
extern GXRModeObj *vmode;
|
||||
|
||||
struct EmulatedSystem emulator =
|
||||
{
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
false,
|
||||
0
|
||||
};
|
||||
|
||||
static tb_t start, now;
|
||||
|
||||
u32 loadtimeradjust;
|
||||
|
||||
int throttle = 100;
|
||||
u32 throttleLastTime = 0;
|
||||
|
||||
int vAspect = 0;
|
||||
int hAspect = 0;
|
||||
|
||||
//char filename[1024]; //rom file name
|
||||
//char batfilename[1024]; //battery save file name
|
||||
//char statename[1024]; //savestate file name
|
||||
|
||||
void debuggerOutput(char *, u32)
|
||||
{}
|
||||
|
||||
void (*dbgOutput)(char *, u32) = debuggerOutput;
|
||||
|
||||
void systemMessage(int num, const char *msg, ...)
|
||||
{
|
||||
/*** For now ... do nothing ***/
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
false,
|
||||
0
|
||||
};
|
||||
|
||||
/****************************************************************************
|
||||
* systemGetClock
|
||||
*
|
||||
* Returns number of milliseconds since program start
|
||||
****************************************************************************/
|
||||
u32 systemGetClock( void )
|
||||
{
|
||||
mftb(&now);
|
||||
return tb_diff_msec(&now, &start) - loadtimeradjust;
|
||||
}
|
||||
|
||||
void systemFrame() {}
|
||||
void systemScreenCapture(int a) {}
|
||||
void systemShowSpeed(int speed) {}
|
||||
void systemGbBorderOn() {}
|
||||
|
||||
bool systemPauseOnFrame()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void GC_Sleep(u32 dwMiliseconds)
|
||||
@ -120,160 +132,190 @@ void GC_Sleep(u32 dwMiliseconds)
|
||||
}
|
||||
}
|
||||
|
||||
void systemFrame()
|
||||
{}
|
||||
|
||||
void systemScreenCapture(int a)
|
||||
{}
|
||||
|
||||
void systemShowSpeed(int speed)
|
||||
{}
|
||||
static u32 autoFrameSkipLastTime = 0;
|
||||
static int frameskipadjust = 0;
|
||||
|
||||
void write_save()
|
||||
{
|
||||
//emulator.emuWriteBattery(batfilename);
|
||||
}
|
||||
|
||||
void system10Frames(int rate)
|
||||
{
|
||||
if ( cartridgeType == 1 )
|
||||
return;
|
||||
if ( cartridgeType == 1 )
|
||||
return;
|
||||
|
||||
u32 time = systemGetClock();
|
||||
u32 diff = time - autoFrameSkipLastTime;
|
||||
int speed = 100;
|
||||
u32 time = systemGetClock();
|
||||
u32 diff = time - autoFrameSkipLastTime;
|
||||
int speed = 100;
|
||||
|
||||
if(diff)
|
||||
speed = (1000000/rate)/diff;
|
||||
/* char temp[512];
|
||||
sprintf(temp,"Speed: %i",speed);
|
||||
MENU_DrawString( -1, 450,temp , 1 ); */
|
||||
if(diff)
|
||||
speed = (1000000/rate)/diff;
|
||||
/* char temp[512];
|
||||
sprintf(temp,"Speed: %i",speed);
|
||||
MENU_DrawString( -1, 450,temp , 1 ); */
|
||||
|
||||
if(speed >= 98)
|
||||
{
|
||||
frameskipadjust++;
|
||||
if(speed >= 98)
|
||||
{
|
||||
frameskipadjust++;
|
||||
|
||||
if(frameskipadjust >= 3)
|
||||
{
|
||||
frameskipadjust=0;
|
||||
if(systemFrameSkip > 0)
|
||||
systemFrameSkip--;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(speed < 80)
|
||||
frameskipadjust -= (90 - speed)/5;
|
||||
else if(systemFrameSkip < 9)
|
||||
frameskipadjust--;
|
||||
if(frameskipadjust >= 3)
|
||||
{
|
||||
frameskipadjust=0;
|
||||
if(systemFrameSkip > 0)
|
||||
systemFrameSkip--;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(speed < 80)
|
||||
frameskipadjust -= (90 - speed)/5;
|
||||
else if(systemFrameSkip < 9)
|
||||
frameskipadjust--;
|
||||
|
||||
if(frameskipadjust <= -2)
|
||||
{
|
||||
frameskipadjust += 2;
|
||||
if(systemFrameSkip < 9)
|
||||
systemFrameSkip++;
|
||||
}
|
||||
}
|
||||
if(frameskipadjust <= -2)
|
||||
{
|
||||
frameskipadjust += 2;
|
||||
if(systemFrameSkip < 9)
|
||||
systemFrameSkip++;
|
||||
}
|
||||
}
|
||||
|
||||
if ( cartridgeType == 1 )
|
||||
return;
|
||||
|
||||
|
||||
/*
|
||||
if(systemSaveUpdateCounter) {
|
||||
char temp[512];
|
||||
sprintf(temp,"Writing Save To Disk");
|
||||
MENU_DrawString( -1, 450,temp , 1 );
|
||||
} */
|
||||
|
||||
if(systemSaveUpdateCounter) {
|
||||
if(--systemSaveUpdateCounter <= SYSTEM_SAVE_NOT_UPDATED) {
|
||||
write_save();
|
||||
systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
||||
}
|
||||
}
|
||||
|
||||
autoFrameSkipLastTime = time;
|
||||
autoFrameSkipLastTime = time;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* System
|
||||
****************************************************************************/
|
||||
|
||||
void systemGbPrint(u8 *data,int pages,int feed,int palette, int contrast) {}
|
||||
void debuggerOutput(char *, u32) {}
|
||||
void (*dbgOutput)(char *, u32) = debuggerOutput;
|
||||
void systemMessage(int num, const char *msg, ...) {}
|
||||
|
||||
void systemUpdateMotionSensor()
|
||||
{}
|
||||
/****************************************************************************
|
||||
* Saves
|
||||
****************************************************************************/
|
||||
|
||||
void systemGbBorderOn()
|
||||
{}
|
||||
bool LoadBattery(int method, bool silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
bool result = false;
|
||||
|
||||
ShowAction ((char*) "Loading...");
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod(); // we use 'Save' because we need R/W
|
||||
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
{
|
||||
ChangeFATInterface(method, NOTSILENT);
|
||||
sprintf (filepath, "%s/%s/%s.sav", ROOTFATDIR, GCSettings.SaveFolder, ROMFilename);
|
||||
result = emulator.emuReadBattery(filepath);
|
||||
}
|
||||
|
||||
if(!result && !silent)
|
||||
WaitPrompt ((char*) "Save file not found");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool SaveBattery(int method, bool silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
bool result = false;
|
||||
|
||||
ShowAction ((char*) "Saving...");
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod(); // we use 'Save' because we need R/W
|
||||
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
{
|
||||
ChangeFATInterface(method, NOTSILENT);
|
||||
sprintf (filepath, "%s/%s/%s.sav", ROOTFATDIR, GCSettings.SaveFolder, ROMFilename);
|
||||
result = emulator.emuWriteBattery(filepath);
|
||||
}
|
||||
|
||||
if(!result && !silent)
|
||||
WaitPrompt ((char*) "Save failed");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool LoadState(int method, bool silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
bool result = false;
|
||||
|
||||
ShowAction ((char*) "Loading...");
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod(); // we use 'Save' because we need R/W
|
||||
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
{
|
||||
ChangeFATInterface(method, NOTSILENT);
|
||||
sprintf (filepath, "%s/%s/%s.sgm", ROOTFATDIR, GCSettings.SaveFolder, ROMFilename);
|
||||
result = emulator.emuReadState(filepath);
|
||||
}
|
||||
|
||||
if(!result && !silent)
|
||||
WaitPrompt ((char*) "State file not found");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool SaveState(int method, bool silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
bool result = false;
|
||||
|
||||
ShowAction ((char*) "Saving...");
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod(); // we use 'Save' because we need R/W
|
||||
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
{
|
||||
ChangeFATInterface(method, NOTSILENT);
|
||||
sprintf (filepath, "%s/%s/%s.sgm", ROOTFATDIR, GCSettings.SaveFolder, ROMFilename);
|
||||
result = emulator.emuWriteState(filepath);
|
||||
}
|
||||
|
||||
if(!result && !silent)
|
||||
WaitPrompt ((char*) "Save failed");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Sound
|
||||
****************************************************************************/
|
||||
|
||||
void systemWriteDataToSoundBuffer()
|
||||
{
|
||||
MIXER_AddSamples((u8 *)soundFinalWave, (cartridgeType == 1));
|
||||
MIXER_AddSamples((u8 *)soundFinalWave, (cartridgeType == 1));
|
||||
}
|
||||
|
||||
void systemSoundPause()
|
||||
{}
|
||||
|
||||
void systemSoundResume()
|
||||
{}
|
||||
|
||||
void systemSoundReset()
|
||||
{}
|
||||
|
||||
void systemGbPrint(u8 *data,int pages,int feed,int palette, int contrast)
|
||||
{}
|
||||
|
||||
void systemSoundShutdown()
|
||||
{}
|
||||
|
||||
bool systemSoundInit()
|
||||
{
|
||||
//memset(soundbuffer, 0, 3200);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool systemPauseOnFrame()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int systemGetSensorX()
|
||||
{
|
||||
return sensorX;
|
||||
}
|
||||
|
||||
int systemGetSensorY()
|
||||
{
|
||||
return sensorY;
|
||||
}
|
||||
|
||||
bool systemCanChangeSoundQuality()
|
||||
{
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void systemSoundPause() {}
|
||||
void systemSoundResume() {}
|
||||
void systemSoundReset() {}
|
||||
void systemSoundShutdown() {}
|
||||
|
||||
/****************************************************************************
|
||||
* systemReadJoypads
|
||||
****************************************************************************/
|
||||
bool systemReadJoypads()
|
||||
{
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
u32 systemReadJoypad(int which)
|
||||
{
|
||||
return GetJoy();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* systemGetClock
|
||||
*
|
||||
* Returns number of milliseconds since program start
|
||||
****************************************************************************/
|
||||
u32 systemGetClock( void )
|
||||
{
|
||||
mftb(&now);
|
||||
return tb_diff_msec(&now, &start) - loadtimeradjust;
|
||||
return GetJoy();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
@ -281,78 +323,17 @@ u32 systemGetClock( void )
|
||||
****************************************************************************/
|
||||
void systemDrawScreen()
|
||||
{
|
||||
/** GB / GBC Have oodles of time - so sync on VSync **/
|
||||
GX_Render( srcWidth, srcHeight, pix, srcPitch );
|
||||
// GB / GBC Have oodles of time - so sync on VSync
|
||||
GX_Render( srcWidth, srcHeight, pix, srcPitch );
|
||||
|
||||
#ifdef HW_RVL
|
||||
#ifdef HW_RVL
|
||||
VIDEO_WaitVSync ();
|
||||
#else
|
||||
if ( cartridgeType == 1 )
|
||||
{
|
||||
VIDEO_WaitVSync();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
Checks to see if a previous SRAM/Flash save exists
|
||||
If it does, it prompts the user to load it or not
|
||||
*/
|
||||
void checkSave() {
|
||||
/* FILE* f = gen_fopen(statename, "rb");
|
||||
if (f != NULL) {
|
||||
gen_fclose(f);
|
||||
whichfb^=1;
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
|
||||
//MENU_DrawString( 140, 50,"Quick Save State Exists" , 1 );
|
||||
//MENU_DrawString( 140, 80,"Do you wish to load it?" , 1 );
|
||||
//MENU_DrawString( -1, 170,"(L) or (+) YES" , 1 );
|
||||
//MENU_DrawString( -1, 200,"(R) or (-) NO" , 1 );
|
||||
VIDEO_WaitVSync ();
|
||||
VIDEO_SetNextFramebuffer(xfb[whichfb]);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
while(1) {
|
||||
WPADData *wpad;
|
||||
WPAD_ScanPads();
|
||||
wpad = WPAD_Data(0);
|
||||
if (isWiimoteAvailable) {
|
||||
unsigned short b = wpad->btns_h;
|
||||
if(b & WPAD_BUTTON_PLUS) {
|
||||
saveExists = 1;
|
||||
break;
|
||||
}
|
||||
if(b & WPAD_BUTTON_MINUS) break;
|
||||
}
|
||||
if (isClassicAvailable) {
|
||||
unsigned short b = wpad->exp.classic.btns;
|
||||
if(b & CLASSIC_CTRL_BUTTON_PLUS) {
|
||||
saveExists = 1;
|
||||
break;
|
||||
}
|
||||
if(b & CLASSIC_CTRL_BUTTON_MINUS) break;
|
||||
}
|
||||
u16 buttons = PAD_ButtonsHeld(0);
|
||||
if(buttons & PAD_TRIGGER_R){
|
||||
break;
|
||||
}
|
||||
if(buttons & PAD_TRIGGER_L){
|
||||
saveExists = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
|
||||
VIDEO_WaitVSync ();
|
||||
VIDEO_SetNextFramebuffer(xfb[whichfb]);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
}*/
|
||||
}
|
||||
|
||||
|
||||
void askSound() {
|
||||
soundOffFlag = false;
|
||||
soundLowPass = true;
|
||||
#else
|
||||
if ( cartridgeType == 1 )
|
||||
{
|
||||
VIDEO_WaitVSync();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
int loadVBAROM(char filename[])
|
||||
@ -375,7 +356,7 @@ int loadVBAROM(char filename[])
|
||||
srcWidth = 240;
|
||||
srcHeight = 160;
|
||||
VMCPULoadROM(filename);
|
||||
/* Actual Visual Aspect is 1.57 */
|
||||
// Actual Visual Aspect is 1.57
|
||||
hAspect = 70;
|
||||
vAspect = 46;
|
||||
srcPitch = 484;
|
||||
@ -391,7 +372,7 @@ int loadVBAROM(char filename[])
|
||||
srcWidth = 160;
|
||||
srcHeight = 144;
|
||||
gbLoadRom(filename);
|
||||
/* Actual physical aspect is 1.0 */
|
||||
// Actual physical aspect is 1.0
|
||||
hAspect = 60;
|
||||
vAspect = 46;
|
||||
srcPitch = 324;
|
||||
@ -405,13 +386,14 @@ int loadVBAROM(char filename[])
|
||||
break;
|
||||
}
|
||||
|
||||
/** Set defaults **/
|
||||
// Set defaults
|
||||
flashSetSize(0x10000);
|
||||
rtcEnable(true);
|
||||
agbPrintEnable(false);
|
||||
askSound();
|
||||
soundOffFlag = false;
|
||||
soundLowPass = true;
|
||||
|
||||
/** Setup GX **/
|
||||
// Setup GX
|
||||
GX_Render_Init( srcWidth, srcHeight, hAspect, vAspect );
|
||||
|
||||
if ( cartridgeType == 1 )
|
||||
@ -426,32 +408,42 @@ int loadVBAROM(char filename[])
|
||||
CPUReset();
|
||||
}
|
||||
|
||||
// emulator.emuReadBattery(batfilename);
|
||||
if (saveExists)
|
||||
{
|
||||
//emulator.emuReadState(statename);
|
||||
saveExists = 0;
|
||||
}
|
||||
|
||||
soundVolume = 0;
|
||||
systemSoundOn = true;
|
||||
|
||||
soundInit();
|
||||
//AudioPlayer();
|
||||
|
||||
emulating = 1;
|
||||
|
||||
/** Start system clock **/
|
||||
// Start system clock
|
||||
mftb(&start);
|
||||
|
||||
//emulator.emuReset();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* EEPROM
|
||||
****************************************************************************/
|
||||
int systemGetSensorX()
|
||||
{
|
||||
return sensorX;
|
||||
}
|
||||
|
||||
int systemGetSensorY()
|
||||
{
|
||||
return sensorY;
|
||||
}
|
||||
|
||||
void systemUpdateMotionSensor() {}
|
||||
|
||||
/****************************************************************************
|
||||
* Palette
|
||||
****************************************************************************/
|
||||
|
||||
void InitialisePalette()
|
||||
{
|
||||
int i;
|
||||
/** Build GBPalette **/
|
||||
// Build GBPalette
|
||||
for( i = 0; i < 24; )
|
||||
{
|
||||
systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10);
|
||||
@ -459,7 +451,7 @@ void InitialisePalette()
|
||||
systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10);
|
||||
systemGbPalette[i++] = 0;
|
||||
}
|
||||
/** Set palette etc - Fixed to RGB565 **/
|
||||
// Set palette etc - Fixed to RGB565
|
||||
systemColorDepth = 16;
|
||||
systemRedShift = 11;
|
||||
systemGreenShift = 6;
|
||||
|
@ -1,6 +1,20 @@
|
||||
/****************************************************************************
|
||||
* Visual Boy Advance 1.7.2 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* Tantric September 2008
|
||||
*
|
||||
* vbasupport.h
|
||||
*
|
||||
* VBA support code
|
||||
***************************************************************************/
|
||||
|
||||
#include "System.h"
|
||||
|
||||
extern struct EmulatedSystem emulator;
|
||||
extern u32 loadtimeradjust;
|
||||
int loadVBAROM(char filename[]);
|
||||
void InitialisePalette();
|
||||
bool LoadBattery(int method, bool silent);
|
||||
bool SaveBattery(int method, bool silent);
|
||||
bool LoadState(int method, bool silent);
|
||||
bool SaveState(int method, bool silent);
|
||||
|
Loading…
Reference in New Issue
Block a user