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https://github.com/dborth/vbagx.git
synced 2024-11-25 20:16:53 +01:00
revert some unnecessary changes
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82208a31d1
commit
f2e2ce7314
@ -38,7 +38,7 @@ https://github.com/dborth/vbagx/releases
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|0O×øo· UPDATE HISTORY ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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[2.3.3] - Zopenko
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[2.3.3]
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* fixes the gc pad down on file browser
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* added koston default green gb color screen
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@ -43,15 +43,15 @@
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GuiImageData * pointer[4];
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#endif
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//#ifdef HW_RVL
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// #include "mem2.h"
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//
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// #define MEM_ALLOC(A) (u8*)mem2_malloc(A)
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// #define MEM_DEALLOC(A) mem2_free(A)
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//#else
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#ifdef HW_RVL
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#include "mem2.h"
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#define MEM_ALLOC(A) (u8*)mem2_malloc(A)
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#define MEM_DEALLOC(A) mem2_free(A)
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#else
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#define MEM_ALLOC(A) (u8*)memalign(32, A)
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#define MEM_DEALLOC(A) free(A)
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//#endif
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#endif
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static GuiTrigger * trigA = NULL;
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static GuiTrigger * trig2 = NULL;
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@ -67,7 +67,7 @@ static GuiSound * exitSound = NULL;
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static GuiWindow * mainWindow = NULL;
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static GuiText * settingText = NULL;
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static GuiText * settingText2 = NULL;
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//static int lastMenu = MENU_NONE;
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static int lastMenu = MENU_NONE;
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static int mapMenuCtrl = 0;
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static int wiiuproCtrl = 0;
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@ -1110,7 +1110,7 @@ extern char DebugStr[50];
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*
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* Menu displayed when returning to the menu from in-game.
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***************************************************************************/
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static int MenuGame(int lastMenu)
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static int MenuGame()
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{
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int menu = MENU_NONE;
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@ -1929,7 +1929,7 @@ static int MenuGameSettings()
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wiiControlsBtn.SetTrigger(trig2);
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wiiControlsBtn.SetEffectGrow();
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GuiText screenshotBtnTxt("ScreenShot", 22, (GXColor){0, 0, 0, 255});
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GuiText screenshotBtnTxt("Screenshot", 22, (GXColor){0, 0, 0, 255});
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GuiImage screenshotBtnImg(&btnLargeOutline);
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GuiImage screenshotBtnImgOver(&btnLargeOutlineOver);
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GuiImage screenshotBtnIcon(&iconScreenshot);
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@ -3181,7 +3181,7 @@ static int MenuSettingsEmulation()
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/****************************************************************************
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* MenuSettings
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***************************************************************************/
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static int MenuSettings(GuiTrigger *trigAptr,GuiTrigger *trig2ptr)
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static int MenuSettings()
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{
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int menu = MENU_NONE;
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@ -3219,8 +3219,8 @@ static int MenuSettings(GuiTrigger *trigAptr,GuiTrigger *trig2ptr)
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savingBtn.SetIcon(&fileBtnIcon);
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savingBtn.SetSoundOver(&btnSoundOver);
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savingBtn.SetSoundClick(&btnSoundClick);
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savingBtn.SetTrigger(trigAptr);
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savingBtn.SetTrigger(trig2ptr);
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savingBtn.SetTrigger(trigA);
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savingBtn.SetTrigger(trig2);
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savingBtn.SetEffectGrow();
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GuiText menuBtnTxt("Menu", 22, (GXColor){0, 0, 0, 255});
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@ -3237,8 +3237,8 @@ static int MenuSettings(GuiTrigger *trigAptr,GuiTrigger *trig2ptr)
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menuBtn.SetIcon(&menuBtnIcon);
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menuBtn.SetSoundOver(&btnSoundOver);
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menuBtn.SetSoundClick(&btnSoundClick);
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menuBtn.SetTrigger(trigAptr);
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menuBtn.SetTrigger(trig2ptr);
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menuBtn.SetTrigger(trigA);
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menuBtn.SetTrigger(trig2);
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menuBtn.SetEffectGrow();
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GuiText networkBtnTxt("Network", 22, (GXColor){0, 0, 0, 255});
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@ -3255,8 +3255,8 @@ static int MenuSettings(GuiTrigger *trigAptr,GuiTrigger *trig2ptr)
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networkBtn.SetIcon(&networkBtnIcon);
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networkBtn.SetSoundOver(&btnSoundOver);
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networkBtn.SetSoundClick(&btnSoundClick);
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networkBtn.SetTrigger(trigAptr);
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networkBtn.SetTrigger(trig2ptr);
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networkBtn.SetTrigger(trigA);
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networkBtn.SetTrigger(trig2);
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networkBtn.SetEffectGrow();
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GuiText emulationBtnTxt("Emulation", 22, (GXColor){0, 0, 0, 255});
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@ -3286,8 +3286,8 @@ static int MenuSettings(GuiTrigger *trigAptr,GuiTrigger *trig2ptr)
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backBtn.SetImageOver(&backBtnImgOver);
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backBtn.SetSoundOver(&btnSoundOver);
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backBtn.SetSoundClick(&btnSoundClick);
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backBtn.SetTrigger(trigAptr);
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backBtn.SetTrigger(trig2ptr);;
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backBtn.SetTrigger(trigA);
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backBtn.SetTrigger(trig2);
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backBtn.SetEffectGrow();
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GuiText resetBtnTxt("Reset Settings", 22, (GXColor){0, 0, 0, 255});
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@ -3301,8 +3301,8 @@ static int MenuSettings(GuiTrigger *trigAptr,GuiTrigger *trig2ptr)
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resetBtn.SetImageOver(&resetBtnImgOver);
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resetBtn.SetSoundOver(&btnSoundOver);
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resetBtn.SetSoundClick(&btnSoundClick);
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resetBtn.SetTrigger(trigAptr);
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resetBtn.SetTrigger(trig2ptr);
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resetBtn.SetTrigger(trigA);
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resetBtn.SetTrigger(trig2);
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resetBtn.SetEffectGrow();
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HaltGui();
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@ -3449,26 +3449,22 @@ static int MenuSettingsFile()
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break;
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case 4:
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OnScreenKeyboard(GCSettings.CheatFolder, MAXPATHLEN);
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break;
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case 5:
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OnScreenKeyboard(GCSettings.ScreenshotsFolder, MAXPATHLEN);
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break;
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case 6:
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case 5:
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GCSettings.AutoLoad++;
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if (GCSettings.AutoLoad > 2)
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GCSettings.AutoLoad = 0;
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break;
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case 7:
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case 6:
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GCSettings.AutoSave++;
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if (GCSettings.AutoSave > 3)
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GCSettings.AutoSave = 0;
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break;
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case 8:
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case 7:
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GCSettings.AppendAuto++;
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if (GCSettings.AppendAuto > 1)
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GCSettings.AppendAuto = 0;
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@ -3533,20 +3529,19 @@ static int MenuSettingsFile()
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snprintf (options.value[2], 35, "%s", GCSettings.LoadFolder);
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snprintf (options.value[3], 35, "%s", GCSettings.SaveFolder);
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//snprintf (options.value[4], 30, "%s", GCSettings.CheatFolder);
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snprintf (options.value[5], 35, "%s", GCSettings.ScreenshotsFolder);
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snprintf (options.value[4], 35, "%s", GCSettings.ScreenshotsFolder);
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if (GCSettings.AutoLoad == 0) sprintf (options.value[6],"Off");
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else if (GCSettings.AutoLoad == 1) sprintf (options.value[6],"SRAM");
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else if (GCSettings.AutoLoad == 2) sprintf (options.value[6],"Snapshot");
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if (GCSettings.AutoLoad == 0) sprintf (options.value[5],"Off");
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else if (GCSettings.AutoLoad == 1) sprintf (options.value[5],"SRAM");
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else if (GCSettings.AutoLoad == 2) sprintf (options.value[5],"Snapshot");
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if (GCSettings.AutoSave == 0) sprintf (options.value[7],"Off");
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else if (GCSettings.AutoSave == 1) sprintf (options.value[7],"SRAM");
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else if (GCSettings.AutoSave == 2) sprintf (options.value[7],"Snapshot");
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else if (GCSettings.AutoSave == 3) sprintf (options.value[7],"Both");
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if (GCSettings.AutoSave == 0) sprintf (options.value[6],"Off");
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else if (GCSettings.AutoSave == 1) sprintf (options.value[6],"SRAM");
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else if (GCSettings.AutoSave == 2) sprintf (options.value[6],"Snapshot");
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else if (GCSettings.AutoSave == 3) sprintf (options.value[6],"Both");
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if (GCSettings.AppendAuto == 0) sprintf (options.value[8],"Off");
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else if (GCSettings.AppendAuto == 1) sprintf (options.value[8],"On");
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if (GCSettings.AppendAuto == 0) sprintf (options.value[7],"Off");
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else if (GCSettings.AppendAuto == 1) sprintf (options.value[7],"On");
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optionBrowser.TriggerUpdate();
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}
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@ -4556,10 +4551,8 @@ MainMenu (int menu)
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{
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static bool init = false;
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int currentMenu = menu;
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//lastMenu = MENU_NONE;
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lastMenu = MENU_NONE;
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int lastMenu = MENU_NONE; /* local variable here fixes devkitppc r27 crash */
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GuiTrigger *trigAptr, *trig2ptr; /* local variable here fixes devkitppc r27 crash */
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if(!init)
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{
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init = true;
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@ -4584,7 +4577,6 @@ MainMenu (int menu)
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gameScreenImg = new GuiImage(gameScreen);
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gameScreenImg->SetAlpha(192);
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gameScreenImg->ColorStripe(30);
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gameScreenImg->SetScaleX(screenwidth/(float)vmode->fbWidth);
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gameScreenImg->SetScaleY(screenheight/(float)vmode->efbHeight);
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}
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@ -4626,9 +4618,6 @@ MainMenu (int menu)
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mainWindow->Append(bgBottomImg);
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mainWindow->Append(btnLogo);
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trigAptr = trigA;
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trig2ptr = trig2;
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if(currentMenu == MENU_GAMESELECTION)
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ResumeGui();
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@ -4674,7 +4663,7 @@ MainMenu (int menu)
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currentMenu = MenuGameSelection();
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break;
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case MENU_GAME:
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currentMenu = MenuGame(lastMenu);
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currentMenu = MenuGame();
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break;
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case MENU_GAME_LOAD:
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currentMenu = MenuGameSaves(0);
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@ -4698,7 +4687,7 @@ MainMenu (int menu)
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currentMenu = MenuPalette();
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break;
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case MENU_SETTINGS:
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currentMenu = MenuSettings(trigAptr,trig2ptr);
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currentMenu = MenuSettings();
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break;
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case MENU_SETTINGS_FILE:
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currentMenu = MenuSettingsFile();
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