Commit Graph

3 Commits

Author SHA1 Message Date
dborth
2d9b7ef1f9 [1.0.8 - April 4, 2009]
* "Match Wii Game" controls option! Games that have a Wii equivalent can be
  played using the controls for that Wii game. For example all Zelda games
  can be played with Twilight Princess controls. See the Instructions section
  below for important details.
* Rotation/Tilt sensor games all work
* Solar sensors (Boktai 1/2/3)
* Rumble (except for games that rely on Gameboy Player)
* Keyboard
* PAL support, finally!
* New scaling options, choose how much stretching you want
* Colourised games now partially work but still have distortion
* "Corvette" no longer has a screwed up palette (but still crashes)
* Triggers net reconnection on SMB failure
* Source code refactored, and project file added
* Instructions section added to this readme file
2009-04-10 03:16:28 +00:00
Carl.Kenner
86a31bf614 Rumble now works with some GBC games that didn't ship on rumble cartridges but still had rumble programmed into them by the developers. For example, Disney Tarzan. I have no idea which other games support this. Disney Tarzan will rumble when a wild boar is charging and with Clayton and some other things. http://au.gameboy.ign.com/articles/068/068800p1.html 2009-04-09 11:36:14 +00:00
Carl.Kenner
4645a54edf Project file added, Makefile supports Alt+R, Makefile compiles if necessary before running.
SVN ignores build and executable folders and .pnps files.
2009-03-05 06:58:25 +00:00