#ifndef PORT_H #define PORT_H #ifdef __CELLOS_LV2__ /* PlayStation3 */ #include #endif #ifdef _XBOX360 /* XBox 360 */ #include #endif #include "Types.h" // swaps a 16-bit value static inline u16 swap16(u16 v) { return (v<<8)|(v>>8); } // swaps a 32-bit value static inline u32 swap32(u32 v) { return (v<<24)|((v<<8)&0xff0000)|((v>>8)&0xff00)|(v>>24); } #ifdef WORDS_BIGENDIAN #if defined(__GNUC__) && defined(__ppc__) #define READ16LE(base) \ ({ unsigned short lhbrxResult; \ __asm__ ("lhbrx %0, 0, %1" : "=r" (lhbrxResult) : "r" (base) : "memory"); \ lhbrxResult; }) #define READ32LE(base) \ ({ unsigned long lwbrxResult; \ __asm__ ("lwbrx %0, 0, %1" : "=r" (lwbrxResult) : "r" (base) : "memory"); \ lwbrxResult; }) #define WRITE16LE(base, value) \ __asm__ ("sthbrx %0, 0, %1" : : "r" (value), "r" (base) : "memory") #define WRITE32LE(base, value) \ __asm__ ("stwbrx %0, 0, %1" : : "r" (value), "r" (base) : "memory") #else #define READ16LE(x) \ swap16(*((u16 *)(x))) #define READ32LE(x) \ swap32(*((u32 *)(x))) #define WRITE16LE(x,v) \ *((u16 *)x) = swap16((v)) #define WRITE32LE(x,v) \ *((u32 *)x) = swap32((v)) #endif #else #define READ16LE(x) \ *((u16 *)x) #define READ32LE(x) \ *((u32 *)x) #define WRITE16LE(x,v) \ *((u16 *)x) = (v) #define WRITE32LE(x,v) \ *((u32 *)x) = (v) #endif #endif // PORT_H