#ifndef EEPROM_H #define EEPROM_H #ifdef __LIBRETRO__ extern void eepromSaveGame(u8* &data); extern void eepromReadGame(const u8 *&data, int version); #else extern void eepromSaveGame(gzFile _gzFile); extern void eepromReadGame(gzFile _gzFile, int version); #endif extern void eepromReadGameSkip(gzFile _gzFile, int version); extern int eepromRead(u32 address); extern void eepromWrite(u32 address, u8 value); extern void eepromInit(); extern void eepromReset(); #ifdef __LIBRETRO__ extern u8 *eepromData; #else extern u8 eepromData[0x2000]; #endif extern bool eepromInUse; extern int eepromSize; #define EEPROM_IDLE 0 #define EEPROM_READADDRESS 1 #define EEPROM_READDATA 2 #define EEPROM_READDATA2 3 #define EEPROM_WRITEDATA 4 #endif // EEPROM_H