#include "GBA.h" #ifdef BKPT_SUPPORT int oldreg[18]; char oldbuffer[10]; #endif reg_pair reg[45]; memoryMap map[256]; bool ioReadable[0x400]; bool N_FLAG = 0; bool C_FLAG = 0; bool Z_FLAG = 0; bool V_FLAG = 0; bool armState = true; bool armIrqEnable = true; u32 armNextPC = 0x00000000; int armMode = 0x1f; u32 stop = 0x08000568; int saveType = 0; bool useBios = false; bool skipBios = false; int frameSkip = 1; bool speedup = false; bool synchronize = true; bool cpuDisableSfx = false; bool cpuIsMultiBoot = false; bool parseDebug = true; int layerSettings = 0xff00; int layerEnable = 0xff00; bool speedHack = false; int cpuSaveType = 0; bool cheatsEnabled = true; bool mirroringEnable = false; bool skipSaveGameBattery = false; bool skipSaveGameCheats = false; // this is an optional hack to change the backdrop/background color: // -1: disabled // 0x0000 to 0x7FFF: set custom 15 bit color int customBackdropColor = -1; u8 *bios = 0; u8 *rom = 0; u8 *internalRAM = 0; u8 *workRAM = 0; u8 *paletteRAM = 0; u8 *vram = 0; u8 *pix = 0; u8 *oam = 0; u8 *ioMem = 0; u16 DISPCNT = 0x0080; u16 DISPSTAT = 0x0000; u16 VCOUNT = 0x0000; u16 BG0CNT = 0x0000; u16 BG1CNT = 0x0000; u16 BG2CNT = 0x0000; u16 BG3CNT = 0x0000; u16 BG0HOFS = 0x0000; u16 BG0VOFS = 0x0000; u16 BG1HOFS = 0x0000; u16 BG1VOFS = 0x0000; u16 BG2HOFS = 0x0000; u16 BG2VOFS = 0x0000; u16 BG3HOFS = 0x0000; u16 BG3VOFS = 0x0000; u16 BG2PA = 0x0100; u16 BG2PB = 0x0000; u16 BG2PC = 0x0000; u16 BG2PD = 0x0100; u16 BG2X_L = 0x0000; u16 BG2X_H = 0x0000; u16 BG2Y_L = 0x0000; u16 BG2Y_H = 0x0000; u16 BG3PA = 0x0100; u16 BG3PB = 0x0000; u16 BG3PC = 0x0000; u16 BG3PD = 0x0100; u16 BG3X_L = 0x0000; u16 BG3X_H = 0x0000; u16 BG3Y_L = 0x0000; u16 BG3Y_H = 0x0000; u16 WIN0H = 0x0000; u16 WIN1H = 0x0000; u16 WIN0V = 0x0000; u16 WIN1V = 0x0000; u16 WININ = 0x0000; u16 WINOUT = 0x0000; u16 MOSAIC = 0x0000; u16 BLDMOD = 0x0000; u16 COLEV = 0x0000; u16 COLY = 0x0000; u16 DM0SAD_L = 0x0000; u16 DM0SAD_H = 0x0000; u16 DM0DAD_L = 0x0000; u16 DM0DAD_H = 0x0000; u16 DM0CNT_L = 0x0000; u16 DM0CNT_H = 0x0000; u16 DM1SAD_L = 0x0000; u16 DM1SAD_H = 0x0000; u16 DM1DAD_L = 0x0000; u16 DM1DAD_H = 0x0000; u16 DM1CNT_L = 0x0000; u16 DM1CNT_H = 0x0000; u16 DM2SAD_L = 0x0000; u16 DM2SAD_H = 0x0000; u16 DM2DAD_L = 0x0000; u16 DM2DAD_H = 0x0000; u16 DM2CNT_L = 0x0000; u16 DM2CNT_H = 0x0000; u16 DM3SAD_L = 0x0000; u16 DM3SAD_H = 0x0000; u16 DM3DAD_L = 0x0000; u16 DM3DAD_H = 0x0000; u16 DM3CNT_L = 0x0000; u16 DM3CNT_H = 0x0000; u16 TM0D = 0x0000; u16 TM0CNT = 0x0000; u16 TM1D = 0x0000; u16 TM1CNT = 0x0000; u16 TM2D = 0x0000; u16 TM2CNT = 0x0000; u16 TM3D = 0x0000; u16 TM3CNT = 0x0000; u16 P1 = 0xFFFF; u16 IE = 0x0000; u16 IF = 0x0000; u16 IME = 0x0000;