#include #include #include #include #include "GBA.h" #include "agbprint.h" #include "Flash.h" #include "Port.h" #include "RTC.h" #include "Sound.h" #include "Text.h" #include "unzip.h" #include "Util.h" #include "gb/GB.h" #include "gb/gbGlobals.h" #include "audio.h" #include "vmmem.h" #include "pal60.h" #include "input.h" #include "video.h" #include "menudraw.h" extern "C" { #include "tbtime.h" #include "sdfileio.h" } /** * Globals */ int RGB_LOW_BITS_MASK=0x821; int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; int systemDebug = 0; int emulating = 0; int sensorX = 2047; int sensorY = 2047; int systemFrameSkip = 0; bool systemSoundOn = false; int systemVerbose = 0; int cartridgeType = 0; int srcWidth = 0; int srcHeight = 0; int destWidth = 0; int destHeight = 0; int srcPitch = 0; int saveExists = 0; int systemRedShift = 0; int systemBlueShift = 0; int systemGreenShift = 0; int systemColorDepth = 0; u16 systemGbPalette[24]; u16 systemColorMap16[0x10000]; //u32 systemColorMap32[0x10000]; u32 *systemColorMap32 = (u32 *)&systemColorMap16; /*** 2D Video Globals ***/ extern u32 whichfb; extern u32 *xfb[2]; extern GXRModeObj *vmode; struct EmulatedSystem emulator = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, false, 0 }; static tb_t start, now; u32 loadtimeradjust; int throttle = 100; u32 throttleLastTime = 0; int vAspect = 0; int hAspect = 0; //char filename[1024]; //rom file name //char batfilename[1024]; //battery save file name //char statename[1024]; //savestate file name void debuggerOutput(char *, u32) {} void (*dbgOutput)(char *, u32) = debuggerOutput; void systemMessage(int num, const char *msg, ...) { /*** For now ... do nothing ***/ } void GC_Sleep(u32 dwMiliseconds) { int nVBlanks = (dwMiliseconds / 16); while (nVBlanks-- > 0) { VIDEO_WaitVSync(); } } void systemFrame() {} void systemScreenCapture(int a) {} void systemShowSpeed(int speed) {} static u32 autoFrameSkipLastTime = 0; static int frameskipadjust = 0; void write_save() { //emulator.emuWriteBattery(batfilename); } void system10Frames(int rate) { if ( cartridgeType == 1 ) return; u32 time = systemGetClock(); u32 diff = time - autoFrameSkipLastTime; int speed = 100; if(diff) speed = (1000000/rate)/diff; /* char temp[512]; sprintf(temp,"Speed: %i",speed); MENU_DrawString( -1, 450,temp , 1 ); */ if(speed >= 98) { frameskipadjust++; if(frameskipadjust >= 3) { frameskipadjust=0; if(systemFrameSkip > 0) systemFrameSkip--; } } else { if(speed < 80) frameskipadjust -= (90 - speed)/5; else if(systemFrameSkip < 9) frameskipadjust--; if(frameskipadjust <= -2) { frameskipadjust += 2; if(systemFrameSkip < 9) systemFrameSkip++; } } if ( cartridgeType == 1 ) return; /* if(systemSaveUpdateCounter) { char temp[512]; sprintf(temp,"Writing Save To Disk"); MENU_DrawString( -1, 450,temp , 1 ); } */ if(systemSaveUpdateCounter) { if(--systemSaveUpdateCounter <= SYSTEM_SAVE_NOT_UPDATED) { write_save(); systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED; } } autoFrameSkipLastTime = time; } void systemUpdateMotionSensor() {} void systemGbBorderOn() {} void systemWriteDataToSoundBuffer() { MIXER_AddSamples((u8 *)soundFinalWave, (cartridgeType == 1)); } void systemSoundPause() {} void systemSoundResume() {} void systemSoundReset() {} void systemGbPrint(u8 *data,int pages,int feed,int palette, int contrast) {} void systemSoundShutdown() {} bool systemSoundInit() { //memset(soundbuffer, 0, 3200); return true; } bool systemPauseOnFrame() { return false; } int systemGetSensorX() { return sensorX; } int systemGetSensorY() { return sensorY; } bool systemCanChangeSoundQuality() { return true; } /**************************************************************************** * systemReadJoypads ****************************************************************************/ bool systemReadJoypads() { return true; } u32 systemReadJoypad(int which) { return GetJoy(); } /**************************************************************************** * systemGetClock * * Returns number of milliseconds since program start ****************************************************************************/ u32 systemGetClock( void ) { mftb(&now); return tb_diff_msec(&now, &start) - loadtimeradjust; } /**************************************************************************** * systemDrawScreen ****************************************************************************/ void systemDrawScreen() { /** GB / GBC Have oodles of time - so sync on VSync **/ GX_Render( srcWidth, srcHeight, pix, srcPitch ); #ifdef HW_RVL VIDEO_WaitVSync (); #else if ( cartridgeType == 1 ) { VIDEO_WaitVSync(); } #endif } /* Checks to see if a previous SRAM/Flash save exists If it does, it prompts the user to load it or not */ void checkSave() { /* FILE* f = gen_fopen(statename, "rb"); if (f != NULL) { gen_fclose(f); whichfb^=1; VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK); //MENU_DrawString( 140, 50,"Quick Save State Exists" , 1 ); //MENU_DrawString( 140, 80,"Do you wish to load it?" , 1 ); //MENU_DrawString( -1, 170,"(L) or (+) YES" , 1 ); //MENU_DrawString( -1, 200,"(R) or (-) NO" , 1 ); VIDEO_WaitVSync (); VIDEO_SetNextFramebuffer(xfb[whichfb]); VIDEO_Flush(); VIDEO_WaitVSync(); while(1) { WPADData *wpad; WPAD_ScanPads(); wpad = WPAD_Data(0); if (isWiimoteAvailable) { unsigned short b = wpad->btns_h; if(b & WPAD_BUTTON_PLUS) { saveExists = 1; break; } if(b & WPAD_BUTTON_MINUS) break; } if (isClassicAvailable) { unsigned short b = wpad->exp.classic.btns; if(b & CLASSIC_CTRL_BUTTON_PLUS) { saveExists = 1; break; } if(b & CLASSIC_CTRL_BUTTON_MINUS) break; } u16 buttons = PAD_ButtonsHeld(0); if(buttons & PAD_TRIGGER_R){ break; } if(buttons & PAD_TRIGGER_L){ saveExists = 1; break; } } VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK); VIDEO_WaitVSync (); VIDEO_SetNextFramebuffer(xfb[whichfb]); VIDEO_Flush(); VIDEO_WaitVSync(); }*/ } void askSound() { soundOffFlag = false; soundLowPass = true; } int loadVBAROM(char filename[]) { cartridgeType = 0; srcWidth = 0; srcHeight = 0; destWidth = 0; destHeight = 0; srcPitch = 0; IMAGE_TYPE type = utilFindType(filename); switch( type ) { case IMAGE_GBA: //WaitPrompt("GameBoy Advance Image"); cartridgeType = 2; emulator = GBASystem; srcWidth = 240; srcHeight = 160; VMCPULoadROM(filename); /* Actual Visual Aspect is 1.57 */ hAspect = 70; vAspect = 46; srcPitch = 484; soundQuality = 2; soundBufferLen = 1470; cpuSaveType = 0; break; case IMAGE_GB: //WaitPrompt("GameBoy Image"); cartridgeType = 1; emulator = GBSystem; srcWidth = 160; srcHeight = 144; gbLoadRom(filename); /* Actual physical aspect is 1.0 */ hAspect = 60; vAspect = 46; srcPitch = 324; soundQuality = 1; soundBufferLen = 1470 * 2; break; default: WaitPrompt((char *)"Unknown Image"); return 0; break; } /** Set defaults **/ flashSetSize(0x10000); rtcEnable(true); agbPrintEnable(false); askSound(); /** Setup GX **/ GX_Render_Init( srcWidth, srcHeight, hAspect, vAspect ); if ( cartridgeType == 1 ) { gbSoundReset(); gbSoundSetQuality(soundQuality); } else { soundSetQuality(soundQuality); CPUInit("/VBA/BIOS/BIOS.GBA", 1); CPUReset(); } // emulator.emuReadBattery(batfilename); if (saveExists) { //emulator.emuReadState(statename); saveExists = 0; } soundVolume = 0; systemSoundOn = true; soundInit(); //AudioPlayer(); emulating = 1; /** Start system clock **/ mftb(&start); //emulator.emuReset(); return 1; } void InitialisePalette() { int i; /** Build GBPalette **/ for( i = 0; i < 24; ) { systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10); systemGbPalette[i++] = (0x15) | (0x15 << 5) | (0x15 << 10); systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10); systemGbPalette[i++] = 0; } /** Set palette etc - Fixed to RGB565 **/ systemColorDepth = 16; systemRedShift = 11; systemGreenShift = 6; systemBlueShift = 0; for(i = 0; i < 0x10000; i++) { systemColorMap16[i] = ((i & 0x1f) << systemRedShift) | (((i & 0x3e0) >> 5) << systemGreenShift) | (((i & 0x7c00) >> 10) << systemBlueShift); } }