/**************************************************************************** * Visual Boy Advance GX * * Carl Kenner February 2009 * * wiiusbsupport.cpp * * Wii USB Keyboard and USB Mouse support ***************************************************************************/ #include #include #include #include #include #include #include #include #include #include "wiiusbsupport.h" #ifdef HW_RVL #define USB_CLASS_HID 0x03 #define USB_SUBCLASS_BOOT 0x01 #define USB_PROTOCOL_KEYBOARD 0x01 #define USB_PROTOCOL_MOUSE 0x02 static int mouse_vid = 0; static int mouse_pid = 0; #define DEVLIST_MAXSIZE 0x08 #define USB_REQ_GETPROTOCOL 0x03 #define USB_REQ_SETPROTOCOL 0x0B #define USB_REQ_GETREPORT 0x01 #define USB_REQ_SETREPORT 0x09 #define USB_REPTYPE_INPUT 0x01 #define USB_REPTYPE_OUTPUT 0x02 #define USB_REPTYPE_FEATURE 0x03 #define USB_REQTYPE_GET 0xA1 #define USB_REQTYPE_SET 0x21 static u8 mouseconfiguration = 0; static u32 mouseinterface = 0; static u32 mousealtInterface = 0; u8 DownUsbKeys[256]; u8 DownUsbShiftKeys = 0; s32 MouseDirectInputX = 0; s32 MouseDirectInputY = 0; static bool KeyboardStarted=false, MouseStarted=false; static s32 KeyboardHandle=0, MouseHandle=0; typedef struct { u32 message; u32 id; // direction u8 modifiers; u8 unknown; u8 keys[6]; u8 pad[16]; }TKeyData; static TKeyData KeyData ATTRIBUTE_ALIGN(32); static signed char *MouseData = NULL; static u8 OldKeys[6]; static u8 OldShiftKeys; static bool StopKeyboard = true; void KeyPress(u8 key) { DownUsbKeys[key] = 1; } void KeyRelease(u8 key) { DownUsbKeys[key] = 0; } bool AnyKeyDown() { int i; for (i=4; i<=231;i++) { if (DownUsbKeys[i]) return true; } return false; } s32 KeyboardCallback(int ret,void * none) { if (KeyboardHandle<0 || KeyData.message==0x7fffffff) return 0; if(KeyData.message==0) { // keyboard connected! } else if(KeyData.message==1) { // keyboard disconnected! } else if(KeyData.message==2) { // key event DownUsbShiftKeys = KeyData.modifiers; u8 p = DownUsbShiftKeys & (~OldShiftKeys); if (p & 0x01) KeyPress(KB_LCTRL); if (p & 0x02) KeyPress(KB_LSHIFT); if (p & 0x04) KeyPress(KB_LALT); if (p & 0x08) KeyPress(KB_LWIN); if (p & 0x10) KeyPress(KB_RCTRL); if (p & 0x20) KeyPress(KB_RSHIFT); if (p & 0x40) KeyPress(KB_RALT); if (p & 0x80) KeyPress(KB_RWIN); p = OldShiftKeys & (~DownUsbShiftKeys); if (p & 0x01) KeyRelease(KB_LCTRL); if (p & 0x02) KeyRelease(KB_LSHIFT); if (p & 0x04) KeyRelease(KB_LALT); if (p & 0x08) KeyRelease(KB_LWIN); if (p & 0x10) KeyRelease(KB_RCTRL); if (p & 0x20) KeyRelease(KB_RSHIFT); if (p & 0x40) KeyRelease(KB_RALT); if (p & 0x80) KeyRelease(KB_RWIN); // check each key to see if is in the list of old keys, if not it was pressed for (int i=0; i<6; i++) { if (KeyData.keys[i]==1) { break; // too many keys held down at once, so no key data except modifiers } else if (KeyData.keys[i]) { bool found = false; for (int old=0; old<6; old++) { if (OldKeys[old]==KeyData.keys[i]) { found = true; break; } } if (!found) KeyPress(KeyData.keys[i]); } } // check each old key to see if is in the list of keys, if not it was released for (int old=0; old<6; old++) { if (OldKeys[old]) { bool found = false; for (int i=0; i<6; i++) { if (OldKeys[old]==KeyData.keys[i]) { found = true; break; } } if (!found) KeyRelease(OldKeys[old]); } } // Update old keys, unless too many keys were held down if (KeyData.keys[0]!=1) memcpy(OldKeys, KeyData.keys, 6); OldShiftKeys = DownUsbShiftKeys; } // no keyboard message KeyData.message=0x7fffffff; // Request another keyboard message when one is ready if (!StopKeyboard) IOS_IoctlAsync(KeyboardHandle,1,(void *) &KeyData, 16,(void *) &KeyData, 16, KeyboardCallback, NULL); return 0; } void StartWiiKeyboardMouse() { memset(DownUsbKeys, 0, sizeof(DownUsbKeys)); if (!KeyboardStarted) { USB_Initialize(); StartWiiMouse(); KeyboardHandle=IOS_Open("/dev/usb/kbd", 1); if (KeyboardHandle<0) { // Error! } //sleep(2); KeyData.message=0x7fffffff; StopKeyboard = false; if(KeyboardHandle>=0) IOS_IoctlAsync(KeyboardHandle,1,(void *) &KeyData, 16,(void *) &KeyData, 16, KeyboardCallback, NULL); KeyboardStarted = true; } else { if(KeyboardHandle>=0) IOS_IoctlAsync(KeyboardHandle,1,(void *) &KeyData, 16,(void *) &KeyData, 16, KeyboardCallback, NULL); } } void StopWiiKeyboard() { StopKeyboard = true; IOS_Close(KeyboardHandle); } s32 MouseCallback(s32 result, void *usrdata) { if (result>0) { u8 button = MouseData[0]; int deltax = (s8)MouseData[1]; int deltay = (s8)MouseData[2]; MouseDirectInputX += deltax; MouseDirectInputY += deltay; DownUsbKeys[KB_MOUSEL] = (button & 1); DownUsbKeys[KB_MOUSER] = (button & 2); DownUsbKeys[KB_MOUSEM] = (button & 4); USB_ReadIntrMsgAsync(MouseHandle, 0x81, 4, MouseData, MouseCallback, 0); } else { MouseStarted=0; MouseHandle=0; } return 0; } static int wii_find_mouse() { s32 fd=0; static u8 *buffer = 0; if (!buffer) { buffer = (u8*)memalign(32, DEVLIST_MAXSIZE << 3); } if(buffer == NULL) { return -1; } memset(buffer, 0, DEVLIST_MAXSIZE << 3); u8 dummy; u16 vid,pid; if (USB_GetDeviceList("/dev/usb/oh0", buffer, DEVLIST_MAXSIZE, 0, &dummy) < 0) { free(buffer); buffer =0; return -2; } u8 mouseep; u32 mouseep_size; int i; for(i = 0; i < DEVLIST_MAXSIZE; i++) { memcpy(&vid, (buffer + (i << 3) + 4), 2); memcpy(&pid, (buffer + (i << 3) + 6), 2); if ((vid==0)&&(pid==0)) continue; fd =0; int err = USB_OpenDevice("oh0",vid,pid,&fd); if (err<0) { continue; } else { // error! } u32 iConf, iInterface; usb_devdesc udd; usb_configurationdesc *ucd; usb_interfacedesc *uid; usb_endpointdesc *ued; USB_GetDescriptors(fd, &udd); for(iConf = 0; iConf < udd.bNumConfigurations; iConf++) { ucd = &udd.configurations[iConf]; for(iInterface = 0; iInterface < ucd->bNumInterfaces; iInterface++) { uid = &ucd->interfaces[iInterface]; if ( (uid->bInterfaceClass == USB_CLASS_HID) && (uid->bInterfaceSubClass == USB_SUBCLASS_BOOT) && (uid->bInterfaceProtocol== USB_PROTOCOL_MOUSE)) { int iEp; for(iEp = 0; iEp < uid->bNumEndpoints; iEp++) { ued = &uid->endpoints[iEp]; mouse_vid = vid; mouse_pid = pid; mouseep = ued->bEndpointAddress; mouseep_size = ued->wMaxPacketSize; mouseconfiguration = ucd->bConfigurationValue; mouseinterface = uid->bInterfaceNumber; mousealtInterface = uid->bAlternateSetting; } break; } } } USB_FreeDescriptors(&udd); USB_CloseDevice(&fd); } if (mouse_pid!=0 || mouse_vid!=0) return 0; return -1; } void StartWiiMouse() { if (!MouseStarted) { if (wii_find_mouse()!=0) return; if (USB_OpenDevice("oh0", mouse_vid, mouse_pid, &MouseHandle)<0) { return; } if (!MouseData) { MouseData = (signed char*)memalign(32, 20); } //set boot protocol USB_WriteCtrlMsg(MouseHandle,USB_REQTYPE_SET,USB_REQ_SETPROTOCOL,0,0,0,0); USB_ReadIntrMsgAsync(MouseHandle, 0x81, 4, MouseData, MouseCallback, 0); MouseStarted=true; } } #else // GameCube stub u8 DownUsbKeys[256]; bool AnyKeyDown() { return false; } void StartWiiKeyboardMouse() { memset(DownUsbKeys, 0, sizeof(DownUsbKeys)); } #endif