/**************************************************************************** * * PNGU * * Original author: frontier (http://frontier-dev.net) * This is Tantric's modified/condensed version + RGB565 decoder from original * ***************************************************************************/ #include #include #include "pngu.h" #include // Constants #define PNGU_SOURCE_BUFFER 1 #define PNGU_SOURCE_DEVICE 2 // Color types #define PNGU_COLOR_TYPE_GRAY 1 #define PNGU_COLOR_TYPE_GRAY_ALPHA 2 #define PNGU_COLOR_TYPE_PALETTE 3 #define PNGU_COLOR_TYPE_RGB 4 #define PNGU_COLOR_TYPE_RGB_ALPHA 5 #define PNGU_COLOR_TYPE_UNKNOWN 6 // PNGU Image context struct struct _IMGCTX { int source; void *buffer; char *filename; u32 cursor; u32 propRead; PNGUPROP prop; u32 infoRead; png_structp png_ptr; png_infop info_ptr; FILE *fd; png_bytep *row_pointers; png_bytep img_data; }; // PNGU Implementation static void pngu_free_info (IMGCTX ctx) { if (ctx->infoRead) { if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); png_destroy_read_struct (&(ctx->png_ptr), &(ctx->info_ptr), (png_infopp)NULL); ctx->infoRead = 0; } } // Custom data provider function used for reading from memory buffers. static void pngu_read_data_from_buffer (png_structp png_ptr, png_bytep data, png_size_t length) { IMGCTX ctx = (IMGCTX) png_get_io_ptr (png_ptr); memcpy (data, ctx->buffer + ctx->cursor, length); ctx->cursor += length; } // Custom data writer function used for writing to memory buffers. static void pngu_write_data_to_buffer (png_structp png_ptr, png_bytep data, png_size_t length) { IMGCTX ctx = (IMGCTX) png_get_io_ptr (png_ptr); memcpy (ctx->buffer + ctx->cursor, data, length); ctx->cursor += length; } // Custom data flusher function used for writing to memory buffers. static void pngu_flush_data_to_buffer (png_structp png_ptr) { // Nothing to do here } static int pngu_info (IMGCTX ctx) { png_byte magic[8]; png_uint_32 width; png_uint_32 height; png_color_16p background; png_bytep trans; png_color_16p trans_values; int scale, i; // Check if there is a file selected and if it is a valid .png if (ctx->source == PNGU_SOURCE_BUFFER) memcpy (magic, ctx->buffer, 8); else if (ctx->source == PNGU_SOURCE_DEVICE) { // Open file if (!(ctx->fd = fopen (ctx->filename, "rb"))) return PNGU_CANT_OPEN_FILE; // Load first 8 bytes into magic buffer if (fread (magic, 1, 8, ctx->fd) != 8) { fclose (ctx->fd); return PNGU_CANT_READ_FILE; } } else return PNGU_NO_FILE_SELECTED;; if (png_sig_cmp(magic, 0, 8) != 0) { if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); return PNGU_FILE_IS_NOT_PNG; } // Allocation of libpng structs ctx->png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (!(ctx->png_ptr)) { if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); return PNGU_LIB_ERROR; } ctx->info_ptr = png_create_info_struct (ctx->png_ptr); if (!(ctx->info_ptr)) { if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); png_destroy_read_struct (&(ctx->png_ptr), (png_infopp)NULL, (png_infopp)NULL); return PNGU_LIB_ERROR; } if (ctx->source == PNGU_SOURCE_BUFFER) { // Installation of our custom data provider function ctx->cursor = 0; png_set_read_fn (ctx->png_ptr, ctx, pngu_read_data_from_buffer); } else if (ctx->source == PNGU_SOURCE_DEVICE) { // Default data provider uses function fread, so it needs to use our FILE* png_init_io (ctx->png_ptr, ctx->fd); png_set_sig_bytes (ctx->png_ptr, 8); // We have read 8 bytes already to check PNG authenticity } // Read png header png_read_info (ctx->png_ptr, ctx->info_ptr); // Query image properties if they have not been queried before if (!ctx->propRead) { int ctxNumTrans; png_get_IHDR(ctx->png_ptr, ctx->info_ptr, &width, &height, (int *) &(ctx->prop.imgBitDepth), (int *) &(ctx->prop.imgColorType), NULL, NULL, NULL); ctx->prop.imgWidth = width; ctx->prop.imgHeight = height; switch (ctx->prop.imgColorType) { case PNG_COLOR_TYPE_GRAY: ctx->prop.imgColorType = PNGU_COLOR_TYPE_GRAY; break; case PNG_COLOR_TYPE_GRAY_ALPHA: ctx->prop.imgColorType = PNGU_COLOR_TYPE_GRAY_ALPHA; break; case PNG_COLOR_TYPE_PALETTE: ctx->prop.imgColorType = PNGU_COLOR_TYPE_PALETTE; break; case PNG_COLOR_TYPE_RGB: ctx->prop.imgColorType = PNGU_COLOR_TYPE_RGB; break; case PNG_COLOR_TYPE_RGB_ALPHA: ctx->prop.imgColorType = PNGU_COLOR_TYPE_RGB_ALPHA; break; default: ctx->prop.imgColorType = PNGU_COLOR_TYPE_UNKNOWN; break; } // Constant used to scale 16 bit values to 8 bit values scale = 0; if (ctx->prop.imgBitDepth == 16) scale = 8; // Query background color, if any. ctx->prop.validBckgrnd = 0; switch(ctx->prop.imgColorType) { case PNGU_COLOR_TYPE_RGB: case PNGU_COLOR_TYPE_RGB_ALPHA: { if(png_get_bKGD (ctx->png_ptr, ctx->info_ptr, &background)){ ctx->prop.validBckgrnd = 1; ctx->prop.bckgrnd.r = background->red >> scale; ctx->prop.bckgrnd.g = background->green >> scale; ctx->prop.bckgrnd.b = background->blue >> scale; } // Query list of transparent colors, if any. ctx->prop.numTrans = 0; ctx->prop.trans = NULL; if(png_get_tRNS (ctx->png_ptr, ctx->info_ptr, &trans, (int *) &(ctx->prop.numTrans), &trans_values)){ ctxNumTrans = ctx->prop.numTrans; if(ctxNumTrans){ ctx->prop.trans = malloc (sizeof (PNGUCOLOR) * ctxNumTrans); if (ctx->prop.trans) for (i = 0; i < ctxNumTrans; i++) { ctx->prop.trans[i].r = trans_values[i].red >> scale; ctx->prop.trans[i].g = trans_values[i].green >> scale; ctx->prop.trans[i].b = trans_values[i].blue >> scale; } else ctx->prop.numTrans = 0; } } } break; case PNGU_COLOR_TYPE_GRAY: case PNGU_COLOR_TYPE_GRAY_ALPHA: { if(png_get_bKGD (ctx->png_ptr, ctx->info_ptr, &background)){ ctx->prop.validBckgrnd = 1; ctx->prop.bckgrnd.r = ctx->prop.bckgrnd.g = ctx->prop.bckgrnd.b = background->gray >> scale; } // Query list of transparent colors, if any. ctx->prop.numTrans = 0; ctx->prop.trans = NULL; if(png_get_tRNS (ctx->png_ptr, ctx->info_ptr, &trans, (int *) &(ctx->prop.numTrans), &trans_values)){ ctxNumTrans = ctx->prop.numTrans; if(ctxNumTrans){ ctx->prop.trans = malloc (sizeof (PNGUCOLOR) * ctxNumTrans); if (ctx->prop.trans) for (i = 0; i < ctxNumTrans; i++) ctx->prop.trans[i].r = ctx->prop.trans[i].g = ctx->prop.trans[i].b = trans_values[i].gray >> scale; else ctx->prop.numTrans = 0; } } } break; default: // It was none of those things, { // Query list of transparent colors, if any. ctx->prop.numTrans = 0; ctx->prop.trans = NULL; } break; } ctx->propRead = 1; } // Success ctx->infoRead = 1; return PNGU_OK; } static int pngu_decode (IMGCTX ctx, u32 width, u32 height, u32 stripAlpha) { png_uint_32 rowbytes; png_uint_32 i, propImgHeight; // Read info if it hasn't been read before if (!ctx->infoRead) { int c = pngu_info (ctx); if (c != PNGU_OK) return c; } // Check if the user has specified the real width and height of the image if ( (ctx->prop.imgWidth != width) || (ctx->prop.imgHeight != height) ) return PNGU_INVALID_WIDTH_OR_HEIGHT; // Check if color type is supported by PNGU if (ctx->prop.imgColorType == PNGU_COLOR_TYPE_UNKNOWN) return PNGU_UNSUPPORTED_COLOR_TYPE; // Scale 16 bit samples to 8 bit if (ctx->prop.imgBitDepth == 16) png_set_strip_16 (ctx->png_ptr); // Remove alpha channel if we don't need it if (stripAlpha && ((ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA))) png_set_strip_alpha (ctx->png_ptr); // Expand 1, 2 and 4 bit samples to 8 bit if (ctx->prop.imgBitDepth < 8) png_set_packing (ctx->png_ptr); // Transform grayscale images to RGB if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) ) png_set_gray_to_rgb (ctx->png_ptr); // Transform palette images to RGB if (ctx->prop.imgColorType == PNGU_COLOR_TYPE_PALETTE) png_set_palette_to_rgb(ctx->png_ptr); // Flush transformations png_read_update_info (ctx->png_ptr, ctx->info_ptr); // Allocate memory to store the image rowbytes = png_get_rowbytes (ctx->png_ptr, ctx->info_ptr); if (rowbytes & 3) rowbytes = ((rowbytes >> 2) + 1) << 2; // Add extra padding so each row starts in a 4 byte boundary ctx->img_data = malloc (rowbytes * ctx->prop.imgHeight); if (!ctx->img_data) { pngu_free_info (ctx); return PNGU_LIB_ERROR; } ctx->row_pointers = malloc (sizeof (png_bytep) * ctx->prop.imgHeight); if (!ctx->row_pointers) { free (ctx->img_data); pngu_free_info (ctx); return PNGU_LIB_ERROR; } propImgHeight = ctx->prop.imgHeight; for (i = 0; i < propImgHeight; ++i) ctx->row_pointers[i] = ctx->img_data + (i * rowbytes); // Transform the image and copy it to our allocated memory png_read_image (ctx->png_ptr, ctx->row_pointers); // Free resources pngu_free_info (ctx); // Success return PNGU_OK; } static inline u32 coordsRGBA8(u32 x, u32 y, u32 w) { return ((((y >> 2) * (w >> 2) + (x >> 2)) << 5) + ((y & 3) << 2) + (x & 3)) << 1; } static u8 * PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, u32 width, u32 height, int * dstWidth, int * dstHeight, u8 *dstPtr, int maxWidth, int maxHeight) { u8 default_alpha = 255; u8 *dst; int x, y, x2, y2, offset; int xRatio = 0, yRatio = 0; png_byte *pixel; if (pngu_decode (ctx, width, height, 0) != PNGU_OK) return NULL; int newWidth = width; int newHeight = height; if((maxWidth > 0 && width > maxWidth) || (maxHeight > 0 && height > maxHeight)) { float ratio = (float)width/(float)height; newWidth = maxWidth; newHeight = maxWidth/ratio; if(newHeight > maxHeight) { newWidth = maxHeight*ratio; newHeight = maxHeight; } xRatio = (int)((width<<16)/newWidth)+1; yRatio = (int)((height<<16)/newHeight)+1; } int padWidth = newWidth; int padHeight = newHeight; if(padWidth%4) padWidth += (4-padWidth%4); if(padHeight%4) padHeight += (4-padHeight%4); int len = (padWidth * padHeight) << 2; if(len%32) len += (32-len%32); if(dstPtr) dst = dstPtr; // use existing allocation else dst = memalign (32, len); if(!dst) return NULL; for (y = 0; y < padHeight; y++) { for (x = 0; x < padWidth; x++) { offset = coordsRGBA8(x, y, padWidth); if(y >= newHeight || x >= newWidth) { dst[offset] = 0; dst[offset+1] = 255; dst[offset+32] = 255; dst[offset+33] = 255; } else { if(xRatio > 0) { x2 = ((x*xRatio)>>16); y2 = ((y*yRatio)>>16); } if (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA || ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) { if(xRatio > 0) pixel = &(ctx->row_pointers[y2][x2*4]); else pixel = &(ctx->row_pointers[y][x*4]); dst[offset] = pixel[3]; // Alpha dst[offset+1] = pixel[0]; // Red dst[offset+32] = pixel[1]; // Green dst[offset+33] = pixel[2]; // Blue } else { if(xRatio > 0) pixel = &(ctx->row_pointers[y2][x2*3]); else pixel = &(ctx->row_pointers[y][x*3]); dst[offset] = default_alpha; // Alpha dst[offset+1] = pixel[0]; // Red dst[offset+32] = pixel[1]; // Green dst[offset+33] = pixel[2]; // Blue } } } } // Free resources free (ctx->img_data); free (ctx->row_pointers); *dstWidth = padWidth; *dstHeight = padHeight; DCFlushRange(dst, len); return dst; } int PNGU_DecodeTo4x4RGB565 (IMGCTX ctx, u32 width, u32 height, void *buffer) { int result; u32 x, y, qwidth, qheight; // width and height need to be divisible by four if ((width % 4) || (height % 4)) return PNGU_INVALID_WIDTH_OR_HEIGHT; result = pngu_decode (ctx, width, height, 1); if (result != PNGU_OK) return result; // Copy image to the output buffer qwidth = width / 4; qheight = height / 4; for (y = 0; y < qheight; y++) for (x = 0; x < qwidth; x++) { int blockbase = (y * qwidth + x) * 4; u64 field64 = *((u64 *)(ctx->row_pointers[y*4]+x*12)); u64 field32 = (u64) *((u32 *)(ctx->row_pointers[y*4]+x*12+8)); ((u64 *) buffer)[blockbase] = (((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) | (((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) | (((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) | (((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3))); field64 = *((u64 *)(ctx->row_pointers[y*4+1]+x*12)); field32 = (u64) *((u32 *)(ctx->row_pointers[y*4+1]+x*12+8)); ((u64 *) buffer)[blockbase+1] = (((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) | (((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) | (((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) | (((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3))); field64 = *((u64 *)(ctx->row_pointers[y*4+2]+x*12)); field32 = (u64) *((u32 *)(ctx->row_pointers[y*4+2]+x*12+8)); ((u64 *) buffer)[blockbase+2] = (((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) | (((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) | (((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) | (((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3))); field64 = *((u64 *)(ctx->row_pointers[y*4+3]+x*12)); field32 = (u64) *((u32 *)(ctx->row_pointers[y*4+3]+x*12+8)); ((u64 *) buffer)[blockbase+3] = (((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) | (((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) | (((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) | (((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3))); } // Free resources free (ctx->img_data); free (ctx->row_pointers); // Success return PNGU_OK; } IMGCTX PNGU_SelectImageFromBuffer (const void *buffer) { IMGCTX ctx = NULL; if (!buffer) return NULL; ctx = malloc (sizeof (struct _IMGCTX)); if (!ctx) return NULL; ctx->buffer = (void *) buffer; ctx->source = PNGU_SOURCE_BUFFER; ctx->cursor = 0; ctx->filename = NULL; ctx->propRead = 0; ctx->infoRead = 0; return ctx; } IMGCTX PNGU_SelectImageFromDevice (const char *filename) { IMGCTX ctx = NULL; if (!filename) return NULL; ctx = malloc (sizeof (struct _IMGCTX)); if (!ctx) return NULL; ctx->buffer = NULL; ctx->source = PNGU_SOURCE_DEVICE; ctx->cursor = 0; ctx->filename = malloc (strlen (filename) + 1); if (!ctx->filename) { free (ctx); return NULL; } strcpy(ctx->filename, filename); ctx->propRead = 0; ctx->infoRead = 0; return ctx; } void PNGU_ReleaseImageContext (IMGCTX ctx) { if (!ctx) return; if (ctx->filename) free (ctx->filename); if ((ctx->propRead) && (ctx->prop.trans)) free (ctx->prop.trans); pngu_free_info (ctx); free (ctx); } int PNGU_GetImageProperties (IMGCTX ctx, PNGUPROP *imgprop) { int res; if (!ctx->propRead) { res = pngu_info (ctx); if (res != PNGU_OK) return res; } *imgprop = ctx->prop; return PNGU_OK; } u8 * DecodePNG(const u8 *src, int * width, int * height, u8 *dstPtr, int maxwidth, int maxheight) { PNGUPROP imgProp; IMGCTX ctx = PNGU_SelectImageFromBuffer(src); u8 *dst = NULL; if(!ctx) return NULL; if(PNGU_GetImageProperties(ctx, &imgProp) == PNGU_OK) dst = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, width, height, dstPtr, maxwidth, maxheight); PNGU_ReleaseImageContext (ctx); return dst; } int PNGU_EncodeFromRGB (IMGCTX ctx, u32 width, u32 height, void *buffer, u32 stride) { png_uint_32 rowbytes; u32 y; // Erase from the context any readed info pngu_free_info (ctx); ctx->propRead = 0; // Check if the user has selected a file to write the image if (ctx->source == PNGU_SOURCE_BUFFER); else if (ctx->source == PNGU_SOURCE_DEVICE) { // Open file if (!(ctx->fd = fopen (ctx->filename, "wb"))) return PNGU_CANT_OPEN_FILE; } else return PNGU_NO_FILE_SELECTED; // Allocation of libpng structs ctx->png_ptr = png_create_write_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (!(ctx->png_ptr)) { if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); return PNGU_LIB_ERROR; } ctx->info_ptr = png_create_info_struct (ctx->png_ptr); if (!(ctx->info_ptr)) { png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL); if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); return PNGU_LIB_ERROR; } if (ctx->source == PNGU_SOURCE_BUFFER) { // Installation of our custom data writer function ctx->cursor = 0; png_set_write_fn (ctx->png_ptr, ctx, pngu_write_data_to_buffer, pngu_flush_data_to_buffer); } else if (ctx->source == PNGU_SOURCE_DEVICE) { // Default data writer uses function fwrite, so it needs to use our FILE* png_init_io (ctx->png_ptr, ctx->fd); } // Setup output file properties png_set_IHDR (ctx->png_ptr, ctx->info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); // Allocate memory to store the image in RGB format rowbytes = width * 3; if (rowbytes % 4) rowbytes = ((rowbytes >>2) + 1) <<2; // Add extra padding so each row starts in a 4 byte boundary ctx->img_data = malloc(rowbytes * height); if (!ctx->img_data) { png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL); if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); return PNGU_LIB_ERROR; } memset(ctx->img_data, 0, rowbytes * height); ctx->row_pointers = malloc (sizeof (png_bytep) * height); if (!ctx->row_pointers) { png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL); if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); return PNGU_LIB_ERROR; } memset(ctx->row_pointers, 0, sizeof (png_bytep) * height); for (y = 0; y < height; ++y) { ctx->row_pointers[y] = buffer + (y * rowbytes); } // Tell libpng where is our image data png_set_rows (ctx->png_ptr, ctx->info_ptr, ctx->row_pointers); // Write file header and image data png_write_png (ctx->png_ptr, ctx->info_ptr, PNG_TRANSFORM_IDENTITY, NULL); // Tell libpng we have no more data to write png_write_end (ctx->png_ptr, (png_infop) NULL); // Free resources free (ctx->img_data); free (ctx->row_pointers); png_destroy_write_struct (&(ctx->png_ptr), &(ctx->info_ptr)); if (ctx->source == PNGU_SOURCE_DEVICE) fclose (ctx->fd); // Success return ctx->cursor; } int PNGU_EncodeFromGXTexture (IMGCTX ctx, u32 width, u32 height, void *buffer, u32 stride) { int res; u32 x, y, tmpy1, tmpy2, tmpyWid, tmpxy; unsigned char * ptr = (unsigned char*)buffer; unsigned char * tmpbuffer = malloc(width*height*3); if(!tmpbuffer) return PNGU_LIB_ERROR; memset(tmpbuffer, 0, width*height*3); png_uint_32 offset; for(y=0; y < height; y++) { tmpy1 = y * 640*3; tmpy2 = y%4 << 2; tmpyWid = (((y >> 2)<<4)*width); for(x=0; x < width; x++) { offset = tmpyWid + ((x >> 2)<<6) + ((tmpy2+ x%4 ) << 1); tmpxy = x * 3 + tmpy1; tmpbuffer[tmpxy ] = ptr[offset+1]; // R tmpbuffer[tmpxy+1] = ptr[offset+32]; // G tmpbuffer[tmpxy+2] = ptr[offset+33]; // B } } res = PNGU_EncodeFromRGB (ctx, width, height, tmpbuffer, stride); free(tmpbuffer); return res; } int PNGU_EncodeFromEFB (IMGCTX ctx, u32 width, u32 height) { int res; u32 x, y, tmpy1, tmpxy; GXColor color; unsigned char * tmpbuffer = malloc(width*height*3); if(!tmpbuffer) return PNGU_LIB_ERROR; for(y=0; y < height; y++) { tmpy1 = y * width * 3; for(x=0; x < width; x++) { tmpxy = x * 3 + tmpy1; GX_PeekARGB(x, y, &color); tmpbuffer[tmpxy ] = color.r; // R tmpbuffer[tmpxy+1] = color.g; // G tmpbuffer[tmpxy+2] = color.b; // B } } res = PNGU_EncodeFromRGB (ctx, width, height, tmpbuffer, 0); free(tmpbuffer); return res; } // Added by libertyernie int PNGU_EncodeFromLinearRGB565 (IMGCTX ctx, u32 width, u32 height, const void* buffer, int rowlength) { int res; u32 x, y, tmpy1, tmpxy; u16 * src = (u16 *)buffer; unsigned char * tmpbuffer = malloc(width*height*3); if(!tmpbuffer) return PNGU_LIB_ERROR; for(y=0; y < height; y++) { tmpy1 = y * width * 3; for(x=0; x < width; x++) { tmpxy = x * 3 + tmpy1; u16 color = *src++; tmpbuffer[tmpxy ] = (color >> 11) << 3; // R tmpbuffer[tmpxy+1] = ((color >> 6) & 31) << 3; // G - discard least significant byte tmpbuffer[tmpxy+2] = (color & 31) << 3; // B } if (rowlength > width) { src += (rowlength - width); } } res = PNGU_EncodeFromRGB (ctx, width, height, tmpbuffer, 0); free(tmpbuffer); return res; }