/**************************************************************************** * Visual Boy Advance GX * * Tantric September 2008 * * vmmem.h * * GameBoy Advance Virtual Memory Paging ***************************************************************************/ #ifndef __VBAVMHDR__ #define __VBAVMHDR__ bool VMCPULoadROM(int method); void VMClose(); #ifdef USE_VM u32 VMRead32( u32 address ); u16 VMRead16( u32 address ); u8 VMRead8( u32 address ); #endif #endif