#ifndef UTIL_H #define UTIL_H #include "System.h" enum IMAGE_TYPE { IMAGE_UNKNOWN = -1, IMAGE_GBA = 0, IMAGE_GB = 1 }; // save game typedef struct { void *address; int size; } variable_desc; bool utilWritePNGFile(const char *, int, int, u8 *); bool utilWriteBMPFile(const char *, int, int, u8 *); void utilApplyIPS(const char *ips, uint8_t **rom, int *size); bool utilIsGBAImage(const char *); bool utilIsGBImage(const char *); bool utilIsGzipFile(const char *); void utilStripDoubleExtension(const char *, char *); IMAGE_TYPE utilFindType(const char *); uint8_t *utilLoad(const char *, bool (*)(const char*), uint8_t *, int &); void utilPutDword(uint8_t *, uint32_t); void utilPutWord(uint8_t *, uint16_t); void utilWriteData(gzFile, variable_desc *); void utilReadData(gzFile, variable_desc *); void utilReadDataSkip(gzFile, variable_desc *); int utilReadInt(gzFile); void utilWriteInt(gzFile, int); gzFile utilGzOpen(const char *file, const char *mode); gzFile utilMemGzOpen(char *memory, int available, const char *mode); int utilGzWrite(gzFile file, const voidp buffer, unsigned int len); int utilGzRead(gzFile file, voidp buffer, unsigned int len); int utilGzClose(gzFile file); z_off_t utilGzSeek(gzFile file, z_off_t offset, int whence); long utilGzMemTell(gzFile file); void utilGBAFindSave(const u8 *, const int); void utilUpdateSystemColorMaps(bool lcd = false); bool utilFileExists( const char *filename ); #ifdef __LIBRETRO__ void utilWriteIntMem(uint8_t *& data, int); void utilWriteMem(uint8_t *& data, const void *in_data, unsigned size); void utilWriteDataMem(uint8_t *& data, variable_desc *); int utilReadIntMem(const uint8_t *& data); void utilReadMem(void *buf, const uint8_t *& data, unsigned size); void utilReadDataMem(const uint8_t *& data, variable_desc *); #endif #endif // UTIL_H