¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤ - Visual Boy Advance GX - (Under GPL License) ¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤ -=[ Compiling ]=- This thing is a bugger to compile, at least for now. You can compile everything using -Os, but gameplay will run slow. Compiling with -O2 using devkitppc 15 will crash on GBA.cpp. This must be due to some change in gcc 4.x that sets a compiler flag that the assembly code in thumb.h can't handle. To get around this: -use a precompiled GBA.o OR -compile a GBA.o and GBA.d using devkitpcc 13 (gcc 3.4.6) -copy these precompiled files to the build dir, and compile everything else with -O2 on devkitppc 15 (gcc 4.2.3) It would be really nice to automate this messy build process, or preferably to find out how to get gcc 4.x to play nice. -- Tantric, September 2008