/**************************************************************************** * Visual Boy Advance GX * * Tantric September 2008 * * vba.cpp * * This file controls overall program flow. Most things start and end here! ***************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #ifdef WII_DVD extern "C" { #include } #endif #include "vba.h" #include "vbasupport.h" #include "preferences.h" #include "audio.h" #include "dvd.h" #include "smbop.h" #include "menu.h" #include "menudraw.h" #include "input.h" #include "video.h" #include "vbaconfig.h" extern bool ROMLoaded; extern int emulating; int ConfigRequested = 0; /**************************************************************************** * ipl_set_config * lowlevel Qoob Modchip disable ***************************************************************************/ void ipl_set_config(unsigned char c) { volatile unsigned long* exi = (volatile unsigned long*)0xCC006800; unsigned long val,addr; addr=0xc0000000; val = c << 24; exi[0] = ((((exi[0]) & 0x405) | 256) | 48); //select IPL //write addr of IPL exi[0 * 5 + 4] = addr; exi[0 * 5 + 3] = ((4 - 1) << 4) | (1 << 2) | 1; while (exi[0 * 5 + 3] & 1); //write the ipl we want to send exi[0 * 5 + 4] = val; exi[0 * 5 + 3] = ((4 - 1) << 4) | (1 << 2) | 1; while (exi[0 * 5 + 3] & 1); exi[0] &= 0x405; //deselect IPL } /**************************************************************************** * main * * Program entry ****************************************************************************/ int main() { #ifdef HW_DOL ipl_set_config(6); // disable Qoob modchip #endif #ifdef WII_DVD DI_Init(); // first #endif // Initialise controllers #ifdef HW_RVL WPAD_Init(); // read wiimote accelerometer and IR data WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL,640,480); #endif PAD_Init (); int selectedMenu = -1; InitialiseVideo(); // Initialise freetype font system if (FT_Init ()) { printf ("Cannot initialise font subsystem!\n"); while (1); } // Initialize libFAT for SD and USB fatInit (8, false); // Initialize DVD subsystem (GameCube only) #ifdef HW_DOL DVD_Init (); #endif // Check if DVD drive belongs to a Wii SetDVDDriveType(); InitialiseSound(); InitialisePalette(); // Set defaults DefaultSettings (); // Load preferences if(!LoadPrefs()) { WaitPrompt((char*) "Preferences reset - check settings!"); selectedMenu = 2; // change to preferences menu } while(1) // main loop { ResetVideo_Menu (); // change to menu video mode MainMenu(selectedMenu); selectedMenu = 3; // return to game menu from now on ResetVideo_Emu(); while (emulating) // emulation loop { emulator.emuMain(emulator.emuCount); if(ConfigRequested) { if (GCSettings.AutoSave == 1) { SaveBatteryOrState(GCSettings.SaveMethod, FILE_SRAM, SILENT); // save battery } else if (GCSettings.AutoSave == 2) { SaveBatteryOrState(GCSettings.SaveMethod, FILE_SNAPSHOT, SILENT); // save state } else if(GCSettings.AutoSave == 3) { SaveBatteryOrState(GCSettings.SaveMethod, FILE_SRAM, SILENT); // save battery SaveBatteryOrState(GCSettings.SaveMethod, FILE_SNAPSHOT, SILENT); // save state } ConfigRequested = 0; break; } } } }