/**************************************************************************** * Visual Boy Advance GX * * Tantric October 2008 * * gamesettings.h * * VBA support code ***************************************************************************/ #ifndef GAMESETTINGS_H #define GAMESETTINGS_H #include struct gameSetting { char gameName[100]; char gameID[5]; int saveType; int rtcEnabled; int flashSize; int mirroringEnabled; }; extern gameSetting gameSettings[]; extern int gameSettingsCount; struct gamePalette { char gameName[17]; u32 palette[14]; // in 24-bit 0xRRGGBB }; extern gamePalette gamePalettes[]; extern int gamePalettesCount; extern gamePalette CurrentPalette; #endif