#ifndef CHEATSEARCH_H #define CHEATSEARCH_H #include "../System.h" struct CheatSearchBlock { int size; u32 offset; u8 *bits; u8 *data; u8 *saved; }; struct CheatSearchData { int count; CheatSearchBlock *blocks; }; enum { SEARCH_EQ, SEARCH_NE, SEARCH_LT, SEARCH_LE, SEARCH_GT, SEARCH_GE }; enum { BITS_8, BITS_16, BITS_32 }; #define SET_BIT(bits,off) \ (bits)[(off) >> 3] |= (1 << ((off) & 7)) #define CLEAR_BIT(bits, off) \ (bits)[(off) >> 3] &= ~(1 << ((off) & 7)) #define IS_BIT_SET(bits, off) \ (bits)[(off) >> 3] & (1 << ((off) & 7)) extern CheatSearchData cheatSearchData; void cheatSearchCleanup(CheatSearchData *cs); void cheatSearchStart(const CheatSearchData *cs); void cheatSearch(const CheatSearchData *cs, int compare, int size, bool isSigned); void cheatSearchValue(const CheatSearchData *cs, int compare, int size, bool isSigned, u32 value); int cheatSearchGetCount(const CheatSearchData *cs, int size); void cheatSearchUpdateValues(const CheatSearchData *cs); s32 cheatSearchSignedRead(u8 *data, int off, int size); u32 cheatSearchRead(u8 *data, int off, int size); #endif // CHEATSEARCH_H