// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include "../System.h" #include "gbGlobals.h" typedef struct { u8 mask; u8 value; const char *mnen; } GBOPCODE; #define GB_READ(x) gbMemoryMap[(x)>>12][(x)&0xfff] static const char *registers[] = { "B", "C", "D", "E", "H", "L", "(HL)", "A" }; static const char *registers16[] = { "BC", "DE", "HL", "SP", // for some operations "BC", "DE", "HL", "AF" }; // for push/pop static const char *cond[] = { "NZ", "Z", "NC", "C" }; static char hexDigits[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; static GBOPCODE opcodes[] = { { 0xff, 0x00, "NOP" }, { 0xcf, 0x01, "LD %R4,%W" }, { 0xff, 0x02, "LD (BC),A" }, { 0xcf, 0x03, "INC %R4" }, { 0xc7, 0x04, "INC %r3" }, { 0xc7, 0x05, "DEC %r3" }, { 0xc7, 0x06, "LD %r3,%B" }, { 0xff, 0x07, "RLCA" }, { 0xff, 0x08, "LD (%W),SP" }, { 0xcf, 0x09, "ADD HL,%R4" }, { 0xff, 0x0a, "LD A,(BC)" }, { 0xcf, 0x0b, "DEC %R4" }, { 0xff, 0x0f, "RRCA" }, { 0xff, 0x10, "STOP" }, { 0xff, 0x12, "LD (DE),A" }, { 0xff, 0x17, "RLA" }, { 0xff, 0x18, "JR %d" }, { 0xff, 0x1a, "LD A,(DE)" }, { 0xff, 0x1f, "RRA" }, { 0xe7, 0x20, "JR %c3,%d" }, { 0xff, 0x22, "LDI (HL),A" }, { 0xff, 0x27, "DAA" }, { 0xff, 0x2a, "LDI A,(HL)" }, { 0xff, 0x2f, "CPL" }, { 0xff, 0x32, "LDD (HL),A" }, { 0xff, 0x37, "SCF" }, { 0xff, 0x3a, "LDD A,(HL)" }, { 0xff, 0x3f, "CCF" }, { 0xff, 0x76, "HALT" }, { 0xc0, 0x40, "LD %r3,%r0" }, { 0xf8, 0x80, "ADD A,%r0" }, { 0xf8, 0x88, "ADC A,%r0" }, { 0xf8, 0x90, "SUB %r0" }, { 0xf8, 0x98, "SBC A,%r0" }, { 0xf8, 0xa0, "AND %r0" }, { 0xf8, 0xa8, "XOR %r0" }, { 0xf8, 0xb0, "OR %r0" }, { 0xf8, 0xb8, "CP %r0" }, { 0xe7, 0xc0, "RET %c3" }, { 0xcf, 0xc1, "POP %t4" }, { 0xe7, 0xc2, "JP %c3,%W" }, { 0xff, 0xc3, "JP %W" }, { 0xe7, 0xc4, "CALL %c3,%W" }, { 0xcf, 0xc5, "PUSH %t4" }, { 0xff, 0xc6, "ADD A,%B" }, { 0xc7, 0xc7, "RST %P" }, { 0xff, 0xc9, "RET" }, { 0xff, 0xcd, "CALL %W" }, { 0xff, 0xce, "ADC %B" }, { 0xff, 0xd6, "SUB %B" }, { 0xff, 0xd9, "RETI" }, { 0xff, 0xde, "SBC %B" }, { 0xff, 0xe0, "LD (FF%B),A" }, { 0xff, 0xe2, "LD (FF00h+C),A" }, { 0xff, 0xe6, "AND %B" }, { 0xff, 0xe8, "ADD SP,%D" }, { 0xff, 0xe9, "LD PC,HL" }, { 0xff, 0xea, "LD (%W),A" }, { 0xff, 0xee, "XOR %B" }, { 0xff, 0xf0, "LD A,(FF%B)" }, { 0xff, 0xf2, "LD A,(FF00h+C)" }, { 0xff, 0xf3, "DI" }, { 0xff, 0xf6, "OR %B" }, { 0xff, 0xf8, "LD HL,SP%D" }, { 0xff, 0xf9, "LD SP,HL" }, { 0xff, 0xfa, "LD A,(%W)" }, { 0xff, 0xfb, "EI" }, { 0xff, 0xfe, "CP %B" }, { 0x00, 0x00, "DB %B" } }; static GBOPCODE cbOpcodes[] = { { 0xf8, 0x00, "RLC %r0" }, { 0xf8, 0x08, "RRC %r0" }, { 0xf8, 0x10, "RL %r0" }, { 0xf8, 0x18, "RR %r0" }, { 0xf8, 0x20, "SLA %r0" }, { 0xf8, 0x28, "SRA %r0" }, { 0xf8, 0x30, "SWAP %r0" }, { 0xf8, 0x38, "SRL %r0" }, { 0xc0, 0x40, "BIT %b,%r0" }, { 0xc0, 0x80, "RES %b,%r0" }, { 0xc0, 0xc0, "SET %b,%r0" }, { 0x00, 0x00, "DB CBh,%B" } }; static char *addHex(char *p, u8 value) { *p++ = hexDigits[value >> 4]; *p++ = hexDigits[value & 15]; return p; } static char *addHex16(char *p, u16 value) { p = addHex(p, value>>8); return addHex(p, value & 255); } static char *addStr(char *p, const char *s) { while(*s) { *p++ = *s++; } return p; } int gbDis(char *buffer, u16 address) { char *p = buffer; int instr = 1; u16 addr = address; sprintf(p, "%04x ", address); p += 12; u8 opcode = GB_READ(address); address++; const char *mnen; GBOPCODE *op; if(opcode == 0xcb) { opcode = GB_READ(address); address++; instr++; op = cbOpcodes; } else { op = opcodes; } while(op->value != (opcode & op->mask)) op++; mnen = op->mnen; u8 b0, b1; s8 disp; int shift; while(*mnen) { if(*mnen == '%') { mnen++; switch(*mnen++) { case 'W': b0 = GB_READ(address); address++; b1 = GB_READ(address); address++; p = addHex16(p, b0|b1<<8); instr += 2; *p++ = 'h'; break; case 'B': p = addHex(p, GB_READ(address)); *p++ = 'h'; address++; instr++; break; case 'D': disp = GB_READ(address); if(disp >= 0) *p++ = '+'; p += sprintf(p, "%d", disp); instr++; break; case 'd': disp = GB_READ(address); address++; p = addHex16(p, address+disp); *p++ = 'h'; instr++; break; case 'b': // kind of a hack, but it works :-) *p++ = hexDigits[(opcode >> 3) & 7]; break; case 'r': shift = *mnen++ - '0'; p = addStr(p, registers[(opcode >> shift) & 7]); break; case 'R': shift = *mnen++ - '0'; p = addStr(p, registers16[(opcode >> shift) & 3]); break; case 't': shift = *mnen++ - '0'; p = addStr(p, registers16[4+((opcode >> shift) & 3)]); break; case 'P': p = addHex(p, ((opcode >> 3) & 7) * 8); break; case 'c': shift = *mnen++ - '0'; p = addStr(p, cond[(opcode >> shift) & 3]); break; } } else *p++ = *mnen++; } for(int i = 0; i < instr; i++) { u16 a = addr + i; addHex(buffer+5+i*2, GB_READ(a)); } *p = 0; return instr; }