/**************************************************************************** * Visual Boy Advance GX * * Tantric September 2008 * * vba.h * * This file controls overall program flow. Most things start and end here! ***************************************************************************/ #ifndef _VBA_H_ #define _VBA_H_ #include #define VERSIONNUM "1.0.4" #define VERSIONSTR "VBA GX 1.0.4" #define VERSIONSTRFULL "Visual Boy Advance GX 1.0.4" #define PREF_FILE_NAME "VBAGX.xml" #define NOTSILENT 0 #define SILENT 1 enum { METHOD_AUTO, METHOD_SD, METHOD_USB, METHOD_DVD, METHOD_SMB, METHOD_MC_SLOTA, METHOD_MC_SLOTB }; enum { FILE_ROM, FILE_SRAM, FILE_SNAPSHOT, FILE_CHEAT, FILE_PREF }; struct SGCSettings{ int AutoLoad; int AutoSave; int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB) int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, SMB char LoadFolder[200]; // Path to game files char SaveFolder[200]; // Path to save files char CheatFolder[200]; // Path to cheat files char gcip[16]; char gwip[16]; char mask[16]; char smbip[16]; char smbuser[20]; char smbpwd[20]; char smbgcid[20]; char smbsvid[20]; char smbshare[20]; int Zoom; // 0 - off, 1 - on float ZoomLevel; // zoom amount int widescreen; int render; // 0 - original, 1 - filtered, 2 - unfiltered int VerifySaves; }; extern struct SGCSettings GCSettings; extern int ConfigRequested; #endif