/**************************************************************************** * Visual Boy Advance GX * * Tantric September 2008 * * menu.h * * Menu flow routines - handles all menu logic ***************************************************************************/ #ifndef _NGCMENU_ #define _NGCMENU_ #include #include "gui/gui.h" extern GuiImageData * pointer[4]; void InitGUIThreads(); void MainMenu (int menuitem); void ErrorPrompt(const char * msg); int ErrorPromptRetry(const char * msg); void InfoPrompt(const char * msg); void ShowAction (const char *msg); void CancelAction(); void ShowProgress (const char *msg, int done, int total); void ResetText(); enum { MENU_EXIT = -1, MENU_NONE, MENU_SETTINGS, MENU_SETTINGS_FILE, MENU_SETTINGS_MENU, MENU_SETTINGS_NETWORK, MENU_GAMESELECTION, MENU_GAME, MENU_GAME_SAVE, MENU_GAME_LOAD, MENU_GAMESETTINGS, MENU_GAMESETTINGS_MAPPINGS, MENU_GAMESETTINGS_MAPPINGS_MAP, MENU_GAMESETTINGS_VIDEO, MENU_GAMESETTINGS_CHEATS, MENU_GAMESETTINGS_PALETTE }; #endif