/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Ben Parnell * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* Code originally from fceu/drawing.h file, adapted by Forgotten */ #include "System.h" extern int RGB_LOW_BITS_MASK; static const u8 fontdata2[2048] = { 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}; static void drawTextInternal(u8 *screen, int pitch, int x, int y, const char *string, bool trans) { screen += y*pitch; int inc = 2; switch(systemColorDepth) { case 24: inc = 3; break; case 32: inc = 4; break; } screen += x*inc; switch(systemColorDepth) { case 16: { while(*string) { char c = *string++; u8 *scr = screen; u16 mask = ~RGB_LOW_BITS_MASK; int h, w; u16 *s = (u16 *)scr; for (h = 0; h < 8; h++) { for (w = 0; w < 8; w++, s++) { int on = (fontdata2[(c<<3)+h]>>w)&1; if(trans) { if(on) *s = ((0xf) << systemRedShift) + ((*s & mask) >>1); } else { if(on) *s = (0x1f) << systemRedShift; } } scr += pitch; s = (u16 *)scr; } screen += inc*8; } } break; case 24: { while(*string) { char c = *string++; u8 *scr = screen; int h, w; u8 *s = (u8 *)scr; for (h = 0; h < 8; h++) { for (w = 0; w < 8; w++, s+=3) { int on = (fontdata2[(c<<3)+h]>>w)&1; if(trans) { if(on) { u32 color = (0x1f) << systemRedShift; *s = ((color & 255)>>1)+(*s>>1); *(s+1) = (((color >> 8) & 255)>>1)+(*(s+1)>>1); *(s+2) = (((color >> 16) & 255)>>1)+(*(s+2)>>1); } } else { if(on) { u32 color = (0x1f) << systemRedShift; *s = (color & 255); *(s+1) = (color >> 8) & 255; *(s+2) = (color >> 16) & 255; } } } scr += pitch; s = (u8 *)scr; } screen += inc*8; } } break; case 32: { while(*string) { char c = *string++; u8 *scr = screen; int h, w; u32 mask = 0xfefefe; u32 *s = (u32 *)scr; for (h = 0; h < 8; h++) { for (w = 0; w < 8; w++, s++) { int on = (fontdata2[(c<<3)+h]>>w)&1; if(trans) { if(on) *s = ((0xf) << systemRedShift) + ((*s & mask)>>1); } else { if(on) *s = (0x1f) << systemRedShift; } } scr += pitch; s = (u32 *)scr; } screen += inc*8; } } break; } } void drawText(u8 *screen, int pitch, int x, int y, const char *string) { drawTextInternal(screen, pitch, x, y, string, false); } void drawTextTransp(u8 *screen, int pitch, int x, int y, const char *string) { drawTextInternal(screen, pitch, x, y, string, true); }