mirror of
https://github.com/dborth/vbagx.git
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69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
// -*- C++ -*-
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2004 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern int gbRomSizeMask;
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extern int gbRomSize;
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extern int gbRamSize;
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extern int gbRamSizeMask;
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extern u8 *gbRom;
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extern u8 *gbRam;
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extern u8 *gbVram;
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extern u8 *gbWram;
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extern u8 *gbMemory;
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extern u16 *gbLineBuffer;
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extern u8 *gbMemoryMap[16];
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extern int gbFrameSkip;
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extern u16 gbColorFilter[32768];
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extern int gbColorOption;
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extern int gbPaletteOption;
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extern int gbEmulatorType;
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extern int gbBorderOn;
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extern int gbBorderAutomatic;
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extern int gbCgbMode;
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extern int gbSgbMode;
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extern int gbWindowLine;
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extern int gbSpeed;
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extern u8 gbBgp[4];
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extern u8 gbObp0[4];
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extern u8 gbObp1[4];
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extern u16 gbPalette[128];
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extern u8 register_LCDC;
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extern u8 register_LY;
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extern u8 register_SCY;
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extern u8 register_SCX;
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extern u8 register_WY;
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extern u8 register_WX;
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extern u8 register_VBK;
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extern int emulating;
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extern int gbBorderLineSkip;
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extern int gbBorderRowSkip;
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extern int gbBorderColumnSkip;
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extern int gbDmaTicks;
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extern void gbRenderLine();
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extern void gbDrawSprites();
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extern u8 (*gbSerialFunction)(u8);
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