vbagx/source/vba/Cheats.cpp
2008-09-15 00:33:15 +00:00

1837 lines
49 KiB
C++

// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "sdfileio.h"
#include <string.h>
#include <string.h>
#include <stdio.h>
#include <ctype.h>
#include "GBA.h"
#include "GBAinline.h"
#include "Cheats.h"
#include "Globals.h"
#include "NLS.h"
#include "Util.h"
/**
* Gameshark code types:
*
* NNNNNNNN 001DC0DE - ID code for the game (game 4 character name) from ROM
* DEADFACE XXXXXXXX - changes decryption seeds
* 0AAAAAAA 000000YY - 8-bit constant write
* 1AAAAAAA 0000YYYY - 16-bit constant write
* 2AAAAAAA YYYYYYYY - 32-bit constant write
* 3AAAAAAA YYYYYYYY - ??
* 6AAAAAAA 0000YYYY - 16-bit ROM Patch (address >> 1)
* 6AAAAAAA 1000YYYY - 16-bit ROM Patch ? (address >> 1)
* 6AAAAAAA 2000YYYY - 16-bit ROM Patch ? (address >> 1)
* 8A1AAAAA 000000YY - 8-bit button write
* 8A2AAAAA 0000YYYY - 16-bit button write
* 8A3AAAAA YYYYYYYY - 32-bit button write
* 80F00000 0000YYYY - button slow motion
* DAAAAAAA 0000YYYY - if address contains 16-bit value enable next code
* FAAAAAAA 0000YYYY - Master code function
*
* CodeBreaker codes types:
*
* 0000AAAA 000Y - Game CRC (Y are flags: 8 - CRC, 2 - DI)
* 1AAAAAAA YYYY - Master Code function (store address at ((YYYY << 0x16)
* + 0x08000100))
* 2AAAAAAA YYYY - 16-bit or
* 3AAAAAAA YYYY - 8-bit constant write
* 4AAAAAAA YYYY - Slide code
* XXXXCCCC IIII (C is count and I is address increment, X is value incr.)
* 5AAAAAAA CCCC - Super code (Write bytes to address, CCCC is count)
* BBBBBBBB BBBB
* 6AAAAAAA YYYY - 16-bit and
* 7AAAAAAA YYYY - if address contains 16-bit value enable next code
* 8AAAAAAA YYYY - 16-bit constant write
* 9AAAAAAA YYYY - change decryption (when first code only?)
* AAAAAAAA YYYY - if address does not contain 16-bit value enable next code
* BAAAAAAA YYYY - if 16-bit < YYYY
* CAAAAAAA YYYY - if 16-bit > YYYY
* D0000020 YYYY - if button keys equal value enable next code
* EAAAAAAA YYYY - increase value stored in address
*/
#define UNKNOWN_CODE -1
#define INT_8_BIT_WRITE 0
#define INT_16_BIT_WRITE 1
#define INT_32_BIT_WRITE 2
#define GSA_16_BIT_ROM_PATCH 3
#define GSA_8_BIT_GS_WRITE 4
#define GSA_16_BIT_GS_WRITE 5
#define GSA_32_BIT_GS_WRITE 6
#define CBA_IF_KEYS_PRESSED 7
#define CBA_IF_TRUE 8
#define CBA_SLIDE_CODE 9
#define CBA_IF_FALSE 10
#define CBA_AND 11
#define GSA_8_BIT_GS_WRITE2 12
#define GSA_16_BIT_GS_WRITE2 13
#define GSA_32_BIT_GS_WRITE2 14
#define GSA_16_BIT_ROM_PATCH2 15
#define GSA_8_BIT_SLIDE 16
#define GSA_16_BIT_SLIDE 17
#define GSA_32_BIT_SLIDE 18
#define GSA_8_BIT_IF_TRUE 19
#define GSA_32_BIT_IF_TRUE 20
#define GSA_8_BIT_IF_FALSE 21
#define GSA_32_BIT_IF_FALSE 22
#define GSA_8_BIT_FILL 23
#define GSA_16_BIT_FILL 24
#define GSA_8_BIT_IF_TRUE2 25
#define GSA_16_BIT_IF_TRUE2 26
#define GSA_32_BIT_IF_TRUE2 27
#define GSA_8_BIT_IF_FALSE2 28
#define GSA_16_BIT_IF_FALSE2 29
#define GSA_32_BIT_IF_FALSE2 30
#define GSA_SLOWDOWN 31
#define CBA_ADD 32
#define CBA_OR 33
#define CBA_LT 34
#define CBA_GT 35
#define CBA_SUPER 36
CheatsData cheatsList[100];
int cheatsNumber = 0;
u8 cheatsCBASeedBuffer[0x30];
u32 cheatsCBASeed[4];
u32 cheatsCBATemporaryValue = 0;
u16 cheatsCBATable[256];
bool cheatsCBATableGenerated = false;
u8 cheatsCBACurrentSeed[12] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
#define CHEAT_IS_HEX(a) ( ((a)>='A' && (a) <='F') || ((a) >='0' && (a) <= '9'))
#define CHEAT_PATCH_ROM_16BIT(a,v) \
WRITE16LE(((u16 *)&rom[(a) & 0x1ffffff]), v);
static bool isMultilineWithData(int i)
{
// we consider it a multiline code if it has more than one line of data
// otherwise, it can still be considered a single code
if(i < cheatsNumber && i >= 0)
switch(cheatsList[i].size)
{
case INT_8_BIT_WRITE:
case INT_16_BIT_WRITE:
case INT_32_BIT_WRITE:
case GSA_16_BIT_ROM_PATCH:
case GSA_8_BIT_GS_WRITE:
case GSA_16_BIT_GS_WRITE:
case GSA_32_BIT_GS_WRITE:
case CBA_AND:
case CBA_IF_KEYS_PRESSED:
case CBA_IF_TRUE:
case CBA_IF_FALSE:
case GSA_8_BIT_IF_TRUE:
case GSA_32_BIT_IF_TRUE:
case GSA_8_BIT_IF_FALSE:
case GSA_32_BIT_IF_FALSE:
case GSA_8_BIT_FILL:
case GSA_16_BIT_FILL:
case GSA_8_BIT_IF_TRUE2:
case GSA_16_BIT_IF_TRUE2:
case GSA_32_BIT_IF_TRUE2:
case GSA_8_BIT_IF_FALSE2:
case GSA_16_BIT_IF_FALSE2:
case GSA_32_BIT_IF_FALSE2:
case GSA_SLOWDOWN:
case CBA_ADD:
case CBA_OR:
return false;
// the codes below have two lines of data
case CBA_SLIDE_CODE:
case GSA_8_BIT_GS_WRITE2:
case GSA_16_BIT_GS_WRITE2:
case GSA_32_BIT_GS_WRITE2:
case GSA_16_BIT_ROM_PATCH2:
case GSA_8_BIT_SLIDE:
case GSA_16_BIT_SLIDE:
case GSA_32_BIT_SLIDE:
case CBA_LT:
case CBA_GT:
case CBA_SUPER:
return true;
}
return false;
}
static int getCodeLength(int num)
{
if(num >= cheatsNumber || num < 0)
return 1;
// this is for all the codes that are true multiline
switch(cheatsList[num].size)
{
case INT_8_BIT_WRITE:
case INT_16_BIT_WRITE:
case INT_32_BIT_WRITE:
case GSA_16_BIT_ROM_PATCH:
case GSA_8_BIT_GS_WRITE:
case GSA_16_BIT_GS_WRITE:
case GSA_32_BIT_GS_WRITE:
case CBA_AND:
case GSA_8_BIT_FILL:
case GSA_16_BIT_FILL:
case GSA_SLOWDOWN:
case CBA_ADD:
case CBA_OR:
return 1;
case CBA_IF_KEYS_PRESSED:
case CBA_IF_TRUE:
case CBA_IF_FALSE:
case CBA_SLIDE_CODE:
case GSA_8_BIT_GS_WRITE2:
case GSA_16_BIT_GS_WRITE2:
case GSA_32_BIT_GS_WRITE2:
case GSA_16_BIT_ROM_PATCH2:
case GSA_8_BIT_SLIDE:
case GSA_16_BIT_SLIDE:
case GSA_32_BIT_SLIDE:
case GSA_8_BIT_IF_TRUE:
case GSA_32_BIT_IF_TRUE:
case GSA_8_BIT_IF_FALSE:
case GSA_32_BIT_IF_FALSE:
case CBA_LT:
case CBA_GT:
return 2;
case GSA_8_BIT_IF_TRUE2:
case GSA_16_BIT_IF_TRUE2:
case GSA_32_BIT_IF_TRUE2:
case GSA_8_BIT_IF_FALSE2:
case GSA_16_BIT_IF_FALSE2:
case GSA_32_BIT_IF_FALSE2:
return 3;
case CBA_SUPER:
return (cheatsList[num].value+5)/6;
}
return 1;
}
int cheatsCheckKeys(u32 keys, u32 extended)
{
int ticks = 0;
for(int i = 0; i < cheatsNumber; i++)
{
if(!cheatsList[i].enabled)
{
// make sure we skip other lines in this code
i += getCodeLength(i)-1;
continue;
}
switch(cheatsList[i].size)
{
case INT_8_BIT_WRITE:
CPUWriteByte(cheatsList[i].address, cheatsList[i].value);
break;
case INT_16_BIT_WRITE:
CPUWriteHalfWord(cheatsList[i].address, cheatsList[i].value);
break;
case INT_32_BIT_WRITE:
CPUWriteMemory(cheatsList[i].address, cheatsList[i].value);
break;
case GSA_16_BIT_ROM_PATCH:
if((cheatsList[i].status & 1) == 0)
{
if(CPUReadHalfWord(cheatsList[i].address) != cheatsList[i].value)
{
cheatsList[i].oldValue = CPUReadHalfWord(cheatsList[i].address);
cheatsList[i].status |= 1;
CHEAT_PATCH_ROM_16BIT(cheatsList[i].address, cheatsList[i].value);
}
}
break;
case GSA_8_BIT_GS_WRITE:
if(extended & 4)
{
CPUWriteByte(cheatsList[i].address, cheatsList[i].value);
}
break;
case GSA_16_BIT_GS_WRITE:
if(extended & 4)
{
CPUWriteHalfWord(cheatsList[i].address, cheatsList[i].value);
}
break;
case GSA_32_BIT_GS_WRITE:
if(extended & 4)
{
CPUWriteMemory(cheatsList[i].address, cheatsList[i].value);
}
break;
case CBA_IF_KEYS_PRESSED:
{
u16 value = cheatsList[i].value;
u32 addr = cheatsList[i].address;
if((addr & 0x30) == 0x20)
{
if((keys & value) != value)
{
i++;
}
}
else if((addr & 0x30) == 0x10)
{
if((keys & value) == value)
{
i++;
}
}
}
break;
case CBA_IF_TRUE:
if(CPUReadHalfWord(cheatsList[i].address) != cheatsList[i].value)
{
i++;
}
break;
case CBA_SLIDE_CODE:
{
u32 address = cheatsList[i].address;
u16 value = cheatsList[i].value;
i++;
if(i < cheatsNumber)
{
int count = (cheatsList[i].address & 0xFFFF);
u16 vinc = (cheatsList[i].address >> 16) & 0xFFFF;
int inc = cheatsList[i].value;
for(int x = 0; x < count; x++)
{
CPUWriteHalfWord(address, value);
address += inc;
value += vinc;
}
}
}
break;
case CBA_IF_FALSE:
if(CPUReadHalfWord(cheatsList[i].address) == cheatsList[i].value)
{
i++;
}
break;
case CBA_AND:
CPUWriteHalfWord(cheatsList[i].address,
CPUReadHalfWord(cheatsList[i].address) &
cheatsList[i].value);
break;
case GSA_8_BIT_GS_WRITE2:
i++;
if(i < cheatsNumber)
{
if(extended & 4)
{
CPUWriteByte(cheatsList[i-1].value, cheatsList[i].address);
}
}
break;
case GSA_16_BIT_GS_WRITE2:
i++;
if(i < cheatsNumber)
{
if(extended & 4)
{
CPUWriteHalfWord(cheatsList[i-1].value, cheatsList[i].address);
}
}
break;
case GSA_32_BIT_GS_WRITE2:
i++;
if(i < cheatsNumber)
{
if(extended & 4)
{
CPUWriteMemory(cheatsList[i-1].value, cheatsList[i].address);
}
}
break;
case GSA_16_BIT_ROM_PATCH2:
i++;
if(i < cheatsNumber)
{
if((cheatsList[i-1].status & 1) == 0)
{
u32 addr = ((cheatsList[i-1].value & 0x00FFFFFF) << 1) + 0x8000000;
if(CPUReadHalfWord(addr) != (cheatsList[i].address & 0xFFFF))
{
cheatsList[i-1].oldValue = CPUReadHalfWord(addr);
cheatsList[i-1].status |= 1;
CHEAT_PATCH_ROM_16BIT(addr,cheatsList[i].address & 0xFFFF);
}
}
}
break;
case GSA_8_BIT_SLIDE:
i++;
if(i < cheatsNumber)
{
u32 addr = cheatsList[i-1].value;
u8 value = cheatsList[i].address;
int vinc = (cheatsList[i].value >> 24) & 255;
int count = (cheatsList[i].value >> 16) & 255;
int ainc = (cheatsList[i].value & 0xffff);
while(count > 0)
{
CPUWriteByte(addr, value);
value += vinc;
addr += ainc;
count--;
}
}
break;
case GSA_16_BIT_SLIDE:
i++;
if(i < cheatsNumber)
{
u32 addr = cheatsList[i-1].value;
u16 value = cheatsList[i].address;
int vinc = (cheatsList[i].value >> 24) & 255;
int count = (cheatsList[i].value >> 16) & 255;
int ainc = (cheatsList[i].value & 0xffff)*2;
while(count > 0)
{
CPUWriteHalfWord(addr, value);
value += vinc;
addr += ainc;
count--;
}
}
break;
case GSA_32_BIT_SLIDE:
i++;
if(i < cheatsNumber)
{
u32 addr = cheatsList[i-1].value;
u32 value = cheatsList[i].address;
int vinc = (cheatsList[i].value >> 24) & 255;
int count = (cheatsList[i].value >> 16) & 255;
int ainc = (cheatsList[i].value & 0xffff)*4;
while(count > 0)
{
CPUWriteMemory(addr, value);
value += vinc;
addr += ainc;
count--;
}
}
break;
case GSA_8_BIT_IF_TRUE:
if(CPUReadByte(cheatsList[i].address) != cheatsList[i].value)
{
i++;
}
break;
case GSA_32_BIT_IF_TRUE:
if(CPUReadMemory(cheatsList[i].address) != cheatsList[i].value)
{
i++;
}
break;
case GSA_8_BIT_IF_FALSE:
if(CPUReadByte(cheatsList[i].address) == cheatsList[i].value)
{
i++;
}
break;
case GSA_32_BIT_IF_FALSE:
if(CPUReadMemory(cheatsList[i].address) == cheatsList[i].value)
{
i++;
}
break;
case GSA_8_BIT_FILL:
{
u32 addr = cheatsList[i].address;
u8 v = cheatsList[i].value & 0xff;
u32 end = addr + (cheatsList[i].value >> 8);
do
{
CPUWriteByte(addr, v);
addr++;
}
while (addr <= end);
}
break;
case GSA_16_BIT_FILL:
{
u32 addr = cheatsList[i].address;
u16 v = cheatsList[i].value & 0xffff;
u32 end = addr + ((cheatsList[i].value >> 16) << 1);
do
{
CPUWriteHalfWord(addr, v);
addr+=2;
}
while (addr <= end);
}
break;
case GSA_8_BIT_IF_TRUE2:
if(CPUReadByte(cheatsList[i].address) != cheatsList[i].value)
{
i+=2;
}
break;
case GSA_16_BIT_IF_TRUE2:
if(CPUReadHalfWord(cheatsList[i].address) != cheatsList[i].value)
{
i+=2;
}
break;
case GSA_32_BIT_IF_TRUE2:
if(CPUReadMemory(cheatsList[i].address) != cheatsList[i].value)
{
i+=2;
}
break;
case GSA_8_BIT_IF_FALSE2:
if(CPUReadByte(cheatsList[i].address) == cheatsList[i].value)
{
i+=2;
}
break;
case GSA_16_BIT_IF_FALSE2:
if(CPUReadHalfWord(cheatsList[i].address) == cheatsList[i].value)
{
i+=2;
}
break;
case GSA_32_BIT_IF_FALSE2:
if(CPUReadMemory(cheatsList[i].address) == cheatsList[i].value)
{
i+=2;
}
break;
case GSA_SLOWDOWN:
// check if button was pressed and released, if so toggle our state
if((cheatsList[i].status & 4) && !(extended & 4))
cheatsList[i].status ^= 1;
if(extended & 4)
cheatsList[i].status |= 4;
else
cheatsList[i].status &= ~4;
if(cheatsList[i].status & 1)
ticks += 2*256*((cheatsList[i].value >> 8) & 255);
break;
case CBA_ADD:
CPUWriteHalfWord(cheatsList[i].address,
CPUReadHalfWord(cheatsList[i].address) +
(u16)cheatsList[i].value);
break;
case CBA_OR:
CPUWriteHalfWord(cheatsList[i].address,
CPUReadHalfWord(cheatsList[i].address) |
cheatsList[i].value);
break;
case CBA_LT:
if(CPUReadHalfWord(cheatsList[i].address) >= cheatsList[i].value)
i++;
break;
case CBA_GT:
if(CPUReadHalfWord(cheatsList[i].address) <= cheatsList[i].value)
i++;
break;
case CBA_SUPER:
{
int count = 2*cheatsList[i].value;
u32 address = cheatsList[i].address;
for(int x = 0; x < count; x++)
{
u8 b;
int res = x % 6;
if(res < 4)
b = (cheatsList[i].address >> (24-8*res)) & 0xFF;
else
b = (cheatsList[i].value >> (8 - 8*(res-4))) & 0x0FF;
CPUWriteByte(address, b);
address++;
if(x && !res)
i++;
}
if(count % 6)
i++;
}
break;
}
}
return ticks;
}
void cheatsAdd(const char *codeStr,
const char *desc,
u32 address,
u32 value,
int code,
int size)
{
if(cheatsNumber < 100)
{
int x = cheatsNumber;
cheatsList[x].code = code;
cheatsList[x].size = size;
cheatsList[x].address = address;
cheatsList[x].value = value;
strcpy(cheatsList[x].codestring, codeStr);
strcpy(cheatsList[x].desc, desc);
cheatsList[x].enabled = true;
cheatsList[x].status = 0;
// we only store the old value for this simple codes. ROM patching
// is taken care when it actually patches the ROM
switch(cheatsList[x].size)
{
case INT_8_BIT_WRITE:
cheatsList[x].oldValue = CPUReadByte(address);
break;
case INT_16_BIT_WRITE:
cheatsList[x].oldValue = CPUReadHalfWord(address);
break;
case INT_32_BIT_WRITE:
cheatsList[x].oldValue = CPUReadMemory(address);
break;
}
cheatsNumber++;
}
}
void cheatsDelete(int number, bool restore)
{
if(number < cheatsNumber && number >= 0)
{
int x = number;
if(restore)
{
switch(cheatsList[x].size)
{
case INT_8_BIT_WRITE:
CPUWriteByte(cheatsList[x].address, (u8)cheatsList[x].oldValue);
break;
case INT_16_BIT_WRITE:
CPUWriteHalfWord(cheatsList[x].address, (u16)cheatsList[x].oldValue);
break;
case INT_32_BIT_WRITE:
CPUWriteMemory(cheatsList[x].address, cheatsList[x].oldValue);
break;
case GSA_16_BIT_ROM_PATCH:
if(cheatsList[x].status & 1)
{
cheatsList[x].status &= ~1;
CHEAT_PATCH_ROM_16BIT(cheatsList[x].address,
cheatsList[x].oldValue);
}
break;
case GSA_16_BIT_ROM_PATCH2:
if(cheatsList[x].status & 1)
{
cheatsList[x].status &= ~1;
CHEAT_PATCH_ROM_16BIT(((cheatsList[x].value & 0x00FFFFFF) << 1)+
0x8000000,
cheatsList[x].oldValue);
}
break;
}
}
if((x+1) < cheatsNumber)
{
memcpy(&cheatsList[x], &cheatsList[x+1], sizeof(CheatsData)*
(cheatsNumber-x-1));
}
cheatsNumber--;
}
}
void cheatsDeleteAll(bool restore)
{
for(int i = cheatsNumber-1; i >= 0; i--)
{
cheatsDelete(i, restore);
}
}
void cheatsEnable(int i)
{
if(i >= 0 && i < cheatsNumber)
{
cheatsList[i].enabled = true;
}
}
void cheatsDisable(int i)
{
if(i >= 0 && i < cheatsNumber)
{
switch(cheatsList[i].size)
{
case GSA_16_BIT_ROM_PATCH:
if(cheatsList[i].status & 1)
{
cheatsList[i].status &= ~1;
CHEAT_PATCH_ROM_16BIT(cheatsList[i].address,
cheatsList[i].oldValue);
}
break;
case GSA_16_BIT_ROM_PATCH2:
if(cheatsList[i].status & 1)
{
cheatsList[i].status &= ~1;
CHEAT_PATCH_ROM_16BIT(((cheatsList[i].value & 0x00FFFFFF) << 1)+
0x8000000,
cheatsList[i].oldValue);
}
break;
}
cheatsList[i].enabled = false;
}
}
bool cheatsVerifyCheatCode(const char *code, const char *desc)
{
int len = strlen(code);
if(len != 11 && len != 13 && len != 17)
{
systemMessage(MSG_INVALID_CHEAT_CODE, N_("Invalid cheat code '%s'"), code);
return false;
}
if(code[8] != ':')
{
systemMessage(MSG_INVALID_CHEAT_CODE, N_("Invalid cheat code '%s'"), code);
return false;
}
int i;
for(i = 0; i < 8; i++)
{
if(!CHEAT_IS_HEX(code[i]))
{
// wrong cheat
systemMessage(MSG_INVALID_CHEAT_CODE,
N_("Invalid cheat code '%s'"), code);
return false;
}
}
for(i = 9; i < len; i++)
{
if(!CHEAT_IS_HEX(code[i]))
{
// wrong cheat
systemMessage(MSG_INVALID_CHEAT_CODE,
N_("Invalid cheat code '%s'"), code);
return false;
}
}
u32 address = 0;
u32 value = 0;
char buffer[10];
strncpy(buffer, code, 8);
buffer[8] = 0;
sscanf(buffer, "%x", &address);
switch(address >> 24)
{
case 2:
case 3:
break;
default:
systemMessage(MSG_INVALID_CHEAT_CODE_ADDRESS,
N_("Invalid cheat code address: %08x"),
address);
return false;
}
strncpy(buffer, &code[9], 8);
sscanf(buffer, "%x", &value);
int type = 0;
if(len == 13)
type = 1;
if(len == 17)
type = 2;
cheatsAdd(code, desc, address, value, type, type);
return true;
}
void cheatsAddCheatCode(const char *code, const char *desc)
{
cheatsVerifyCheatCode(code, desc);
}
void cheatsDecryptGSACode(u32& address, u32& value, bool v3)
{
u32 rollingseed = 0xC6EF3720;
u32 seeds_v1[] = { 0x09F4FBBD, 0x9681884A, 0x352027E9, 0xF3DEE5A7 };
u32 seeds_v3[] = { 0x7AA9648F, 0x7FAE6994, 0xC0EFAAD5, 0x42712C57 };
u32 *seeds = v3 ? seeds_v3 : seeds_v1;
int bitsleft = 32;
while (bitsleft > 0)
{
value -= ((((address << 4) + seeds[2]) ^ (address + rollingseed)) ^
((address >> 5) + seeds[3]));
address -= ((((value << 4) + seeds[0]) ^ (value + rollingseed)) ^
((value >> 5) + seeds[1]));
rollingseed -= 0x9E3779B9;
bitsleft--;
}
}
void cheatsAddGSACode(const char *code, const char *desc, bool v3)
{
if(strlen(code) != 16)
{
// wrong cheat
systemMessage(MSG_INVALID_GSA_CODE,
N_("Invalid GSA code. Format is XXXXXXXXYYYYYYYY"));
return;
}
int i;
for(i = 0; i < 16; i++)
{
if(!CHEAT_IS_HEX(code[i]))
{
// wrong cheat
systemMessage(MSG_INVALID_GSA_CODE,
N_("Invalid GSA code. Format is XXXXXXXXYYYYYYYY"));
return;
}
}
char buffer[10];
strncpy(buffer, code, 8);
buffer[8] = 0;
u32 address;
sscanf(buffer, "%x", &address);
strncpy(buffer, &code[8], 8);
buffer[8] = 0;
u32 value;
sscanf(buffer, "%x", &value);
cheatsDecryptGSACode(address, value, v3);
if(value == 0x1DC0DE)
{
u32 gamecode = READ32LE(((u32 *)&rom[0xac]));
if(gamecode != address)
{
char buffer[5];
*((u32 *)buffer) = address;
buffer[4] = 0;
char buffer2[5];
*((u32 *)buffer2) = READ32LE(((u32 *)&rom[0xac]));
buffer2[4] = 0;
systemMessage(MSG_GBA_CODE_WARNING, N_("Warning: cheats are for game %s. Current game is %s.\nCodes may not work correctly."),
buffer, buffer2);
}
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, v3 ? 257 : 256,
UNKNOWN_CODE);
return;
}
if(isMultilineWithData(cheatsNumber-1))
{
cheatsAdd(code, desc, address, value, v3 ? 257 : 256, UNKNOWN_CODE);
return;
}
if(v3)
{
int type = (address >> 25) & 127;
u32 addr = (address & 0x00F00000) << 4 | (address & 0x0003FFFF);
switch(type)
{
case 0x00:
if(address == 0)
{
type = (value >> 25) & 127;
addr = (value & 0x00F00000) << 4 | (value & 0x0003FFFF);
switch(type)
{
case 0x04:
cheatsAdd(code, desc, 0, value & 0x00FFFFFF, 257, GSA_SLOWDOWN);
break;
case 0x08:
cheatsAdd(code, desc, 0, addr, 257, GSA_8_BIT_GS_WRITE2);
break;
case 0x09:
cheatsAdd(code, desc, 0, addr, 257, GSA_16_BIT_GS_WRITE2);
break;
case 0x0a:
cheatsAdd(code, desc, 0, addr, 257, GSA_32_BIT_GS_WRITE2);
break;
case 0x0c:
case 0x0d:
case 0x0e:
case 0x0f:
cheatsAdd(code, desc, 0, value & 0x00FFFFFF, 257, GSA_16_BIT_ROM_PATCH2);
break;
case 0x40:
cheatsAdd(code, desc, 0, addr, 257, GSA_8_BIT_SLIDE);
break;
case 0x41:
cheatsAdd(code, desc, 0, addr, 257, GSA_16_BIT_SLIDE);
break;
case 0x42:
cheatsAdd(code, desc, 0, addr, 257, GSA_32_BIT_SLIDE);
break;
default:
cheatsAdd(code, desc, address, value, 257, UNKNOWN_CODE);
break;
}
}
else
cheatsAdd(code, desc, addr, value, 257, GSA_8_BIT_FILL);
break;
case 0x01:
cheatsAdd(code, desc, addr, value, 257, GSA_16_BIT_FILL);
break;
case 0x02:
cheatsAdd(code, desc, addr, value, 257, INT_32_BIT_WRITE);
break;
case 0x04:
cheatsAdd(code, desc, addr, value, 257, GSA_8_BIT_IF_TRUE);
break;
case 0x05:
cheatsAdd(code, desc, addr, value, 257, CBA_IF_TRUE);
break;
case 0x06:
cheatsAdd(code, desc, addr, value, 257, GSA_32_BIT_IF_TRUE);
break;
case 0x08:
cheatsAdd(code, desc, addr, value, 257, GSA_8_BIT_IF_FALSE);
break;
case 0x09:
cheatsAdd(code, desc, addr, value, 257, CBA_IF_FALSE);
break;
case 0x0a:
cheatsAdd(code, desc, addr, value, 257, GSA_32_BIT_IF_FALSE);
break;
case 0x24:
cheatsAdd(code, desc, addr, value, 257, GSA_8_BIT_IF_TRUE2);
break;
case 0x25:
cheatsAdd(code, desc, addr, value, 257, GSA_16_BIT_IF_TRUE2);
break;
case 0x26:
cheatsAdd(code, desc, addr, value, 257, GSA_32_BIT_IF_TRUE2);
break;
case 0x28:
cheatsAdd(code, desc, addr, value, 257, GSA_8_BIT_IF_FALSE2);
break;
case 0x29:
cheatsAdd(code, desc, addr, value, 257, GSA_16_BIT_IF_FALSE2);
break;
case 0x2a:
cheatsAdd(code, desc, addr, value, 257, GSA_32_BIT_IF_FALSE2);
break;
default:
cheatsAdd(code, desc, address, value, 257, UNKNOWN_CODE);
break;
}
}
else
{
int type = (address >> 28) & 15;
switch(type)
{
case 0:
case 1:
case 2:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 256, type);
break;
case 6:
address <<= 1;
type = (address >> 28) & 15;
if(type == 0x0c)
{
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 256,
GSA_16_BIT_ROM_PATCH);
break;
}
// unsupported code
cheatsAdd(code, desc, address, value, 256,
UNKNOWN_CODE);
break;
case 8:
switch((address >> 20) & 15)
{
case 1:
cheatsAdd(code, desc, address & 0x0F0FFFFF, value, 256,
GSA_8_BIT_GS_WRITE);
break;
case 2:
cheatsAdd(code, desc, address & 0x0F0FFFFF, value, 256,
GSA_16_BIT_GS_WRITE);
break;
case 3:
cheatsAdd(code, desc, address & 0x0F0FFFFF, value, 256,
GSA_32_BIT_GS_WRITE);
case 15:
cheatsAdd(code, desc, 0, value & 0xFF00, 256, GSA_SLOWDOWN);
break;
default:
// unsupported code
cheatsAdd(code, desc, address, value, 256,
UNKNOWN_CODE);
break;
}
break;
case 0x0d:
if(address != 0xDEADFACE)
{
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 256,
CBA_IF_TRUE);
}
else
cheatsAdd(code, desc, address, value, 256,
UNKNOWN_CODE);
break;
default:
// unsupported code
cheatsAdd(code, desc, address, value, 256,
UNKNOWN_CODE);
break;
}
}
}
bool cheatsImportGSACodeFile(const char *name, int game, bool v3)
{
FILE* f = gen_fopen(name, "rb");
if(!f)
return false;
int games = 0;
int len = 0;
gen_fseek(f, 0x1e, SEEK_CUR);
gen_fread(&games, 1, 4, f);
bool found = false;
int g = 0;
while(games > 0)
{
if(g == game)
{
found = true;
break;
}
gen_fread(&len, 1, 4, f);
gen_fseek(f,len,SEEK_CUR);
int codes = 0;
gen_fread(&codes, 1, 4, f);
while(codes > 0)
{
gen_fread(&len, 1, 4, f);
gen_fseek(f, len, SEEK_CUR);
gen_fseek(f, 8, SEEK_CUR);
gen_fread(&len, 1, 4, f);
gen_fseek(f, len*12, SEEK_CUR);
codes--;
}
games--;
g++;
}
if(found)
{
char desc[256];
char code[17];
gen_fread(&len, 1, 4, f);
gen_fseek(f, len, SEEK_CUR);
int codes = 0;
gen_fread(&codes, 1, 4, f);
while(codes > 0)
{
gen_fread(&len, 1, 4, f);
gen_fread(desc, 1, len, f);
desc[len] =0;
desc[31] = 0;
gen_fread(&len, 1, 4, f);
gen_fseek(f, len, SEEK_CUR);
gen_fseek(f, 4, SEEK_CUR);
gen_fread(&len, 1, 4, f);
while(len)
{
gen_fseek(f, 4, SEEK_CUR);
gen_fread(code, 1, 8, f);
gen_fseek(f, 4, SEEK_CUR);
gen_fread(&code[8], 1, 8, f);
code[16] = 0;
cheatsAddGSACode(code, desc, v3);
len -= 2;
}
codes--;
}
}
gen_fclose(f);
return false;
}
void cheatsCBAReverseArray(u8 *array, u8 *dest)
{
dest[0] = array[3];
dest[1] = array[2];
dest[2] = array[1];
dest[3] = array[0];
dest[4] = array[5];
dest[5] = array[4];
}
void chatsCBAScramble(u8 *array, int count, u8 b)
{
u8 *x = array + (count >> 3);
u8 *y = array + (b >> 3);
u32 z = *x & (1 << (count & 7));
u32 x0 = (*x & (~(1 << (count & 7))));
if (z != 0)
z = 1;
if ((*y & (1 << (b & 7))) != 0)
x0 |= (1 << (count & 7));
*x = x0;
u32 temp = *y & (~(1 << (b & 7)));
if (z != 0)
temp |= (1 << (b & 7));
*y = temp;
}
u32 cheatsCBAGetValue(u8 *array)
{
return array[0] | array[1]<<8 | array[2] << 16 | array[3]<<24;
}
u16 cheatsCBAGetData(u8 *array)
{
return array[4] | array[5]<<8;
}
void cheatsCBAArrayToValue(u8 *array, u8 *dest)
{
dest[0] = array[3];
dest[1] = array[2];
dest[2] = array[1];
dest[3] = array[0];
dest[4] = array[5];
dest[5] = array[4];
}
void cheatsCBAParseSeedCode(u32 address, u32 value, u32 *array)
{
array[0] = 1;
array[1] = value & 0xFF;
array[2] = (address >> 0x10) & 0xFF;
array[3] = (value >> 8) & 0xFF;
array[4] = (address >> 0x18) & 0x0F;
array[5] = address & 0xFFFF;
array[6] = address;
array[7] = value;
}
u32 cheatsCBAEncWorker()
{
u32 x = (cheatsCBATemporaryValue * 0x41c64e6d) + 0x3039;
u32 y = (x * 0x41c64e6d) + 0x3039;
u32 z = x >> 0x10;
x = ((y >> 0x10) & 0x7fff) << 0x0f;
z = (z << 0x1e) | x;
x = (y * 0x41c64e6d) + 0x3039;
cheatsCBATemporaryValue = x;
return z | ((x >> 0x10) & 0x7fff);
}
#define ROR(v, s) \
(((v) >> (s)) | (((v) & ((1 << (s))-1)) << (32 - (s))))
u32 cheatsCBACalcIndex(u32 x, u32 y)
{
if(y != 0)
{
if(y == 1)
x = 0;
else if(x == y)
x = 0;
if(y < 1)
return x;
else if(x < y)
return x;
u32 x0 = 1;
while(y < 0x10000000)
{
if(y < x)
{
y = y << 4;
x0 = x0 << 4;
}
else break;
}
while(y < 0x80000000)
{
if(y < x)
{
y = y << 1;
x0 = x0 << 1;
}
else break;
}
loop:
u32 z = 0;
if(x >= y)
x -= y;
if(x >= (y >> 1))
{
x -= (y >> 1);
z |= ROR(x0, 1);
}
if(x >= (y >> 2))
{
x -= (y >> 2);
z |= ROR(x0, 2);
}
if(x >= (y >> 3))
{
x -= (y >> 3);
z |= ROR(x0, 3);
}
u32 temp = x0;
if(x != 0)
{
x0 = x0 >> 4;
if(x0 != 0)
{
y = y >> 4;
goto loop;
}
}
z = z & 0xe0000000;
if(z != 0)
{
if((temp & 7) == 0)
return x;
}
else
return x;
if((z & ROR(temp, 3)) != 0)
x += y >> 3;
if((z & ROR(temp, 2)) != 0)
x += y >> 2;
if((z & ROR(temp, 1)) != 0)
x += y >> 1;
return x;
}
else
{}
// should not happen in the current code
return 0;
}
void cheatsCBAUpdateSeedBuffer(u32 a, u8 *buffer, int count)
{
int i;
for(i = 0; i < count; i++)
buffer[i] = i;
for(i = 0; (u32)i < a; i++)
{
u32 a = cheatsCBACalcIndex(cheatsCBAEncWorker(), count);
u32 b = cheatsCBACalcIndex(cheatsCBAEncWorker(), count);
u32 t = buffer[a];
buffer[a] = buffer[b];
buffer[b] = t;
}
}
void cheatsCBAChangeEncryption(u32 *seed)
{
int i;
cheatsCBATemporaryValue = (seed[1] ^ 0x1111);
cheatsCBAUpdateSeedBuffer(0x50, cheatsCBASeedBuffer, 0x30);
cheatsCBATemporaryValue = 0x4efad1c3;
for(i = 0; (u32)i < seed[4]; i++)
{
cheatsCBATemporaryValue = cheatsCBAEncWorker();
}
cheatsCBASeed[2] = cheatsCBAEncWorker();
cheatsCBASeed[3] = cheatsCBAEncWorker();
cheatsCBATemporaryValue = seed[3] ^ 0xf254;
for(i = 0; (u32)i < seed[3]; i++)
{
cheatsCBATemporaryValue = cheatsCBAEncWorker();
}
cheatsCBASeed[0] = cheatsCBAEncWorker();
cheatsCBASeed[1] = cheatsCBAEncWorker();
*((u32 *)&cheatsCBACurrentSeed[0]) = seed[6];
*((u32 *)&cheatsCBACurrentSeed[4]) = seed[7];
*((u32 *)&cheatsCBACurrentSeed[8]) = 0;
}
u16 cheatsCBAGenValue(u32 x, u32 y, u32 z)
{
y <<= 0x10;
z <<= 0x10;
x <<= 0x18;
u32 x0 = (int)y >> 0x10;
z = (int)z >> 0x10;
x = (int)x >> 0x10;
for(int i = 0; i < 8; i++)
{
u32 temp = z ^ x;
if ((int)temp >= 0)
{
temp = z << 0x11;
}
else
{
temp = z << 0x01;
temp ^= x0;
temp = temp << 0x10;
}
z = (int)temp >> 0x10;
temp = x << 0x11;
x = (int)temp >> 0x10;
}
return z & 0xffff;
}
void cheatsCBAGenTable()
{
for (int i = 0; i < 0x100; i++)
{
cheatsCBATable[i] = cheatsCBAGenValue(i, 0x1021, 0);
}
cheatsCBATableGenerated = true;
}
u16 cheatsCBACalcCRC(u8 *rom, int count)
{
u32 crc = 0xffffffff;
if (count & 3)
{
// 0x08000EAE
}
else
{
count = (count >> 2) - 1;
if(count != -1)
{
while(count != -1)
{
crc = (((crc << 0x08) ^ cheatsCBATable[(((u32)crc << 0x10) >> 0x18)
^ *rom++]) << 0x10) >> 0x10;
crc = (((crc << 0x08) ^ cheatsCBATable[(((u32)crc << 0x10) >> 0x18)
^ *rom++]) << 0x10) >> 0x10;
crc = (((crc << 0x08) ^ cheatsCBATable[(((u32)crc << 0x10) >> 0x18)
^ *rom++]) << 0x10) >> 0x10;
crc = (((crc << 0x08) ^ cheatsCBATable[(((u32)crc << 0x10) >> 0x18)
^ *rom++]) << 0x10) >> 0x10;
count--;
}
}
}
return crc & 0xffff;
}
void cheatsCBADecrypt(u8 *decrypt)
{
u8 buffer[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
u8 *array = &buffer[1];
cheatsCBAReverseArray(decrypt, array);
for(int count = 0x2f; count >= 0; count--)
{
chatsCBAScramble(array, count, cheatsCBASeedBuffer[count]);
}
cheatsCBAArrayToValue(array, decrypt);
*((u32 *)decrypt) = cheatsCBAGetValue(decrypt) ^
cheatsCBASeed[0];
*((u16 *)(decrypt+4)) = (cheatsCBAGetData(decrypt) ^
cheatsCBASeed[1]) & 0xffff;
cheatsCBAReverseArray(decrypt, array);
u32 cs = cheatsCBAGetValue(cheatsCBACurrentSeed);
for(int i = 0; i <= 4; i++)
{
array[i] = ((cs >> 8) ^ array[i+1]) ^ array[i] ;
}
array[5] = (cs >> 8) ^ array[5];
for(int j = 5; j >=0; j--)
{
array[j] = (cs ^ array[j-1]) ^ array[j];
}
cheatsCBAArrayToValue(array, decrypt);
*((u32 *)decrypt) = cheatsCBAGetValue(decrypt)
^ cheatsCBASeed[2];
*((u16 *)(decrypt+4)) = (cheatsCBAGetData(decrypt)
^ cheatsCBASeed[3]) & 0xffff;
}
int cheatsCBAGetCount()
{
int count = 0;
for(int i = 0; i < cheatsNumber; i++)
{
if(cheatsList[i].code == 512)
count++;
}
return count;
}
bool cheatsCBAShouldDecrypt()
{
for(int i = 0; i < cheatsNumber; i++)
{
if(cheatsList[i].code == 512)
{
return (cheatsList[i].codestring[0] == '9');
}
}
return false;
}
void cheatsAddCBACode(const char *code, const char *desc)
{
if(strlen(code) != 13)
{
// wrong cheat
systemMessage(MSG_INVALID_CBA_CODE,
N_("Invalid CBA code. Format is XXXXXXXX YYYY."));
return;
}
int i;
for(i = 0; i < 8; i++)
{
if(!CHEAT_IS_HEX(code[i]))
{
// wrong cheat
systemMessage(MSG_INVALID_CBA_CODE,
N_("Invalid CBA code. Format is XXXXXXXX YYYY."));
return;
}
}
if(code[8] != ' ')
{
systemMessage(MSG_INVALID_CBA_CODE,
N_("Invalid CBA code. Format is XXXXXXXX YYYY."));
return;
}
for(i = 9; i < 13; i++)
{
if(!CHEAT_IS_HEX(code[i]))
{
// wrong cheat
systemMessage(MSG_INVALID_CBA_CODE,
N_("Invalid CBA code. Format is XXXXXXXX YYYY."));
return;
}
}
char buffer[10];
strncpy(buffer, code, 8);
buffer[8] = 0;
u32 address;
sscanf(buffer, "%x", &address);
strncpy(buffer, &code[9], 4);
buffer[4] = 0;
u32 value;
sscanf(buffer, "%x", &value);
u8 array[8] = {
address & 255,
(address >> 8) & 255,
(address >> 16) & 255,
(address >> 24) & 255,
(value & 255),
(value >> 8) & 255,
0,
0
};
if(cheatsCBAGetCount() == 0 &&
(address >> 28) == 9)
{
u32 seed[8];
cheatsCBAParseSeedCode(address, value, seed);
cheatsCBAChangeEncryption(seed);
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512, UNKNOWN_CODE);
}
else
{
if(cheatsCBAShouldDecrypt())
cheatsCBADecrypt(array);
address = READ32LE(((u32 *)array));
value = READ16LE(((u16 *)&array[4]));
int type = (address >> 28) & 15;
if(isMultilineWithData(cheatsNumber-1))
{
cheatsAdd(code, desc, address, value, 512, UNKNOWN_CODE);
return;
}
switch(type)
{
case 0x00:
{
if(!cheatsCBATableGenerated)
cheatsCBAGenTable();
u32 crc = cheatsCBACalcCRC(rom, 0x10000);
if(crc != address)
{
systemMessage(MSG_CBA_CODE_WARNING,
N_("Warning: Codes seem to be for a different game.\nCodes may not work correctly."));
}
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
UNKNOWN_CODE);
}
break;
case 0x02:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_OR);
break;
case 0x03:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
INT_8_BIT_WRITE);
break;
case 0x04:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_SLIDE_CODE);
break;
case 0x05:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_SUPER);
break;
case 0x06:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_AND);
break;
case 0x07:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_IF_TRUE);
break;
case 0x08:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
INT_16_BIT_WRITE);
break;
case 0x0a:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_IF_FALSE);
break;
case 0x0b:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_LT);
break;
case 0x0c:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_GT);
break;
case 0x0d:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_IF_KEYS_PRESSED);
break;
case 0x0e:
cheatsAdd(code, desc, address & 0x0FFFFFFF, value, 512,
CBA_ADD);
break;
default:
// unsupported code
cheatsAdd(code, desc, address & 0xFFFFFFFF, value, 512,
UNKNOWN_CODE);
break;
}
}
}
void cheatsSaveGame(gzFile file)
{
utilWriteInt(file, cheatsNumber);
utilGzWrite(file, cheatsList, sizeof(cheatsList));
}
void cheatsReadGame(gzFile file)
{
cheatsNumber = 0;
cheatsNumber = utilReadInt(file);
utilGzRead(file, cheatsList, sizeof(cheatsList));
bool firstCodeBreaker = true;
for(int i = 0; i < cheatsNumber; i++)
{
cheatsList[i].status = 0;
if(!cheatsList[i].codestring[0])
{
switch(cheatsList[i].size)
{
case 0:
sprintf(cheatsList[i].codestring, "%08x:%02x", cheatsList[i].address,
cheatsList[i].value);
break;
case 1:
sprintf(cheatsList[i].codestring, "%08x:%04x", cheatsList[i].address,
cheatsList[i].value);
break;
case 2:
sprintf(cheatsList[i].codestring, "%08x:%08x", cheatsList[i].address,
cheatsList[i].value);
break;
}
}
if(cheatsList[i].enabled)
{
cheatsEnable(i);
}
if(cheatsList[i].code == 512 && firstCodeBreaker)
{
firstCodeBreaker = false;
char buffer[10];
strncpy(buffer, cheatsList[i].codestring, 8);
buffer[8] = 0;
u32 address;
sscanf(buffer, "%x", &address);
if((address >> 28) == 9)
{
strncpy(buffer, &cheatsList[i].codestring[9], 4);
buffer[4] = 0;
u32 value;
sscanf(buffer, "%x", &value);
u32 seed[8];
cheatsCBAParseSeedCode(address, value, seed);
cheatsCBAChangeEncryption(seed);
}
}
}
}
void cheatsSaveCheatList(const char *file)
{
if(cheatsNumber == 0)
return;
FILE* f = gen_fopen(file, "wb");
if(f == NULL)
return;
int version = 1;
gen_fwrite(&version, 1, sizeof(version), f);
int type = 0;
gen_fwrite(&type, 1, sizeof(type), f);
gen_fwrite(&cheatsNumber, 1, sizeof(cheatsNumber), f);
gen_fwrite(cheatsList, 1, sizeof(cheatsList), f);
gen_fclose(f);
}
bool cheatsLoadCheatList(const char *file)
{
cheatsNumber = 0;
int count = 0;
FILE* f = gen_fopen(file, "rb");
if(f == NULL)
return false;
int version = 0;
if(gen_fread(&version, 1, sizeof(version), f) != sizeof(version))
{
gen_fclose(f);
return false;
}
if(version != 1)
{
systemMessage(MSG_UNSUPPORTED_CHEAT_LIST_VERSION,
N_("Unsupported cheat list version %d"), version);
gen_fclose(f);
return false;
}
int type = 0;
if(gen_fread(&type, 1, sizeof(type), f) != sizeof(type))
{
gen_fclose(f);
return false;
}
if(type != 0)
{
systemMessage(MSG_UNSUPPORTED_CHEAT_LIST_TYPE,
N_("Unsupported cheat list type %d"), type);
gen_fclose(f);
return false;
}
if(gen_fread(&count, 1, sizeof(count), f) != sizeof(count))
{
gen_fclose(f);
return false;
}
if(gen_fread(cheatsList, 1, sizeof(cheatsList), f) != sizeof(cheatsList))
{
gen_fclose(f);
return false;
}
bool firstCodeBreaker = true;
for(int i = 0; i < count; i++)
{
cheatsList[i].status = 0; // remove old status as it is not used
if(!cheatsList[i].codestring[0])
{
switch(cheatsList[i].size)
{
case 0:
sprintf(cheatsList[i].codestring, "%08x:%02x", cheatsList[i].address,
cheatsList[i].value);
break;
case 1:
sprintf(cheatsList[i].codestring, "%08x:%04x", cheatsList[i].address,
cheatsList[i].value);
break;
case 2:
sprintf(cheatsList[i].codestring, "%08x:%08x", cheatsList[i].address,
cheatsList[i].value);
break;
}
}
if(cheatsList[i].code == 512 && firstCodeBreaker)
{
firstCodeBreaker = false;
char buffer[10];
strncpy(buffer, cheatsList[i].codestring, 8);
buffer[8] = 0;
u32 address;
sscanf(buffer, "%x", &address);
if((address >> 28) == 9)
{
strncpy(buffer, &cheatsList[i].codestring[9], 4);
buffer[4] = 0;
u32 value;
sscanf(buffer, "%x", &value);
u32 seed[8];
cheatsCBAParseSeedCode(address, value, seed);
cheatsCBAChangeEncryption(seed);
}
}
}
cheatsNumber = count;
gen_fclose(f);
return true;
}
extern int *extCpuLoopTicks;
extern int *extClockTicks;
extern int *extTicks;
extern int cpuSavedTicks;
extern void debuggerBreakOnWrite(u32 *, u32, u32, int);
#define CPU_BREAK_LOOP \
cpuSavedTicks = cpuSavedTicks - *extCpuLoopTicks;\
*extCpuLoopTicks = *extClockTicks;\
*extTicks = *extClockTicks;
void cheatsWriteMemory(u32 *address, u32 value, u32 mask)
{
#ifdef BKPT_SUPPORT
#ifdef SDL
if(cheatsNumber == 0)
{
debuggerBreakOnWrite(address, *address, value, 2);
CPU_BREAK_LOOP;
*address = value;
return;
}
#endif
#endif
}
void cheatsWriteHalfWord(u16 *address, u16 value, u16 mask)
{
#ifdef BKPT_SUPPORT
#ifdef SDL
if(cheatsNumber == 0)
{
debuggerBreakOnWrite((u32 *)address, *address, value, 1);
CPU_BREAK_LOOP;
*address = value;
return;
}
#endif
#endif
}
#if defined BKPT_SUPPORT && defined SDL
void cheatsWriteByte(u8 *address, u8 value)
#else
void cheatsWriteByte(u8 *, u8)
#endif
{
#ifdef BKPT_SUPPORT
#ifdef SDL
if(cheatsNumber == 0)
{
debuggerBreakOnWrite((u32 *)address, *address, value, 0);
CPU_BREAK_LOOP;
*address = value;
return;
}
#endif
#endif
}