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51 lines
1.2 KiB
C
51 lines
1.2 KiB
C
/****************************************************************************
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* Visual Boy Advance GX
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*
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* Tantric 2008-2023
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*
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* input.h
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*
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* Wii/Gamecube controller management
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***************************************************************************/
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#ifndef _INPUT_H_
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#define _INPUT_H_
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#include <gccore.h>
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#include <wiiuse/wpad.h>
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#include "utils/wiidrc.h"
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#define PADCAL 50
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#define WIIDRCCAL 20
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#define MAXJP 10 // # of mappable controller buttons
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#define VBA_BUTTON_A 1
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#define VBA_BUTTON_B 2
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#define VBA_BUTTON_SELECT 4
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#define VBA_BUTTON_START 8
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#define VBA_RIGHT 16
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#define VBA_LEFT 32
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#define VBA_UP 64
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#define VBA_DOWN 128
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#define VBA_BUTTON_R 256
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#define VBA_BUTTON_L 512
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#define VBA_SPEED 1024
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#define VBA_CAPTURE 2048
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extern int rumbleRequest[4];
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extern int playerMapping[4];
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extern u32 btnmap[6][10];
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void ResetControls(int wc = -1);
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void ShutoffRumble();
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void DoRumble(int i);
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void systemGameRumble(int RumbleForFrames);
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void systemGameRumbleOnlyFor(int OnlyRumbleForFrames);
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void updateRumbleFrame();
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u32 GetJoy(int which);
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bool MenuRequested();
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void SetupPads();
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void UpdatePads();
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#endif
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