mirror of
https://github.com/dborth/vbagx.git
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26f4dc1443
Fixed shift key bug. Keyboard and mouse aren't implemented in the menu yet, but work in-game.
372 lines
7.8 KiB
C++
372 lines
7.8 KiB
C++
/****************************************************************************
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* Visual Boy Advance GX
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*
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* Carl Kenner February 2009
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*
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* wiiusbsupport.cpp
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*
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* Wii USB Keyboard and USB Mouse support
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***************************************************************************/
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#include <gccore.h>
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#include <ogcsys.h>
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#include <ogc/ipc.h>
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#include <wiiuse/wpad.h>
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#include <cstdio>
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#include <string>
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#include <stdlib.h>
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#include <unistd.h>
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#include <malloc.h>
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#include "wiiusbsupport.h"
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#ifdef HW_RVL
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#define USB_CLASS_HID 0x03
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#define USB_SUBCLASS_BOOT 0x01
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#define USB_PROTOCOL_KEYBOARD 0x01
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#define USB_PROTOCOL_MOUSE 0x02
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static int mouse_vid = 0;
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static int mouse_pid = 0;
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#define DEVLIST_MAXSIZE 0x08
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#define USB_REQ_GETPROTOCOL 0x03
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#define USB_REQ_SETPROTOCOL 0x0B
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#define USB_REQ_GETREPORT 0x01
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#define USB_REQ_SETREPORT 0x09
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#define USB_REPTYPE_INPUT 0x01
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#define USB_REPTYPE_OUTPUT 0x02
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#define USB_REPTYPE_FEATURE 0x03
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#define USB_REQTYPE_GET 0xA1
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#define USB_REQTYPE_SET 0x21
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static u8 mouseconfiguration = 0;
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static u32 mouseinterface = 0;
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static u32 mousealtInterface = 0;
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u8 DownUsbKeys[256];
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u8 DownUsbShiftKeys = 0;
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s32 MouseDirectInputX = 0;
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s32 MouseDirectInputY = 0;
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static bool KeyboardStarted=false, MouseStarted=false;
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static s32 KeyboardHandle=0, MouseHandle=0;
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typedef struct
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{
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u32 message;
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u32 id; // direction
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u8 modifiers;
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u8 unknown;
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u8 keys[6];
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u8 pad[16];
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}TKeyData;
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static TKeyData KeyData ATTRIBUTE_ALIGN(32);
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static signed char *MouseData = NULL;
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static u8 OldKeys[6];
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static u8 OldShiftKeys;
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static bool StopKeyboard = true;
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void KeyPress(u8 key)
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{
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DownUsbKeys[key] = 1;
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}
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void KeyRelease(u8 key)
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{
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DownUsbKeys[key] = 0;
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}
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bool AnyKeyDown()
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{
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int i;
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for (i=4; i<=231;i++)
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{
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if (DownUsbKeys[i]) return true;
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}
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return false;
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}
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s32 KeyboardCallback(int ret,void * none)
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{
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if (KeyboardHandle<0 || KeyData.message==0x7fffffff)
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return 0;
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if(KeyData.message==0)
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{
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// keyboard connected!
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}
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else if(KeyData.message==1)
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{
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// keyboard disconnected!
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}
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else if(KeyData.message==2)
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{
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// key event
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DownUsbShiftKeys = KeyData.modifiers;
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u8 p = DownUsbShiftKeys & (~OldShiftKeys);
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if (p & 0x01) KeyPress(KB_LCTRL);
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if (p & 0x02) KeyPress(KB_LSHIFT);
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if (p & 0x04) KeyPress(KB_LALT);
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if (p & 0x08) KeyPress(KB_LWIN);
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if (p & 0x10) KeyPress(KB_RCTRL);
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if (p & 0x20) KeyPress(KB_RSHIFT);
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if (p & 0x40) KeyPress(KB_RALT);
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if (p & 0x80) KeyPress(KB_RWIN);
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p = OldShiftKeys & (~DownUsbShiftKeys);
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if (p & 0x01) KeyRelease(KB_LCTRL);
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if (p & 0x02) KeyRelease(KB_LSHIFT);
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if (p & 0x04) KeyRelease(KB_LALT);
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if (p & 0x08) KeyRelease(KB_LWIN);
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if (p & 0x10) KeyRelease(KB_RCTRL);
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if (p & 0x20) KeyRelease(KB_RSHIFT);
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if (p & 0x40) KeyRelease(KB_RALT);
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if (p & 0x80) KeyRelease(KB_RWIN);
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// check each key to see if is in the list of old keys, if not it was pressed
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for (int i=0; i<6; i++)
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{
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if (KeyData.keys[i]==1)
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{
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break; // too many keys held down at once, so no key data except modifiers
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}
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else if (KeyData.keys[i])
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{
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bool found = false;
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for (int old=0; old<6; old++)
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{
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if (OldKeys[old]==KeyData.keys[i])
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{
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found = true;
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break;
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}
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}
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if (!found) KeyPress(KeyData.keys[i]);
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}
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}
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// check each old key to see if is in the list of keys, if not it was released
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for (int old=0; old<6; old++)
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{
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if (OldKeys[old])
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{
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bool found = false;
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for (int i=0; i<6; i++)
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{
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if (OldKeys[old]==KeyData.keys[i])
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{
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found = true;
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break;
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}
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}
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if (!found) KeyRelease(OldKeys[old]);
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}
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}
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// Update old keys, unless too many keys were held down
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if (KeyData.keys[0]!=1)
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memcpy(OldKeys, KeyData.keys, 6);
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OldShiftKeys = DownUsbShiftKeys;
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}
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// no keyboard message
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KeyData.message=0x7fffffff;
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// Request another keyboard message when one is ready
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if (!StopKeyboard)
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IOS_IoctlAsync(KeyboardHandle,1,(void *) &KeyData, 16,(void *) &KeyData, 16, KeyboardCallback, NULL);
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return 0;
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}
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void StartWiiKeyboardMouse()
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{
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memset(DownUsbKeys, 0, sizeof(DownUsbKeys));
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if (!KeyboardStarted)
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{
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USB_Initialize();
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StartWiiMouse();
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KeyboardHandle=IOS_Open("/dev/usb/kbd", 1);
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if (KeyboardHandle<0)
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{
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// Error!
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}
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//sleep(2);
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KeyData.message=0x7fffffff;
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StopKeyboard = false;
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if(KeyboardHandle>=0)
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IOS_IoctlAsync(KeyboardHandle,1,(void *) &KeyData, 16,(void *) &KeyData, 16, KeyboardCallback, NULL);
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KeyboardStarted = true;
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}
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else
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{
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if(KeyboardHandle>=0)
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IOS_IoctlAsync(KeyboardHandle,1,(void *) &KeyData, 16,(void *) &KeyData, 16, KeyboardCallback, NULL);
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}
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}
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void StopWiiKeyboard()
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{
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StopKeyboard = true;
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IOS_Close(KeyboardHandle);
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}
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s32 MouseCallback(s32 result, void *usrdata)
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{
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if (result>0)
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{
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u8 button = MouseData[0];
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int deltax = (s8)MouseData[1];
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int deltay = (s8)MouseData[2];
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MouseDirectInputX += deltax;
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MouseDirectInputY += deltay;
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DownUsbKeys[KB_MOUSEL] = (button & 1);
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DownUsbKeys[KB_MOUSER] = (button & 2);
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DownUsbKeys[KB_MOUSEM] = (button & 4);
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USB_ReadIntrMsgAsync(MouseHandle, 0x81, 4, MouseData, MouseCallback, 0);
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}
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else
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{
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MouseStarted=0;
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MouseHandle=0;
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}
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return 0;
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}
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static int wii_find_mouse()
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{
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s32 fd=0;
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static u8 *buffer = 0;
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if (!buffer)
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{
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buffer = (u8*)memalign(32, DEVLIST_MAXSIZE << 3);
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}
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if(buffer == NULL)
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{
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return -1;
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}
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memset(buffer, 0, DEVLIST_MAXSIZE << 3);
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u8 dummy;
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u16 vid,pid;
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if (USB_GetDeviceList("/dev/usb/oh0", buffer, DEVLIST_MAXSIZE, 0, &dummy) < 0)
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{
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free(buffer);
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buffer =0;
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return -2;
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}
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u8 mouseep;
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u32 mouseep_size;
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int i;
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for(i = 0; i < DEVLIST_MAXSIZE; i++)
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{
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memcpy(&vid, (buffer + (i << 3) + 4), 2);
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memcpy(&pid, (buffer + (i << 3) + 6), 2);
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if ((vid==0)&&(pid==0))
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continue;
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fd =0;
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int err = USB_OpenDevice("oh0",vid,pid,&fd);
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if (err<0)
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{
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continue;
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}
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else
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{
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// error!
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}
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u32 iConf, iInterface;
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usb_devdesc udd;
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usb_configurationdesc *ucd;
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usb_interfacedesc *uid;
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usb_endpointdesc *ued;
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USB_GetDescriptors(fd, &udd);
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for(iConf = 0; iConf < udd.bNumConfigurations; iConf++)
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{
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ucd = &udd.configurations[iConf];
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for(iInterface = 0; iInterface < ucd->bNumInterfaces; iInterface++)
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{
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uid = &ucd->interfaces[iInterface];
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if ( (uid->bInterfaceClass == USB_CLASS_HID) && (uid->bInterfaceSubClass == USB_SUBCLASS_BOOT) &&
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(uid->bInterfaceProtocol== USB_PROTOCOL_MOUSE))
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{
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int iEp;
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for(iEp = 0; iEp < uid->bNumEndpoints; iEp++)
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{
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ued = &uid->endpoints[iEp];
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mouse_vid = vid;
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mouse_pid = pid;
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mouseep = ued->bEndpointAddress;
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mouseep_size = ued->wMaxPacketSize;
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mouseconfiguration = ucd->bConfigurationValue;
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mouseinterface = uid->bInterfaceNumber;
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mousealtInterface = uid->bAlternateSetting;
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}
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break;
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}
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}
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}
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USB_FreeDescriptors(&udd);
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USB_CloseDevice(&fd);
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}
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if (mouse_pid!=0 || mouse_vid!=0) return 0;
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return -1;
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}
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void StartWiiMouse()
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{
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if (!MouseStarted)
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{
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if (wii_find_mouse()!=0) return;
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if (USB_OpenDevice("oh0", mouse_vid, mouse_pid, &MouseHandle)<0)
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{
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return;
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}
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if (!MouseData)
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{
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MouseData = (signed char*)memalign(32, 20);
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}
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//set boot protocol
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USB_WriteCtrlMsg(MouseHandle,USB_REQTYPE_SET,USB_REQ_SETPROTOCOL,0,0,0,0);
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USB_ReadIntrMsgAsync(MouseHandle, 0x81, 4, MouseData, MouseCallback, 0);
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MouseStarted=true;
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}
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}
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#else // GameCube stub
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u8 DownUsbKeys[256];
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bool AnyKeyDown()
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{
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return false;
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}
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void StartWiiKeyboardMouse()
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{
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memset(DownUsbKeys, 0, sizeof(DownUsbKeys));
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}
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#endif
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