vbagx/source/vba/gb/gbMemory.cpp
Daryl Borth eabe325fb0 restore changes lost from 2.3.0 core upgrade (GameCube virtual memory,
optimizations from dancinninjac, GB color palettes, rotation/tilt for
WarioWare Twisted, in-game rumble)
2018-08-29 20:55:36 -06:00

1717 lines
51 KiB
C++

#include "../System.h"
#include "../common/Port.h"
#include "gbGlobals.h"
#include "gbMemory.h"
#include "gb.h"
u8 gbDaysinMonth [12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
const u8 gbDisabledRam [8] = {0x80, 0xff, 0xf0, 0x00, 0x30, 0xbf, 0xbf, 0xbf};
extern int gbGBCColorType;
extern gbRegister PC;
// for UTC offset
#include "../../vbagx.h"
mapperMBC1 gbDataMBC1 = {
0, // RAM enable
1, // ROM bank
0, // RAM bank
0, // memory model
0, // ROM high address
0, // RAM address
0 // Rom Bank 0 remapping
};
// MBC1 ROM write registers
void mapperMBC1ROM(u16 address, u8 value)
{
int tmpAddress = 0;
switch(address & 0x6000) {
case 0x0000: // RAM enable register
gbDataMBC1.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0);
break;
case 0x2000: // ROM bank select
// value = value & 0x1f;
if ((value == 1) && (address == 0x2100))
gbDataMBC1.mapperRomBank0Remapping = 1;
if((value & 0x1f) == 0)
value += 1;
if(value == gbDataMBC1.mapperROMBank)
break;
tmpAddress = value << 14;
// check current model
if (gbDataMBC1.mapperRomBank0Remapping == 3) {
tmpAddress = (value & 0xf) << 14;
tmpAddress |= (gbDataMBC1.mapperROMHighAddress & 3) << 18;
}
else
if(gbDataMBC1.mapperMemoryModel == 0) {
// model is 16/8, so we have a high address in use
tmpAddress |= (gbDataMBC1.mapperROMHighAddress & 3) << 19;
}
tmpAddress &= gbRomSizeMask;
gbDataMBC1.mapperROMBank = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
break;
case 0x4000: // RAM bank select
if(gbDataMBC1.mapperMemoryModel == 1) {
if (!gbRamSize)
{
if (gbDataMBC1.mapperRomBank0Remapping == 3)
{
gbDataMBC1.mapperROMHighAddress = value & 0x03;
tmpAddress = (gbDataMBC1.mapperROMHighAddress) << 18;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x00] = &gbRom[tmpAddress];
gbMemoryMap[0x01] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x02] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x03] = &gbRom[tmpAddress + 0x3000];
gbMemoryMap[0x04] = &gbRom[tmpAddress + 0x4000];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x5000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x6000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x7000];
}
else gbDataMBC1.mapperRomBank0Remapping = 0;
}
// 4/32 model, RAM bank switching provided
value = value & 0x03;
if(value == gbDataMBC1.mapperRAMBank)
break;
tmpAddress = value << 13;
tmpAddress &= gbRamSizeMask;
if(gbRamSize) {
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
}
gbDataMBC1.mapperRAMBank = value;
gbDataMBC1.mapperRAMAddress = tmpAddress;
if (gbDataMBC1.mapperRomBank0Remapping != 3)
gbDataMBC1.mapperROMHighAddress = 0;
} else {
// 16/8, set the high address
gbDataMBC1.mapperROMHighAddress = value & 0x03;
tmpAddress = gbDataMBC1.mapperROMBank << 14;
tmpAddress |= (gbDataMBC1.mapperROMHighAddress) << 19;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
if(gbRamSize) {
gbMemoryMap[0x0a] = &gbRam[0];
gbMemoryMap[0x0b] = &gbRam[0x1000];
}
gbDataMBC1.mapperRAMBank = 0;
}
break;
case 0x6000: // memory model select
gbDataMBC1.mapperMemoryModel = value & 1;
if(gbDataMBC1.mapperMemoryModel == 1) {
// 4/32 model, RAM bank switching provided
value = gbDataMBC1.mapperRAMBank & 0x03;
tmpAddress = value << 13;
tmpAddress &= gbRamSizeMask;
if(gbRamSize) {
gbMemoryMap[0x0a] = &gbRam[gbDataMBC1.mapperRAMAddress];
gbMemoryMap[0x0b] = &gbRam[gbDataMBC1.mapperRAMAddress + 0x1000];
gbDataMBC1.mapperRomBank0Remapping = 0;
}
else gbDataMBC1.mapperRomBank0Remapping |=2;
gbDataMBC1.mapperRAMBank = value;
gbDataMBC1.mapperRAMAddress = tmpAddress;
tmpAddress = gbDataMBC1.mapperROMBank << 14;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
} else {
// 16/8, set the high address
tmpAddress = gbDataMBC1.mapperROMBank << 14;
tmpAddress |= (gbDataMBC1.mapperROMHighAddress) << 19;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
if(gbRamSize) {
gbMemoryMap[0x0a] = &gbRam[0];
gbMemoryMap[0x0b] = &gbRam[0x1000];
}
}
break;
}
}
// MBC1 RAM write
void mapperMBC1RAM(u16 address, u8 value)
{
if(gbDataMBC1.mapperRAMEnable) {
if(gbRamSize) {
gbMemoryMap[address >> 12][address & 0x0fff] = value;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
}
}
// MBC1 read RAM
u8 mapperMBC1ReadRAM(u16 address)
{
if(gbDataMBC1.mapperRAMEnable)
return gbMemoryMap[address>>12][address & 0x0fff];
if (!genericflashcardEnable)
return 0xff;
else
if ((address & 0x1000) >= 0x1000)
{
// The value returned when reading RAM while it's disabled
// is constant, exept for the GBASP hardware.
// (actually, is the address that read is out of the ROM, the returned value if 0xff...)
if (PC.W>=0xff80)
return 0xff;
else
if ((gbHardware & 0x08) && (gbGBCColorType == 2))
{
if (address & 1)
return 0xfb;
else
return 0x7a;
}
else
return 0x0a;
}
else
return gbDisabledRam[address & 7];
}
void memoryUpdateMapMBC1()
{
int tmpAddress = gbDataMBC1.mapperROMBank << 14;
// check current model
if (gbDataMBC1.mapperRomBank0Remapping == 3) {
tmpAddress = (gbDataMBC1.mapperROMHighAddress & 3) << 18;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x00] = &gbRom[tmpAddress];
gbMemoryMap[0x01] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x02] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x03] = &gbRom[tmpAddress + 0x3000];
tmpAddress |= (gbDataMBC1.mapperROMBank & 0xf) << 14;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
}
else
{
if(gbDataMBC1.mapperMemoryModel == 0) {
// model is 16/8, so we have a high address in use
tmpAddress |= (gbDataMBC1.mapperROMHighAddress & 3) << 19;
}
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
}
if(gbRamSize) {
if(gbDataMBC1.mapperMemoryModel == 1) {
gbMemoryMap[0x0a] = &gbRam[gbDataMBC1.mapperRAMAddress];
gbMemoryMap[0x0b] = &gbRam[gbDataMBC1.mapperRAMAddress + 0x1000];
} else {
gbMemoryMap[0x0a] = &gbRam[0];
gbMemoryMap[0x0b] = &gbRam[0x1000];
}
}
}
mapperMBC2 gbDataMBC2 = {
0, // RAM enable
1 // ROM bank
};
// MBC2 ROM write registers
void mapperMBC2ROM(u16 address, u8 value)
{
switch(address & 0x6000) {
case 0x0000: // RAM enable
if(!(address & 0x0100)) {
gbDataMBC2.mapperRAMEnable = (value & 0x0f) == 0x0a;
}
break;
case 0x2000: // ROM bank select
if(address & 0x0100) {
value &= 0x0f;
if(value == 0)
value = 1;
if(gbDataMBC2.mapperROMBank != value) {
gbDataMBC2.mapperROMBank = value;
int tmpAddress = value << 14;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
}
}
break;
}
}
// MBC2 RAM write
void mapperMBC2RAM(u16 address, u8 value)
{
if(gbDataMBC2.mapperRAMEnable) {
if(gbRamSize && address < 0xa200) {
gbMemoryMap[address >> 12][address & 0x0fff] = value;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
}
}
void memoryUpdateMapMBC2()
{
int tmpAddress = gbDataMBC2.mapperROMBank << 14;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
}
mapperMBC3 gbDataMBC3 = {
0, // RAM enable
1, // ROM bank
0, // RAM bank
0, // RAM address
0, // timer clock latch
0, // timer clock register
0, // timer seconds
0, // timer minutes
0, // timer hours
0, // timer days
0, // timer control
0, // timer latched seconds
0, // timer latched minutes
0, // timer latched hours
0, // timer latched days
0, // timer latched control
(time_t)-1 // last time
};
void memoryUpdateMBC3Clock()
{
time_t now = time(NULL) - (GCSettings.OffsetMinutesUTC*60);
time_t diff = now - gbDataMBC3.mapperLastTime;
if(diff > 0) {
// update the clock according to the last update time
gbDataMBC3.mapperSeconds += (int)(diff % 60);
if(gbDataMBC3.mapperSeconds > 59) {
gbDataMBC3.mapperSeconds -= 60;
gbDataMBC3.mapperMinutes++;
}
diff /= 60;
gbDataMBC3.mapperMinutes += (int)(diff % 60);
if(gbDataMBC3.mapperMinutes > 59) {
gbDataMBC3.mapperMinutes -= 60;
gbDataMBC3.mapperHours++;
}
diff /= 60;
gbDataMBC3.mapperHours += (int)(diff % 24);
if(gbDataMBC3.mapperHours > 23) {
gbDataMBC3.mapperHours -= 24;
gbDataMBC3.mapperDays++;
}
diff /= 24;
gbDataMBC3.mapperDays += (int)(diff & 0xffffffff);
if(gbDataMBC3.mapperDays > 255) {
if(gbDataMBC3.mapperDays > 511) {
gbDataMBC3.mapperDays %= 512;
gbDataMBC3.mapperControl |= 0x80;
}
gbDataMBC3.mapperControl = (gbDataMBC3.mapperControl & 0xfe) |
(gbDataMBC3.mapperDays>255 ? 1 : 0);
}
}
gbDataMBC3.mapperLastTime = now;
}
// MBC3 ROM write registers
void mapperMBC3ROM(u16 address, u8 value)
{
int tmpAddress = 0;
switch(address & 0x6000) {
case 0x0000: // RAM enable register
gbDataMBC3.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0);
break;
case 0x2000: // ROM bank select
value = value & 0x7f;
if(value == 0)
value = 1;
if(value == gbDataMBC3.mapperROMBank)
break;
tmpAddress = value << 14;
tmpAddress &= gbRomSizeMask;
gbDataMBC3.mapperROMBank = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
break;
case 0x4000: // RAM bank select
if(value < 8) {
if(value == gbDataMBC3.mapperRAMBank)
break;
tmpAddress = value << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
gbDataMBC3.mapperRAMBank = value;
gbDataMBC3.mapperRAMAddress = tmpAddress;
} else {
if(gbDataMBC3.mapperRAMEnable) {
gbDataMBC3.mapperRAMBank = -1;
gbDataMBC3.mapperClockRegister = value;
}
}
break;
case 0x6000: // clock latch
if(gbDataMBC3.mapperClockLatch == 0 && value == 1) {
memoryUpdateMBC3Clock();
gbDataMBC3.mapperLSeconds = gbDataMBC3.mapperSeconds;
gbDataMBC3.mapperLMinutes = gbDataMBC3.mapperMinutes;
gbDataMBC3.mapperLHours = gbDataMBC3.mapperHours;
gbDataMBC3.mapperLDays = gbDataMBC3.mapperDays;
gbDataMBC3.mapperLControl = gbDataMBC3.mapperControl;
}
if(value == 0x00 || value == 0x01)
gbDataMBC3.mapperClockLatch = value;
break;
}
}
// MBC3 RAM write
void mapperMBC3RAM(u16 address, u8 value)
{
if(gbDataMBC3.mapperRAMEnable) {
if(gbDataMBC3.mapperRAMBank != -1) {
if(gbRamSize) {
gbMemoryMap[address>>12][address & 0x0fff] = value;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
} else {
time(&gbDataMBC3.mapperLastTime);
gbDataMBC3.mapperLastTime -= (GCSettings.OffsetMinutesUTC*60);
switch(gbDataMBC3.mapperClockRegister) {
case 0x08:
gbDataMBC3.mapperSeconds = value;
break;
case 0x09:
gbDataMBC3.mapperMinutes = value;
break;
case 0x0a:
gbDataMBC3.mapperHours = value;
break;
case 0x0b:
gbDataMBC3.mapperDays = value;
break;
case 0x0c:
if(gbDataMBC3.mapperControl & 0x80)
gbDataMBC3.mapperControl = 0x80 | value;
else
gbDataMBC3.mapperControl = value;
break;
}
}
}
}
// MBC3 read RAM
u8 mapperMBC3ReadRAM(u16 address)
{
if(gbDataMBC3.mapperRAMEnable) {
if(gbDataMBC3.mapperRAMBank != -1) {
return gbMemoryMap[address>>12][address & 0x0fff];
}
switch(gbDataMBC3.mapperClockRegister) {
case 0x08:
return gbDataMBC3.mapperLSeconds;
break;
case 0x09:
return gbDataMBC3.mapperLMinutes;
break;
case 0x0a:
return gbDataMBC3.mapperLHours;
break;
case 0x0b:
return gbDataMBC3.mapperLDays;
break;
case 0x0c:
return gbDataMBC3.mapperLControl;
}
}
if (!genericflashcardEnable)
return 0xff;
else
if ((address & 0x1000) >= 0x1000)
{
// The value returned when reading RAM while it's disabled
// is constant, exept for the GBASP hardware.
// (actually, is the address that read is out of the ROM, the returned value if 0xff...)
if (PC.W>=0xff80)
return 0xff;
else
if ((gbHardware & 0x08) && (gbGBCColorType == 2))
{
if (address & 1)
return 0xfb;
else
return 0x7a;
}
else
return 0x0a;
}
else
return gbDisabledRam[address & 7];
}
void memoryUpdateMapMBC3()
{
int tmpAddress = gbDataMBC3.mapperROMBank << 14;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
if(gbDataMBC3.mapperRAMBank >= 0 && gbRamSize) {
tmpAddress = gbDataMBC3.mapperRAMBank << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
}
}
mapperMBC5 gbDataMBC5 = {
0, // RAM enable
1, // ROM bank
0, // RAM bank
0, // ROM high address
0, // RAM address
0 // is rumble cartridge?
};
// MBC5 ROM write registers
void mapperMBC5ROM(u16 address, u8 value)
{
int tmpAddress = 0;
switch(address & 0x6000) {
case 0x0000: // RAM enable register
gbDataMBC5.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0);
break;
case 0x2000: // ROM bank select
if(address < 0x3000) {
value = value & 0xff;
if(value == gbDataMBC5.mapperROMBank)
break;
tmpAddress = (value << 14) | (gbDataMBC5.mapperROMHighAddress << 22) ;
tmpAddress &= gbRomSizeMask;
gbDataMBC5.mapperROMBank = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
} else {
value = value & 1;
if(value == gbDataMBC5.mapperROMHighAddress)
break;
tmpAddress = (gbDataMBC5.mapperROMBank << 14) | (value << 22);
tmpAddress &= gbRomSizeMask;
gbDataMBC5.mapperROMHighAddress = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
}
break;
case 0x4000: // RAM bank select, plus rumble
// Some games support rumble, such as Disney Tarzan, but aren't on a
// rumble cartridge. As long as the RAM is less than or equal to 256Kbit
// we know that the last address line is not used for real RAM addresses,
// so it must be a rumble signal instead.
if(gbDataMBC5.isRumbleCartridge) {
systemCartridgeRumble(value & 0x08);
value &= 0x07;
} else if (gbRamSizeMask <= 0x7FFF) {
systemPossibleCartridgeRumble(value & 0x08);
value &= 0x07;
} else
value &= 0x0f;
if(value == gbDataMBC5.mapperRAMBank)
break;
tmpAddress = value << 13;
tmpAddress &= gbRamSizeMask;
if(gbRamSize) {
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
gbDataMBC5.mapperRAMBank = value;
gbDataMBC5.mapperRAMAddress = tmpAddress;
}
break;
}
}
// MBC5 RAM write
void mapperMBC5RAM(u16 address, u8 value)
{
if(gbDataMBC5.mapperRAMEnable) {
if(gbRamSize) {
gbMemoryMap[address >> 12][address & 0x0fff] = value;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
}
}
// MBC5 read RAM
u8 mapperMBC5ReadRAM(u16 address)
{
if(gbDataMBC5.mapperRAMEnable)
return gbMemoryMap[address>>12][address & 0x0fff];
if (!genericflashcardEnable)
return 0xff;
else
if ((address & 0x1000) >= 0x1000)
{
// The value returned when reading RAM while it's disabled
// is constant, exept for the GBASP hardware.
// (actually, is the address that read is out of the ROM, the returned value if 0xff...)
if (PC.W>=0xff80)
return 0xff;
else
if ((gbHardware & 0x08) && (gbGBCColorType == 2))
{
if (address & 1)
return 0xfb;
else
return 0x7a;
}
else
return 0x0a;
}
else
return gbDisabledRam[address & 7];
}
void memoryUpdateMapMBC5()
{
int tmpAddress = (gbDataMBC5.mapperROMBank << 14) |
(gbDataMBC5.mapperROMHighAddress << 22) ;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
if(gbRamSize) {
tmpAddress = gbDataMBC5.mapperRAMBank << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
}
}
mapperMBC7 gbDataMBC7 = {
0, // RAM enable
1, // ROM bank
0, // RAM bank
0, // RAM address
0, // chip select
0, // ??
0, // mapper state
0, // buffer for receiving serial data
0, // idle state
0, // count of bits received
0, // command received
0, // address received
0, // write enable
0, // value to return on ram
};
// MBC7 ROM write registers
void mapperMBC7ROM(u16 address, u8 value)
{
int tmpAddress = 0;
switch(address & 0x6000) {
case 0x0000:
break;
case 0x2000: // ROM bank select
value = value & 0x7f;
if(value == 0)
value = 1;
if(value == gbDataMBC7.mapperROMBank)
break;
tmpAddress = (value << 14);
tmpAddress &= gbRomSizeMask;
gbDataMBC7.mapperROMBank = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
break;
case 0x4000: // RAM bank select/enable
if(value < 8) {
tmpAddress = (value&3) << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbMemory[0xa000];
gbMemoryMap[0x0b] = &gbMemory[0xb000];
gbDataMBC7.mapperRAMBank = value;
gbDataMBC7.mapperRAMAddress = tmpAddress;
gbDataMBC7.mapperRAMEnable = 0;
} else {
gbDataMBC7.mapperRAMEnable = 0;
}
break;
}
}
// MBC7 read RAM
u8 mapperMBC7ReadRAM(u16 address)
{
switch(address & 0xa0f0) {
case 0xa000:
case 0xa010:
case 0xa060:
case 0xa070:
return 0;
case 0xa020:
// sensor X low byte
return systemGetSensorX() & 255;
case 0xa030:
// sensor X high byte
return systemGetSensorX() >> 8;
case 0xa040:
// sensor Y low byte
return systemGetSensorY() & 255;
case 0xa050:
// sensor Y high byte
return systemGetSensorY() >> 8;
case 0xa080:
return gbDataMBC7.value;
}
if (!genericflashcardEnable)
return 0xff;
else
if ((address & 0x1000) >= 0x1000)
{
// The value returned when reading RAM while it's disabled
// is constant, exept for the GBASP hardware.
// (actually, is the address that read is out of the ROM, the returned value if 0xff...)
if (PC.W>=0xff80)
return 0xff;
else
if ((gbHardware & 0x08) && (gbGBCColorType == 2))
{
if (address & 1)
return 0xfb;
else
return 0x7a;
}
else
return 0x0a;
}
else
return gbDisabledRam[address & 7];
}
// MBC7 RAM write
void mapperMBC7RAM(u16 address, u8 value)
{
if(address == 0xa080) {
// special processing needed
int oldCs = gbDataMBC7.cs,oldSk=gbDataMBC7.sk;
gbDataMBC7.cs=value>>7;
gbDataMBC7.sk=(value>>6)&1;
if(!oldCs && gbDataMBC7.cs) {
if(gbDataMBC7.state==5) {
if(gbDataMBC7.writeEnable) {
gbMemory[0xa000+gbDataMBC7.address*2]=gbDataMBC7.buffer>>8;
gbMemory[0xa000+gbDataMBC7.address*2+1]=gbDataMBC7.buffer&0xff;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
gbDataMBC7.state=0;
gbDataMBC7.value=1;
} else {
gbDataMBC7.idle=true;
gbDataMBC7.state=0;
}
}
if(!oldSk && gbDataMBC7.sk) {
if(gbDataMBC7.idle) {
if(value & 0x02) {
gbDataMBC7.idle=false;
gbDataMBC7.count=0;
gbDataMBC7.state=1;
}
} else {
switch(gbDataMBC7.state) {
case 1:
// receiving command
gbDataMBC7.buffer <<= 1;
gbDataMBC7.buffer |= (value & 0x02)?1:0;
gbDataMBC7.count++;
if(gbDataMBC7.count==2) {
// finished receiving command
gbDataMBC7.state=2;
gbDataMBC7.count=0;
gbDataMBC7.code=gbDataMBC7.buffer & 3;
}
break;
case 2:
// receive address
gbDataMBC7.buffer <<= 1;
gbDataMBC7.buffer |= (value&0x02)?1:0;
gbDataMBC7.count++;
if(gbDataMBC7.count==8) {
// finish receiving
gbDataMBC7.state=3;
gbDataMBC7.count=0;
gbDataMBC7.address=gbDataMBC7.buffer&0xff;
if(gbDataMBC7.code==0) {
if((gbDataMBC7.address>>6)==0) {
gbDataMBC7.writeEnable=0;
gbDataMBC7.state=0;
} else if((gbDataMBC7.address>>6) == 3) {
gbDataMBC7.writeEnable=1;
gbDataMBC7.state=0;
}
}
}
break;
case 3:
gbDataMBC7.buffer <<= 1;
gbDataMBC7.buffer |= (value&0x02)?1:0;
gbDataMBC7.count++;
switch(gbDataMBC7.code) {
case 0:
if(gbDataMBC7.count==16) {
if((gbDataMBC7.address>>6)==0) {
gbDataMBC7.writeEnable = 0;
gbDataMBC7.state=0;
} else if((gbDataMBC7.address>>6)==1) {
if (gbDataMBC7.writeEnable) {
for(int i=0;i<256;i++) {
gbMemory[0xa000+i*2] = gbDataMBC7.buffer >> 8;
gbMemory[0xa000+i*2+1] = gbDataMBC7.buffer & 0xff;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
}
gbDataMBC7.state=5;
} else if((gbDataMBC7.address>>6) == 2) {
if (gbDataMBC7.writeEnable) {
for(int i=0;i<256;i++)
WRITE16LE((u16 *)&gbMemory[0xa000+i*2], 0xffff);
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
gbDataMBC7.state=5;
} else if((gbDataMBC7.address>>6)==3) {
gbDataMBC7.writeEnable = 1;
gbDataMBC7.state=0;
}
gbDataMBC7.count=0;
}
break;
case 1:
if(gbDataMBC7.count==16) {
gbDataMBC7.count=0;
gbDataMBC7.state=5;
gbDataMBC7.value=0;
}
break;
case 2:
if(gbDataMBC7.count==1) {
gbDataMBC7.state=4;
gbDataMBC7.count=0;
gbDataMBC7.buffer = (gbMemory[0xa000+gbDataMBC7.address*2]<<8)|
(gbMemory[0xa000+gbDataMBC7.address*2+1]);
}
break;
case 3:
if(gbDataMBC7.count==16) {
gbDataMBC7.count=0;
gbDataMBC7.state=5;
gbDataMBC7.value=0;
gbDataMBC7.buffer=0xffff;
}
break;
}
break;
}
}
}
if (oldSk && !gbDataMBC7.sk) {
if (gbDataMBC7.state==4) {
gbDataMBC7.value = (gbDataMBC7.buffer & 0x8000)?1:0;
gbDataMBC7.buffer <<= 1;
gbDataMBC7.count++;
if (gbDataMBC7.count==16) {
gbDataMBC7.count=0;
gbDataMBC7.state=0;
}
}
}
}
}
void memoryUpdateMapMBC7()
{
int tmpAddress = (gbDataMBC7.mapperROMBank << 14);
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
}
mapperHuC1 gbDataHuC1 = {
0, // RAM enable
1, // ROM bank
0, // RAM bank
0, // memory model
0, // ROM high address
0 // RAM address
};
// HuC1 ROM write registers
void mapperHuC1ROM(u16 address, u8 value)
{
int tmpAddress = 0;
switch(address & 0x6000) {
case 0x0000: // RAM enable register
gbDataHuC1.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0);
break;
case 0x2000: // ROM bank select
value = value & 0x3f;
if(value == 0)
value = 1;
if(value == gbDataHuC1.mapperROMBank)
break;
tmpAddress = value << 14;
tmpAddress &= gbRomSizeMask;
gbDataHuC1.mapperROMBank = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
break;
case 0x4000: // RAM bank select
if(gbDataHuC1.mapperMemoryModel == 1) {
// 4/32 model, RAM bank switching provided
value = value & 0x03;
if(value == gbDataHuC1.mapperRAMBank)
break;
tmpAddress = value << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
gbDataHuC1.mapperRAMBank = value;
gbDataHuC1.mapperRAMAddress = tmpAddress;
} else {
// 16/8, set the high address
gbDataHuC1.mapperROMHighAddress = value & 0x03;
tmpAddress = gbDataHuC1.mapperROMBank << 14;
tmpAddress |= (gbDataHuC1.mapperROMHighAddress) << 19;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
}
break;
case 0x6000: // memory model select
gbDataHuC1.mapperMemoryModel = value & 1;
break;
}
}
// HuC1 RAM write
void mapperHuC1RAM(u16 address, u8 value)
{
if(gbDataHuC1.mapperRAMEnable) {
if(gbRamSize) {
gbMemoryMap[address >> 12][address & 0x0fff] = value;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
}
}
void memoryUpdateMapHuC1()
{
int tmpAddress = gbDataHuC1.mapperROMBank << 14;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
if(gbRamSize) {
tmpAddress = gbDataHuC1.mapperRAMBank << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
}
}
mapperHuC3 gbDataHuC3 = {
0, // RAM enable
1, // ROM bank
0, // RAM bank
0, // RAM address
0, // RAM flag
0 // RAM read value
};
// HuC3 ROM write registers
void mapperHuC3ROM(u16 address, u8 value)
{
int tmpAddress = 0;
switch(address & 0x6000) {
case 0x0000: // RAM enable register
gbDataHuC3.mapperRAMEnable = ( value == 0x0a ? 1 : 0);
gbDataHuC3.mapperRAMFlag = value;
if(gbDataHuC3.mapperRAMFlag != 0x0a)
gbDataHuC3.mapperRAMBank = -1;
break;
case 0x2000: // ROM bank select
value = value & 0x7f;
if(value == 0)
value = 1;
if(value == gbDataHuC3.mapperROMBank)
break;
tmpAddress = value << 14;
tmpAddress &= gbRomSizeMask;
gbDataHuC3.mapperROMBank = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
break;
case 0x4000: // RAM bank select
value = value & 0x03;
if(value == gbDataHuC3.mapperRAMBank)
break;
tmpAddress = value << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
gbDataHuC3.mapperRAMBank = value;
gbDataHuC3.mapperRAMAddress = tmpAddress;
break;
case 0x6000: // nothing to do!
break;
}
}
// HuC3 read RAM
u8 mapperHuC3ReadRAM(u16 address)
{
if(gbDataHuC3.mapperRAMFlag > 0x0b &&
gbDataHuC3.mapperRAMFlag < 0x0e) {
if(gbDataHuC3.mapperRAMFlag != 0x0c)
return 1;
return gbDataHuC3.mapperRAMValue;
} else
return gbMemoryMap[address >> 12][address & 0x0fff];
}
// HuC3 RAM write
void mapperHuC3RAM(u16 address, u8 value)
{
int *p;
if(gbDataHuC3.mapperRAMFlag < 0x0b ||
gbDataHuC3.mapperRAMFlag > 0x0e) {
if(gbDataHuC3.mapperRAMEnable) {
if(gbRamSize) {
gbMemoryMap[address >> 12][address & 0x0fff] = value;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
}
} else {
if(gbDataHuC3.mapperRAMFlag == 0x0b) {
if(value == 0x62) {
gbDataHuC3.mapperRAMValue = 1;
} else {
switch(value & 0xf0) {
case 0x10:
p = &gbDataHuC3.mapperRegister2;
gbDataHuC3.mapperRAMValue = *(p+gbDataHuC3.mapperRegister1++);
if(gbDataHuC3.mapperRegister1 > 6)
gbDataHuC3.mapperRegister1 = 0;
break;
case 0x30:
p = &gbDataHuC3.mapperRegister2;
*(p+gbDataHuC3.mapperRegister1++) = value & 0x0f;
if(gbDataHuC3.mapperRegister1 > 6)
gbDataHuC3.mapperRegister1 = 0;
gbDataHuC3.mapperAddress =
(gbDataHuC3.mapperRegister6 << 24) |
(gbDataHuC3.mapperRegister5 << 16) |
(gbDataHuC3.mapperRegister4 << 8) |
(gbDataHuC3.mapperRegister3 << 4) |
(gbDataHuC3.mapperRegister2);
break;
case 0x40:
gbDataHuC3.mapperRegister1 = (gbDataHuC3.mapperRegister1 & 0xf0) |
(value & 0x0f);
gbDataHuC3.mapperRegister2 = (gbDataHuC3.mapperAddress & 0x0f);
gbDataHuC3.mapperRegister3 = ((gbDataHuC3.mapperAddress>>4)&0x0f);
gbDataHuC3.mapperRegister4 = ((gbDataHuC3.mapperAddress>>8)&0x0f);
gbDataHuC3.mapperRegister5 = ((gbDataHuC3.mapperAddress>>16)&0x0f);
gbDataHuC3.mapperRegister6 = ((gbDataHuC3.mapperAddress>>24)&0x0f);
gbDataHuC3.mapperRegister7 = 0;
gbDataHuC3.mapperRegister8 = 0;
gbDataHuC3.mapperRAMValue = 0;
break;
case 0x50:
gbDataHuC3.mapperRegister1 = (gbDataHuC3.mapperRegister1 & 0x0f) |
((value << 4)&0x0f);
break;
default:
gbDataHuC3.mapperRAMValue = 1;
break;
}
}
}
}
}
void memoryUpdateMapHuC3()
{
int tmpAddress = gbDataHuC3.mapperROMBank << 14;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
if(gbRamSize) {
tmpAddress = gbDataHuC3.mapperRAMBank << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
}
}
// TAMA5 (for Tamagotchi 3 (gb)).
// Very basic (and ugly :p) support, only rom bank switching is actually working...
mapperTAMA5 gbDataTAMA5 = {
1, // RAM enable
1, // ROM bank
0, // RAM bank
0, // RAM address
0, // RAM Byte select
0, // mapper command number
0, // mapper last command;
{
0, // commands 0x0
0, // commands 0x1
0, // commands 0x2
0, // commands 0x3
0, // commands 0x4
0, // commands 0x5
0, // commands 0x6
0, // commands 0x7
0, // commands 0x8
0, // commands 0x9
0, // commands 0xa
0, // commands 0xb
0, // commands 0xc
0, // commands 0xd
0, // commands 0xe
0 // commands 0xf
},
0, // register
0, // timer clock latch
0, // timer clock register
0, // timer seconds
0, // timer minutes
0, // timer hours
0, // timer days
0, // timer months
0, // timer years
0, // timer control
0, // timer latched seconds
0, // timer latched minutes
0, // timer latched hours
0, // timer latched days
0, // timer latched months
0, // timer latched years
0, // timer latched control
(time_t)-1 // last time
};
void memoryUpdateTAMA5Clock()
{
if ((gbDataTAMA5.mapperYears & 3) == 0)
gbDaysinMonth[1] = 29;
else
gbDaysinMonth[1] = 28;
time_t now = time(NULL) - (GCSettings.OffsetMinutesUTC*60);
time_t diff = now - gbDataTAMA5.mapperLastTime;
if(diff > 0) {
// update the clock according to the last update time
gbDataTAMA5.mapperSeconds += (int)(diff % 60);
if(gbDataTAMA5.mapperSeconds > 59) {
gbDataTAMA5.mapperSeconds -= 60;
gbDataTAMA5.mapperMinutes++;
}
diff /= 60;
gbDataTAMA5.mapperMinutes += (int)(diff % 60);
if(gbDataTAMA5.mapperMinutes > 59) {
gbDataTAMA5.mapperMinutes -= 60;
gbDataTAMA5.mapperHours++;
}
diff /= 60;
gbDataTAMA5.mapperHours += (int)(diff % 24);
diff /= 24;
if(gbDataTAMA5.mapperHours > 23) {
gbDataTAMA5.mapperHours -= 24;
diff++;
}
time_t days = diff;
while (days)
{
gbDataTAMA5.mapperDays++;
days--;
if (gbDataTAMA5.mapperDays>gbDaysinMonth[gbDataTAMA5.mapperMonths-1])
{
gbDataTAMA5.mapperDays = 1;
gbDataTAMA5.mapperMonths++;
if (gbDataTAMA5.mapperMonths>12)
{
gbDataTAMA5.mapperMonths = 1;
gbDataTAMA5.mapperYears++;
if ((gbDataTAMA5.mapperYears & 3) == 0)
gbDaysinMonth[1] = 29;
else
gbDaysinMonth[1] = 28;
}
}
}
}
gbDataTAMA5.mapperLastTime = now;
}
// TAMA5 RAM write
void mapperTAMA5RAM(u16 address, u8 value)
{
if ((address & 0xffff) <= 0xa001)
{
switch (address & 1)
{
case 0: // 'Values' Register
{
value &= 0xf;
gbDataTAMA5.mapperCommands[gbDataTAMA5.mapperCommandNumber] = value;
gbMemoryMap[0xa][0] = value;
/* int test = gbDataTAMA5.mapperCommands[gbDataTAMA5.mapperCommandNumber & 0x0e] |
(gbDataTAMA5.mapperCommands[(gbDataTAMA5.mapperCommandNumber & 0x0e) +1]<<4);*/
if ((gbDataTAMA5.mapperCommandNumber & 0xe) == 0) // Read Command !!!
{
gbDataTAMA5.mapperROMBank = gbDataTAMA5.mapperCommands[0] |
(gbDataTAMA5.mapperCommands[1]<<4);
int tmpAddress = (gbDataTAMA5.mapperROMBank << 14);
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
gbDataTAMA5.mapperCommands[0x0f] = 0;
}
else if ((gbDataTAMA5.mapperCommandNumber & 0xe) == 4)
{
gbDataTAMA5.mapperCommands[0x0f] = 1;
if (gbDataTAMA5.mapperCommandNumber == 4)
gbDataTAMA5.mapperCommands[5] =0; // correct ?
}
else if ((gbDataTAMA5.mapperCommandNumber & 0xe) == 6)
{
gbDataTAMA5.mapperRamByteSelect = (gbDataTAMA5.mapperCommands[7]<<4) |
(gbDataTAMA5.mapperCommands[6]&0x0f);
// Write Commands !!!
if (gbDataTAMA5.mapperCommands[0x0f] && (gbDataTAMA5.mapperCommandNumber == 7))
{
int data = (gbDataTAMA5.mapperCommands[0x04] & 0x0f) |
(gbDataTAMA5.mapperCommands[0x05] <<4);
// Not sure when the write command should reset...
// but it doesn't seem to matter.
// gbDataTAMA5.mapperCommands[0x0f] = 0;
if (gbDataTAMA5.mapperRamByteSelect == 0x8) // Timer stuff
{
switch (data & 0xf)
{
case 0x7:
gbDataTAMA5.mapperDays = ((gbDataTAMA5.mapperDays)/10)*10 + (data >> 4);
break;
case 0x8:
gbDataTAMA5.mapperDays = (gbDataTAMA5.mapperDays%10) + (data >>4)*10;
break;
case 0x9:
gbDataTAMA5.mapperMonths = ((gbDataTAMA5.mapperMonths)/10)*10 + (data >> 4);
break;
case 0xa:
gbDataTAMA5.mapperMonths = (gbDataTAMA5.mapperMonths%10) + (data >>4)*10;
break;
case 0xb:
gbDataTAMA5.mapperYears = ((gbDataTAMA5.mapperYears)%1000) + (data >> 4)*1000;
break;
case 0xc:
gbDataTAMA5.mapperYears = (gbDataTAMA5.mapperYears%100) + (gbDataTAMA5.mapperYears/1000)*1000 +
(data >>4)*100;
break;
default :
break;
}
}
else if (gbDataTAMA5.mapperRamByteSelect == 0x18) // Timer stuff again
{
memoryUpdateTAMA5Clock();
gbDataTAMA5.mapperLSeconds = gbDataTAMA5.mapperSeconds;
gbDataTAMA5.mapperLMinutes = gbDataTAMA5.mapperMinutes;
gbDataTAMA5.mapperLHours = gbDataTAMA5.mapperHours;
gbDataTAMA5.mapperLDays = gbDataTAMA5.mapperDays;
gbDataTAMA5.mapperLMonths = gbDataTAMA5.mapperMonths;
gbDataTAMA5.mapperLYears = gbDataTAMA5.mapperYears;
gbDataTAMA5.mapperLControl = gbDataTAMA5.mapperControl;
int seconds = (gbDataTAMA5.mapperLSeconds / 10)*16 + gbDataTAMA5.mapperLSeconds %10;
int secondsL = (gbDataTAMA5.mapperLSeconds % 10);
int secondsH = (gbDataTAMA5.mapperLSeconds / 10);
int minutes = (gbDataTAMA5.mapperLMinutes / 10)*16 + gbDataTAMA5.mapperLMinutes %10;
int hours = (gbDataTAMA5.mapperLHours / 10)*16 + gbDataTAMA5.mapperLHours %10;
int DaysL = gbDataTAMA5.mapperLDays % 10;
int DaysH = gbDataTAMA5.mapperLDays /10;
int MonthsL = gbDataTAMA5.mapperLMonths % 10;
int MonthsH = gbDataTAMA5.mapperLMonths / 10;
int Years3 = (gbDataTAMA5.mapperLYears / 100) % 10;
int Years4 = (gbDataTAMA5.mapperLYears / 1000);
switch (data & 0x0f)
{
// I guess cases 0 and 1 are used for secondsL and secondsH
// so the game would update the timer values on screen when
// the seconds reset to 0... ?
case 0x0:
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = secondsL;
break;
case 0x1:
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = secondsH;
break;
case 0x7:
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = DaysL; // days low
break;
case 0x8:
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = DaysH; // days high
break;
case 0x9:
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = MonthsL; // month low
break;
case 0xa:
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = MonthsH; // month high
break;
case 0xb:
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = Years4; // years 4th digit
break;
case 0xc:
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = Years3; // years 3rd digit
break;
default :
break;
}
gbTAMA5ram[0x54] = seconds; // incorrect ? (not used by the game) ?
gbTAMA5ram[0x64] = minutes;
gbTAMA5ram[0x74] = hours;
gbTAMA5ram[0x84] = DaysH*16+DaysL; // incorrect ? (not used by the game) ?
gbTAMA5ram[0x94] = MonthsH*16+MonthsL; // incorrect ? (not used by the game) ?
time(&gbDataTAMA5.mapperLastTime);
gbDataMBC3.mapperLastTime -= (GCSettings.OffsetMinutesUTC*60);
gbMemoryMap[0xa][0] = 1;
}
else if (gbDataTAMA5.mapperRamByteSelect == 0x28) // Timer stuff again
{
if ((data & 0xf) == 0xb)
gbDataTAMA5.mapperYears = ((gbDataTAMA5.mapperYears>>2)<<2) + (data & 3);
}
else if (gbDataTAMA5.mapperRamByteSelect == 0x44)
{
gbDataTAMA5.mapperMinutes = (data/16)*10 + data%16;
}
else if (gbDataTAMA5.mapperRamByteSelect == 0x54)
{
gbDataTAMA5.mapperHours = (data/16)*10 + data%16;
}
else
{
gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect] = data;
}
}
}
}
break;
case 1: // 'Commands' Register
{
gbMemoryMap[0xa][1] = gbDataTAMA5.mapperCommandNumber = value;
// This should be only a 'is the flashrom ready ?' command.
// However as I couldn't find any 'copy' command
// (that seems to be needed for the saving system to work)
// I put it there...
if (value == 0x0a)
{
for (int i = 0; i<0x10; i++)
for (int j = 0; j<0x10; j++)
if (!(j&2))
gbTAMA5ram[((i*0x10)+j) | 2] = gbTAMA5ram[(i*0x10)+j];
// Enable this to see the content of the flashrom in 0xe000
/*for (int k = 0; k<0x100; k++)
gbMemoryMap[0xe][k] = gbTAMA5ram[k];*/
gbMemoryMap[0xa][0] = gbDataTAMA5.mapperRAMEnable = 1;
}
else
{
if ((value & 0x0e) == 0x0c)
{
gbDataTAMA5.mapperRamByteSelect = gbDataTAMA5.mapperCommands[6] |
(gbDataTAMA5.mapperCommands[7]<<4);
u8 byte = gbTAMA5ram[gbDataTAMA5.mapperRamByteSelect];
gbMemoryMap[0xa][0] = (value & 1) ? byte >> 4 : byte & 0x0f;
gbDataTAMA5.mapperCommands[0x0f] = 0;
}
}
break;
}
}
}
else
{
if(gbDataTAMA5.mapperRAMEnable) {
if(gbDataTAMA5.mapperRAMBank != -1) {
if(gbRamSize) {
gbMemoryMap[address>>12][address & 0x0fff] = value;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
}
}
}
}
// TAMA5 read RAM
u8 mapperTAMA5ReadRAM(u16 address)
{
return gbMemoryMap[address>>12][address & 0xfff];
}
void memoryUpdateMapTAMA5()
{
int tmpAddress = (gbDataTAMA5.mapperROMBank << 14);
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
if(gbRamSize) {
tmpAddress = 0 << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
}
}
// MMM01 Used in Momotarou collection (however the rom is corrupted)
mapperMMM01 gbDataMMM01 ={
0, // RAM enable
1, // ROM bank
0, // RAM bank
0, // memory model
0, // ROM high address
0, // RAM address
0 // Rom Bank 0 remapping
};
// MMM01 ROM write registers
void mapperMMM01ROM(u16 address, u8 value)
{
int tmpAddress = 0;
switch(address & 0x6000) {
case 0x0000: // RAM enable register
gbDataMMM01.mapperRAMEnable = ( ( value & 0x0a) == 0x0a ? 1 : 0);
break;
case 0x2000: // ROM bank select
// value = value & 0x1f;
if(value == 0)
value = 1;
if(value == gbDataMMM01.mapperROMBank)
break;
tmpAddress = value << 14;
// check current model
if(gbDataMMM01.mapperMemoryModel == 0) {
// model is 16/8, so we have a high address in use
tmpAddress |= (gbDataMMM01.mapperROMHighAddress) << 19;
}
else
tmpAddress |= gbDataMMM01.mapperRomBank0Remapping << 18;
tmpAddress &= gbRomSizeMask;
gbDataMMM01.mapperROMBank = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
break;
case 0x4000: // RAM bank select
if(gbDataMMM01.mapperMemoryModel == 1) {
// 4/32 model, RAM bank switching provided
value = value & 0x03;
if(value == gbDataMBC1.mapperRAMBank)
break;
tmpAddress = value << 13;
tmpAddress &= gbRamSizeMask;
gbMemoryMap[0x0a] = &gbRam[tmpAddress];
gbMemoryMap[0x0b] = &gbRam[tmpAddress + 0x1000];
gbDataMMM01.mapperRAMBank = value;
gbDataMMM01.mapperRAMAddress = tmpAddress;
} else {
// 16/8, set the high address
gbDataMMM01.mapperROMHighAddress = value & 0x03;
tmpAddress = gbDataMMM01.mapperROMBank << 14;
tmpAddress |= (gbDataMMM01.mapperROMHighAddress) << 19;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
gbDataMMM01.mapperRomBank0Remapping = ((value<<1) | (value & 0x40 ? 1 : 0)) & 0xff;
tmpAddress = gbDataMMM01.mapperRomBank0Remapping << 18;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x00] = &gbRom[tmpAddress];
gbMemoryMap[0x01] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x02] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x03] = &gbRom[tmpAddress + 0x3000];
}
break;
case 0x6000: // memory model select
gbDataMMM01.mapperMemoryModel = value & 1;
break;
}
}
// MMM01 RAM write
void mapperMMM01RAM(u16 address, u8 value)
{
if(gbDataMMM01.mapperRAMEnable) {
if(gbRamSize) {
gbMemoryMap[address >> 12][address & 0x0fff] = value;
systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
}
}
}
void memoryUpdateMapMMM01()
{
int tmpAddress = gbDataMMM01.mapperROMBank << 14;
// check current model
if(gbDataMMM01.mapperMemoryModel == 1) {
// model is 16/8, so we have a high address in use
tmpAddress |= (gbDataMMM01.mapperROMHighAddress) << 19;
}
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x06] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x07] = &gbRom[tmpAddress + 0x3000];
tmpAddress = gbDataMMM01.mapperRomBank0Remapping << 18;
tmpAddress &= gbRomSizeMask;
gbMemoryMap[0x00] = &gbRom[tmpAddress];
gbMemoryMap[0x01] = &gbRom[tmpAddress + 0x1000];
gbMemoryMap[0x02] = &gbRom[tmpAddress + 0x2000];
gbMemoryMap[0x03] = &gbRom[tmpAddress + 0x3000];
if(gbRamSize) {
gbMemoryMap[0x0a] = &gbRam[gbDataMMM01.mapperRAMAddress];
gbMemoryMap[0x0b] = &gbRam[gbDataMMM01.mapperRAMAddress + 0x1000];
}
}
// GameGenie ROM write registers
void mapperGGROM(u16 address, u8 value)
{
switch(address & 0x6000) {
case 0x0000: // RAM enable register
break;
case 0x2000: // GameGenie has only a half bank
break;
case 0x4000: // GameGenie has no RAM
if ((address >=0x4001) && (address <= 0x4020)) // GG Hardware Registers
gbMemoryMap[address >> 12][address & 0x0fff] = value;
break;
case 0x6000: // GameGenie has only a half bank
break;
}
}
// GS3 Used to emulate the GS V3.0 rom bank switching
mapperGS3 gbDataGS3 = { 1 }; // ROM bank
void mapperGS3ROM(u16 address, u8 value)
{
int tmpAddress = 0;
switch(address & 0x6000) {
case 0x0000: // GS has no ram
break;
case 0x2000: // GS has no 'classic' ROM bank select
break;
case 0x4000: // GS has no ram
break;
case 0x6000: // 0x6000 area is RW, and used for GS hardware registers
if (address == 0x7FE1) // This is the (half) ROM bank select register
{
if(value == gbDataGS3.mapperROMBank)
break;
tmpAddress = value << 13;
tmpAddress &= gbRomSizeMask;
gbDataGS3.mapperROMBank = value;
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
}
else
gbMemoryMap[address>>12][address & 0x0fff] = value;
break;
}
}
void memoryUpdateMapGS3()
{
int tmpAddress = gbDataGS3.mapperROMBank << 13;
tmpAddress &= gbRomSizeMask;
// GS can only change a half ROM bank
gbMemoryMap[0x04] = &gbRom[tmpAddress];
gbMemoryMap[0x05] = &gbRom[tmpAddress + 0x1000];
}