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56 lines
2.1 KiB
C++
56 lines
2.1 KiB
C++
// -*- C++ -*-
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2004-2006 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef GBA_CHEATS_H
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#define GBA_CHEATS_H
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struct CheatsData {
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int code;
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int size;
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int status;
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bool enabled;
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u32 rawaddress;
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u32 address;
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u32 value;
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u32 oldValue;
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char codestring[20];
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char desc[32];
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};
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extern void cheatsAdd(const char *,const char *,u32, u32,u32,int,int);
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extern void cheatsAddCheatCode(const char *code, const char *desc);
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extern void cheatsAddGSACode(const char *code, const char *desc, bool v3);
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extern void cheatsAddCBACode(const char *code, const char *desc);
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extern bool cheatsImportGSACodeFile(const char *name, int game, bool v3);
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extern void cheatsDelete(int number, bool restore);
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extern void cheatsDeleteAll(bool restore);
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extern void cheatsEnable(int number);
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extern void cheatsDisable(int number);
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extern void cheatsSaveGame(gzFile file);
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extern void cheatsReadGame(gzFile file, int version);
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extern void cheatsSaveCheatList(const char *file);
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extern bool cheatsLoadCheatList(const char *file);
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extern void cheatsWriteMemory(u32, u32);
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extern void cheatsWriteHalfWord(u32, u16);
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extern void cheatsWriteByte(u32, u8);
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extern int cheatsCheckKeys(u32,u32);
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extern int cheatsNumber;
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extern CheatsData cheatsList[100];
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#endif // GBA_CHEATS_H
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