mirror of
https://github.com/dborth/vbagx.git
synced 2024-12-27 11:11:50 +01:00
55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
|
|
// Copyright (C) 1999-2003 Forgotten
|
|
// Copyright (C) 2004 Forgotten and the VBA development team
|
|
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2, or(at your option)
|
|
// any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
#include "../agb/GBA.h"
|
|
|
|
u8 *gbMemoryMap[16];
|
|
|
|
int gbRomSizeMask = 0;
|
|
int gbRomSize = 0;
|
|
int gbRamSizeMask = 0;
|
|
int gbRamSize = 0;
|
|
|
|
u8 *gbMemory = NULL;
|
|
u8 *gbVram = NULL;
|
|
u8 *gbRom = NULL;
|
|
u8 *gbRam = NULL;
|
|
u8 *gbWram = NULL;
|
|
u16 *gbLineBuffer = NULL;
|
|
|
|
u16 gbPalette[128];
|
|
u8 gbBgp[4] = { 0, 1, 2, 3};
|
|
u8 gbObp0[4] = { 0, 1, 2, 3};
|
|
u8 gbObp1[4] = { 0, 1, 2, 3};
|
|
int gbWindowLine = -1;
|
|
|
|
int gbCgbMode = 0;
|
|
|
|
u16 gbColorFilter[32768];
|
|
int gbColorOption = 0;
|
|
int gbPaletteOption = 0;
|
|
int gbEmulatorType = 0;
|
|
int gbBorderOn = 1;
|
|
int gbBorderAutomatic = 0;
|
|
int gbBorderLineSkip = 160;
|
|
int gbBorderRowSkip = 0;
|
|
int gbBorderColumnSkip = 0;
|
|
int gbDmaTicks = 0;
|
|
|
|
u8 (*gbSerialFunction)(u8) = NULL;
|