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128 lines
2.5 KiB
C++
128 lines
2.5 KiB
C++
/****************************************************************************
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* Visual Boy Advance GX
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*
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* Tantric September 2008
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*
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* smbload.cpp
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*
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* SMB support routines
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****************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <network.h>
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#include <smb.h>
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#include <zlib.h>
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#include <errno.h>
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#include "vba.h"
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#include "fileop.h"
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#include "gcunzip.h"
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#include "video.h"
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#include "menudraw.h"
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#include "filesel.h"
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bool networkInit = false;
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bool networkShareInit = false;
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bool networkInitHalt = false;
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/****************************************************************************
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* InitializeNetwork
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* Initializes the Wii/GameCube network interface
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****************************************************************************/
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void InitializeNetwork(bool silent)
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{
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if(networkInit || networkInitHalt)
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return;
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if(!silent)
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ShowAction ("Initializing network...");
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s32 result;
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while ((result = net_init()) == -EAGAIN);
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if (result >= 0)
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{
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char myIP[16];
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if (if_config(myIP, NULL, NULL, true) < 0)
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{
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networkInitHalt = true; // do not attempt a reconnection again
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if(!silent)
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WaitPrompt("Error reading IP address.");
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}
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else
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{
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networkInit = true;
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}
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}
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else
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{
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if(!silent)
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WaitPrompt("Unable to initialize network.");
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}
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}
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void CloseShare()
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{
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if(networkShareInit)
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smbClose();
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networkShareInit = false;
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}
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/****************************************************************************
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* Mount SMB Share
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****************************************************************************/
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bool
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ConnectShare (bool silent)
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{
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// Crashes or stalls system in GameCube mode - so disable
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#ifndef HW_RVL
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return false;
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#endif
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// check that all parameter have been set
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if(strlen(GCSettings.smbuser) == 0 ||
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strlen(GCSettings.smbpwd) == 0 ||
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strlen(GCSettings.smbshare) == 0 ||
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strlen(GCSettings.smbip) == 0)
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{
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if(!silent)
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WaitPrompt("Invalid network settings. Check settings.xml.");
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return false;
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}
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if(!networkInit)
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InitializeNetwork(silent);
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if(networkInit)
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{
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if(unmountRequired[METHOD_SMB])
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CloseShare();
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if(!networkShareInit)
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{
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if(!silent)
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ShowAction ("Connecting to network share...");
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if(smbInit(GCSettings.smbuser, GCSettings.smbpwd,
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GCSettings.smbshare, GCSettings.smbip))
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{
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networkShareInit = true;
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}
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}
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if(!networkShareInit && !silent)
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WaitPrompt ("Failed to connect to network share.");
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}
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return networkShareInit;
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}
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