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395 lines
9.0 KiB
C++
395 lines
9.0 KiB
C++
// Gb_Snd_Emu 0.2.0. http://www.slack.net/~ant/
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#include "Gb_Apu.h"
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/* Copyright (C) 2003-2007 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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unsigned const vol_reg = 0xFF24;
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unsigned const stereo_reg = 0xFF25;
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unsigned const status_reg = 0xFF26;
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unsigned const wave_ram = 0xFF30;
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int const power_mask = 0x80;
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void Gb_Apu::treble_eq( blip_eq_t const& eq )
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{
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good_synth.treble_eq( eq );
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med_synth .treble_eq( eq );
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}
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inline int Gb_Apu::calc_output( int osc ) const
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{
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int bits = regs [stereo_reg - start_addr] >> osc;
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return (bits >> 3 & 2) | (bits & 1);
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}
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void Gb_Apu::set_output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right, int osc )
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{
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// Must be silent (all NULL), mono (left and right NULL), or stereo (none NULL)
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require( !center || (center && !left && !right) || (center && left && right) );
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require( (unsigned) osc <= osc_count ); // fails if you pass invalid osc index
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if ( !center || !left || !right )
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{
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left = center;
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right = center;
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}
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int i = (unsigned) osc % osc_count;
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do
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{
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Gb_Osc& o = *oscs [i];
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o.outputs [1] = right;
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o.outputs [2] = left;
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o.outputs [3] = center;
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o.output = o.outputs [calc_output( i )];
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}
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while ( ++i < osc );
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}
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void Gb_Apu::synth_volume( int iv )
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{
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double v = volume_ * 0.60 / osc_count / 15 /*steps*/ / 8 /*master vol range*/ * iv;
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good_synth.volume( v );
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med_synth .volume( v );
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}
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void Gb_Apu::apply_volume()
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{
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// TODO: Doesn't handle differing left and right volumes (panning).
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// Not worth the complexity.
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int data = regs [vol_reg - start_addr];
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int left = data >> 4 & 7;
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int right = data & 7;
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//if ( data & 0x88 ) dprintf( "Vin: %02X\n", data & 0x88 );
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//if ( left != right ) dprintf( "l: %d r: %d\n", left, right );
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synth_volume( max( left, right ) + 1 );
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}
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void Gb_Apu::volume( double v )
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{
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if ( volume_ != v )
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{
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volume_ = v;
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apply_volume();
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}
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}
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void Gb_Apu::reset_regs()
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{
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for ( int i = 0; i < 0x20; i++ )
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regs [i] = 0;
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square1.reset();
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square2.reset();
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wave .reset();
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noise .reset();
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apply_volume();
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}
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void Gb_Apu::reset_lengths()
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{
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square1.length_ctr = 64;
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square2.length_ctr = 64;
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wave .length_ctr = 256;
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noise .length_ctr = 64;
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}
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void Gb_Apu::reduce_clicks( bool reduce )
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{
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reduce_clicks_ = reduce;
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// Click reduction makes DAC off generate same output as volume 0
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int dac_off_amp = 0;
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if ( reduce && wave.mode != mode_agb ) // AGB already eliminates clicks
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dac_off_amp = -Gb_Osc::dac_bias;
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for ( int i = 0; i < osc_count; i++ )
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oscs [i]->dac_off_amp = dac_off_amp;
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// AGB always eliminates clicks on wave channel using same method
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if ( wave.mode == mode_agb )
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wave.dac_off_amp = -Gb_Osc::dac_bias;
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}
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void Gb_Apu::reset( mode_t mode, bool agb_wave )
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{
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// Hardware mode
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if ( agb_wave )
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mode = mode_agb; // using AGB wave features implies AGB hardware
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wave.agb_mask = agb_wave ? 0xFF : 0;
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for ( int i = 0; i < osc_count; i++ )
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oscs [i]->mode = mode;
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reduce_clicks( reduce_clicks_ );
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// Reset state
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frame_time = 0;
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last_time = 0;
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frame_phase = 0;
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reset_regs();
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reset_lengths();
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// Load initial wave RAM
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static byte const initial_wave [2] [16] = {
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{0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C,0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA},
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{0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF},
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};
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for ( int b = 2; --b >= 0; )
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{
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// Init both banks (does nothing if not in AGB mode)
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// TODO: verify that this works
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write_register( 0, 0xFF1A, b * 0x40 );
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for ( unsigned i = 0; i < sizeof initial_wave [0]; i++ )
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write_register( 0, i + wave_ram, initial_wave [(mode != mode_dmg)] [i] );
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}
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}
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void Gb_Apu::set_tempo( double t )
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{
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frame_period = 4194304 / 512; // 512 Hz
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if ( t != 1.0 )
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frame_period = blip_time_t (frame_period / t);
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}
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Gb_Apu::Gb_Apu()
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{
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wave.wave_ram = ®s [wave_ram - start_addr];
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oscs [0] = &square1;
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oscs [1] = &square2;
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oscs [2] = &wave;
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oscs [3] = &noise;
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for ( int i = osc_count; --i >= 0; )
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{
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Gb_Osc& o = *oscs [i];
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o.regs = ®s [i * 5];
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o.output = 0;
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o.outputs [0] = 0;
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o.outputs [1] = 0;
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o.outputs [2] = 0;
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o.outputs [3] = 0;
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o.good_synth = &good_synth;
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o.med_synth = &med_synth;
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}
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reduce_clicks_ = false;
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set_tempo( 1.0 );
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volume_ = 1.0;
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reset();
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}
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void Gb_Apu::run_until_( blip_time_t end_time )
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{
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while ( true )
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{
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// run oscillators
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blip_time_t time = end_time;
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if ( time > frame_time )
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time = frame_time;
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square1.run( last_time, time );
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square2.run( last_time, time );
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wave .run( last_time, time );
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noise .run( last_time, time );
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last_time = time;
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if ( time == end_time )
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break;
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// run frame sequencer
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frame_time += frame_period * Gb_Osc::clk_mul;
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switch ( frame_phase++ )
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{
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case 2:
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case 6:
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// 128 Hz
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square1.clock_sweep();
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case 0:
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case 4:
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// 256 Hz
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square1.clock_length();
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square2.clock_length();
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wave .clock_length();
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noise .clock_length();
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break;
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case 7:
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// 64 Hz
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frame_phase = 0;
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square1.clock_envelope();
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square2.clock_envelope();
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noise .clock_envelope();
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}
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}
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}
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inline void Gb_Apu::run_until( blip_time_t time )
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{
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require( time >= last_time ); // end_time must not be before previous time
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if ( time > last_time )
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run_until_( time );
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}
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void Gb_Apu::end_frame( blip_time_t end_time )
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{
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if ( end_time > last_time )
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run_until( end_time );
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frame_time -= end_time;
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assert( frame_time >= 0 );
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last_time -= end_time;
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assert( last_time >= 0 );
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}
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void Gb_Apu::silence_osc( Gb_Osc& o )
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{
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int delta = -o.last_amp;
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if ( delta )
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{
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o.last_amp = 0;
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if ( o.output )
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{
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o.output->set_modified();
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med_synth.offset( last_time, delta, o.output );
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}
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}
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}
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void Gb_Apu::apply_stereo()
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{
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for ( int i = osc_count; --i >= 0; )
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{
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Gb_Osc& o = *oscs [i];
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Blip_Buffer* out = o.outputs [calc_output( i )];
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if ( o.output != out )
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{
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silence_osc( o );
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o.output = out;
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}
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}
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}
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void Gb_Apu::write_register( blip_time_t time, unsigned addr, int data )
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{
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require( (unsigned) data < 0x100 );
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int reg = addr - start_addr;
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if ( (unsigned) reg >= register_count )
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{
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require( false );
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return;
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}
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if ( addr < status_reg && !(regs [status_reg - start_addr] & power_mask) )
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{
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// Power is off
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// length counters can only be written in DMG mode
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if ( wave.mode != mode_dmg || (reg != 1 && reg != 5+1 && reg != 10+1 && reg != 15+1) )
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return;
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if ( reg < 10 )
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data &= 0x3F; // clear square duty
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}
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run_until( time );
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if ( addr >= wave_ram )
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{
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wave.write( addr, data );
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}
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else
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{
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int old_data = regs [reg];
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regs [reg] = data;
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if ( addr < vol_reg )
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{
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// Oscillator
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write_osc( reg / 5, reg, old_data, data );
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}
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else if ( addr == vol_reg && data != old_data )
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{
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// Master volume
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for ( int i = osc_count; --i >= 0; )
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silence_osc( *oscs [i] );
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apply_volume();
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}
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else if ( addr == stereo_reg )
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{
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// Stereo panning
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apply_stereo();
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}
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else if ( addr == status_reg && (data ^ old_data) & power_mask )
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{
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// Power control
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frame_phase = 0;
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for ( int i = osc_count; --i >= 0; )
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silence_osc( *oscs [i] );
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reset_regs();
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if ( wave.mode != mode_dmg )
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reset_lengths();
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regs [status_reg - start_addr] = data;
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}
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}
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}
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int Gb_Apu::read_register( blip_time_t time, unsigned addr )
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{
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run_until( time );
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int reg = addr - start_addr;
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if ( (unsigned) reg >= register_count )
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{
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require( false );
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return 0;
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}
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if ( addr >= wave_ram )
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return wave.read( addr );
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// Value read back has some bits always set
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static byte const masks [] = {
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0x80,0x3F,0x00,0xFF,0xBF,
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0xFF,0x3F,0x00,0xFF,0xBF,
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0x7F,0xFF,0x9F,0xFF,0xBF,
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0xFF,0xFF,0x00,0x00,0xBF,
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0x00,0x00,0x70,
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0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF
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};
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int mask = masks [reg];
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if ( wave.agb_mask && (reg == 10 || reg == 12) )
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mask = 0x1F; // extra implemented bits in wave regs on AGB
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int data = regs [reg] | mask;
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// Status register
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if ( addr == status_reg )
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{
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data &= 0xF0;
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data |= (int) square1.enabled << 0;
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data |= (int) square2.enabled << 1;
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data |= (int) wave .enabled << 2;
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data |= (int) noise .enabled << 3;
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}
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return data;
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}
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