mirror of
https://github.com/dborth/vbagx.git
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284 lines
5.2 KiB
C++
284 lines
5.2 KiB
C++
// -*- C++ -*-
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2004 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef VBA_ELF_H
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#define VBA_ELF_H
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enum LocationType {
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LOCATION_register,
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LOCATION_memory,
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LOCATION_value
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};
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#define DW_ATE_boolean 0x02
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#define DW_ATE_signed 0x05
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#define DW_ATE_unsigned 0x07
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#define DW_ATE_unsigned_char 0x08
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struct ELFHeader {
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u32 magic;
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u8 clazz;
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u8 data;
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u8 version;
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u8 pad[9];
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u16 e_type;
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u16 e_machine;
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u32 e_version;
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u32 e_entry;
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u32 e_phoff;
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u32 e_shoff;
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u32 e_flags;
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u16 e_ehsize;
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u16 e_phentsize;
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u16 e_phnum;
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u16 e_shentsize;
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u16 e_shnum;
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u16 e_shstrndx;
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};
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struct ELFProgramHeader {
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u32 type;
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u32 offset;
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u32 vaddr;
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u32 paddr;
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u32 filesz;
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u32 memsz;
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u32 flags;
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u32 align;
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};
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struct ELFSectionHeader {
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u32 name;
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u32 type;
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u32 flags;
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u32 addr;
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u32 offset;
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u32 size;
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u32 link;
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u32 info;
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u32 addralign;
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u32 entsize;
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};
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struct ELFSymbol {
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u32 name;
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u32 value;
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u32 size;
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u8 info;
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u8 other;
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u16 shndx;
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};
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struct ELFBlock {
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int length;
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u8 *data;
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};
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struct ELFAttr {
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u32 name;
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u32 form;
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union {
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u32 value;
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char *string;
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u8 *data;
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bool flag;
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ELFBlock *block;
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};
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};
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struct ELFAbbrev {
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u32 number;
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u32 tag;
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bool hasChildren;
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int numAttrs;
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ELFAttr *attrs;
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ELFAbbrev *next;
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};
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enum TypeEnum {
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TYPE_base,
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TYPE_pointer,
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TYPE_function,
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TYPE_void,
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TYPE_array,
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TYPE_struct,
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TYPE_reference,
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TYPE_enum,
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TYPE_union
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};
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struct Type;
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struct Object;
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struct FunctionType {
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Type *returnType;
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Object *args;
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};
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struct Member {
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char *name;
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Type *type;
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int bitSize;
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int bitOffset;
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int byteSize;
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ELFBlock *location;
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};
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struct Struct {
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int memberCount;
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Member *members;
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};
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struct Array {
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Type *type;
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int maxBounds;
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int *bounds;
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};
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struct EnumMember {
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char *name;
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u32 value;
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};
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struct Enum {
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int count;
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EnumMember *members;
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};
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struct Type {
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u32 offset;
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TypeEnum type;
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const char *name;
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int encoding;
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int size;
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int bitSize;
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union {
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Type *pointer;
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FunctionType *function;
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Array *array;
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Struct *structure;
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Enum *enumeration;
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};
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Type *next;
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};
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struct Object {
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char *name;
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int file;
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int line;
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bool external;
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Type *type;
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ELFBlock *location;
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u32 startScope;
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u32 endScope;
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Object *next;
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};
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struct Function {
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char *name;
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u32 lowPC;
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u32 highPC;
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int file;
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int line;
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bool external;
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Type *returnType;
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Object *parameters;
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Object *variables;
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ELFBlock *frameBase;
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Function *next;
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};
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struct LineInfoItem {
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u32 address;
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char *file;
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int line;
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};
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struct LineInfo {
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int fileCount;
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char **files;
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int number;
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LineInfoItem *lines;
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};
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struct ARange {
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u32 lowPC;
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u32 highPC;
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};
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struct ARanges {
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u32 offset;
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int count;
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ARange *ranges;
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};
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struct CompileUnit {
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u32 length;
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u8 *top;
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u32 offset;
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ELFAbbrev **abbrevs;
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ARanges *ranges;
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char *name;
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char *compdir;
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u32 lowPC;
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u32 highPC;
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bool hasLineInfo;
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u32 lineInfo;
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LineInfo *lineInfoTable;
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Function *functions;
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Function *lastFunction;
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Object *variables;
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Type *types;
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CompileUnit *next;
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};
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struct DebugInfo {
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u8 *debugfile;
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u8 *abbrevdata;
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u8 *debugdata;
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u8 *infodata;
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int numRanges;
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ARanges *ranges;
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};
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struct Symbol {
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const char *name;
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int type;
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int binding;
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u32 address;
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u32 value;
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u32 size;
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};
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extern u32 elfReadLEB128(u8 *, int *);
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extern s32 elfReadSignedLEB128(u8 *, int *);
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extern bool elfRead(const char *, int &, FILE *f);
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extern bool elfGetSymbolAddress(const char *,u32 *, u32 *, int *);
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extern const char *elfGetAddressSymbol(u32);
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extern const char *elfGetSymbol(int, u32 *, u32 *, int *);
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extern void elfCleanUp();
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extern bool elfGetCurrentFunction(u32, Function **, CompileUnit **c);
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extern bool elfGetObject(const char *, Function *, CompileUnit *, Object **);
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extern bool elfFindLineInUnit(u32 *, CompileUnit *, int);
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extern bool elfFindLineInModule(u32 *, const char *, int);
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u32 elfDecodeLocation(Function *, ELFBlock *, LocationType *);
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u32 elfDecodeLocation(Function *, ELFBlock *, LocationType *, u32);
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int elfFindLine(CompileUnit *unit, Function *func, u32 addr, const char **);
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#endif
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