mirror of
https://github.com/dborth/vbagx.git
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207 lines
5.3 KiB
C++
207 lines
5.3 KiB
C++
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2005 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <string.h>
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#include "agb/GBA.h"
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#include "EEprom.h"
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#include "Util.h"
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extern int cpuDmaCount;
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int eepromMode = EEPROM_IDLE;
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int eepromByte = 0;
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int eepromBits = 0;
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int eepromAddress = 0;
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u8 eepromData[0x2000];
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u8 eepromBuffer[16];
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bool eepromInUse = false;
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int eepromSize = 512;
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variable_desc eepromSaveData[] = {
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{ &eepromMode, sizeof(int) },
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{ &eepromByte, sizeof(int) },
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{ &eepromBits , sizeof(int) },
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{ &eepromAddress , sizeof(int) },
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{ &eepromInUse, sizeof(bool) },
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{ &eepromData[0], 512 },
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{ &eepromBuffer[0], 16 },
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{ NULL, 0 }
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};
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void eepromInit()
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{
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memset(eepromData, 255, sizeof(eepromData));
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}
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void eepromReset()
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{
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eepromMode = EEPROM_IDLE;
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eepromByte = 0;
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eepromBits = 0;
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eepromAddress = 0;
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eepromInUse = false;
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eepromSize = 512;
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}
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void eepromSaveGame(gzFile gzFile)
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{
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utilWriteData(gzFile, eepromSaveData);
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utilWriteInt(gzFile, eepromSize);
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utilGzWrite(gzFile, eepromData, 0x2000);
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}
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void eepromReadGame(gzFile gzFile, int version)
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{
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utilReadData(gzFile, eepromSaveData);
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if(version >= SAVE_GAME_VERSION_3) {
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eepromSize = utilReadInt(gzFile);
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utilGzRead(gzFile, eepromData, 0x2000);
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} else {
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// prior to 0.7.1, only 4K EEPROM was supported
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eepromSize = 512;
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}
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}
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void eepromReadGameSkip(gzFile gzFile, int version)
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{
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// skip the eeprom data in a save game
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utilReadDataSkip(gzFile, eepromSaveData);
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if(version >= SAVE_GAME_VERSION_3) {
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utilGzSeek(gzFile, sizeof(int), SEEK_CUR);
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utilGzSeek(gzFile, 0x2000, SEEK_CUR);
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}
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}
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int eepromRead(u32 /* address */)
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{
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switch(eepromMode) {
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case EEPROM_IDLE:
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case EEPROM_READADDRESS:
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case EEPROM_WRITEDATA:
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return 1;
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case EEPROM_READDATA:
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{
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eepromBits++;
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if(eepromBits == 4) {
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eepromMode = EEPROM_READDATA2;
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eepromBits = 0;
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eepromByte = 0;
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}
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return 0;
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}
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case EEPROM_READDATA2:
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{
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int data = 0;
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int address = eepromAddress << 3;
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int mask = 1 << (7 - (eepromBits & 7));
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data = (eepromData[address+eepromByte] & mask) ? 1 : 0;
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eepromBits++;
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if((eepromBits & 7) == 0)
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eepromByte++;
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if(eepromBits == 0x40)
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eepromMode = EEPROM_IDLE;
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return data;
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}
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default:
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return 0;
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}
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return 1;
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}
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void eepromWrite(u32 /* address */, u8 value)
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{
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if(cpuDmaCount == 0)
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return;
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int bit = value & 1;
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switch(eepromMode) {
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case EEPROM_IDLE:
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eepromByte = 0;
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eepromBits = 1;
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eepromBuffer[eepromByte] = bit;
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eepromMode = EEPROM_READADDRESS;
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break;
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case EEPROM_READADDRESS:
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eepromBuffer[eepromByte] <<= 1;
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eepromBuffer[eepromByte] |= bit;
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eepromBits++;
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if((eepromBits & 7) == 0) {
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eepromByte++;
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}
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if(cpuDmaCount == 0x11 || cpuDmaCount == 0x51) {
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if(eepromBits == 0x11) {
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eepromInUse = true;
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eepromSize = 0x2000;
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eepromAddress = ((eepromBuffer[0] & 0x3F) << 8) |
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((eepromBuffer[1] & 0xFF));
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if(!(eepromBuffer[0] & 0x40)) {
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eepromBuffer[0] = bit;
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eepromBits = 1;
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eepromByte = 0;
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eepromMode = EEPROM_WRITEDATA;
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} else {
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eepromMode = EEPROM_READDATA;
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eepromByte = 0;
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eepromBits = 0;
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}
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}
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} else {
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if(eepromBits == 9) {
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eepromInUse = true;
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eepromAddress = (eepromBuffer[0] & 0x3F);
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if(!(eepromBuffer[0] & 0x40)) {
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eepromBuffer[0] = bit;
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eepromBits = 1;
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eepromByte = 0;
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eepromMode = EEPROM_WRITEDATA;
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} else {
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eepromMode = EEPROM_READDATA;
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eepromByte = 0;
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eepromBits = 0;
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}
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}
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}
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break;
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case EEPROM_READDATA:
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case EEPROM_READDATA2:
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// should we reset here?
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eepromMode = EEPROM_IDLE;
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break;
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case EEPROM_WRITEDATA:
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eepromBuffer[eepromByte] <<= 1;
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eepromBuffer[eepromByte] |= bit;
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eepromBits++;
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if((eepromBits & 7) == 0) {
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eepromByte++;
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}
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if(eepromBits == 0x40) {
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eepromInUse = true;
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// write data;
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for(int i = 0; i < 8; i++) {
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eepromData[(eepromAddress << 3) + i] = eepromBuffer[i];
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}
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systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;
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} else if(eepromBits == 0x41) {
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eepromMode = EEPROM_IDLE;
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eepromByte = 0;
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eepromBits = 0;
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}
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break;
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}
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}
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