mirror of
https://github.com/dborth/vbagx.git
synced 2024-11-22 18:49:18 +01:00
259 lines
4.6 KiB
C++
259 lines
4.6 KiB
C++
/****************************************************************************
|
|
* libwiigui
|
|
*
|
|
* Tantric 2009
|
|
*
|
|
* gui_image.cpp
|
|
*
|
|
* GUI class definitions
|
|
***************************************************************************/
|
|
|
|
#include "gui.h"
|
|
/**
|
|
* Constructor for the GuiImage class.
|
|
*/
|
|
GuiImage::GuiImage()
|
|
{
|
|
image = NULL;
|
|
width = 0;
|
|
height = 0;
|
|
imageangle = 0;
|
|
tile = -1;
|
|
stripe = 0;
|
|
imgType = IMAGE_DATA;
|
|
}
|
|
|
|
GuiImage::GuiImage(GuiImageData * img)
|
|
{
|
|
image = NULL;
|
|
width = 0;
|
|
height = 0;
|
|
if(img)
|
|
{
|
|
image = img->GetImage();
|
|
width = img->GetWidth();
|
|
height = img->GetHeight();
|
|
}
|
|
imageangle = 0;
|
|
tile = -1;
|
|
stripe = 0;
|
|
imgType = IMAGE_DATA;
|
|
}
|
|
|
|
GuiImage::GuiImage(u8 * img, int w, int h)
|
|
{
|
|
image = img;
|
|
width = w;
|
|
height = h;
|
|
imageangle = 0;
|
|
tile = -1;
|
|
stripe = 0;
|
|
imgType = IMAGE_TEXTURE;
|
|
}
|
|
|
|
GuiImage::GuiImage(int w, int h, GXColor c)
|
|
{
|
|
image = (u8 *)memalign (32, w * h << 2);
|
|
width = w;
|
|
height = h;
|
|
imageangle = 0;
|
|
tile = -1;
|
|
stripe = 0;
|
|
imgType = IMAGE_COLOR;
|
|
|
|
if(!image)
|
|
return;
|
|
|
|
int x, y;
|
|
|
|
for(y=0; y < h; ++y)
|
|
{
|
|
for(x=0; x < w; ++x)
|
|
{
|
|
this->SetPixel(x, y, c);
|
|
}
|
|
}
|
|
int len = w * h << 2;
|
|
if(len%32) len += (32-len%32);
|
|
DCFlushRange(image, len);
|
|
}
|
|
|
|
/**
|
|
* Destructor for the GuiImage class.
|
|
*/
|
|
GuiImage::~GuiImage()
|
|
{
|
|
if(imgType == IMAGE_COLOR && image)
|
|
free(image);
|
|
}
|
|
|
|
u8 * GuiImage::GetImage()
|
|
{
|
|
return image;
|
|
}
|
|
|
|
void GuiImage::SetImage(GuiImageData * img)
|
|
{
|
|
image = NULL;
|
|
width = 0;
|
|
height = 0;
|
|
if(img)
|
|
{
|
|
image = img->GetImage();
|
|
width = img->GetWidth();
|
|
height = img->GetHeight();
|
|
}
|
|
imgType = IMAGE_DATA;
|
|
}
|
|
|
|
void GuiImage::SetImage(u8 * img, int w, int h)
|
|
{
|
|
image = img;
|
|
width = w;
|
|
height = h;
|
|
imgType = IMAGE_TEXTURE;
|
|
}
|
|
|
|
void GuiImage::SetAngle(float a)
|
|
{
|
|
imageangle = a;
|
|
}
|
|
|
|
void GuiImage::SetTile(int t)
|
|
{
|
|
tile = t;
|
|
}
|
|
|
|
GXColor GuiImage::GetPixel(int x, int y)
|
|
{
|
|
if(!image || this->GetWidth() <= 0 || x < 0 || y < 0)
|
|
return (GXColor){0, 0, 0, 0};
|
|
|
|
u32 offset = (((y >> 2)<<4)*this->GetWidth()) + ((x >> 2)<<6) + (((y%4 << 2) + x%4 ) << 1);
|
|
GXColor color;
|
|
color.a = *(image+offset);
|
|
color.r = *(image+offset+1);
|
|
color.g = *(image+offset+32);
|
|
color.b = *(image+offset+33);
|
|
return color;
|
|
}
|
|
|
|
void GuiImage::SetPixel(int x, int y, GXColor color)
|
|
{
|
|
if(!image || this->GetWidth() <= 0 || x < 0 || y < 0)
|
|
return;
|
|
|
|
u32 offset = (((y >> 2)<<4)*this->GetWidth()) + ((x >> 2)<<6) + (((y%4 << 2) + x%4 ) << 1);
|
|
*(image+offset) = color.a;
|
|
*(image+offset+1) = color.r;
|
|
*(image+offset+32) = color.g;
|
|
*(image+offset+33) = color.b;
|
|
}
|
|
|
|
void GuiImage::SetStripe(int s)
|
|
{
|
|
stripe = s;
|
|
}
|
|
|
|
void GuiImage::ColorStripe(int shift)
|
|
{
|
|
GXColor color;
|
|
int x, y=0;
|
|
int alt = 0;
|
|
|
|
int thisHeight = this->GetHeight();
|
|
int thisWidth = this->GetWidth();
|
|
|
|
for(; y < thisHeight; ++y)
|
|
{
|
|
if(y % 3 == 0)
|
|
alt ^= 1;
|
|
|
|
if(alt)
|
|
{
|
|
for(x=0; x < thisWidth; ++x)
|
|
{
|
|
color = GetPixel(x, y);
|
|
|
|
if(color.r < 255-shift)
|
|
color.r += shift;
|
|
else
|
|
color.r = 255;
|
|
if(color.g < 255-shift)
|
|
color.g += shift;
|
|
else
|
|
color.g = 255;
|
|
if(color.b < 255-shift)
|
|
color.b += shift;
|
|
else
|
|
color.b = 255;
|
|
|
|
color.a = 255;
|
|
SetPixel(x, y, color);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(x=0; x < thisWidth; ++x)
|
|
{
|
|
color = GetPixel(x, y);
|
|
|
|
if(color.r > shift)
|
|
color.r -= shift;
|
|
else
|
|
color.r = 0;
|
|
if(color.g > shift)
|
|
color.g -= shift;
|
|
else
|
|
color.g = 0;
|
|
if(color.b > shift)
|
|
color.b -= shift;
|
|
else
|
|
color.b = 0;
|
|
|
|
color.a = 255;
|
|
SetPixel(x, y, color);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draw the button on screen
|
|
*/
|
|
void GuiImage::Draw()
|
|
{
|
|
if(!image || !this->IsVisible() || tile == 0)
|
|
return;
|
|
|
|
float currScale = this->GetScale();
|
|
int currLeft = this->GetLeft();
|
|
int thisTop = this->GetTop();
|
|
|
|
if(tile > 0)
|
|
{
|
|
int alpha = this->GetAlpha();
|
|
for(int i=0; i<tile; ++i)
|
|
{
|
|
Menu_DrawImg(currLeft+width*i, thisTop, width, height, image, imageangle, currScale, currScale, alpha);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// temporary (maybe), used to correct offset for scaled images
|
|
if(scale != 1)
|
|
currLeft += (width*(scale - 1))/2;
|
|
|
|
Menu_DrawImg(currLeft, thisTop, width, height, image, imageangle, currScale, currScale, this->GetAlpha());
|
|
}
|
|
|
|
if(stripe > 0)
|
|
{
|
|
int thisHeight = this->GetHeight();
|
|
int thisWidth = this->GetWidth();
|
|
for(int y=0; y < thisHeight; y+=6)
|
|
Menu_DrawRectangle(currLeft,thisTop+y,thisWidth,3,(GXColor){0, 0, 0, stripe},1);
|
|
}
|
|
this->UpdateEffects();
|
|
}
|