mirror of
https://github.com/dborth/vbagx.git
synced 2024-12-30 20:51:49 +01:00
719 lines
23 KiB
C++
719 lines
23 KiB
C++
/*
|
|
* FreeTypeGX is a wrapper class for libFreeType which renders a compiled
|
|
* FreeType parsable font into a GX texture for Wii homebrew development.
|
|
* Copyright (C) 2008 Armin Tamzarian
|
|
* Modified by Tantric, 2009
|
|
*
|
|
* This file is part of FreeTypeGX.
|
|
*
|
|
* FreeTypeGX is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published
|
|
* by the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* FreeTypeGX is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with FreeTypeGX. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "FreeTypeGX.h"
|
|
|
|
static FT_Library ftLibrary; /**< FreeType FT_Library instance. */
|
|
static FT_Face ftFace; /**< FreeType reusable FT_Face typographic object. */
|
|
static FT_GlyphSlot ftSlot; /**< FreeType reusable FT_GlyphSlot glyph container object. */
|
|
|
|
FreeTypeGX *fontSystem[MAX_FONT_SIZE+1];
|
|
|
|
void InitFreeType(uint8_t* fontBuffer, FT_Long bufferSize)
|
|
{
|
|
FT_Init_FreeType(&ftLibrary);
|
|
FT_New_Memory_Face(ftLibrary, (FT_Byte *)fontBuffer, bufferSize, 0, &ftFace);
|
|
ftSlot = ftFace->glyph;
|
|
|
|
for(int i=0; i<50; i++)
|
|
fontSystem[i] = NULL;
|
|
}
|
|
|
|
void ChangeFontSize(FT_UInt pixelSize)
|
|
{
|
|
FT_Set_Pixel_Sizes(ftFace, 0, pixelSize);
|
|
}
|
|
|
|
void ClearFontData()
|
|
{
|
|
for(int i=0; i<50; i++)
|
|
{
|
|
if(fontSystem[i])
|
|
delete fontSystem[i];
|
|
fontSystem[i] = NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Convert a short char sctring to a wide char string.
|
|
*
|
|
* This routine converts a supplied shot character string into a wide character string.
|
|
* Note that it is the user's responsibility to clear the returned buffer once it is no longer needed.
|
|
*
|
|
* @param strChar Character string to be converted.
|
|
* @return Wide character representation of supplied character string.
|
|
*/
|
|
|
|
wchar_t* charToWideChar(const char* strChar)
|
|
{
|
|
wchar_t *strWChar;
|
|
strWChar = new wchar_t[strlen(strChar) + 1];
|
|
|
|
char *tempSrc = (char *)strChar;
|
|
wchar_t *tempDest = strWChar;
|
|
while((*tempDest++ = *tempSrc++));
|
|
|
|
return strWChar;
|
|
}
|
|
|
|
/**
|
|
* Default constructor for the FreeTypeGX class.
|
|
*
|
|
* @param textureFormat Optional format (GX_TF_*) of the texture as defined by the libogc gx.h header file. If not specified default value is GX_TF_RGBA8.
|
|
* @param vertexIndex Optional vertex format index (GX_VTXFMT*) of the glyph textures as defined by the libogc gx.h header file. If not specified default value is GX_VTXFMT1.
|
|
*/
|
|
FreeTypeGX::FreeTypeGX(FT_UInt pixelSize, uint8_t textureFormat, uint8_t vertexIndex)
|
|
{
|
|
this->textureFormat = textureFormat;
|
|
this->setVertexFormat(vertexIndex);
|
|
this->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE);
|
|
this->ftPointSize = pixelSize;
|
|
this->ftKerningEnabled = FT_HAS_KERNING(ftFace);
|
|
}
|
|
|
|
/**
|
|
* Default destructor for the FreeTypeGX class.
|
|
*/
|
|
FreeTypeGX::~FreeTypeGX()
|
|
{
|
|
this->unloadFont();
|
|
}
|
|
|
|
/**
|
|
* Setup the vertex attribute formats for the glyph textures.
|
|
*
|
|
* This function sets up the vertex format for the glyph texture on the specified vertex format index.
|
|
* Note that this function should not need to be called except if the vertex formats are cleared or the specified
|
|
* vertex format index is modified.
|
|
*
|
|
* @param vertexIndex Vertex format index (GX_VTXFMT*) of the glyph textures as defined by the libogc gx.h header file.
|
|
*/
|
|
void FreeTypeGX::setVertexFormat(uint8_t vertexIndex)
|
|
{
|
|
this->vertexIndex = vertexIndex;
|
|
GX_SetVtxAttrFmt(this->vertexIndex, GX_VA_POS, GX_POS_XY, GX_S16, 0);
|
|
GX_SetVtxAttrFmt(this->vertexIndex, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
GX_SetVtxAttrFmt(this->vertexIndex, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
|
}
|
|
|
|
/**
|
|
* Sets the TEV and VTX rendering compatibility requirements for the class.
|
|
*
|
|
* This sets up the default TEV opertion and VTX descriptions rendering values for the class. This ensures that FreeTypeGX
|
|
* can remain compatible with external liraries or project code. Certain external libraries or code by design or lack of
|
|
* foresight assume that the TEV opertion and VTX descriptions values will remain constant or are always returned to a
|
|
* certain value. This will enable compatibility with those libraries and any other code which cannot or will not be changed.
|
|
*
|
|
* @param compatibilityMode Compatibility descritor (FTGX_COMPATIBILITY_*) as defined in FreeTypeGX.h
|
|
*/
|
|
void FreeTypeGX::setCompatibilityMode(uint32_t compatibilityMode)
|
|
{
|
|
this->compatibilityMode = compatibilityMode;
|
|
}
|
|
|
|
/**
|
|
* Sets the TEV operation and VTX descriptor values after texture rendering it complete.
|
|
*
|
|
* This function calls the GX_SetTevOp and GX_SetVtxDesc functions with the compatibility parameters specified
|
|
* in setCompatibilityMode.
|
|
*/
|
|
void FreeTypeGX::setDefaultMode()
|
|
{
|
|
if(this->compatibilityMode)
|
|
{
|
|
switch(this->compatibilityMode & 0x00FF)
|
|
{
|
|
case FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_MODULATE:
|
|
GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
|
|
break;
|
|
case FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_DECAL:
|
|
GX_SetTevOp(GX_TEVSTAGE0, GX_DECAL);
|
|
break;
|
|
case FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_BLEND:
|
|
GX_SetTevOp(GX_TEVSTAGE0, GX_BLEND);
|
|
break;
|
|
case FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_REPLACE:
|
|
GX_SetTevOp(GX_TEVSTAGE0, GX_REPLACE);
|
|
break;
|
|
case FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR:
|
|
GX_SetTevOp(GX_TEVSTAGE0, GX_PASSCLR);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
switch(this->compatibilityMode & 0xFF00)
|
|
{
|
|
case FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE:
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_NONE);
|
|
break;
|
|
case FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_DIRECT:
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
|
break;
|
|
case FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_INDEX8:
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_INDEX8);
|
|
break;
|
|
case FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_INDEX16:
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_INDEX16);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clears all loaded font glyph data.
|
|
*
|
|
* This routine clears all members of the font map structure and frees all allocated memory back to the system.
|
|
*/
|
|
void FreeTypeGX::unloadFont()
|
|
{
|
|
if(this->fontData.size() == 0)
|
|
return;
|
|
for(std::map<wchar_t, ftgxCharData>::iterator i = this->fontData.begin(); i != this->fontData.end(); i++)
|
|
free(i->second.glyphDataTexture);
|
|
this->fontData.clear();
|
|
}
|
|
|
|
/**
|
|
* Adjusts the texture data buffer to necessary width for a given texture format.
|
|
*
|
|
* This routine determines adjusts the given texture width into the required width to hold the necessary texture data for proper alignment.
|
|
*
|
|
* @param textureWidth The initial guess for the texture width.
|
|
* @param textureFormat The texture format to which the data is to be converted.
|
|
* @return The correctly adjusted texture width.
|
|
*/
|
|
uint16_t FreeTypeGX::adjustTextureWidth(uint16_t textureWidth, uint8_t textureFormat)
|
|
{
|
|
uint16_t alignment;
|
|
|
|
switch(textureFormat)
|
|
{
|
|
case GX_TF_I4: /* 8x8 Tiles - 4-bit Intensity */
|
|
case GX_TF_I8: /* 8x4 Tiles - 8-bit Intensity */
|
|
case GX_TF_IA4: /* 8x4 Tiles - 4-bit Intensity, , 4-bit Alpha */
|
|
alignment = 8;
|
|
break;
|
|
|
|
case GX_TF_IA8: /* 4x4 Tiles - 8-bit Intensity, 8-bit Alpha */
|
|
case GX_TF_RGB565: /* 4x4 Tiles - RGB565 Format */
|
|
case GX_TF_RGB5A3: /* 4x4 Tiles - RGB5A3 Format */
|
|
case GX_TF_RGBA8: /* 4x4 Tiles - RGBA8 Dual Cache Line Format */
|
|
default:
|
|
alignment = 4;
|
|
break;
|
|
}
|
|
return textureWidth % alignment == 0 ? textureWidth : alignment + textureWidth - (textureWidth % alignment);
|
|
}
|
|
|
|
/**
|
|
* Adjusts the texture data buffer to necessary height for a given texture format.
|
|
*
|
|
* This routine determines adjusts the given texture height into the required height to hold the necessary texture data for proper alignment.
|
|
*
|
|
* @param textureHeight The initial guess for the texture height.
|
|
* @param textureFormat The texture format to which the data is to be converted.
|
|
* @return The correctly adjusted texture height.
|
|
*/
|
|
uint16_t FreeTypeGX::adjustTextureHeight(uint16_t textureHeight, uint8_t textureFormat)
|
|
{
|
|
uint16_t alignment;
|
|
|
|
switch(textureFormat)
|
|
{
|
|
case GX_TF_I4: /* 8x8 Tiles - 4-bit Intensity */
|
|
alignment = 8;
|
|
break;
|
|
|
|
case GX_TF_I8: /* 8x4 Tiles - 8-bit Intensity */
|
|
case GX_TF_IA4: /* 8x4 Tiles - 4-bit Intensity, , 4-bit Alpha */
|
|
case GX_TF_IA8: /* 4x4 Tiles - 8-bit Intensity, 8-bit Alpha */
|
|
case GX_TF_RGB565: /* 4x4 Tiles - RGB565 Format */
|
|
case GX_TF_RGB5A3: /* 4x4 Tiles - RGB5A3 Format */
|
|
case GX_TF_RGBA8: /* 4x4 Tiles - RGBA8 Dual Cache Line Format */
|
|
default:
|
|
alignment = 4;
|
|
break;
|
|
}
|
|
return textureHeight % alignment == 0 ? textureHeight : alignment + textureHeight - (textureHeight % alignment);
|
|
}
|
|
|
|
/**
|
|
* Caches the given font glyph in the instance font texture buffer.
|
|
*
|
|
* This routine renders and stores the requested glyph's bitmap and relevant information into its own quickly addressible
|
|
* structure within an instance-specific map.
|
|
*
|
|
* @param charCode The requested glyph's character code.
|
|
* @return A pointer to the allocated font structure.
|
|
*/
|
|
ftgxCharData *FreeTypeGX::cacheGlyphData(wchar_t charCode)
|
|
{
|
|
FT_UInt gIndex;
|
|
uint16_t textureWidth = 0, textureHeight = 0;
|
|
|
|
gIndex = FT_Get_Char_Index( ftFace, charCode );
|
|
if (!FT_Load_Glyph(ftFace, gIndex, FT_LOAD_DEFAULT )) {
|
|
FT_Render_Glyph( ftSlot, FT_RENDER_MODE_NORMAL );
|
|
|
|
if(ftSlot->format == FT_GLYPH_FORMAT_BITMAP) {
|
|
FT_Bitmap *glyphBitmap = &ftSlot->bitmap;
|
|
|
|
textureWidth = adjustTextureWidth(glyphBitmap->width, this->textureFormat);
|
|
textureHeight = adjustTextureHeight(glyphBitmap->rows, this->textureFormat);
|
|
|
|
this->fontData[charCode] = (ftgxCharData){
|
|
ftSlot->bitmap_left,
|
|
ftSlot->advance.x >> 6,
|
|
gIndex,
|
|
textureWidth,
|
|
textureHeight,
|
|
ftSlot->bitmap_top,
|
|
ftSlot->bitmap_top,
|
|
glyphBitmap->rows - ftSlot->bitmap_top,
|
|
NULL
|
|
};
|
|
this->loadGlyphData(glyphBitmap, &this->fontData[charCode]);
|
|
|
|
return &this->fontData[charCode];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Locates each character in this wrapper's configured font face and proccess them.
|
|
*
|
|
* This routine locates each character in the configured font face and renders the glyph's bitmap.
|
|
* Each bitmap and relevant information is loaded into its own quickly addressible structure within an instance-specific map.
|
|
*/
|
|
uint16_t FreeTypeGX::cacheGlyphDataComplete()
|
|
{
|
|
uint16_t i = 0;
|
|
FT_UInt gIndex;
|
|
FT_ULong charCode = FT_Get_First_Char( ftFace, &gIndex );
|
|
while ( gIndex != 0 )
|
|
{
|
|
if(this->cacheGlyphData(charCode) != NULL)
|
|
i++;
|
|
charCode = FT_Get_Next_Char( ftFace, charCode, &gIndex );
|
|
}
|
|
return i;
|
|
}
|
|
|
|
/**
|
|
* Loads the rendered bitmap into the relevant structure's data buffer.
|
|
*
|
|
* This routine does a simple byte-wise copy of the glyph's rendered 8-bit grayscale bitmap into the structure's buffer.
|
|
* Each byte is converted from the bitmap's intensity value into the a uint32_t RGBA value.
|
|
*
|
|
* @param bmp A pointer to the most recently rendered glyph's bitmap.
|
|
* @param charData A pointer to an allocated ftgxCharData structure whose data represent that of the last rendered glyph.
|
|
*/
|
|
void FreeTypeGX::loadGlyphData(FT_Bitmap *bmp, ftgxCharData *charData)
|
|
{
|
|
uint32_t *glyphData = (uint32_t *)memalign(32, charData->textureWidth * charData->textureHeight * 4);
|
|
memset(glyphData, 0x00, charData->textureWidth * charData->textureHeight * 4);
|
|
|
|
for (uint16_t imagePosY = 0; imagePosY < bmp->rows; imagePosY++)
|
|
{
|
|
for (uint16_t imagePosX = 0; imagePosX < bmp->width; imagePosX++)
|
|
{
|
|
uint32_t pixel = (uint32_t) bmp->buffer[imagePosY * bmp->width + imagePosX];
|
|
glyphData[imagePosY * charData->textureWidth + imagePosX] = 0x00000000 | (pixel << 24) | (pixel << 16) | (pixel << 8) | pixel;
|
|
}
|
|
}
|
|
|
|
switch(this->textureFormat)
|
|
{
|
|
case GX_TF_I4:
|
|
charData->glyphDataTexture = Metaphrasis::convertBufferToI4(glyphData, charData->textureWidth, charData->textureHeight);
|
|
break;
|
|
case GX_TF_I8:
|
|
charData->glyphDataTexture = Metaphrasis::convertBufferToI8(glyphData, charData->textureWidth, charData->textureHeight);
|
|
break;
|
|
case GX_TF_IA4:
|
|
charData->glyphDataTexture = Metaphrasis::convertBufferToIA4(glyphData, charData->textureWidth, charData->textureHeight);
|
|
break;
|
|
case GX_TF_IA8:
|
|
charData->glyphDataTexture = Metaphrasis::convertBufferToIA8(glyphData, charData->textureWidth, charData->textureHeight);
|
|
break;
|
|
case GX_TF_RGB565:
|
|
charData->glyphDataTexture = Metaphrasis::convertBufferToRGB565(glyphData, charData->textureWidth, charData->textureHeight);
|
|
break;
|
|
case GX_TF_RGB5A3:
|
|
charData->glyphDataTexture = Metaphrasis::convertBufferToRGB5A3(glyphData, charData->textureWidth, charData->textureHeight);
|
|
break;
|
|
case GX_TF_RGBA8:
|
|
default:
|
|
charData->glyphDataTexture = Metaphrasis::convertBufferToRGBA8(glyphData, charData->textureWidth, charData->textureHeight);
|
|
break;
|
|
}
|
|
free(glyphData);
|
|
}
|
|
|
|
/**
|
|
* Determines the x offset of the rendered string.
|
|
*
|
|
* This routine calculates the x offset of the rendered string based off of a supplied positional format parameter.
|
|
*
|
|
* @param width Current pixel width of the string.
|
|
* @param format Positional format of the string.
|
|
*/
|
|
int16_t FreeTypeGX::getStyleOffsetWidth(uint16_t width, uint16_t format)
|
|
{
|
|
if (format & FTGX_JUSTIFY_LEFT)
|
|
return 0;
|
|
else if (format & FTGX_JUSTIFY_CENTER)
|
|
return -(width >> 1);
|
|
else if (format & FTGX_JUSTIFY_RIGHT)
|
|
return -width;
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Determines the y offset of the rendered string.
|
|
*
|
|
* This routine calculates the y offset of the rendered string based off of a supplied positional format parameter.
|
|
*
|
|
* @param offset Current pixel offset data of the string.
|
|
* @param format Positional format of the string.
|
|
*/
|
|
int16_t FreeTypeGX::getStyleOffsetHeight(ftgxDataOffset *offset, uint16_t format)
|
|
{
|
|
switch(format & FTGX_ALIGN_MASK)
|
|
{
|
|
case FTGX_ALIGN_TOP:
|
|
return offset->ascender;
|
|
|
|
default:
|
|
case FTGX_ALIGN_MIDDLE:
|
|
return (offset->ascender + offset->descender + 1) >> 1;
|
|
|
|
case FTGX_ALIGN_BOTTOM:
|
|
return offset->descender;
|
|
|
|
case FTGX_ALIGN_BASELINE:
|
|
return 0;
|
|
|
|
case FTGX_ALIGN_GLYPH_TOP:
|
|
return offset->max;
|
|
|
|
case FTGX_ALIGN_GLYPH_MIDDLE:
|
|
return (offset->max + offset->min + 1) >> 1;
|
|
|
|
case FTGX_ALIGN_GLYPH_BOTTOM:
|
|
return offset->min;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Processes the supplied text string and prints the results at the specified coordinates.
|
|
*
|
|
* This routine processes each character of the supplied text string, loads the relevant preprocessed bitmap buffer,
|
|
* a texture from said buffer, and loads the resultant texture into the EFB.
|
|
*
|
|
* @param x Screen X coordinate at which to output the text.
|
|
* @param y Screen Y coordinate at which to output the text. Note that this value corresponds to the text string origin and not the top or bottom of the glyphs.
|
|
* @param text NULL terminated string to output.
|
|
* @param color Optional color to apply to the text characters. If not specified default value is ftgxWhite: (GXColor){0xff, 0xff, 0xff, 0xff}
|
|
* @param textStyle Flags which specify any styling which should be applied to the rendered string.
|
|
* @return The number of characters printed.
|
|
*/
|
|
uint16_t FreeTypeGX::drawText(int16_t x, int16_t y, wchar_t *text, GXColor color, uint16_t textStyle)
|
|
{
|
|
uint16_t strLength = wcslen(text);
|
|
uint16_t x_pos = x, printed = 0;
|
|
uint16_t x_offset = 0, y_offset = 0;
|
|
GXTexObj glyphTexture;
|
|
FT_Vector pairDelta;
|
|
ftgxDataOffset offset;
|
|
|
|
if(textStyle & FTGX_JUSTIFY_MASK)
|
|
{
|
|
x_offset = this->getStyleOffsetWidth(this->getWidth(text), textStyle);
|
|
}
|
|
if(textStyle & FTGX_ALIGN_MASK)
|
|
{
|
|
this->getOffset(text, &offset);
|
|
y_offset = this->getStyleOffsetHeight(&offset, textStyle);
|
|
}
|
|
|
|
for (uint16_t i = 0; i < strLength; i++)
|
|
{
|
|
ftgxCharData* glyphData = NULL;
|
|
if( this->fontData.find(text[i]) != this->fontData.end() )
|
|
{
|
|
glyphData = &this->fontData[text[i]];
|
|
}
|
|
else
|
|
{
|
|
glyphData = this->cacheGlyphData(text[i]);
|
|
}
|
|
|
|
if(glyphData != NULL)
|
|
{
|
|
if(this->ftKerningEnabled && i)
|
|
{
|
|
FT_Get_Kerning( ftFace, this->fontData[text[i - 1]].glyphIndex, glyphData->glyphIndex, FT_KERNING_DEFAULT, &pairDelta );
|
|
x_pos += pairDelta.x >> 6;
|
|
}
|
|
|
|
GX_InitTexObj(&glyphTexture, glyphData->glyphDataTexture, glyphData->textureWidth, glyphData->textureHeight, this->textureFormat, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
this->copyTextureToFramebuffer(&glyphTexture, glyphData->textureWidth, glyphData->textureHeight, x_pos + glyphData->renderOffsetX + x_offset, y - glyphData->renderOffsetY + y_offset, color);
|
|
|
|
x_pos += glyphData->glyphAdvanceX;
|
|
printed++;
|
|
}
|
|
}
|
|
|
|
if(textStyle & FTGX_STYLE_MASK)
|
|
{
|
|
this->getOffset(text, &offset);
|
|
this->drawTextFeature(x + x_offset, y + y_offset, this->getWidth(text), &offset, textStyle, color);
|
|
}
|
|
|
|
return printed;
|
|
}
|
|
|
|
/**
|
|
* \overload
|
|
*/
|
|
uint16_t FreeTypeGX::drawText(int16_t x, int16_t y, wchar_t const *text, GXColor color, uint16_t textStyle)
|
|
{
|
|
return this->drawText(x, y, (wchar_t *)text, color, textStyle);
|
|
}
|
|
|
|
void FreeTypeGX::drawTextFeature(int16_t x, int16_t y, uint16_t width, ftgxDataOffset *offsetData, uint16_t format, GXColor color)
|
|
{
|
|
uint16_t featureHeight = this->ftPointSize >> 4 > 0 ? this->ftPointSize >> 4 : 1;
|
|
|
|
if (format & FTGX_STYLE_UNDERLINE)
|
|
this->copyFeatureToFramebuffer(width, featureHeight, x, y + 1, color);
|
|
|
|
if (format & FTGX_STYLE_STRIKE)
|
|
this->copyFeatureToFramebuffer(width, featureHeight, x, y - ((offsetData->max) >> 1), color);
|
|
}
|
|
|
|
/**
|
|
* Processes the supplied string and return the width of the string in pixels.
|
|
*
|
|
* This routine processes each character of the supplied text string and calculates the width of the entire string.
|
|
* Note that if precaching of the entire font set is not enabled any uncached glyph will be cached after the call to this function.
|
|
*
|
|
* @param text NULL terminated string to calculate.
|
|
* @return The width of the text string in pixels.
|
|
*/
|
|
uint16_t FreeTypeGX::getWidth(wchar_t *text)
|
|
{
|
|
uint16_t strLength = wcslen(text);
|
|
uint16_t strWidth = 0;
|
|
FT_Vector pairDelta;
|
|
|
|
for (uint16_t i = 0; i < strLength; i++)
|
|
{
|
|
|
|
ftgxCharData* glyphData = NULL;
|
|
if( this->fontData.find(text[i]) != this->fontData.end() )
|
|
{
|
|
glyphData = &this->fontData[text[i]];
|
|
}
|
|
else
|
|
{
|
|
glyphData = this->cacheGlyphData(text[i]);
|
|
}
|
|
|
|
if(glyphData != NULL)
|
|
{
|
|
if(this->ftKerningEnabled && (i > 0))
|
|
{
|
|
FT_Get_Kerning( ftFace, this->fontData[text[i - 1]].glyphIndex, glyphData->glyphIndex, FT_KERNING_DEFAULT, &pairDelta );
|
|
strWidth += pairDelta.x >> 6;
|
|
}
|
|
strWidth += glyphData->glyphAdvanceX;
|
|
}
|
|
}
|
|
return strWidth;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* \overload
|
|
*/
|
|
uint16_t FreeTypeGX::getWidth(wchar_t const *text)
|
|
{
|
|
return this->getWidth((wchar_t *)text);
|
|
}
|
|
|
|
/**
|
|
* Processes the supplied string and return the height of the string in pixels.
|
|
*
|
|
* This routine processes each character of the supplied text string and calculates the height of the entire string.
|
|
* Note that if precaching of the entire font set is not enabled any uncached glyph will be cached after the call to this function.
|
|
*
|
|
* @param text NULL terminated string to calculate.
|
|
* @return The height of the text string in pixels.
|
|
*/
|
|
uint16_t FreeTypeGX::getHeight(wchar_t *text)
|
|
{
|
|
ftgxDataOffset offset;
|
|
this->getOffset(text, &offset);
|
|
return offset.max - offset.min;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* \overload
|
|
*/
|
|
uint16_t FreeTypeGX::getHeight(wchar_t const *text)
|
|
{
|
|
return this->getHeight((wchar_t *)text);
|
|
}
|
|
|
|
/**
|
|
* Get the maximum offset above and minimum offset below the font origin line.
|
|
*
|
|
* This function calculates the maximum pixel height above the font origin line and the minimum
|
|
* pixel height below the font origin line and returns the values in an addressible structure.
|
|
*
|
|
* @param text NULL terminated string to calculate.
|
|
* @param offset returns the max and min values above and below the font origin line
|
|
*
|
|
*/
|
|
void FreeTypeGX::getOffset(wchar_t *text, ftgxDataOffset* offset)
|
|
{
|
|
uint16_t strLength = wcslen(text);
|
|
int16_t strMax = 0, strMin = 9999;
|
|
|
|
for (uint16_t i = 0; i < strLength; i++)
|
|
{
|
|
|
|
ftgxCharData* glyphData = NULL;
|
|
if( this->fontData.find(text[i]) != this->fontData.end() )
|
|
{
|
|
glyphData = &this->fontData[text[i]];
|
|
}
|
|
else
|
|
{
|
|
glyphData = this->cacheGlyphData(text[i]);
|
|
}
|
|
|
|
if(glyphData != NULL)
|
|
{
|
|
strMax = glyphData->renderOffsetMax > strMax ? glyphData->renderOffsetMax : strMax;
|
|
strMin = glyphData->renderOffsetMin < strMin ? glyphData->renderOffsetMin : strMin;
|
|
}
|
|
}
|
|
offset->ascender = ftFace->size->metrics.ascender>>6;
|
|
offset->descender = ftFace->size->metrics.descender>>6;
|
|
offset->max = strMax;
|
|
offset->min = strMin;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* \overload
|
|
*/
|
|
void FreeTypeGX::getOffset(wchar_t const *text, ftgxDataOffset* offset)
|
|
{
|
|
this->getOffset(text, offset);
|
|
}
|
|
|
|
/**
|
|
* Copies the supplied texture quad to the EFB.
|
|
*
|
|
* This routine uses the in-built GX quad builder functions to define the texture bounds and location on the EFB target.
|
|
*
|
|
* @param texObj A pointer to the glyph's initialized texture object.
|
|
* @param texWidth The pixel width of the texture object.
|
|
* @param texHeight The pixel height of the texture object.
|
|
* @param screenX The screen X coordinate at which to output the rendered texture.
|
|
* @param screenY The screen Y coordinate at which to output the rendered texture.
|
|
* @param color Color to apply to the texture.
|
|
*/
|
|
void FreeTypeGX::copyTextureToFramebuffer(GXTexObj *texObj, f32 texWidth, f32 texHeight, int16_t screenX, int16_t screenY, GXColor color)
|
|
{
|
|
GX_LoadTexObj(texObj, GX_TEXMAP0);
|
|
GX_InvalidateTexAll();
|
|
|
|
GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
|
|
GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
|
|
|
|
GX_Begin(GX_QUADS, this->vertexIndex, 4);
|
|
GX_Position2s16(screenX, screenY);
|
|
GX_Color4u8(color.r, color.g, color.b, color.a);
|
|
GX_TexCoord2f32(0.0f, 0.0f);
|
|
|
|
GX_Position2s16(texWidth + screenX, screenY);
|
|
GX_Color4u8(color.r, color.g, color.b, color.a);
|
|
GX_TexCoord2f32(1.0f, 0.0f);
|
|
|
|
GX_Position2s16(texWidth + screenX, texHeight + screenY);
|
|
GX_Color4u8(color.r, color.g, color.b, color.a);
|
|
GX_TexCoord2f32(1.0f, 1.0f);
|
|
|
|
GX_Position2s16(screenX, texHeight + screenY);
|
|
GX_Color4u8(color.r, color.g, color.b, color.a);
|
|
GX_TexCoord2f32(0.0f, 1.0f);
|
|
GX_End();
|
|
GX_DrawDone();
|
|
|
|
this->setDefaultMode();
|
|
}
|
|
|
|
/**
|
|
* Creates a feature quad to the EFB.
|
|
*
|
|
* This function creates a simple quad for displaying underline or strikeout text styling.
|
|
*
|
|
* @param featureWidth The pixel width of the quad.
|
|
* @param featureHeight The pixel height of the quad.
|
|
* @param screenX The screen X coordinate at which to output the quad.
|
|
* @param screenY The screen Y coordinate at which to output the quad.
|
|
* @param color Color to apply to the texture.
|
|
*/
|
|
void FreeTypeGX::copyFeatureToFramebuffer(f32 featureWidth, f32 featureHeight, int16_t screenX, int16_t screenY, GXColor color)
|
|
{
|
|
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
|
|
GX_SetVtxDesc (GX_VA_TEX0, GX_NONE);
|
|
|
|
GX_Begin(GX_QUADS, this->vertexIndex, 4);
|
|
GX_Position2s16(screenX, screenY);
|
|
GX_Color4u8(color.r, color.g, color.b, color.a);
|
|
|
|
GX_Position2s16(featureWidth + screenX, screenY);
|
|
GX_Color4u8(color.r, color.g, color.b, color.a);
|
|
|
|
GX_Position2s16(featureWidth + screenX, featureHeight + screenY);
|
|
GX_Color4u8(color.r, color.g, color.b, color.a);
|
|
|
|
GX_Position2s16(screenX, featureHeight + screenY);
|
|
GX_Color4u8(color.r, color.g, color.b, color.a);
|
|
GX_End();
|
|
GX_DrawDone();
|
|
|
|
this->setDefaultMode();
|
|
}
|