mirror of
https://github.com/dborth/vbagx.git
synced 2024-11-26 12:34:17 +01:00
287 lines
6.1 KiB
C++
287 lines
6.1 KiB
C++
/****************************************************************************
|
|
* Visual Boy Advance GX
|
|
*
|
|
* Tantric September 2008
|
|
*
|
|
* vba.cpp
|
|
*
|
|
* This file controls overall program flow. Most things start and end here!
|
|
***************************************************************************/
|
|
|
|
#include <gccore.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <ogcsys.h>
|
|
#include <unistd.h>
|
|
#include <wiiuse/wpad.h>
|
|
|
|
#ifdef HW_RVL
|
|
extern "C" {
|
|
#include <di/di.h>
|
|
}
|
|
#endif
|
|
|
|
#include "vba.h"
|
|
#include "vbasupport.h"
|
|
#include "preferences.h"
|
|
#include "audio.h"
|
|
#include "dvd.h"
|
|
#include "networkop.h"
|
|
#include "fileop.h"
|
|
#include "menu.h"
|
|
#include "menudraw.h"
|
|
#include "input.h"
|
|
#include "video.h"
|
|
#include "vbaconfig.h"
|
|
|
|
extern bool ROMLoaded;
|
|
extern int emulating;
|
|
int ConfigRequested = 0;
|
|
int ShutdownRequested = 0;
|
|
int ResetRequested = 0;
|
|
char appPath[1024];
|
|
|
|
/****************************************************************************
|
|
* Shutdown / Reboot / Exit
|
|
***************************************************************************/
|
|
|
|
static void ExitCleanup()
|
|
{
|
|
LWP_SuspendThread (devicethread);
|
|
UnmountAllFAT();
|
|
CloseShare();
|
|
|
|
#ifdef HW_RVL
|
|
DI_Close();
|
|
#endif
|
|
}
|
|
|
|
#ifdef HW_DOL
|
|
#define PSOSDLOADID 0x7c6000a6
|
|
int *psoid = (int *) 0x80001800;
|
|
void (*PSOReload) () = (void (*)()) 0x80001800;
|
|
#endif
|
|
|
|
void Reboot()
|
|
{
|
|
ExitCleanup();
|
|
#ifdef HW_RVL
|
|
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
|
#else
|
|
#define SOFTRESET_ADR ((volatile u32*)0xCC003024)
|
|
*SOFTRESET_ADR = 0x00000000;
|
|
#endif
|
|
}
|
|
|
|
void ExitToLoader()
|
|
{
|
|
ExitCleanup();
|
|
// Exit to Loader
|
|
#ifdef HW_RVL
|
|
exit(0);
|
|
#else // gamecube
|
|
if (psoid[0] == PSOSDLOADID)
|
|
PSOReload();
|
|
#endif
|
|
}
|
|
|
|
#ifdef HW_RVL
|
|
void ShutdownCB()
|
|
{
|
|
ConfigRequested = 1;
|
|
ShutdownRequested = 1;
|
|
}
|
|
void ResetCB()
|
|
{
|
|
ResetRequested = 1;
|
|
}
|
|
void ShutdownWii()
|
|
{
|
|
ExitCleanup();
|
|
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
|
}
|
|
#endif
|
|
|
|
#ifdef HW_DOL
|
|
/****************************************************************************
|
|
* ipl_set_config
|
|
* lowlevel Qoob Modchip disable
|
|
***************************************************************************/
|
|
|
|
static void ipl_set_config(unsigned char c)
|
|
{
|
|
volatile unsigned long* exi = (volatile unsigned long*)0xCC006800;
|
|
unsigned long val,addr;
|
|
addr=0xc0000000;
|
|
val = c << 24;
|
|
exi[0] = ((((exi[0]) & 0x405) | 256) | 48); //select IPL
|
|
//write addr of IPL
|
|
exi[0 * 5 + 4] = addr;
|
|
exi[0 * 5 + 3] = ((4 - 1) << 4) | (1 << 2) | 1;
|
|
while (exi[0 * 5 + 3] & 1);
|
|
//write the ipl we want to send
|
|
exi[0 * 5 + 4] = val;
|
|
exi[0 * 5 + 3] = ((4 - 1) << 4) | (1 << 2) | 1;
|
|
while (exi[0 * 5 + 3] & 1);
|
|
|
|
exi[0] &= 0x405; //deselect IPL
|
|
}
|
|
#endif
|
|
|
|
static void CreateAppPath(char origpath[])
|
|
{
|
|
#ifdef HW_DOL
|
|
snprintf(appPath, 1024, GCSettings.SaveFolder);
|
|
#else
|
|
char path[1024];
|
|
strcpy(path, origpath); // make a copy so we don't mess up original
|
|
|
|
char * loc;
|
|
int pos = -1;
|
|
|
|
loc = strrchr(path,'/');
|
|
if (loc != NULL)
|
|
*loc = 0; // strip file name
|
|
|
|
loc = strchr(path,'/'); // looking for / from fat:/
|
|
if (loc != NULL)
|
|
pos = loc - path + 1;
|
|
|
|
if(pos >= 0 && pos < 1024)
|
|
sprintf(appPath, &(path[pos]));
|
|
#endif
|
|
}
|
|
|
|
/****************************************************************************
|
|
* main
|
|
*
|
|
* Program entry
|
|
****************************************************************************/
|
|
int main(int argc, char *argv[])
|
|
{
|
|
#ifdef HW_DOL
|
|
ipl_set_config(6); // disable Qoob modchip
|
|
#endif
|
|
|
|
#ifdef HW_RVL
|
|
DI_Init(); // first
|
|
#endif
|
|
|
|
InitDeviceThread();
|
|
|
|
// Initialise controllers
|
|
PAD_Init ();
|
|
|
|
#ifdef HW_RVL
|
|
WPAD_Init();
|
|
// read wiimote accelerometer and IR data
|
|
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
|
|
WPAD_SetVRes(WPAD_CHAN_ALL,640,480);
|
|
|
|
// Wii Power/Reset buttons
|
|
WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB);
|
|
SYS_SetPowerCallback(ShutdownCB);
|
|
SYS_SetResetCallback(ResetCB);
|
|
#endif
|
|
|
|
int selectedMenu = -1;
|
|
|
|
InitialiseVideo();
|
|
ResetVideo_Menu (); // change to menu video mode
|
|
|
|
// Initialise freetype font system
|
|
if (FT_Init ())
|
|
{
|
|
printf ("Cannot initialise font subsystem!\n");
|
|
while (1);
|
|
}
|
|
|
|
// Initialize libFAT for SD and USB
|
|
MountAllFAT();
|
|
|
|
// Initialize DVD subsystem (GameCube only)
|
|
#ifdef HW_DOL
|
|
DVD_Init ();
|
|
#endif
|
|
|
|
// Check if DVD drive belongs to a Wii
|
|
SetDVDDriveType();
|
|
|
|
InitialiseSound();
|
|
|
|
InitialisePalette();
|
|
|
|
// Set defaults
|
|
DefaultSettings ();
|
|
|
|
// store path app was loaded from
|
|
sprintf(appPath, "vbagx");
|
|
if(argc > 0 && argv[0] != NULL)
|
|
CreateAppPath(argv[0]);
|
|
|
|
// Load preferences
|
|
if(!LoadPrefs())
|
|
{
|
|
WaitPrompt("Preferences reset - check settings!");
|
|
selectedMenu = 2; // change to preferences menu
|
|
}
|
|
|
|
while(1) // main loop
|
|
{
|
|
#ifdef HW_RVL
|
|
if(ShutdownRequested)
|
|
ShutdownWii();
|
|
#endif
|
|
|
|
// go back to checking if devices were inserted/removed
|
|
// since we're entering the menu
|
|
LWP_ResumeThread (devicethread);
|
|
|
|
MainMenu(selectedMenu);
|
|
selectedMenu = 3; // return to game menu from now on
|
|
|
|
// stop checking if devices were removed/inserted
|
|
// since we're starting emulation again
|
|
LWP_SuspendThread (devicethread);
|
|
|
|
ResetVideo_Emu();
|
|
|
|
while (emulating) // emulation loop
|
|
{
|
|
emulator.emuMain(emulator.emuCount);
|
|
|
|
if(ResetRequested)
|
|
{
|
|
emulator.emuReset(); // reset game
|
|
ResetRequested = 0;
|
|
}
|
|
|
|
if(ConfigRequested)
|
|
{
|
|
ResetVideo_Menu (); // change to menu video mode
|
|
|
|
if (GCSettings.AutoSave == 1)
|
|
{
|
|
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SRAM, SILENT); // save battery
|
|
}
|
|
else if (GCSettings.AutoSave == 2)
|
|
{
|
|
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SNAPSHOT, SILENT); // save state
|
|
}
|
|
else if(GCSettings.AutoSave == 3)
|
|
{
|
|
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SRAM, SILENT); // save battery
|
|
SaveBatteryOrState(GCSettings.SaveMethod, FILE_SNAPSHOT, SILENT); // save state
|
|
}
|
|
|
|
// save zoom level
|
|
SavePrefs(SILENT);
|
|
|
|
ConfigRequested = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|