mirror of
https://github.com/dborth/vbagx.git
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246 lines
7.7 KiB
C++
246 lines
7.7 KiB
C++
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2004 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "System.h"
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#include "GBA.h"
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#include "Globals.h"
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#include "Port.h"
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#include "Util.h"
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#include "NLS.h"
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#include "vmmem.h"
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#include <time.h>
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#include <string.h>
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enum RTCSTATE { IDLE, COMMAND, DATA, READDATA };
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typedef struct
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{
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u8 byte0;
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u8 byte1;
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u8 byte2;
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u8 command;
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int dataLen;
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int bits;
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RTCSTATE state;
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u8 data[12];
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// reserved variables for future
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u8 reserved[12];
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bool reserved2;
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u32 reserved3;
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}
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RTCCLOCKDATA;
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static RTCCLOCKDATA rtcClockData;
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static bool rtcEnabled = false;
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void rtcEnable(bool e)
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{
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rtcEnabled = e;
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}
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bool rtcIsEnabled()
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{
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return rtcEnabled;
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}
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u16 rtcRead(u32 address)
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{
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if(rtcEnabled)
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{
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if(address == 0x80000c8)
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return rtcClockData.byte2;
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else if(address == 0x80000c6)
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return rtcClockData.byte1;
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else if(address == 0x80000c4)
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{
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return rtcClockData.byte0;
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}
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}
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//return READ16LE((&rom[address & 0x1FFFFFE]));
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return VMRead16( address & 0x1FFFFFE );
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}
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static u8 toBCD(u8 value)
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{
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value = value % 100;
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int l = value % 10;
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int h = value / 10;
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return h * 16 + l;
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}
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bool rtcWrite(u32 address, u16 value)
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{
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if(!rtcEnabled)
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return false;
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if(address == 0x80000c8)
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{
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rtcClockData.byte2 = (u8)value; // enable ?
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}
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else if(address == 0x80000c6)
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{
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rtcClockData.byte1 = (u8)value; // read/write
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}
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else if(address == 0x80000c4)
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{
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if(rtcClockData.byte2 & 1)
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{
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if(rtcClockData.state == IDLE && rtcClockData.byte0 == 1 && value == 5)
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{
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rtcClockData.state = COMMAND;
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rtcClockData.bits = 0;
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rtcClockData.command = 0;
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}
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else if(!(rtcClockData.byte0 & 1) && (value & 1))
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{ // bit transfer
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rtcClockData.byte0 = (u8)value;
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switch(rtcClockData.state)
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{
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case COMMAND:
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rtcClockData.command |= ((value & 2) >> 1) << (7-rtcClockData.bits);
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rtcClockData.bits++;
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if(rtcClockData.bits == 8)
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{
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rtcClockData.bits = 0;
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switch(rtcClockData.command)
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{
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case 0x60:
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// not sure what this command does but it doesn't take parameters
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// maybe it is a reset or stop
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rtcClockData.state = IDLE;
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rtcClockData.bits = 0;
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break;
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case 0x62:
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// this sets the control state but not sure what those values are
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rtcClockData.state = READDATA;
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rtcClockData.dataLen = 1;
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break;
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case 0x63:
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rtcClockData.dataLen = 1;
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rtcClockData.data[0] = 0x40;
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rtcClockData.state = DATA;
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break;
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case 0x65:
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{
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struct tm *newtime;
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time_t long_time;
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time( &long_time ); /* Get time as long integer. */
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newtime = localtime( &long_time ); /* Convert to local time. */
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rtcClockData.dataLen = 7;
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rtcClockData.data[0] = toBCD(newtime->tm_year);
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rtcClockData.data[1] = toBCD(newtime->tm_mon+1);
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rtcClockData.data[2] = toBCD(newtime->tm_mday);
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rtcClockData.data[3] = 0;
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rtcClockData.data[4] = toBCD(newtime->tm_hour);
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rtcClockData.data[5] = toBCD(newtime->tm_min);
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rtcClockData.data[6] = toBCD(newtime->tm_sec);
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rtcClockData.state = DATA;
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}
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break;
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case 0x67:
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{
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struct tm *newtime;
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time_t long_time;
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time( &long_time ); /* Get time as long integer. */
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newtime = localtime( &long_time ); /* Convert to local time. */
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rtcClockData.dataLen = 3;
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rtcClockData.data[0] = toBCD(newtime->tm_hour);
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rtcClockData.data[1] = toBCD(newtime->tm_min);
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rtcClockData.data[2] = toBCD(newtime->tm_sec);
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rtcClockData.state = DATA;
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}
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break;
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default:
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systemMessage(0, N_("Unknown RTC command %02x"), rtcClockData.command);
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rtcClockData.state = IDLE;
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break;
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}
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}
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break;
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case DATA:
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if(rtcClockData.byte1 & 2)
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{}
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else
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{
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rtcClockData.byte0 = (rtcClockData.byte0 & ~2) |
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((rtcClockData.data[rtcClockData.bits >> 3] >>
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(rtcClockData.bits & 7)) & 1)*2;
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rtcClockData.bits++;
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if(rtcClockData.bits == 8*rtcClockData.dataLen)
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{
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rtcClockData.bits = 0;
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rtcClockData.state = IDLE;
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}
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}
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break;
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case READDATA:
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if(!(rtcClockData.byte1 & 2))
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{}
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else
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{
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rtcClockData.data[rtcClockData.bits >> 3] =
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(rtcClockData.data[rtcClockData.bits >> 3] >> 1) |
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((value << 6) & 128);
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rtcClockData.bits++;
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if(rtcClockData.bits == 8*rtcClockData.dataLen)
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{
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rtcClockData.bits = 0;
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rtcClockData.state = IDLE;
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}
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}
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break;
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default:
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break;
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}
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}
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else
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rtcClockData.byte0 = (u8)value;
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}
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}
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return true;
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}
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void rtcReset()
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{
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memset(&rtcClockData, 0, sizeof(rtcClockData));
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rtcClockData.byte0 = 0;
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rtcClockData.byte1 = 0;
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rtcClockData.byte2 = 0;
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rtcClockData.command = 0;
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rtcClockData.dataLen = 0;
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rtcClockData.bits = 0;
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rtcClockData.state = IDLE;
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}
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void rtcSaveGame(gzFile gzFile)
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{
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utilGzWrite(gzFile, &rtcClockData, sizeof(rtcClockData));
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}
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void rtcReadGame(gzFile gzFile)
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{
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utilGzRead(gzFile, &rtcClockData, sizeof(rtcClockData));
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}
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